Red Deck (Failure Cards)
Card Name: Lulled by Comfort
Effect: A sudden wave of warmth and relaxation washes over you, lulling you into a false sense of security. You become drowsy and inattentive, causing your next action to be delayed. On your next turn, you can only take a single action or move, not both. Additionally, the relaxed state gives one enemy advantage on their next attack against you as you lower your guard.
Card Name: Complacent Confidence
Effect: The comfort of your surroundings fills you with a sense of overconfidence. You underestimate the danger, causing your next attack to miss automatically. Furthermore, one ally within 15 feet of you is also affected by your misplaced assurance, suffering a -2 penalty to their next attack roll as they, too, let their guard down.
Card Name: Muffled Senses
Effect: The comforting environment dulls your senses, making you less aware of your surroundings. For the next three turns, you suffer a -2 penalty to perception and initiative checks, and one enemy of the Game Master’s choice gains advantage on stealth checks against you. The muffling effect leaves you and your allies vulnerable to surprise attacks.
Green Deck (Crit Cards)
Card Name: Restful Rejuvenation
Effect: A soothing aura envelops you, allowing you to recover from your wounds. You regain 1d8 hit points, and one ally within 10 feet also gains 1d4 temporary hit points as they bask in the comfortable warmth. The restorative energy helps you and your ally shake off the fatigue of battle, preparing you for the next encounter.
Card Name: Unshakeable Calm
Effect: The comfort of your environment steadies your nerves, granting you an unshakeable calm. For the next three turns, you gain advantage on all saving throws against fear and charm effects. Additionally, one ally of your choice within sight gains a +2 bonus to their next saving throw as your calm demeanor inspires their confidence.
Card Name: Eased Burden
Effect: The comforting atmosphere lightens your load, making even the heaviest burdens feel more manageable. For the next two turns, your movement speed increases by 10 feet, and you gain a +2 bonus to all Strength-based skill checks. Additionally, one ally within 30 feet may immediately move up to half their speed without provoking opportunity attacks, as the lightened mood makes movement more fluid and easy.
