Lore: In the winter of a Fire-Dragon year, beneath the blood-red eclipse that stained Mount Yoshino’s snow, the last Starflame Oracle and the final successor of Chiyo met in silence. One carried the obsidian pendant of Celestial Fury; the other the humble cherry-wood case of the Thorns of Mountain Rose. Neither spoke. They simply laid both relics upon the same frost-covered stone. The thorns drank the ruby’s fire; the ruby drank the thorns’ quiet life. Petal and flame became one. Only one such union has ever formed, and only one ever will until another eclipse unites fury and gentleness beneath the same sky.
Description: A palm-sized cherry-wood disc the colour of old blood, perfectly round and warm to the touch. At its heart, a living ruby rose blooms eternally, its five petals formed of translucent crimson ice-fire. Around the rim, the twelve zodiac animals are carved in flowing silver that shifts like living thread. Five dark, thorn-like needles protrude from the back, curling gently to rest against the wearer’s skin when clasped at the throat by a thin cord of braided red silk and nightshade fibre. When held to the light, faint dew-like flames bead along the thorns; when closed, it resembles an ornate wooden brooch hiding lethal beauty.
Stats: Tier 2 magical item Cost: priceless (unique)
Tags: Magical, Artifact, Shugendo, Starflame Oracle, Zodiac, Thorn, Fire, Crafting, Aggression, Mending, Dual-Path, Fiery Thorn, Zodiac Stitch, Rose Weaver, Celestial Needle, Aggressive Mend, Flame Patch, Star Mending, Dragon Dew
Slot: Worn item (occupies the Neck slot as a single pendant-brooch; counts as one worn object)
Passive Magics (always active while worn):
- Weaver’s Fury: You have advantage on Intimidation checks and +2 to Perception checks made to predict enemy movements when acting aggressively or assertively.
- Living Thorncraft: Any non-magical garment or textile you personally mend with these needles becomes permanently reinforced (+1 AC if worn armour, or +5 max HP if clothing/bag).
- Celestial Mending Aura: Allies within 10 ft regain +1 HP per round while you maintain an aggressive stance (shouting commands, glaring, etc.).
- Thornflame Resilience: You gain +1 AC at all times; this bonus increases to +2 when you are below half HP and acting with clear aggressivity.
Active Magics:
- Roar of the Thornflame Dragon (1/long rest): As an action, unleash a 15-ft cone of crimson fire-thorns. Creatures in the area take 4d8 fire + 4d8 piercing and are restrained (escape DC 17) by living thorn-vines for 1 minute. You may immediately mend one willing creature in the area for 4d8 + your level HP as blooming roses seal their wounds.
- Stitch the Zodiac Veil (3 charges, regain 1d3 at dawn): Bonus action—choose one ally within 30 ft (including self). Instantly mend their clothing/armor (restore 2d8 + 4 HP to worn items or grant temp HP equal to that amount) and wreath them in illusory crimson petals for 1 minute (attacks against them have disadvantage, and they gain +2 AC).
- Eclipse Needle Mark (1/long rest): Touch a creature or object with a thorn-needle and inscribe a single glowing zodiac rune that lasts until next new moon. While the mark persists you know the exact direction and distance to the marked target, and once during the duration you may teleport to within 5 ft of it as a bonus action (no line of sight needed).
This single living artifact now perfectly marries the ferocious celestial guidance of the Astrology 27 with the gentle, life-weaving craft of the Thorns of Mountain Rose; neither original relic exists separately while Thornflame Zodiac Weaver #712 endures.
To disable the magic of the Thornflame Zodiac Weaver #712, the item must be directly targeted via grapple (contested check against wearer’s evasion/strength, gear-modified), environmental hazards, targeted dispel/shatter effects, or exposure during avatar death (ruby rose protected until shattered). The fused artifact possesses 40 hit points (20 per tier for fused relics, blending fiery resilience with living thorn durability). Base Armor Class 15 (10 + tier × 2 + 3 for thornflame veil imposing disadvantage unless attacker has fire/thorn immunity or anti-craft tool). Damage reduced by 5 hardness (cherry-wood density + dew-flame petals), bypassed by silver fire or aggression-quelling magic. Ranged attacks -2 from drifting fiery dew-mists (passive Weaver’s Fury). Safety scaling: triple AC (45) designated safe, double (30) somewhat safe, normal (15), half (7) unsafe, auto-hit deathly. Mundane <10 ignored via passive deflection. At 0 HP, passives/actives cease—petals wilt inert, thorns retract dull—leaving mundane brooch until repaired, still in neck slot without pain.
Repair requires tier 2+ character/gestalt in somewhat safe+ area for 10-minute concentration ritual, active Mind’s Eye scanning “fractured stitches” (HP deficit/flame dissonance). Chant dual Shugendo-Starflame invocation while threading a thorn-needle with personal silk (evoking aggression + mending), expending 5 mana boost as silver fire dew; restores 1d10 + tier (1d10 + 2) HP/minute to 40 max. Fire/craft damage needs extra: vial Morning Dew Essence or Zodiac Silk (library advantage from prior scans). Short partials regain 1d6/hour sans mana (risk one passive offline). Full needs long rest for “reflame,” regaining charges. Extradimensional storage blocks (auto-unattunes). Excess mana harmless. 3+ disables/week: -1 active rolls until purification quest (Yoshino pilgrimage or oracle rite). Intermediate crafting/enchanting artisans halve time (DC 15 + damage % check) with loom/alembic. Post-repair, auto-reattunes via warming thorn-tug (tier sense limits). Balances dual aggression-mending with sabotage in fiery duels, craft-traps, or zodiac-boss fights.
In Saṃsāra, the Thornflame Zodiac Weaver #712 is a literally unique tier-2 artifact. Only one exists at any time, fusing the celestial fury of the Astrology 27 with the gentle mending of the Thorns of Mountain Rose. It never appears openly for sale; ownership changes only through sacred, secretive, or desperate channels where fire-seers, yamabushi, and master artisans meet.
- Eclipse Loom of Twin Paths (hidden mountain monastery reachable only during blood-moon eclipse on Mount Yoshino) Sale method: joint ceremony of Starflame Oracle and Shugendo elder; prospective owner must spend three nights alternately roaring challenges at the stars and silently mending torn prayer flags. Cost: 48–90 platinum (480–900 gold equivalent), often supplemented by vows of balanced fury or rare eclipse-bloomed rose thorns.
- The Crimson Thimble Accord (secret guild of warrior-tailors who serve both battlefield and shrine) Sale method: invitation-only auction conducted by masked masters; bidders present garments they have both bloodied and beautifully repaired. Highest bid wins the Weaver. Cost: 40–70 platinum plus a masterwork garment that tells a personal story of rage and redemption.
- Ashen Sky Reliquary (black-market vault beneath a floating volcano-island, guarded by fire-spirits and ascetic monks) Sale method: clandestine exchange overseen by neutral monk-smugglers; buyer must prove they can wield both fury and gentleness without losing control. Cost: 35–65 platinum (lower if the monks believe the buyer will “balance the weave,” higher if they sense only destruction).
- The Wandering Stitch-Seer Caravan (once every twelve years, appears wherever a Fire-Dragon year aligns with a blood eclipse) Sale method: the caravan’s ancient matriarch tests buyers with a single torn banner—mend it perfectly while roaring a battle cry. Only one who succeeds claims the Weaver. Cost: 45–75 platinum plus a personal oath sworn on the buyer’s own blood-thread.
- Recovery from Fallen Dual-Path Masters (looted from the corpses of previous owners who failed to balance rage and calm) Sale method: surfaced by battlefield scavengers or mountain pilgrims, quickly fenced before the twin sects reclaim it. Cost on grey market immediately after recovery: 30–60 platinum, with price dropping fast as both orders hunt the seller.
Non-unique tier-2 items range 4–12 platinum. As the sole Thornflame Zodiac Weaver #712, embodying the forbidden marriage of celestial aggression and yamabushi mending, its price sits at the absolute ceiling of tier-2 value and frequently spills into low tier-3 when rival sects, warrior-artisans, or eclipse dragons compete. Pure coin is rarely enough; most transactions demand proof of balanced spirit, sacred crafts, or blood-oaths.
In the bustling streets of a somewhat safe walled metropolis like Yoshino’s Silk District, where AC doubles amid artisan patrols and zodiac-ward lanterns, the Thornflame Zodiac Weaver #712 shines in balanced fury RP. Tier-2 Shugendo-Starflame syncretist Lirra, brooch warm at her throat amid a rival embroiderer-guild ambush, passives ignite: Weaver’s Fury advantages her Intimidation glare (“Your threads are weak—face my fire!”), spotting weak cloak-seams for +2 Perception tactical strikes. Defensively, as needles fly (doubled AC + Thornflame Resilience +1), she activates Stitch Zodiac Veil (1 charge) on an ally-guard—mending their torn robe (2d8+4 HP) while wreathing them in crimson petals (disadv enemy attacks, +2 AC 1 min), her aggressive roar sustaining Celestial Mending Aura (+1 HP/round allies). Offensively, Eclipse Needle Mark touches a fleeing guildmaster (track/teleport rune lasts to new moon); she Roars Thornflame Dragon (15-ft cone 4d8 fire+piercing restrains foes in thorn-vines), immediately mending herself (4d8+2 HP) as blooming roses seal wounds, silver fire post-true-name (from zodiac-whispered secrets) doubled amid ritual fury-chant.
Within Yoshino’s Crimson Thimble Guildhall vaults (somewhat safe, doubled AC from craft-seals), doctrinal craft-wars demand aggressive mending RP. Lirra’s Weaver passives foil: Living Thorncraft reinforces her sash (+1 AC), Celestial Aura ticks +1 HP/round as she aggressively commands “Mend or burn!” Defensively vs sabotaged loom-traps, Thornflame Resilience +2 (below half HP aggressive stance), Stitch Veil cloaks key allies (heal + conceal). Offensively, Needle Mark on rival loom (teleport sabotage), Roar restrains embroiderers (vines + mend self mid-fight), true-name silver fire names master from thorn-scent.
Across normal mountain trails of Yoshino slopes, Weaver fuels guardian-crafter RP. Gestalt artisan Kai (fire-cat + rose-druid avatars, tier-2 senses), brooch blooming in trail-dusk, passives map: Weaver’s Fury adv Intimidation at bandits, +2 Perception spots tripwire flaws. Defensively vs rockslide, Celestial Aura +1 HP/round sustains gestalt, Stitch Veil mends/veils vanguard (2d8+4 + disadv). Offensively, Eclipse teleport to marked bandit-leader (invisible flank), Roar vines restrain pack (4d8 dmg + self-mend), ritual silver fire doubled via aggressive zodiac-roar.
In unsafe blizzard-wracked Yoshino passes (AC halved amid yeti-raiders), proactive thorn-fury RP counters peril. Priestess Soren, halved defenses clawed, passives shine: Thornflame +1 AC aggressive snarl, Weaver’s Eye flaws in yeti-furs. Defensively, Stitch (2 charges) veils/ heals party (disadv claws), Celestial Aura buffers grind. Offensively, Needle Mark on alpha (teleport), Roar restrains horde (vines + mend), silver fire names from fiery breath.
Deep in deathly Yoshino abyss-caverns (auto-hits everywhere), Weaver is thorn-lifeline. Tier-2 gestalt (thorn-swarm + flame-monk), blooming rose in void-blizzard, passives amid auto-thorns: Living reinforces swarm (+5 HP), Aura futile but Stitch tanks phantom-hits (heal +2 AC). Defensively, mana boost holds 1 HP, Roar restrains queen (vines). Offensively, Eclipse phases stone-veins (teleport pod), Roar mass-mends swarm mid-collapse, ritual silver fire names hive from zodiac-fear.
Aloft in Yoshino sky-caravans over eclipse-storms, Weaver commands aerial balance RP. Captain Thorne’s fleet, brooch threading sails, passives align: Weaver’s Fury adv commands, Resilience +1. Defensively vs storm-wyrms, Stitch veils gunners (heal + disadv dives). Offensively, Needle Mark on wyrm-heart (teleport), Roar vined wings (dmg + mend crew), silver fire names from thorn-scent.
On eclipse-sea galleons in somewhat safe rune-holds (doubled AC), vs thorn-cult krakens. Mira’s Weaver IDs ink-traitors via Perception; defensively, Aura +1 HP/round mends hulls, Stitch veils divers. Offensively, Eclipse rift-teleport (invisible seal), Roar restrains tentacles (vines + mend), silver fire names cult-shaman.
Designated safe Yoshino inns (tripled AC), attune/plan: Weaver’s Eye scans flawed guest-garbs, passives boost library Mind’s Eye (adv Perception), prepping thorn-traps outside.
Crumbling Yoshino ruin-vaults (normal-unsafe, shifting slopes), passives unveil thorn-guardians; defensively, Stitch overwrites poisons (heal), offensively Eclipse flanks awakened golems, Roar restrains mid-collapse.
Underground Yoshino warrens (unsafe/deathly), swarm-gestalt deploys Stitches decoys, Roar mass-mends hive-wars.
Floating eclipse-arcologies, flames counter lightning, brooch blooms in storm-dusk.
Mountain-fringe villages mix normal/unsafe; urban thorns afflicted via Roar for turf-mends, Eclipse rooftop crafts.
Each environment weaves Weaver’s thornflame atop Saṃsāra’s tiers, gestalts, and eclipse-perils, forging wielders into aggressive artisans of balanced destiny.

Perception of Activation: Thornflame Zodiac Weaver #712
Sight User’s Perspective: The old-blood cherry-wood disc suddenly warms and pulses like a living heart. The central ruby rose erupts in eternal bloom, its five translucent crimson petals unfolding from ice-fire that neither melts nor burns—each petal veined with shifting silver flames. Around the rim, the twelve zodiac animals leap to life in flowing silver thread, weaving and unweaving themselves in aggressive dances of fury and grace. Five dark thorn-needles protrude from the back, curling with deliberate menace, each tip beading faint dew-like flames that ignite into tiny zodiac sigils before dripping as harmless red silk. The entire brooch glows with a balanced light: fierce ruby-red core encircled by cool sky-blue zodiac shimmer. Observer’s Perspective: The pendant-brooch ignites like a captured star; ruby petals bloom in impossible crimson fire-ice, zodiac carvings twist like living embroidery, thorns extend with predatory elegance, dripping flaming dew that spells fleeting animal shapes in the air. The cord of red silk and nightshade pulses, as if threading the air itself. Positives: Unmistakable signal of balanced power; allies know fury and mending are ready. Negatives: Glowing flames and weaving silver visible 200+ feet in darkness; stealth shattered.
Sound User’s Perspective: A dual harmony erupts: the low, crackling roar of zodiac flames like a dragon’s breath, overlaid with the soft, rhythmic whisper of thorns threading invisible silk through flesh and fate. It resonates in the chest like a war-drum sewn with lullabies. Observer’s Perspective: A fierce celestial roar (zodiac beasts snarling) merges with delicate stitching whispers, creating an unnerving symphony audible 50 feet away—like a battlefield sutured by starlight. Positives: Intimidates foes (disadvantage fear saves); inspires aggressive allies. Negatives: Impossible to activate silently; pinpointed instantly.
Smell User’s Perspective: Overwhelming duality: searing incense of dragon-fire mixed with fresh dew on blooming roses, shifting with aggression (charred silk when furious) or calm (honeyed thorns when mending). Observer’s Perspective: 30-foot sphere of burning rose-petals and celestial ozone rolls outward, intoxicating yet aggressive. Positives: Overwrites poisons/fear scents; calms/energizes allies selectively. Negatives: Lingers hours/days; traceable by scent-hunters.
Taste User’s Perspective: Metallic tang of heated ruby like blood-iron, sweetened by rose-nectar dew—bitter fury on the tongue when aggressive, soothing balm when mending. Observer’s Perspective: None directly, but close allies taste faint ash-honey on shared breath. Positives: Counters ingested toxins instantly. Negatives: Cloying aftertaste lingers, distracting during meals.
Touch User’s Perspective: Disc warms like living flesh; thorns prick gently like perfect needle-stabs, drawing no blood but threading phantom silk through veins—fiery surge when aggressive, cool mending flow when calm. Observer’s Perspective: Thorns writhe subtly like breathing; dew-flames bead warm on nearby skin. Positives: Feels like extension of will (perfect control for mending/fighting). Negatives: Prolonged aggression causes phantom burns (1d4 fire/10 min).
Extra-Sensory Perceptions
Zodiac Thorn Resonance User’s Perspective: Twelve animal-spirits bloom as silver threads in the mind, each whispering tactical fury (Dragon predicts strikes, Tiger spots flaws); thorns feel like extended fingers weaving fate. Positives: Perfect enemy weakness insight; mend allies remotely via “thread-feel.” Negatives: Overwhelming fury-threads stun 1 round if >12 foes.
Flame-Dew Balance User’s Perspective: Fiery aggression and gentle mending visualized as red/blue threads weaving through reality; sever enemy threads to wound, reinforce allies to heal. Positives: Redirect 20 damage to ally-heal once/activation. Negatives: Imbalance (too aggressive/mild) causes 2d6 psychic backlash.
Celestial Stitch Intuition User’s Perspective: Brief flashes of “fated mends” or “doomed rips” in garments/fates; zodiac predicts perfect moments to roar or stitch. Positives: Advantage Initiative/Perception first round. Negatives: Ignoring “fated stitch” imposes disadvantage next aggressive/mend roll.
Living Weaver’s Eye User’s Perspective: World becomes tapestry of flaws/threads; spot invisible rips in reality (hidden doors, weak armor, fate-knots). Positives: Auto-detect traps/illusions up to tier 2. Negatives: Seeing “unmendable rips” (doomed allies) risks 1d6 psychic despair.
Crafting Recipe: Rite of the Thornflame Zodiac Weaver
Items Merged
- Astrology 27 of Celestial Fury (tier 1, intact and attuned)
- Shugendo 429 of the Thorns of Mountain Rose (tier 1, intact and attuned)
Additional Materials Needed
- 1 Eclipse-Blood Rose (single rose that blooms only during a Fire-Dragon-year blood eclipse on Mount Yoshino)
- 1 vial of Starflame Tears (condensed from the first rain after the eclipse, caught in a ruby bowl)
- 7 Threads of Living Zodiac Silver (spun from moonlight reflected in the blood-rose petals)
- 1 ounce of Dragon-Forged Cherry Resin (resin from a sacred Yoshino cherry tree struck by celestial lightning)
- 1 length of Crimson Nightshade Silk (woven by blind spiders under the eclipse’s red light)
- 1 drop of the crafter’s own blood, given willingly while roaring and then silently weeping
Tools Required
- Dual-Path Eclipse Loom (cherry-wood frame blessed by both Starflame Oracle and Shugendo elder)
- Ruby-Thorn Needle Set (five original Mountain Rose thorns dipped in molten ruby)
- Living Flame Crucible (cauldron grown from blood-rose roots, kept alive in darkness)
- Celestial Binding Wheel (spinning wheel carved with the twelve zodiac animals)
- Triple-Eclipse Ritual Circle (drawn in starlit dew and dragon-resin under open sky)
Skill Requirements
- Enchanting (Expert)
- Religion – Starflame Oracle (Advanced)
- Religion – Shugendo (Advanced)
- Crafting – Embroidery/Weaving (Advanced)
- Performance – Aggression (Intermediate)
Crafting Steps (must be performed in one unbroken night of Fire-Dragon-year blood eclipse on Mount Yoshino)
- Preparation (first shadow touches moon) Place both items at the center of the Triple-Eclipse Ritual Circle. Surround with a perfect ring of Dragon-Forged Cherry Resin that hardens into a blood-red circle.
- The Roar and the Silence (exact totality begins) The crafter (must be accepted by both traditions) alternates between a full-throated battle roar and absolute meditative silence while pressing the Astrology pendant into the open cherry-wood case of the Thorns. The ruby melts into living petals; the thorns drink the zodiac fire.
- The Eclipse Rose (mid-eclipse) Plant the Eclipse-Blood Rose into the Living Flame Crucible containing the seven heated Threads of Living Zodiac Silver. The threads drink Starflame Tears and begin writhing like celestial serpents.
- Weaving the Weaver (next 23 minutes) While the rose is still blooming in eclipse blood, use the Ruby-Thorn Needle Set to guide the seven silver threads as they pierce and bind the merging pendant and case, forming the five-petaled ruby rose at the heart and the five thorn-needles on the back.
- Blood and Silence Binding (final minute before light returns) The crafter lets one drop of their own blood fall onto the blooming junction—first while roaring, then while weeping in silence. The wood drinks it, turning the colour of old blood.
- Sealing Eclipse (first starlight after totality ends) Spin the Celestial Binding Wheel once with a final shout of balanced fury and calm. The ruby rose blooms eternally in crimson ice-fire; the zodiac animals flow in living silver; the completed Thornflame Zodiac Weaver #712 settles into the crafter’s hand, its unique number appearing in living thread along the rim.
Upon completion, both original artifacts cease to exist separately. Only the new tier-2 Thornflame Zodiac Weaver remains, and its number will endure until the artifact is one day destroyed and the rite performed anew under the next Fire-Dragon blood eclipse.
Needle That Roared and Roar That Became a Needle
Before the mountains learned shame, before the stars learned silence, before the world had two names for the same thing, there was only the Mountain That Was Also a Sky.
In that time the Mountain had a daughter. The stones, half-crushed by snow and by forgetting, call her only She-Who-Stitched-the-Stars-With-Thorns. Some say she had no voice. Some say she had every voice that ever screamed or whispered.
She walked where the snow burned and the fire froze. She carried two things that were not yet one thing.
One was a circle of black stone with a red heart that roared like a dragon when it was angry. The other was a small box of pale wood that held three thorns which could mend a torn sky with a single stitch.
She walked until the roaring circle began to weep. She walked until the quiet thorns began to burn.
Then came the night that is only called the Night-When-Fire-and-Silence-Ate-Each-Other. The moon turned the colour of fresh blood. The stars hid their faces. The mountain held its breath.
She-Who-Stitched-the-Stars-With-Thorns stood where the snow met the sky and the sky met the snow. She opened the box of pale wood. She opened the circle of black stone. She did not speak. She only pressed thorn into fire and fire into thorn.
The thorns drank the roar. The roar drank the thorns. And from their drinking was born a single thing: a disc of old-blood wood with a ruby rose at its heart, five petals of frozen fire, five thorns that wept living thread, twelve beasts of silver running round the rim like frightened deer.
When the moon crawled away, ashamed and pale, the woman was gone. Only the disc remained, warm as a heart, sharp as a scream, gentle as a lullaby.
Since that night-without-sound the disc has passed from throat to throat. It has mended the torn banners of armies while setting their enemies aflame. It has turned the roar of a dying warrior into a stitch that closed the wound of his beloved. It has never chosen between healing and hurting. It only weaves.
Every keeper thinks they understand the pattern. Every keeper wakes to find the disc gone, carried away by a wind that smells of both blood and cherry blossoms.
The oldest stones, cracked by fire and by frost, still try to speak the ending, but the wind steals the words before they finish:
Moral of the story: The needle that can roar and the roar that can mend belong to the same hand. Only the hand that refuses to choose between them will ever finish the stitch that holds the world together.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition) Thornflame Zodiac Brooch
Description: A palm-sized old-blood cherry-wood disc-brooch with blooming ruby rose-petals and shifting silver zodiac carvings, five thorn-needles on back. Balances celestial fury with mending craft, but overuse risks aggressive madness.
Effects: Attunement ritual (1 hour roaring/weeping under eclipse). +20% to Intimidation (aggressive) and Spot Hidden (flaws/patterns); +10% Medicine (mending) aggressive stance.
Special Abilities:
- Roar of Thornflame: 1/day, 15-yard cone: 4d6 fire +4d6 piercing; DEX roll resists or restrained 1d6 minutes (escape POW×5); mend 1 ally 4d6 HP.
- Stitch Zodiac Veil: 3/day, touch ally/self: mend 2d6+4 HP + total concealment 1 min (+10% Dodge).
- Eclipse Needle Mark: 1/week, mark creature/object—know direction/distance; 1 teleport 5 yards adjacent (no LOS).
Sanity Cost: 1d6/1d10 first use (fury imbalance phobia); 1d4/1d8 repeats. Overuse (3+/day): 1d4 permanent SAN (endless thorn-rage). Usage: 1 major ability per eclipse phase safely.
Blades in the Dark Thornflame Zodiac Weaver
Item Load: 1
Special Abilities:
- Weaver’s Fury: +1d Intimidation aggressive; +1d Survey flaws/patterns.
- Living Thorncraft: Mend gear +1 armor (permanent).
- Celestial Mending: Allies engagement +1 vigor/round aggressive.
- Thornflame Resilience: +1 armor; +2 below half aggressive.
- Thornflame Roar: 1/score, 15 yd cone 4d6 fire/pierce (resist or entangled 1 min); mend ally 4d6 HP.
- Zodiac Veil Stitch: 3/score, touch ally/self mend 2d6+4 HP + total conceal 1 min (+1d Dodge).
- Eclipse Needle: 1/score, mark target—track/teleport adjacent (no LOS).
Limitations: Desperate: +2 stress. Overuse risks level 3 corruption (rage-thorns haunt).
Dungeons & Dragons (2024) Thornflame Zodiac Weaver
Wondrous item, rare (requires attunement)
Palm-sized cherry-wood disc-brooch blooming ruby ice-fire rose-petals, silver zodiac rim, five back-thorns.
While attuned:
- Advantage Intimidation aggressive; +2 Perception predict flaws/movements aggressive.
- Mend garment/armor you wear: +1 AC (permanent).
- Allies 10 ft +1 HP/round aggressive stance.
- +1 AC always; +2 below half HP aggressive.
3 charges, regain 1d3 at dawn:
- Roar of Thornflame Dragon (3 charges). 15-ft cone: 4d8 fire +4d8 piercing (DC 17 DEX half); restrained 1 min (escape DC 17). Mend 1 willing 4d8 + tier HP. 1/long rest.
- Stitch Zodiac Veil (1 charge, bonus action). Touch willing: mend worn gear 2d8+4 HP + total concealment 1 min (+2 AC, adv attacks).
- Eclipse Needle Mark (1/long rest). Touch creature/object: track direction/distance till new moon; 1 bonus action teleport 5 ft adjacent (no LOS).
Curse. 3 uses/24 hours: 4d6 psychic (DC 17 WIS half); inactive till dawn.
Knave (2nd Edition) Zodiac Thornflame Brooch
Wondrous item (1 slot; attunes in 1 turn)
Cherry-wood disc-brooch with ruby rose-petals, silver zodiac, thorn-back. While attuned: Adv Intimidate aggressive; +2 Per flaws/movements aggressive; mend gear +1 AD (perm); allies 10′ +1 HP/rd aggressive; +1 AD (+2 <half HP aggressive).
Thornflame Roar (1/day). 15′ cone 4d8 fire +4d8 pierce (DEX neg); restrain 1 min (escape WIS); mend ally 4d8 +2 HP.
Zodiac Veil (3/day). Touch: mend 2d8+4 HP + total conceal 1 min (+2 AD).
Eclipse Needle (1/day). Mark: track/teleport adj 1 min (no LOS).
Destruction: 0 HP (item HP 12, AD 14); repair: eclipse ritual (1 day, 200gp thorn-silk mats).
Fate Core Thornflame Zodiac Weaver
Aspect: Thornflame Zodiac Weaver #712
Description: Palm-sized cherry-wood disc-brooch blooming ruby ice-fire rose-petals, silver zodiac rim, five back-thorns.
Invoke: For aggressive Intimidation, flaw perception, mending/healing, or thorn-reach. +2 on relevant rolls. Compel: Fury overwhelms calm, thorns prick allies, or stitches unravel fate.
Stunts:
- Thornflame Roar: Once per session, 15-ft cone (create “Restrained Flames: 4d8 fire/pierce” advantage; mend ally 4d8 HP).
- Zodiac Veil Stitch: +2 Physique/Crafts mend + total conceal +2 Defend 1 min (3/scene).
- Eclipse Needle: +2 Notice mark/track/teleport adjacent (1/scene).
- Weaver’s Fury (Passive): +2 Intimidate/Notice aggressive; Living Thorncraft mend gear +1 armor; Celestial Aura allies +1 Recover aggressive; Resilience +1/+2 Defend.
Numenera & Cypher System Thornflame Zodiac Weaver
Level: 6
Description: Cherry-wood brooch blooming ruby rose-petals with silver zodiac and thorn-back.
Effect: Attune 1 hour: Weaver’s Fury (+2 assets Intimidate/Notice aggressive); Living Thorncraft (mend gear +1 armor); Celestial Aura (allies immediate +1 HP/round aggressive); Resilience (+1/+2 defense aggressive/low HP).
Additionally:
- Thornflame Roar: 15-ft cone 4d8 fire +4d8 pierce/round (Might resist or restrained 1 min); mend ally 4d8 HP 1/day.
- Zodiac Veil: Touch mend 2d8+4 HP + total conceal 1 min (+2 defense) 3/day.
- Eclipse Needle: Mark/track/teleport adjacent (no LOS) 1/day.
Depletion: 1 in 1d20 (major use).
Pathfinder (2nd Edition) Thornflame Zodiac Weaver
Item 10
WONDROUS ITEM, RARE, INVESTED (NECK)
Usage worn brooch; Bulk L
Cherry-wood disc-brooch blooming ruby ice-fire rose with silver zodiac rim, five back-thorns.
While invested: Adv Intimidation aggressive; +2 Perception flaws/movements aggressive; mend gear +1 AC perm; allies 10 ft +1 HP/round aggressive; +1 AC (+2 <half HP aggressive).
Activate 3 actions (command, Interact); Frequency 1/day; Effect Thornflame Roar: 15-ft cone 4d8 fire +4d8 piercing (DC 28 Reflex half); restrained 1 min (escape DC 28). Mend willing 4d8 +2 HP.
Activate 2 actions (command, Interact); Frequency 3/day; Effect Zodiac Veil Stitch: Touch willing: mend worn 2d8+4 HP + total conceal 1 min (+2 AC, adv attacks).
Activate 1 action (command); Frequency 1/day; Effect Eclipse Needle Mark: Mark creature/object: track direction/distance till new moon; 1 bonus teleport 5 ft adj (no LOS).
Destroy 60 HP, Hardness 15 (flames halve physical).
Savage Worlds (Adventure Edition) Thornflame Zodiac Weaver
Description: Cherry-wood brooch blooming ruby rose-petals with zodiac thorns.
Traits:
- Weaver’s Fury (Passive): +2 Intimidation aggressive; +2 Notice flaws aggressive.
- Living Thorncraft: Mend gear +1 armor perm.
- Celestial Mending: Allies 10 yd +1 Vigor/round aggressive.
- Thornflame Resilience: +1 Parry (+2 <half HP aggressive).
- Thornflame Roar: Action (1/day), 15 yd cone 4d8 fire +4d8 pierce (Agility or entangled 1 min); mend ally 4d8 +2 HP.
- Zodiac Veil: Bonus (3/day), touch mend 2d8+4 HP + total conceal 1 min (+2 Parry).
- Eclipse Needle: Action (1/day), mark: track/teleport adj (no LOS).
Attune: 1 hr eclipse. Backlash: 3d6 fire (no soak) 3+ uses/24 hrs.
Shadowrun (6th Edition) Thornflame Zodiac Brooch
Description: Palm-sized cherry-wood disc-brooch blooming ruby ice-fire rose-petals, silver zodiac rim, five back-thorns for aggressive mending.
Type: Adept Focus, Rating 6 Availability: 14R Cost: 32,000¥
Effect: Complex Action: +3 dice Intimidation aggressive; +3 Perception flaws/movements aggressive 10 min.
Special:
- Thornflame Roar: 1/day, 15m cone 4d8 fire +4d8 pierce (Body resist or restrained 1 min); mend ally 4d8 HP.
- Zodiac Veil Stitch: 3/day, touch mend 2d8+4 HP + total conceal 1 min (+2 Defense).
- Eclipse Needle: 1/day, mark: track/teleport adj (no LOS till new moon).
- Passive: Living Thorncraft (mend gear +1 armor perm); Celestial Aura (allies 3m +1 HP/round aggressive); Resilience (+1/+2 Defense aggressive/low HP).
Drain: 6P major use. Binding: 1 hr eclipse roar/weep.
Starfinder (2nd Edition) Thornflame Zodiac Weaver
Item 12
WONDROUS ITEM, RARE, INVESTED (NECK)
Usage worn brooch; Bulk L
Cherry-wood disc-brooch blooming ruby ice-fire rose with silver zodiac, thorn-back.
While invested: Adv Intimidation aggressive; +3 Perception flaws/movements aggressive; mend gear +1 AC perm; allies 10 ft +1 HP/round aggressive; +1 AC (+2 <half HP aggressive).
Activate 3 actions (command, Interact); Frequency 1/day; Effect Thornflame Roar: 15-ft cone 4d8 fire +4d8 piercing (DC 32 Reflex half); restrained 1 min (escape DC 32). Mend willing 4d8 +2 HP.
Activate 2 actions (command, Interact); Frequency 3/day; Effect Zodiac Veil Stitch: Touch willing: mend worn 2d8+4 HP + total conceal 1 min (+2 AC, adv attacks).
Activate 1 action (command); Frequency 1/day; Effect Eclipse Needle Mark: Mark creature/object: track direction/distance till new moon; 1 bonus teleport 5 ft adj (no LOS).
Destroy 96 HP, Hardness 20 (flames halve physical).
Traveller (Mongoose, 2nd Edition) Thornflame Zodiac Weaver Relic
Tech Level: 15 Cost: 320,000 Credits
Description: Cherry-wood brooch blooming ruby rose-petals with zodiac thorns.
Effect: Action 10 min: +3 DM Intimidation aggressive; +3 Recon flaws aggressive.
Additionally:
- Thornflame Roar: 1/day, 15m cone 4d8 fire +4d8 pierce (DEX resist or restrained 1 min); mend ally 4d8 HP.
- Zodiac Veil: 3/day, touch mend 2d8+4 HP + total conceal 1 min (+2 Dodge).
- Eclipse Needle: 1/day, mark: track/teleport adj (no LOS till new moon).
- Passive: Living Thorncraft (mend gear +1 armor perm); Celestial Aura (allies 10m +1 END/round aggressive); Resilience (+1/+2 Dodge aggressive/low HP).
Attune: 1 hr eclipse roar/weep.
Warhammer Fantasy Roleplay (4th Edition) Thornflame Zodiac Weaver
Encumbrance: 0 Availability: Unique
Description: Cherry-wood brooch blooming ruby ice-fire rose with silver zodiac, thorn-back.
Effect: Free Action (Channelling): 10 rounds +30 Intimidate aggressive; +30 Perception flaws aggressive.
Traits:
- Thornflame Roar: 1/day, 15 yd cone 4d8 fire +4d8 pierce (Dex test or restrained 1 min); mend ally 4d8 Wounds.
- Zodiac Veil: 3/day, touch mend 2d8+4 Wounds + total conceal 1 min (+2 Dodge).
- Eclipse Needle: 1/day, mark: track/teleport adj (no LOS till new moon).
- Passive: Living Thorncraft (mend gear +1 Armour perm); Celestial Aura (allies 10 yd +1 Wound/round aggressive); Resilience (+1/+2 Dodge aggressive/low HP).
Miscast risk on Channelling.
