Stormcaster Gauntlets

by

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The Stormcaster Gauntlets are a pair of intricately designed metal gauntlets with a weathered bronze finish. Embedded within the gauntlets are small, pulsating gemstones that flicker with elemental energy. When worn, the gauntlets crackle with power, and the air around them seems charged with electricity. They provide both protection and a conduit for the elemental forces of nature.

Lore: Legend tells of an ancient order of elemental warriors known as the Stormcasters, who commanded the raw power of the elements to bring justice and maintain balance in the world. The Stormcaster Gauntlets were forged by the master blacksmiths of the order, imbued with the essence of storms and imbued with the power to channel elemental energies. These gauntlets were granted only to the most worthy champions who proved themselves in the crucible of the elements.

Stats:

Level: Tier 1

Rarity: Rare

Type: Magical Gauntlets

Tags: Arcane Conduit, Lightning Infusion, Elemental Empowerment, Stormbound Legacy, Thunderous Strike, Elemental Harmony, Crackling Aura, Tempest Shield, Elemental Balance, Wrath of the Skies

Requires: Attunement to activate

Cost: The Stormcaster Gauntlets are prized artifacts and can be acquired through quests, ancient ruins, or from members of the Stormcaster order. Due to their rarity and unique properties, they often command a high price, ranging from 2,000 to 3,000 gold pieces, depending on availability and demand in the game world.

Use: When attuned to the Stormcaster Gauntlets, the character gains the following benefits:

  • Elemental Fury: The character’s melee weapon attacks deal an additional 1d6 damage of a random elemental type (acid, cold, fire, lightning, or thunder). The elemental type is determined at the start of each turn. This ability represents the gauntlets’ power to channel the elemental forces into the character’s strikes.
  • Storm’s Resilience: The character gains resistance to lightning and thunder damage. The gauntlets provide a measure of protection against the very energies they channel, allowing the character to weather storms and thunderous assaults.
  • Elemental Burst: Once per long rest, as an action, the character can unleash a devastating burst of elemental energy. A 15-foot cone of elemental energy erupts from the gauntlets, dealing 4d6 damage of a random elemental type (as determined by the DM) to all creatures in the area. Affected creatures must make a Dexterity saving throw against the character’s spell save DC, taking half damage on a successful save. This ability showcases the gauntlets’ ability to channel raw elemental power into a concentrated blast.
  • Elemental Attunement: The character gains proficiency in one type of saving throw associated with an elemental type (acid, cold, fire, lightning, or thunder). This ability represents the character’s deep connection to the elemental forces channeled through the gauntlets.

In the world of Saṃsāra, the Stormcaster Gauntlets are rare, powerful artifacts tied to elemental forces, and their sale is restricted to specialized merchants, enclaves, and secretive locations. Each shop that deals in these items reflects the mystical, powerful nature of the gauntlets and caters to a clientele that understands their value. Costs fluctuate depending on the shop, availability, and the buyer’s connections to the elemental orders.

  • Elementalist Guilds
    • Location: Major cities or island nations with strong ties to elemental magic, such as Zephyrstone Island Enclaves or coastal cities brimming with weather phenomena.
    • Description: The guilds are hubs for elemental mages and scholars. Only those with deep respect and knowledge of the elements are allowed to enter these sanctuaries, and the Stormcaster Gauntlets would be sold exclusively to guild members or elemental adepts after proving their worth through quests or tasks. These gauntlets represent mastery over elemental forces and would be highly sought after by elementalists.
    • Cost: 2,500 gold pieces for members, 3,000 gold pieces for outsiders who are granted permission to purchase, often after completing significant services to the guild.
  • Stormborn Traders
    • Location: Nomadic caravans that roam the stormy regions of Saṃsāra, found in deserts after lightning storms or along windswept mountain passes.
    • Description: These traders specialize in storm-related artifacts and tools. They often demand rare elemental materials or valuable relics as barter instead of gold. Purchasing the gauntlets from these traders involves negotiations and potentially proving one’s worth by surviving dangerous elemental trials or providing rare elemental essences.
    • Cost: 1,800 gold pieces or trade equivalent in rare weather-related items, such as shards of frozen lightning, storm crystals, or elemental essences.
  • Elemental Markets
    • Location: Port cities, floating islands, or underwater cities with strong elemental trade ties, such as the trading posts of the World Sea’s storm corridors.
    • Description: Elemental markets are bustling places where elementalists, adventurers, and merchants gather to trade items imbued with elemental magic. The Stormcaster Gauntlets are highly prized and would be found in specialty stalls run by seasoned elementalists or guild-affiliated merchants. The gauntlets are displayed alongside other rare storm-based artifacts and would attract buyers who seek power and control over elemental forces.
    • Cost: 2,000 gold pieces, with slight negotiations possible depending on the buyer’s status or elemental affinity.
  • Stormcaller’s Sanctum
    • Location: Remote elemental sanctuaries found in isolated mountains or on the Zephyrstone Islands, hidden away from common folk.
    • Description: These sacred spaces are where members of the ancient order of Stormcasters gather. The gauntlets may only be available through barter or as a reward for undertaking a perilous quest involving the defense of elemental balance. The sanctums do not sell to just anyone—only those who have proven themselves worthy by mastering elemental challenges are allowed to own such relics.
    • Cost: 3,000 gold pieces, though bartering for rare elemental relics or magical services is often preferred over gold.
  • Guild Armories
    • Location: Adventurer guilds and mercenary factions that deal with powerful magical weapons, found in major cities or hidden fortresses aligned with the elemental planes.
    • Description: Guild armories cater to high-ranking members of factions that focus on elemental combat, such as druids, rangers, or mercenaries known for harnessing natural forces. The gauntlets would be available as part of a reward system for completing high-stakes quests, or as a gift for loyal service. Non-guild members would find it difficult to obtain these gauntlets, needing to undergo trials or complete dangerous assignments to even gain access to the armory.
    • Cost: 2,200 gold pieces for members, 2,800 gold pieces for non-members, with potential trials required to earn the right to purchase them.
  • Black Market of the Elemental Underground
    • Location: Hidden bazaars in the lawless territories of Saṃsāra, such as pirate coves or secret cities beneath the World Sea.
    • Description: The gauntlets may be stolen or looted from elementalists or guilds, and thus appear on the black market. While the cost is lower here, there is always a risk that the gauntlets are tampered with, cursed, or damaged. Buyers often have to deal with dangerous individuals and may attract unwanted attention from the original owners or law enforcement.
    • Cost: 1,500–2,000 gold pieces, with the risk of hidden malfunctions or dangerous magical flaws.
  • Noble Auction Houses
    • Location: Grand auction halls in the capital cities of Saṃsāra’s most powerful empires, often attended by aristocrats, powerful mages, and collectors.
    • Description: The Stormcaster Gauntlets would be displayed as a symbol of prestige, their elemental power as much a status symbol as a functional weapon. Buyers at such auctions are wealthy nobles, warlords, or powerful adventurers seeking to enhance their influence. Prices are driven high by competition, and the gauntlets would fetch exorbitant amounts due to their rarity and the legend surrounding their origin.
    • Cost: 3,500 to 4,000 gold pieces, with prices escalating due to bidding wars and the prestige of the auction.

In each shop or market, obtaining the Stormcaster Gauntlets requires more than just wealth—it demands a connection to the elemental world, a show of mastery, or a significant service to the merchant or guild. Their rarity and powerful elemental abilities make them highly coveted, with prices reflecting their status as legendary artifacts.

The Stormcaster Gauntlets allow a wielder to harness elemental powers, providing versatile options for both defense and offense across different environments. Their roleplay potential extends beyond simple combat, reflecting the character’s connection to the elemental forces and how they adapt their tactics to various surroundings.

  • Open Battlefield
    • Offense: In an open battlefield, the elemental fury of the gauntlets becomes a key tool in turning the tide of battle. The gauntlets’ ability to deal 1d6 extra elemental damage with each melee attack gives the wielder the upper hand in both single combat and large skirmishes. Since the elemental type changes each turn, the wielder’s strikes are unpredictable and difficult for enemies to defend against. When using Elemental Burst, the wielder can unleash a powerful 15-foot cone of elemental energy, devastating tightly grouped enemies, scattering formations, and breaking defensive lines.
    • Defense: With Storm’s Resilience, the character gains resistance to lightning and thunder damage, allowing them to stand their ground against enemy spellcasters or any magical artillery that might call down lightning or thunderous blasts. In the chaotic environment of an open battlefield, where explosive spells and environmental hazards are common, this resistance helps the wielder weather storms—both natural and magical. This resilience also provides a narrative opportunity where the character walks unscathed through the wreckage of magical explosions, creating an aura of invincibility in the face of elemental danger.
  • Dense Forest or Wilderness
    • Offense: In a forest, the gauntlets’ Elemental Fury turns every tree, rock, or hidden corner into a potential ambush point. The wielder’s melee attacks, enhanced by the gauntlets, can harness the natural surroundings, with elemental damage tearing through enemies hiding in the underbrush. Fire damage could ignite nearby foliage, causing enemies to panic and lose cover, while lightning damage could electrify pools of water, stunning or damaging hidden foes. The random nature of the elemental type can be roleplayed as the gauntlets drawing power from the environment, using the natural elements around them.
    • Defense: In the forest, Storm’s Resilience makes the wielder immune to natural weather hazards such as thunderstorms, making them the eye of the storm in a treacherous landscape. If enemies launch an ambush using environmental threats like lightning or thunderous booby traps, the gauntlets protect the wielder from harm, allowing them to maintain focus in rough terrain. Additionally, Elemental Burst could be used strategically to clear dense vegetation, forcing enemies out of cover or creating pathways through otherwise impassable areas.
  • Urban Combat
    • Offense: In narrow streets and tight corners, the Stormcaster Gauntlets excel at close combat. With the Elemental Fury ability, each strike in urban combat can break through armor, stone, and even mechanical traps, dealing random elemental damage that surprises and overwhelms opponents. Elemental Burst can be used to devastating effect by blasting elemental energy through alleyways or small corridors, knocking enemies back and creating chaos in densely packed urban areas. The gauntlets’ energy can even interact with metal structures or water systems, conducting electricity through pipes or using acid to corrode enemy barricades.
    • Defense: Urban settings often feature environmental traps or magical barriers, especially in the magical steampunk landscape of Saṃsāra. The gauntlets’ resistance to lightning and thunder protects the wielder from environmental hazards like electrified traps or spells. Defensively, the wielder could use Elemental Burst to repel enemies climbing walls or storming buildings, pushing them back with elemental force and creating space in tight quarters.
  • Mountainous Terrain
    • Offense: In mountainous regions, the Stormcaster Gauntlets allow the wielder to take full advantage of the harsh and volatile environment. As the winds howl and storms gather, the gauntlets amplify the elemental forces at play. When attacking with the gauntlets, lightning or thunder damage becomes particularly potent in high-altitude areas, where the atmosphere is charged with natural energy. The wielder can call down elemental strikes upon enemies climbing the cliffs, using the environment to enhance their attacks and make their strikes resonate with the storm’s fury.
    • Defense: In the mountains, the wielder might face extreme weather conditions or environmental dangers such as falling rocks or avalanches. Storm’s Resilience allows them to remain unfazed by powerful thunderstorms, protecting them from the elements while enemies may falter or slow in response to the harsh conditions. Defensively, the wielder could trigger Elemental Burst to create a shockwave, dislodging boulders or shattering nearby ledges, forcing enemies to retreat or lose their footing on the steep, rocky terrain.
  • Coastal or Sea-Based Combat
    • Offense: On the open sea or along coastal areas, the Stormcaster Gauntlets embody the power of the elements at their most chaotic. Elemental Fury would be especially powerful here, as lightning or thunder damage strikes would resonate with the crashing waves and stormy weather common in these regions. The wielder can roleplay summoning the power of the storm into their gauntlets, using the Elemental Burst to unleash a cone of energy that sends torrents of water and elemental blasts towards enemies, knocking them into the sea or damaging enemy ships.
    • Defense: During naval combat or a coastal storm, Storm’s Resilience makes the wielder resistant to lightning strikes or thunderous impacts, common dangers in such environments. As a defensive measure, Elemental Burst could be used to push back boarders or repel attackers from the sides of ships or narrow docks, giving the wielder control over the flow of battle.
  • Underground or Cavernous Areas
    • Offense: In dark caves or underground settings, the Stormcaster Gauntlets allow the wielder to channel elemental power through confined spaces, creating powerful impacts with each strike. Fire or acid damage could be especially effective in such environments, burning through obstacles or eating away at rock walls and enemy defenses. Elemental Burst could be used to blast through cavern walls or scatter enemies hiding in narrow tunnels, giving the wielder the ability to shape the battlefield to their advantage.
    • Defense: In tight, subterranean settings, the gauntlets’ resistance to thunder and lightning could prove invaluable if the cave systems are prone to magical traps or seismic shifts. The wielder could use Elemental Burst to defend against cave-ins, blasting away debris or opening escape routes in collapsing tunnels. Additionally, the gauntlets’ protective abilities allow the character to stand firm against magical or elemental attacks often found in ancient underground ruins.
  • Desert or Arid Regions
    • Offense: In the blistering heat of deserts, the Stormcaster Gauntlets give the wielder the ability to summon elemental forces that may otherwise be absent in such dry climates. The random elemental damage of Elemental Fury could produce much-needed water in the form of ice or counteract the scorching heat with cold damage. Thunder or lightning attacks may prove devastating in a region without natural cover, making each attack a blinding, forceful strike.
    • Defense: Deserts are rife with environmental hazards such as extreme heat and sudden sandstorms. The gauntlets’ connection to elemental forces helps the wielder withstand these challenges, providing them protection from electrical storms or violent weather. Elemental Burst could be used to kick up dust and create distractions or obstacles for enemies, giving the wielder time to retreat or reposition during a desert battle.
  • Roleplay Dynamics:
    • Offense: Across all environments, the Stormcaster Gauntlets allow the wielder to become a dynamic force of nature, shifting between different elemental types to adapt to each setting. Roleplaying this could involve embodying the chaotic and unpredictable power of the elements, with the character delivering devastating blows that change the landscape of battle.
    • Defense: The gauntlets allow for defensive versatility, making the wielder resistant to elemental harm and capable of protecting themselves in hazardous environments. Roleplay opportunities arise as the wielder embraces their elemental connection, using the gauntlets not only to attack but to safeguard allies and control the battlefield.

The Stormcaster Gauntlets offer a wide range of offensive and defensive roleplaying possibilities, with their ability to channel unpredictable elemental energy allowing the wielder to adapt to any environment, from open plains to treacherous mountains or the depths of ancient caverns.

Perception of Activation: Stormcaster Gauntlets

  • User’s Perspective (Wielder of the Gauntlets):
    • Sight: Upon activation, the gemstones embedded in the gauntlets glow intensely, shifting between hues of blue, yellow, and white. Sparks of lightning arc between your fingers, illuminating the air around your hands. The bronze surface of the gauntlets shimmers, reflecting flashes of elemental energy, while the atmosphere around you distorts slightly as if reality is bending under the gauntlets’ power.
    • Sound: A deep, resonant hum fills your ears as the gauntlets awaken. The crackle of electricity becomes a constant companion, almost as though the storm inside the gauntlets is seeking release. When you move your hands, the sound of static discharges follows, punctuated by the occasional snap of lightning.
    • Touch: Your hands feel a powerful surge of energy coursing through the gauntlets, as though they are vibrating with untapped potential. The surface of the metal is warm, almost hot to the touch, and a subtle tingle of static energy dances across your skin, leaving a faint, lingering sensation of prickling along your fingers.
    • Smell: The sharp scent of ozone fills the air, reminiscent of the moments before a thunderstorm strikes. There’s a metallic, almost burnt aroma that mingles with the fresh, clean smell of rain, evoking the raw power of the elements.
    • Taste: A faint metallic tang lingers in your mouth, as if you’ve just bitten into something charged with energy. It’s subtle but noticeable, a reminder of the elemental forces flowing through the gauntlets.
    • Extra-sensory Perception: You feel a strong connection to the elemental forces of nature. It’s as if your senses extend beyond the physical, allowing you to anticipate shifts in the environment. You become aware of approaching storms or nearby sources of elemental energy, heightening your attunement to the natural world. This awareness brings a deep feeling of empowerment, as though you are now a conduit for the very forces of creation.
    • Positives:
      • Heightened awareness of your surroundings, especially elemental and atmospheric changes.
      • A surge of power and confidence as the gauntlets amplify your connection to the elements.
      • The sense of being in control of something ancient and powerful, with energy coursing through your veins.
    • Negatives:
      • A growing sensation of fatigue or overexertion after prolonged use, as though the elemental energy is draining your physical strength.
      • A slight risk of losing control of the gauntlets if they are overcharged, causing minor burns or shocks if mishandled.
      • A sense of unease or overstimulation, as the elemental forces become difficult to tame after extended periods.
  • Observer’s Perspective (Someone watching the activation):
    • Sight: From a distance, observers see the gauntlets come alive with power. The embedded gemstones flicker and pulse, casting colorful reflections across the wielder’s hands. Arcs of lightning flash and jump between the gauntlet’s fingers, creating a dazzling yet intimidating display. The air around the wielder seems charged, with subtle distortions and flashes of light that suggest the presence of raw elemental power.
    • Sound: The observer hears a steady hum, almost like the rumble of distant thunder. With each movement of the wielder’s hands, the air crackles with static, and small sparks of lightning snap through the air. There’s an intensity to the sound that grows with the gauntlets’ activation, signaling the building elemental energy.
    • Touch: Those standing near the wielder may feel a faint charge in the air, causing the hairs on their arms to stand on end. If too close, they might experience a brief but harmless static shock or feel a tingling sensation from the ambient energy radiating off the gauntlets.
    • Smell: The sharp, crisp scent of ozone is noticeable even at a distance, reminiscent of the air after a lightning strike. Observers may also catch the faint smell of metal heating up, as though the gauntlets themselves are alive with energy.
    • Taste: Observers who are close enough might feel a strange metallic taste in their mouths, as if the energy radiating from the gauntlets is affecting their senses in subtle ways, akin to standing near a high-voltage electrical source.
    • Extra-sensory Perception: If the observer is attuned to magic or elemental forces, they may feel an overwhelming presence of elemental energy surrounding the wielder. It feels like a storm is brewing, even if the weather is calm, and they may sense a connection between the gauntlets and the elemental planes. This extra-sensory awareness may provoke awe or fear, as they realize the wielder is channeling something far greater than ordinary magic.
    • Positives:
      • A sense of awe and admiration as the wielder displays control over the raw power of nature.
      • The visual and auditory effects of the gauntlets create an imposing presence, making the wielder appear larger than life and intimidating to potential foes.
    • Negatives:
      • Nearby observers may feel uncomfortable or on edge due to the strong elemental energy, leading to nervousness or fear of losing control over such power.
      • Anyone sensitive to magic or elemental forces may feel overwhelmed or drained by proximity to the gauntlets, experiencing fatigue or dizziness after prolonged exposure.

Stormcaster Gauntlets create a powerful sensory experience for both the wielder and observers, with electric energy crackling through sight, sound, touch, and even taste. The wielder feels a deep connection to elemental forces, gaining both power and risk, while those nearby experience awe, fear, or discomfort as they witness the gauntlets’ overwhelming energy.

Crafting Recipe: Stormcaster Gauntlets (Recreation)

  • Materials Needed:
    • Bronzed Sky-Steel Plates (2) Rare metal alloy forged from sky-steel, imbued with elemental power after being struck by natural lightning.
    • Elemental Core Gems (4) Gems that hold the essence of storms, each resonating with a different element: acid, cold, fire, lightning, and thunder. These are harvested from elemental nodes or crafted from pure elemental crystals.
    • Storm-Weave Leather Straps (10 feet) Durable leather strips from a creature attuned to elemental forces, such as a Thunder Wolf or Storm Serpent, used to bind and secure the gauntlets to the wearer.
    • Lightning-Rod Inlay (1 strip) A special conductor made of silver and copper, designed to channel and focus lightning energy into the gauntlets.
    • Charged Quicksilver (2 vials) Liquid metal with an electric charge, used to inscribe runes and enhance elemental attunement.
    • Essence of the Tempest (1 vial) Condensed storm energy, collected during a lightning storm or harnessed from an elemental being. This is used to infuse the gauntlets with their raw power.
    • Arcane Binding Rune (1) A magical rune inscribed on a runestone that binds all elements together, ensuring harmony between the elements.
  • Tools Required:
    • Elemental Forge: A forge powered by elemental forces, capable of heating sky-steel and shaping it while imbuing it with storm energy.
    • Runecarving Kit: Specialized tools for inscribing arcane runes and symbols into the metal and gemstones, used for crafting powerful enchantments.
    • Aetheric Hammer: A hammer designed to shape magically imbued metals and channel energy into them, used to set the elemental core gems without disrupting their magical balance.
    • Gem Setting Tools: A precise set of tools for embedding and stabilizing the elemental core gems within the gauntlets.
    • Silver Filigree Engraving Tool: A delicate tool for embedding the lightning-rod inlay and ensuring the gauntlets conduct electrical energy safely.
  • Skill Requirements:
    • Mastery of Metalcraft: Proficient in crafting advanced armor and weapons, especially those requiring magical enhancements.
    • Expertise in Elemental Magic (Level 3 or higher in Lightning/Storm magic): The crafter must have a deep understanding of how to manipulate and control elemental forces, especially lightning.
    • Rune Mastery: Skilled in inscribing and activating magical runes that harness elemental forces.
    • Gemwork Proficiency: Able to work with precious gemstones, particularly those that are infused with powerful elemental energy.
  • Crafting Steps:
    • Shape the Bronzed Sky-Steel Plates
      • Heat the sky-steel plates in the Elemental Forge, ensuring that the metal absorbs some of the ambient elemental energy. Shape them into the form of gauntlets, molding them carefully to allow space for the embedded gemstones.
      • Allow the metal to cool slowly, keeping it in close proximity to the Essence of the Tempest vial to ensure it is attuned to storm energy.
    • Embed the Lightning-Rod Inlay
      • Using the Silver Filigree Engraving Tool, carve a channel along the top and fingers of the gauntlets. Carefully inlay the silver-copper lightning rod, ensuring it will conduct energy across the gauntlets without breaking under strain.
      • Use Charged Quicksilver to seal the inlay, enhancing the conductivity of the gauntlets.
    • Set the Elemental Core Gems
      • Using the Gem Setting Tools, place each Elemental Core Gem into its respective slot across the gauntlets, ensuring the balance between elemental forces. Each gem must be positioned carefully so that its elemental energy flows into the gauntlets without clashing with the others.
      • Use the Aetheric Hammer to softly bind the gems into the metal, ensuring they remain stable.
    • Inscribe the Runes
      • Using the Runecarving Kit, carefully inscribe the magical symbols and runes along the gauntlets’ surface, focusing on runes that amplify lightning, thunder, and storm-based energy.
      • Pour the Charged Quicksilver into the runes to bind them to the gauntlets permanently, allowing the gauntlets to channel and focus elemental energy.
    • Infuse the Gauntlets with the Essence of the Tempest
      • Place the gauntlets back in the Elemental Forge, and pour the Essence of the Tempest directly onto them while they are being heated.
      • Allow the gauntlets to absorb the energy from the essence, crackling with power as they bind with the elemental forces. Once the essence is fully absorbed, remove the gauntlets from the forge.
    • Bind the Elements Together
      • As the gauntlets cool, place the Arcane Binding Rune on the central part of the gauntlets. Channel elemental magic through the rune, ensuring that the gauntlets hold the balance between all elemental forces (acid, cold, fire, lightning, and thunder).
      • This rune ensures that the wielder can safely access and use the elemental powers without causing instability within the gauntlets.
    • Final Binding and Testing
      • Secure the Storm-Weave Leather Straps along the wrist and forearm areas, providing stability and comfort when the gauntlets are worn.
      • Test the gauntlets by activating their powers—ensure that Elemental Fury channels the correct random elemental energy with each strike, and that Elemental Burst releases a controlled cone of elemental power without overloading the gauntlets.

Your Stormcaster Gauntlets are now complete, ready to unleash their powerful elemental abilities and offer their wearer protection in battle. Proper mastery of elemental magic and metalcraft is necessary to wield them effectively, but in the right hands, they will command the very forces of nature.

Tale of the Gauntlets That Call the Storm

In times when earth still spoke and sky was closer, there came to be the gauntlets forged not by hand of man, but by hands of sky and storm. They say these gauntlets were once worn by warriors whose feet never knew ground, who carried storm in their eyes and wind in their speech. It was in the age before ages, when the stones had voice, that the Stormcaster Gauntlets were first seen.

A story tells of a great battle in which no mortal blade could cut, nor spear could pierce. The enemy was not of flesh, but of sky, of elements untamed and wild. It is told that the greatest smith, whose name is lost even to the stars, took the forge that lived inside the thunder itself. This smith called upon the storm not with words, but with the beating of hammer and fire. When the sky answered, it did not speak; it gave metal from its own bones. The Gauntlets were shaped with this metal, and once complete, they hummed with the voice of the storm, their gemstones like eyes watching the clouds.

The warrior who wore the gauntlets became known as Stormcaster, but none now remember their true name. With each strike of fist or blade, fire would leap, or ice would crack, or lightning would run wild. The enemies fled, for they could not fight against the elements themselves. But, as the tale goes, these gauntlets did not listen to their wearer forever. The storm that lived inside them did not bow or bend; it remembered no master.

One day, in battle when the skies were calm and the earth steady, the gauntlets grew quiet. The warrior, they say, struck with all their might, but no fire came, no wind stirred. The storm no longer answered the call. And so, the warrior fell, for the gauntlets had become like the sky on a still day—silent, heavy, waiting for a storm that would never come.

The Stormcaster Gauntlets were lost to time, though whispers remain. Some say they still lie in places where thunder sleeps, waiting for the next hands bold enough, or foolish enough, to awaken the storm once more.

Moral of the story: The storm serves none for long, and what is forged in the heart of a tempest cannot be commanded, only borrowed until the winds decide otherwise.

Suggested conversions to other systems:

Call of Cthulhu (7th Edition)

Stormcaster Gauntlets

  • (Artifact)
  • Type: Magical Armor (Gauntlets)
  • Armor: Provides +1 Armor against physical and electrical damage when worn.
  • Powers:
    • Elemental Fury: Once per day, the wearer can channel an elemental force (acid, cold, fire, lightning, or thunder) into their unarmed strikes. The strike deals an additional 1d6 elemental damage.
    • Elemental Burst: The wearer can unleash a 15-foot cone of elemental energy (random type) once per day. Deals 4d6 elemental damage (targets may make a DEX roll, with half damage on success).
    • Storm’s Resilience: The wearer gains resistance to lightning and thunder damage.
    • Sanity Loss: Each time Elemental Burst is used, the wearer must make a Sanity check (0/1d4 loss) due to the overwhelming power flowing through them.
  • Drawbacks:
    • Unstable Power: Prolonged use of the gauntlets causes a 5% chance of malfunction each time Elemental Burst is used, leading to feedback that deals 1d4 damage to the wearer.

Blades in the Dark

Stormcaster Gauntlets

  • Category: Fine Armor (Special)
  • Description: A pair of gauntlets forged with elemental power, crackling with electricity and fire when activated. They are an artifact from an ancient order of warriors attuned to elemental forces.
  • Mechanics:
    • Elemental Fury: Gain +1d to Skirmish or Wreck actions when using the gauntlets in close combat. The gauntlets channel raw elemental energy (acid, cold, fire, lightning, or thunder) through the user’s strikes, dealing additional 1 Harm to opponents.
    • Elemental Burst: Once per score, unleash a devastating elemental burst. This burst is a 15-foot cone of destructive energy that deals 4 Harm to all in the area (enemies may resist with prowess).
    • Storm’s Resilience: Gain Armor against lightning and thunder-based attacks while wearing the gauntlets.
  • Drawbacks:
    • Stress Cost: Channeling Elemental Burst requires spending 2 stress due to the strain of harnessing such power. Overuse may lead to temporary physical weakness or misfires.

Dungeons & Dragons (5th Edition)

Stormcaster Gauntlets

  • Wondrous Item, rare (requires attunement)
  • Armor Class: Provides no additional AC, but grants resistance to lightning and thunder damage.
  • Abilities:
    • Elemental Fury: When making an unarmed strike or melee attack, the wielder can deal an extra 1d6 damage of a random elemental type (acid, cold, fire, lightning, or thunder).
    • Elemental Burst: Once per long rest, the wielder can unleash a 15-foot cone of elemental energy (random type), dealing 4d6 elemental damage. Creatures in the area must make a Dexterity saving throw against the wielder’s spell save DC, taking half damage on a successful save.
    • Storm’s Resilience: The wielder gains resistance to lightning and thunder damage while wearing the gauntlets.
    • Elemental Attunement: The wielder gains proficiency in one saving throw type associated with an element (acid, cold, fire, lightning, or thunder).
  • Drawbacks:
    • Overcharge: If Elemental Burst is used more than once per long rest, the wearer must make a DC 15 Constitution saving throw or suffer 1 level of exhaustion due to the overwhelming energy flow.

Knave

Stormcaster Gauntlets

  • Type: Magical Gauntlets
  • Armor: +1 Defense
  • Abilities:
    • Elemental Fury: When attacking with the gauntlets, the wielder deals an extra 1d6 elemental damage (acid, cold, fire, lightning, or thunder, determined randomly each turn).
    • Elemental Burst: Once per day, the wielder can release a 15-foot cone of elemental energy, dealing 4d6 elemental damage (creatures can make a DEX save to take half damage).
    • Storm’s Resilience: While wearing the gauntlets, the character gains resistance to lightning and thunder damage.
  • Drawbacks:
    • Random Elemental Effect: The elemental damage type from Elemental Fury is always determined randomly, adding unpredictability to the wielder’s strikes.
    • Arcane Feedback: Using Elemental Burst comes with a 25% chance of temporary fatigue (loss of 1 HP) due to the immense strain of channeling the storm.

Fate Core

Stormcaster Gauntlets

  • (Artifact)
  • Aspect: “Gauntlets of Elemental Wrath”
  • Permission: Requires a character with an elemental or magic-based aspect related to storms or elemental forces.
  • Stunts:
    • Elemental Fury: Once per scene, you may invoke the power of the gauntlets to add +2 to a Fight or Athletics roll. On a successful hit, you deal an additional 2 shifts of damage, and the damage type is determined randomly (acid, cold, fire, lightning, or thunder).
    • Elemental Burst: Once per session, you can spend a Fate Point to release a 15-foot cone of elemental energy. This creates an obstacle or inflicts a consequence on all targets in the area, depending on the narrative circumstances.
    • Storm’s Resilience: When defending against attacks involving lightning or thunder, you gain +2 to Athletics or Physique to resist or dodge.
  • Drawbacks:
    • Unpredictable Energy: Every time you use the gauntlets’ powers, the GM may invoke a compel to make the elemental type behave unpredictably or misfire.

Numenera & Cypher System

Stormcaster Gauntlets

  • (Artifact)
  • Level: 6
  • Form: A pair of ancient, bronze gauntlets with embedded, glowing gemstones.
  • Effect:
    • Elemental Fury: The wielder’s unarmed attacks deal an additional 6 points of elemental damage (acid, cold, fire, lightning, or thunder, determined randomly).
    • Elemental Burst: Once per day, the gauntlets release a 15-foot cone of elemental energy. This deals 6 points of elemental damage to all creatures in the area (random element).
    • Storm’s Resilience: The wearer gains +3 Armor against lightning and thunder damage.
  • Depletion: Roll 1d20. On a 1-2, the gauntlets lose power for 1d6 days until they can recharge during a natural storm.

Pathfinder (2nd Edition)

Stormcaster Gauntlets

  • Type: Magical Gauntlets (Rare, Requires Attunement)
  • Price: 4,000 gp
  • AC Bonus: Provides no additional AC, but grants resistance to lightning and thunder damage.
  • Abilities:
    • Elemental Fury: When making unarmed strikes or melee attacks, the wielder can deal an additional 1d6 damage of a random elemental type (acid, cold, fire, lightning, or thunder).
    • Elemental Burst: Once per day, as a 2-action ability, the wielder can unleash a 15-foot cone of elemental energy. All creatures in the area take 4d6 elemental damage (Reflex DC 21 for half damage).
    • Storm’s Resilience: The wearer gains resistance 5 to lightning and thunder damage.
    • Elemental Attunement: The wielder gains a +2 bonus to saving throws against effects that deal acid, cold, fire, lightning, or thunder damage.
  • Drawbacks:
    • Unstable Power: If Elemental Burst is used more than once per day, the wearer must make a Fortitude save (DC 18) or suffer 1d6 damage from feedback.

Savage Worlds

Stormcaster Gauntlets

  • (Relic)
  • Damage: Strength +1d6 (Melee)
  • Type: Magical Artifact
  • Special Abilities:
    • Elemental Fury: The wielder’s unarmed strikes deal an additional 1d6 elemental damage (acid, cold, fire, lightning, or thunder, determined randomly each round).
    • Elemental Burst: Once per session, the wielder can release a Medium Burst Template of elemental energy. All creatures in the area must make an Agility roll or take 2d8 elemental damage.
    • Storm’s Resilience: The wearer gains +2 Toughness against lightning and thunder damage.
  • Drawbacks:
    • Elemental Overload: If Elemental Burst is used twice in a session, the wearer suffers 1 Fatigue from the strain of controlling the power.

Shadowrun (6th Edition)

Stormcaster Gauntlets

  • (Magical Gear)
  • Type: Armor Accessory (Gauntlets)
  • Armor: +1 to Physical Armor
  • Availability: 16R
  • Cost: 15,000¥
  • Powers:
    • Elemental Fury: Once per combat, the wearer can imbue their unarmed attacks with an elemental effect (acid, cold, fire, lightning, or thunder). These attacks deal +2 DV of elemental damage.
    • Elemental Burst: As a Complex Action, the wearer can release a 15-foot cone of elemental energy, dealing 6P elemental damage (random type). Targets may resist with Body + Willpower. This power can only be used once per day.
    • Storm’s Resilience: The wearer gains +2 dice to resist Electrical or Sonic damage.
  • Drawbacks:
    • Magical Overload: After using Elemental Burst, the wearer must make a Willpower (3) test or suffer 2 Stun damage from the magical strain.

Starfinder

Stormcaster Gauntlets

  • (Hybrid Item)
  • Level: 7
  • Price: 9,000 credits
  • Type: Hybrid magical gauntlets
  • Armor Bonus: Provides a +1 bonus to KAC and EAC
  • Capacity: 20 charges
  • Usage: 2 charges per attack
  • Powers:
    • Elemental Fury: The wearer’s melee attacks deal an additional 1d6 elemental damage (acid, cold, fire, lightning, or sonic). The elemental type changes randomly at the start of each turn.
    • Elemental Burst: As a standard action, the wearer can release a 15-foot cone of elemental energy, dealing 4d6 elemental damage (random type). Affected targets can attempt a Reflex save (DC 18) to take half damage. This ability consumes 5 charges and can be used once per day.
    • Storm’s Resilience: The wearer gains resistance 5 to electricity and sonic damage.
  • Drawbacks:
    • Overcharge: If the wearer attempts to use Elemental Burst more than once per day, the gauntlets short-circuit, causing the wearer to suffer 2d6 electricity damage.

Traveller (Mongoose 2nd Edition)

Stormcaster Gauntlets

  • (Artifact)
  • TL: 13
  • Armor: Provides +2 Protection against physical damage.
  • Cost: 200,000 Cr (artifact-level item, nearly priceless due to rarity)
  • Powers:
    • Elemental Fury: The gauntlets augment melee attacks with elemental energy (acid, cold, fire, lightning, or sonic), adding 2d6 damage of the randomly determined type.
    • Elemental Burst: Once per day, the wearer can release a 15-foot cone of elemental energy that deals 4d6 damage to all creatures within the area. The elemental type is determined randomly each time. Targets may attempt an Endurance (8+) check to halve the damage.
    • Storm’s Resilience: The gauntlets provide 5 Armor against electricity and sonic damage.
  • Drawbacks:
    • Energy Drain: Using Elemental Burst causes the gauntlets to lose functionality for 1d6 hours due to energy depletion.

Warhammer Fantasy Roleplay (4th Edition)

Stormcaster Gauntlets

  • (Magic Item)
  • Type: Magical Armor (Gauntlets)
  • Rarity: Rare
  • Encumbrance: 1
  • Special Rules: Provides no additional AP, but grants powerful magical abilities.
  • Powers:
    • Elemental Fury: The wearer’s unarmed attacks deal SB + 1d6 elemental damage (acid, cold, fire, lightning, or thunder, determined randomly at the start of each round).
    • Elemental Burst: Once per day, the wearer may release a 15-yard cone of elemental energy, dealing 4d10 elemental damage to all creatures within the area. Targets must make a Challenging (+0) Agility Test or suffer full damage (half damage on a success).
    • Storm’s Resilience: The wearer gains +20% bonus to resist lightning and thunder damage.
  • Drawbacks:
    • Arcane Instability: If Elemental Burst is used more than once per day, the wearer must make a Challenging (+0) Endurance Test or suffer 1 Wound due to the strain of channeling such immense power.