Arm 72 of the Wheelwrights Mastery

by

in

Lore: In the industrious town of Caliburn, known for its masterful wheelwrights and craftsmen, there was a legendary wheelwright named Gideon. His wheels were not only durable but also imbued with subtle enchantments, making them sought after by travelers and merchants alike. To aid in his meticulous work, he crafted a unique arm-worn artifact known as the Arm of the Wheelwright’s Mastery. This item allowed him to infuse his creations with the essence of precision and durability, bringing his work to life in ways that astonished and delighted all who used them.

Tier 1 Stats:

  • Defense: +3
  • Attack: +2
  • Magic: +4

Color:

  • The Arm of the Wheelwright’s Mastery is a rich, earthy brown, resembling well-polished wood, adorned with intricate brass gears and rivets. It has an appearance that combines rugged functionality with artisanal beauty.

Slot:

  • Arm Slot (Left or Right): Covers the arm from wrist to armpit.

Skills:

  • Craftsmanship Precision: Increases the wearer’s skill in crafting, granting a +5 bonus to Dexterity-based skill checks related to woodworking and metalworking.

Passive Magic:

  • Steadfast Grip: The wearer’s grip becomes incredibly steady, reducing the chances of errors in delicate work and granting a +2 bonus to all crafting rolls.
  • Durable Craft: Items crafted by the wearer are exceptionally durable, gaining a +2 bonus to their durability and lifespan.

Active Magic:

  • Strength of the Forge: Once per day, the wearer can enchant a crafted item to become unbreakable for 1 hour, enhancing its resilience and functionality.
  • Shield of the Artisan: Once per day, the wearer can create a protective barrier around themselves or an ally, providing a +3 bonus to AC for 10 minutes. The shield appears as a translucent, gear-like structure.

Tags: Wheelwright, Crafting, Defense, Magic, Roleplay

The Arm of the Wheelwright’s Mastery is a prized possession for any artisan, particularly those in the field of wheelwrighting and general craftsmanship. Its enchantments not only aid in the creation of durable and precise works but also offer practical benefits in both defense and crafting precision. The rugged yet artistic design and magical enhancements make it a valuable and cherished item for those dedicated to their craft.

In the world of Saṃsāra, the Arm of the Wheelwright’s Mastery is a rare and valuable item typically found in specialized shops that cater to artisans and craftsmen. These shops are usually located in regions known for their skilled trades and manufacturing traditions.

Types of Shops:

  • Artisan Guild Halls:
    • Location: In the heart of towns renowned for their craftsmanship, such as Caliburn.
    • Description: These halls are bustling centers of activity, where master craftsmen gather to share knowledge and trade goods. The shops within are filled with high-quality tools, materials, and enchanted items. The atmosphere is collaborative and industrious.
    • How to Buy/Sell: Transactions are conducted based on mutual respect for skill and craftsmanship. Buyers might need to demonstrate their own abilities or provide references from established craftsmen. Bartering with rare materials and finished goods is common, though gold is also accepted.
  • Magic Emporiums:
    • Location: In major cities with a significant magical presence.
    • Description: These shops are filled with magical artifacts and enchanted items, catering to a diverse clientele, including craftsmen looking to enhance their work with magic. The environment is vibrant, with magical demonstrations and enchanting displays.
    • How to Buy/Sell: Magic emporiums operate on a straightforward business model, accepting gold for transactions. Special items like the Arm of the Wheelwright’s Mastery may require buyers to prove their crafting skills or complete a specific quest.
  • Craftsmen Markets:
    • Location: In trade hubs and towns known for their manufacturing traditions.
    • Description: These open-air markets are vibrant and lively, with stalls offering a variety of high-quality tools, materials, and enchanted goods. The atmosphere is festive, with demonstrations of craftsmanship and friendly competitions.
    • How to Buy/Sell: Buyers can haggle and barter, often trading crafted items or rare materials. Gold is accepted, but the atmosphere encourages creative transactions and exchanges.
  • Specialized Tool Shops:
    • Location: Near workshops and industrial districts in larger towns and cities.
    • Description: These shops focus on providing high-quality tools and equipment for craftsmen. They often have a section dedicated to enchanted items and special tools that enhance craftsmanship.
    • How to Buy/Sell: Transactions are usually straightforward, with a focus on quality and utility. Bartering with high-quality tools or rare materials is common, and gold is also accepted.

Cost — The Arm of the Wheelwright’s Mastery is considered a valuable item due to its intricate craftsmanship and magical enhancements. The cost would vary depending on the shop and region, but generally, it would be priced as follows:

  • Base Cost: 250 to 500 gold pieces
  • Barter Options: Equivalent value in rare crafting materials, enchanted metals, or other magical components.
  • Special Conditions: In artisan guild halls and specialized tool shops, buyers may also need to demonstrate their crafting skills or provide a reference from a respected craftsman.

Obtaining the Arm of the Wheelwright’s Mastery would be a significant achievement for any artisan in the world of Saṃsāra, reflecting their dedication to their craft and their connection to the magical traditions of the land.

In the world of Saṃsāra, the Arm of the Wheelwright’s Mastery serves as a versatile tool for both defense and offense, enhancing the wearer’s abilities in various environments. Here’s a detailed explanation of how this item can be utilized in roleplay:

  • Urban and City Environments:
    • Defense:
      • Shield of the Artisan: In the bustling streets of a city, the wearer can activate the Shield of the Artisan to protect themselves from thieves or attackers. The translucent, gear-like barrier provides a +3 bonus to AC for 10 minutes, making it harder for enemies to land a hit.
      • Steadfast Grip: This passive ability ensures that the wearer can maintain their composure and precision even in the face of danger, reducing the chances of making critical errors during high-pressure situations, such as disarming traps or securing goods.
    • Offense:
      • Strength of the Forge: In moments of confrontation, the wearer can use this ability to enchant a crafted item, such as a makeshift weapon or a structural support, making it unbreakable for 1 hour. This can be used to fortify defenses or to create an impromptu weapon in a dire situation.
  • Rural and Wilderness Environments:
    • Defense:
      • Shield of the Artisan: While traveling through dense forests or open fields, the Shield of the Artisan can provide protection against wild animals or bandits. The magical shield can deflect arrows or claws, providing crucial defense in moments of surprise attacks.
      • Durable Craft: Items crafted by the wearer are exceptionally durable, meaning that their gear is less likely to break during long journeys or in harsh environments.
    • Offense:
      • Strength of the Forge: In the wilderness, this ability can be used to reinforce tools or weapons, ensuring they don’t break during critical moments, such as hunting or constructing shelters. It can also be used to fortify defensive structures or traps against wildlife or enemies.
  • Marketplaces and Trade Hubs:
    • Defense:
      • Shield of the Artisan: In busy marketplaces where theft or conflict can occur, the Shield of the Artisan offers immediate protection. The gear-like barrier can ward off potential thieves or aggressors, allowing the wearer to navigate crowded areas with confidence.
      • Steadfast Grip: This passive ability is invaluable when dealing with delicate transactions or crafting on the go. It ensures that the wearer’s hand remains steady, reducing the risk of errors when handling valuable or fragile goods.
    • Offense:
      • Strength of the Forge: When dealing with unscrupulous traders or in competitive marketplaces, the wearer can use this ability to fortify their goods or equipment, making them more appealing and durable than those of competitors.
  • Crafting and Workshop Environments:
    • Defense:
      • Shield of the Artisan: In workshops where accidents can happen, the Shield of the Artisan provides an extra layer of protection, guarding against mishaps with tools or machinery.
      • Steadfast Grip: This ability ensures precision and reduces the risk of accidents when working with dangerous tools or performing intricate tasks.
    • Offense:
      • Strength of the Forge: In a workshop setting, this ability can be used to enhance the durability and functionality of tools and equipment, ensuring they perform at their best during critical crafting projects.

Roleplaying Scenarios:

  • City Confrontation: In a dark alley of a bustling city, the wearer is ambushed by thugs. They activate the Shield of the Artisan, creating a protective barrier that absorbs incoming blows. Using their Steadfast Grip, they manage to craft a quick diversion, allowing them to escape or call for help.
  • Forest Encounter: While traveling through a dense forest, the wearer encounters a hostile pack of wolves. They use the Shield of the Artisan to protect themselves from the initial attack and then activate Strength of the Forge to reinforce a nearby tree branch, using it as an improvised weapon to fend off the wolves.
  • Marketplace Negotiation: In a busy trade hub, the wearer is negotiating a deal for rare crafting materials. They activate Strength of the Forge to enhance the durability of their showcased items, impressing the merchant and securing a better deal. The Steadfast Grip ensures no mistakes are made during the delicate exchange.
  • Workshop Mishap: In their workshop, the wearer faces a potential disaster when a piece of machinery malfunctions. They activate the Shield of the Artisan to protect themselves and others from the ensuing chaos, using their Steadfast Grip to carefully shut down the machinery without causing further damage.

These scenarios illustrate how the Arm of the Wheelwright’s Mastery enhances both defense and offense, providing versatile and immersive roleplaying opportunities in various environments within the world of Saṃsāra.

Perception of Activation:

  • Visual Perception:
    • What’s Perceived: When the Arm of the Wheelwright’s Mastery is activated, the brass gears and rivets glow with a warm, golden light. The earthy brown surface shimmers, resembling polished wood coming to life.
    • Description: The light intensifies, casting intricate patterns of gears and mechanisms around the arm and immediate area. The gears appear to move, creating a mesmerizing display of craftsmanship and magic.
    • Positives: The visual display is captivating, boosting the morale of allies and intimidating foes. It can also serve as a signal in dark environments.
    • Negatives: The bright light can make the wearer a target, revealing their position to enemies even in low-light situations.
  • Auditory Perception:
    • What’s Perceived: A rhythmic ticking sound, akin to a well-maintained clock, accompanied by the occasional clinking of metal.
    • Description: The ticking is steady and soothing, evoking the reliability of finely-tuned machinery. The clinking adds a dynamic layer, reminiscent of gears engaging.
    • Positives: The sounds can provide a calming effect, reducing stress and anxiety during tense moments.
    • Negatives: The sounds might alert enemies to the wearer’s presence, compromising stealth.
  • Olfactory Perception:
    • What’s Perceived: A faint aroma of polished wood and fresh sawdust fills the air.
    • Description: The scent is earthy and nostalgic, reminiscent of a well-maintained workshop.
    • Positives: The pleasant aroma can help clear the mind, improving focus and concentration.
    • Negatives: The distinct smell can make it difficult to remain undetected, especially in environments where such scents are unusual.
  • Tactile Perception:
    • What’s Perceived: A warm, pulsing sensation spreads from the arm, coupled with a gentle vibration.
    • Description: The sensation feels like a rhythmic heartbeat, providing a comforting and invigorating touch.
    • Positives: The tactile feedback reassures the wearer, enhancing their confidence and sense of security.
    • Negatives: The sensation can be distracting, especially if the wearer is not accustomed to such physical sensations during combat.
  • Gustatory Perception:
    • What’s Perceived: A faint taste of metal and wood polish lingers on the tongue.
    • Description: The taste is subtle but noticeable, with a hint of metallic tang and woody undertones.
    • Positives: The taste can help sharpen the senses and provide a unique focus.
    • Negatives: The taste, though subtle, may distract the wearer momentarily.
  • Extra-Sensory Perceptions:
    • Magical Aura:
      • What’s Perceived: A strong magical aura envelops the wearer, detectable by those attuned to magic.
      • Description: The aura feels like a steady flow of energy, harmonizing with the surroundings.
      • Positives: The magical resonance can enhance the wearer’s spells and abilities, providing a synergistic boost.
      • Negatives: The powerful aura can be sensed by other magic users, potentially drawing unwanted attention.
    • Empathic Connection:
      • What’s Perceived: The wearer feels a deep, empathic connection with their crafted items and those around them.
      • Description: Emotions and sensations from nearby individuals and crafted objects are subtly transmitted to the wearer, creating a sense of unity and understanding.
      • Positives: This connection allows the wearer to sense the needs and emotions of others, improving their interactions and crafting precision.
      • Negatives: The influx of emotions and sensations can be overwhelming, especially in crowded or emotionally charged environments.
    • Temporal Flux:
      • What’s Perceived: A brief sense of temporal flux, as if momentarily experiencing different points in time related to the item’s crafting.
      • Description: The wearer may perceive fleeting visions of past creations or future possibilities, gaining insights into their craft.
      • Positives: These visions can provide valuable information and foresight, aiding in decision-making and strategy.
      • Negatives: The temporal shifts can be disorienting, causing momentary confusion and loss of focus.
  • Summary of Perceptions:
    • Positives: Enhanced morale, focus, confidence, synergy with crafted items, foresight, calming effects, improved interactions.
    • Negatives: Increased visibility, potential to alert enemies, sensory distractions, overwhelming empathic inputs, possible disorientation from temporal flux.

Crafting Recipe: Arm of the Wheelwright’s Mastery

  • Materials Needed:
    • Polished Wood Planks: 5 planks of high-quality wood, well-polished and free of imperfections.
    • Brass Gears and Rivets: 20 small, enchanted brass gears and 50 brass rivets.
    • Enchanted Varnish: 1 vial of varnish imbued with magical properties to enhance durability.
    • Mystic Thread: 10 yards of thread infused with mystical energy for binding and decoration.
    • Essence of Craftsmanship: 1 vial of distilled essence, collected from rare crafting herbs.
    • Artisan’s Glue: A special adhesive made from rare plant extracts, used to bind the components.
    • Lemon Balm and Cedarwood: Fresh sprigs of lemon balm and cedarwood for aromatic infusion.
  • Tools Required:
    • Master Craftsman’s Knife: For precise cutting and shaping of the wood and brass.
    • Golden Needle: A needle made of pure gold, enchanted for magical stitching.
    • Enchanter’s Loom: A specialized loom for weaving enchanted threads and materials.
    • Alchemist’s Mortar and Pestle: For preparing the essence of craftsmanship and other herbal components.
    • Infusion Chamber: A chamber where the item is infused with magical properties and aromas.
  • Skill Requirements:
    • Woodworking (Intermediate): Knowledge of high-quality wood and its properties.
    • Metalworking (Intermediate): Ability to work with brass gears and rivets.
    • Enchanting (Advanced): Ability to imbue items with magical properties.
    • Weaving (Intermediate): Skill in weaving threads and materials with precision.
    • Alchemy (Intermediate): Expertise in preparing and combining magical essences.
    • Craftsmanship (Advanced): Proficiency in crafting intricate and detailed items.
  • Crafting Steps:
    • Harvesting Materials:
      • Collect the polished wood planks and ensure they are free of imperfections.
      • Obtain the brass gears and rivets, ensuring they are enchanted and of high quality.
      • Acquire the enchanted varnish, mystic thread, and essence of craftsmanship from trusted enchanters and alchemists.
      • Harvest fresh sprigs of lemon balm and cedarwood for the aromatic infusion.
    • Preparing the Materials:
      • Use the master craftsman’s knife to carefully cut and shape the polished wood planks into the desired arm-covering structure.
      • Prepare the essence of craftsmanship by grinding the rare crafting herbs with the alchemist’s mortar and pestle until a fine, glowing liquid is obtained.
    • Weaving and Binding:
      • Set up the enchanter’s loom with the mystic thread. Begin weaving the thread into the wooden structure, creating a sturdy yet flexible arm covering.
      • Use the golden needle to stitch the brass gears and rivets into place, ensuring they are securely attached and evenly spaced to create an ornate pattern.
    • Applying the Varnish:
      • Apply the enchanted varnish to the wooden structure, enhancing its durability and giving it a polished, gleaming finish. Allow the varnish to dry completely.
    • Infusing with Magic:
      • Place the woven arm covering into the infusion chamber. Add the essence of craftsmanship, lemon balm, and cedarwood to the chamber, allowing the item to absorb the magical properties and aromatic infusion.
      • Perform a series of enchanting rituals, chanting incantations to bind the magic to the item.
    • Final Assembly:
      • Use the artisan’s glue to bind any remaining pieces together, ensuring the arm covering is complete and seamless.
      • Conduct a final inspection to ensure all elements are securely attached and the item is imbued with the intended magical properties.
    • Attunement:
      • The newly crafted Arm of the Wheelwright’s Mastery must be attuned to its wearer. Spend a night meditating and communing with the crafted item, forming a bond that enhances its effectiveness and ensures it works harmoniously with the wearer’s natural magic.

Once these steps are completed, the Arm of the Wheelwright’s Mastery will be ready for use, providing its wearer with enhanced crafting abilities, defense, and magical enhancements suitable for a master craftsman in the world of Saṃsāra.

Tale of the Wheelwright’s Marvel

In the ancient days, when the lands of Saṃsāra were filled with bustling towns and skilled artisans, there was a tale told of an arm-covering of great power, known as the Arm of the Wheelwright’s Mastery. This is the story, passed down through countless generations, its words warped and twisted by the passage of time.

Long ago, in the industrious town of Caliburn, there lived a master wheelwright named Gideon. His wheels were sought after by travelers from distant lands, for they were known to be unbreakable and swift. Gideon, wishing to craft an item to aid in his work, ventured deep into the heart of the Great Forest. There, he found wood of the finest quality and brass gears blessed by the spirits of the forest.

Returning to his workshop, Gideon set to work. He carved and shaped the wood with great precision, fitting the brass gears and rivets into place. As he worked, the tools seemed to move with a life of their own, guided by the spirits. When the arm-covering was complete, it gleamed with an otherworldly light, the brass gears turning in perfect harmony.

With the Arm of the Wheelwright’s Mastery, Gideon’s skill grew even greater. He could craft wheels that were not only durable but also imbued with magic, ensuring they never broke or wore out. Travelers and merchants flocked to Caliburn, seeking the wheels made by Gideon and his marvelous arm.

But as with all things of great power, the arm-covering attracted the attention of those with darker intentions. A rival craftsman, consumed by jealousy, sought to steal the Arm of the Wheelwright’s Mastery. He crept into Gideon’s workshop under the cover of night, but as soon as he touched the arm, the spirits of the forest awoke. The rival craftsman was struck with a curse, his hands trembling and his mind clouded, unable to craft anything of worth ever again.

The tale of the Wheelwright’s Marvel spread throughout Saṃsāra, becoming a symbol of the balance between skill and magic, of the harmony between craftsman and enchantment. It is said that those who seek to master their craft with pure intentions can still feel the guiding hand of Gideon and the spirits of the forest.

Moral of the Story: True mastery comes not from envy or theft, but from the harmony of skill, dedication, and respect for the magic that flows through the world. Those who seek to balance these elements shall find true power and beauty in their creations.

Suggested conversions to other systems:

Call of Cthulhu (7th Edition)

Name: Arm of the Wheelwright’s Mastery

  • Description: A rich, earthy brown arm-worn artifact made of polished wood and adorned with brass gears and rivets. Covers from wrist to armpit.
  • Game Mechanics:
    • Defense: Grants +1 to Armor.
    • Craftsmanship: Grants +10% to Mechanical Repair and Craft (Woodworking) skill checks.
  • Passive Abilities:
    • Steadfast Grip: Reduces fumble range by 1 when performing delicate tasks.
    • Durable Craft: Items crafted by the wearer gain a +10% bonus to durability.
  • Active Abilities:
    • Strength of the Forge: Once per day, make a crafted item unbreakable for 1 hour.
    • Shield of the Artisan: Once per day, create a shield that absorbs 1d6 damage for 10 minutes.

Blades in the Dark

Name: Arm of the Wheelwright’s Mastery

  • Description: An ornate, earthy brown arm-worn item adorned with polished wood, intricate brass gears, and rivets.
  • Game Mechanics:
    • Defense: Provides +1 to Armor.
    • Special Abilities:
      • Steadfast Grip: Gain +1d to Tinker or Finesse rolls involving delicate manual tasks.
      • Durable Craft: Items crafted gain +1 quality level.
      • Strength of the Forge: Once per score, make an item unbreakable for one job.
      • Shield of the Artisan: Once per score, create a shield that absorbs Level 2 Harm for one encounter.

Dungeons & Dragons (5th Edition)

Name: Arm of the Wheelwright’s Mastery

  • Wondrous Item (Arm Slot), uncommon (requires attunement)
  • Description: This arm-worn artifact is made of rich, earthy brown wood with brass gears and rivets.
  • Stats:
    • Defense: +1 to AC.
    • Skills: +2 bonus to Dexterity (Sleight of Hand) and Intelligence (Investigation) checks related to crafting.
  • Passive Abilities:
    • Steadfast Grip: Advantage on Dexterity (Sleight of Hand) checks.
    • Durable Craft: Items crafted by the wearer are exceptionally durable, gaining a +1 bonus to their durability.
  • Active Abilities:
    • Strength of the Forge: Once per day, as an action, make a crafted item unbreakable for 1 hour.
    • Shield of the Artisan: Once per day, as a reaction, create a shield that grants +2 to AC for 10 minutes.

Knave

Name: Arm of the Wheelwright’s Mastery

  • Description: An arm-worn artifact made of rich, earthy brown wood, with brass gears and rivets.
  • Stats:
    • Defense: +1 to Defense.
    • Skills:
      • Steadfast Grip: Grants a +1 bonus to Dexterity checks involving fine manual tasks.
      • Durable Craft: Items crafted by the wearer gain a +1 bonus to durability.
  • Abilities:
    • Strength of the Forge: Once per day, make an item unbreakable for 1 hour.
    • Shield of the Artisan: Once per day, create a shield that grants +2 to Defense for 10 minutes.

Fate Core

Name: Arm of the Wheelwright’s Mastery

  • Aspect:
    • Arm of the Wheelwright’s Mastery
  • Game Mechanics:
    • Invoke: +2 to Crafting or Tinkering rolls when using the arm.
    • Compel: The intricate design can draw unwanted attention, making stealth difficult.
  • Stunts:
    • Steadfast Grip: Once per session, you can add a +2 bonus to a roll involving delicate manual tasks.
    • Durable Craft: Once per session, you can declare an item you crafted to be exceptionally durable, granting it an aspect of Unbreakable for one scene.
    • Shield of the Artisan: Once per session, create a shield that provides +2 to Defense rolls for one scene.

Numenera & Cypher System

Name: Arm of the Wheelwright’s Mastery

  • Level: 3
  • Description: A rich, earthy brown arm-worn artifact made of polished wood and adorned with brass gears and rivets.
  • Game Mechanics:
    • Defense: +1 to Armor.
  • Abilities:
    • Steadfast Grip (Level 3): Gain an asset on tasks requiring precise manual dexterity.
    • Durable Craft (Level 3): Items crafted gain an asset to their durability.
    • Strength of the Forge (Level 3): Once per day, make a crafted item unbreakable for 1 hour.
    • Shield of the Artisan (Level 3): Once per day, create a shield that absorbs 3 points of damage for 10 minutes.

Pathfinder (2nd Edition)

Name: Arm of the Wheelwright’s Mastery

  • Item Level: 4
  • Description: This arm-worn artifact is made of rich, earthy brown wood with brass gears and rivets.
  • Stats:
    • Defense: +1 Item bonus to AC.
    • Skill Bonuses: +2 Item bonus to Crafting and Engineering checks.
  • Passive Abilities:
    • Steadfast Grip: +1 Item bonus to checks involving manual dexterity.
    • Durable Craft: Items crafted by the wearer gain a +1 bonus to durability.
  • Active Abilities:
    • Strength of the Forge: Once per day, make a crafted item unbreakable for 1 hour.
    • Shield of the Artisan: Once per day, as a reaction, create a shield that grants a +2 bonus to AC for 10 minutes.

Savage Worlds (Adventure Edition)

Name: Arm of the Wheelwright’s Mastery

  • Description: A rich, earthy brown arm-worn artifact made of polished wood and adorned with brass gears and rivets.
  • Stats:
    • Armor: +1 Armor.
    • Skills:
      • Steadfast Grip: Gain the Artisan edge, allowing for precise manual tasks.
  • Special Abilities:
    • Durable Craft: Items crafted gain a +1 bonus to their durability.
    • Strength of the Forge: Once per day, make an item unbreakable for 1 hour.
    • Shield of the Artisan: Once per day, create a shield that absorbs 1d6 damage for 10 minutes.

Shadowrun (6th Edition)

Name: Arm of the Wheelwright’s Mastery

  • Description: A rich, earthy brown arm-worn artifact made of polished wood, adorned with intricate brass gears and rivets. Covers from wrist to armpit.
  • Game Mechanics:
    • Defense: Grants +1 to Armor.
  • Attributes:
    • Steadfast Grip: +2 to Engineering and Artisan (Woodworking) skill checks.
    • Durable Craft: Items crafted by the wearer are 25% more durable.
  • Magic Abilities:
    • Strength of the Forge: Once per day, make a crafted item unbreakable for 1 hour.
    • Shield of the Artisan: Once per day, create a magical shield that absorbs 3 DV of incoming damage for 1 Combat Turn.

Starfinder

Name: Arm of the Wheelwright’s Mastery

  • Level: 4
  • Description: A rich, earthy brown arm-worn artifact composed of polished wood, brass gears, and rivets.
  • Stats:
    • Defense: +1 EAC, +1 KAC.
    • Skill Bonuses: +2 enhancement bonus to Engineering and Profession (Woodworker) checks.
  • Special Abilities:
    • Steadfast Grip: Once per day, gain a +2 bonus to Engineering checks involving precise manual dexterity.
    • Durable Craft: Items crafted by the wearer gain +1 item level to durability.
    • Strength of the Forge: Once per day, as a standard action, make a crafted item unbreakable for 1 hour.
    • Shield of the Artisan: Once per day, as a reaction, create a shield that provides DR 5/- for 1 round.

Traveller (Mongoose 2nd Edition)

Name: Arm of the Wheelwright’s Mastery

  • Description: A rich, earthy brown arm-worn artifact made of polished wood and adorned with brass gears and rivets.
  • Stats:
    • Protection: +2 to Armor.
    • Skills:
      • Steadfast Grip: +1 DM to Dexterity checks involving precision tasks.
      • Durable Craft: Items crafted gain a +1 DM to durability.
  • Special Abilities:
    • Strength of the Forge: Once per day, make a crafted item unbreakable for 1 hour.
    • Shield of the Artisan: Once per day, create a shield that absorbs 1d6 damage for 1 round.

Warhammer Fantasy Roleplay (4th Edition)

Name: Arm of the Wheelwright’s Mastery

  • Description: An arm-worn artifact made of rich, earthy brown wood, with brass gears and rivets, covering from wrist to armpit.
  • Stats:
    • Armor Points: +1 AP to the arm.
    • Skills:
      • Steadfast Grip: +10% to Trade (Wheelwright) and +10% to Trade (Any) checks.
  • Special Abilities:
    • Durable Craft: Items crafted gain a +1 bonus to durability.
    • Strength of the Forge: Once per day, make a crafted item unbreakable for 1 hour.
    • Shield of the Artisan: Once per day, as a reaction, create a shield that provides +2 AP for 10 minutes.