Lore: In the high crags of the Aethelgard Peaks, the first Falconers realized that their avian companions were often the first targets of spectral predators and “Dark” energy pockets. To protect these noble hunters, the Scribes of the Sky-Path developed a Taweez that translates the spiritual weight of Ruqyah into the language of the wind and the wing. The Taweez 712 is a small, lightweight cylinder of hollowed bone, inscribed with saffron-inked verses regarding “The Swift-Winged Messenger” and “The Sharp Eye of Justice.” It is often tied to a falconer’s glove or the bird’s own leg-jess, creating a sacred bond that allows a Tier 1 avatar to command their bird with preternatural focus.
Stats:
- Tier: 1
- Rarity: Common
- Slot: Wrist (Bracer/Glove) or Companion Slot (Leg-Jess)
- Material: Sanctified bird bone, Saffron-ink, and braided silk thread.
- Weight: Negligible
Skills Gained While Openly Worn:
- Avian Communion (Tier 1): The wearer can understand the basic emotional intent of their bird (fear, hunger, spotting prey) and gains a +3 bonus to Animal Handling rolls specifically for raptors.
- Sky-Path Tracking: The avatar can interpret the flight patterns of their bird to identify the safest path through “Unsafe” terrain.
Passive Magics:
- The Ruqyah of the Unbound Wing: The wearer’s avian companion is shielded from minor spiritual fatigue. The bird can fly through magically saturated or “thin” air without suffering the usual penalties to its Stamina.
- Vigilant Sentinel: While the bird is perched on the wearer’s arm, the Taweez pulses with a soft warmth if a spirit or invisible entity enters the avatar’s immediate range (30 feet).
- Weightless Grace: The bird feels as light as a feather to the wearer, regardless of its actual size, preventing arm fatigue during long scouting sessions.
Activable Magics:
- Verse of the Piercing Gaze: Upon reciting a specific Ruqyah line, the wearer can close their eyes and perceive through the bird’s eyes for up to 1 minute. The vision is enhanced to see “Magical Auras” as distinct colors, highlighting hidden enchantments or traps.
- Command of the Zephyr’s Breath: The wearer speaks a word of “Swiftness” into the Taweez. For the bird’s next flight, it gains a burst of speed that leaves a trail of white, holy light, making its first strike against a spirit or corrupted creature deal +1d6 Radiant damage.
Tags: Taweez, Ruqyah, Falconer, Tier-1, Common, Companion, Scouting, Holy, Avian, Perception, Animal-Handling, Aerodynamic, Empathic, Oracular, Protective, Zephyr, Scrimshawed, Guidance, Light-Weight, Bonded, Sky-Born, Vigilant
In the world of Saṃsāra, the Taweez 712 of the Hallowed Perch is a vital tool for those who rely on the keen eyes of raptors to navigate the magical ley lines and dangerous heights of the 73 islands. As a Common Tier 1 item, it is often the first “spiritual link” a novice Falconer acquires.
Ways to Obtain the Item
- Falconer’s Guild Initiation: Many avatars are gifted this Taweez upon completing their first successful “Bonding Flight” with a raptor. It is considered an essential piece of safety equipment for avian companions.
- Shrines of the Sky-Path: In mountainous “Normal” zones, small roadside shrines dedicated to the wind-spirits often have a resident priest who crafts these bone charms for travelers.
- Wild Discovery: You might find a discarded or lost Taweez 712 in the nests of giant eagles or atop abandoned watchtowers in “Unsafe” territory, left behind by previous scouts.
Shop Types, Sales Procedures, and Costs
The Aviary Emporium (Metropolitan High-Districts) These elite shops are filled with the sounds of shrieking birds and the smell of fresh cedar and leather. They cater to professional scouts and noble hobbyists.
- Buying/Selling: The shopkeeper will insist on seeing your bird. They will hold the Taweez near the raptor’s heart; if the bone glows with a steady saffron light, the bond is compatible. They buy back items only if the bone is free of cracks and the silk thread hasn’t been “weather-worn” by magical storms.
- Cost: 30 to 45 Gold Pieces.
The Traveling Ruqyah-Vendor (Rural Outposts) Often found at the base of mountain passes, these vendors carry their wares on pack-mules. Their shops are mobile, usually consisting of a few rugs and a collection of hanging bone charms.
- Buying/Selling: These vendors prefer “Trade of Stories.” If you can provide a map update of a nearby “Unsafe” zone or describe a new spirit sighting, the price drops. They are more willing to buy damaged Taweez for parts (the saffron-ink or the bone itself).
- Cost: 20 Gold Pieces + a “Tale of the Path.”
The Sapper and Scout Supply (Frontier Towns) Utilitarian shops that sell rugged gear for those entering the “Dark Cave” megacities or high-altitude ruins.
- Buying/Selling: Here, the item is sold as “Avian Hardware 712.” The transaction is quick and cold. They check the Ruqyah verses for authenticity using a Mind’s Eye lens and then hand it over in a small velvet-lined box to protect the bone.
- Cost: 25 Gold Pieces.
The Shrine Exchange (Sacred Peaks) Not a traditional shop, but a place of spiritual barter located within mountain monasteries.
- Buying/Selling: You do not “buy” the item here; you make a donation to the monastery’s “Sky-Cemetery” (where birds are laid to rest). In exchange, a monk performs a Ruqyah over a fresh bone charm and fits it to your glove.
- Cost: 15 Gold Pieces (Suggested Donation).
The Sky-Bound Covenant: Roleplay of the Taweez 712
In the world of Saṃsāra, roleplaying with the Taweez 712 of the Hallowed Perch is about the profound connection between the Falconer and their raptor. The item acts as a bridge, turning the bird from a mere animal into a sanctified extension of the avatar’s own senses and will, fueled by the protective power of Ruqyah.
In the High-Altitude Peaks and Cloud-Forests
In “Unsafe” vertical environments where footing is treacherous and the air is thin with magical static, the Falconer relies on the Taweez to provide a literal “bird’s eye view.”
- Defensive Roleplay: While climbing a narrow ridge, the user feels the bone cylinder on their glove pulse with a rhythmic, warm thrum. The Vigilant Sentinel passive has detected a spectral predator stalking the party from the ethereal mist. The user roleplays a sharp whistle, signaling their bird to circle overhead. The bird, shielded by the Ruqyah of the Unbound Wing, remains calm despite the spiritual pressure, acting as an early-warning system that allows the party to brace for an ambush before it manifests.
- Offensive Roleplay: To clear a path guarded by harpies or sky-beasts, the user recites the Verse of the Piercing Gaze. The character roleplays the disorientation of their vision snapping into the bird’s perspective. From a thousand feet up, they identify the “Magical Aura” of the enemy leader hidden in the foliage. They relay this position to their allies, turning a blind scramble into a coordinated strike.
In the Urban Sprawl and Industrial Districts
In “Safe” or “Normal” zones where the sky is often obscured by smoke or skyscraper-trees, the Falconer uses the Taweez for precision scouting and social dominance.
- Defensive Roleplay: In a crowded marketplace where pickpockets or “Rule Breakers” hide in plain sight, the Falconer keeps their bird perched on their arm. The Weightless Grace passive allows the user to hold the bird for hours without the fatigue that would make their arm shake. The character roleplays an aura of calm authority; the bird’s unnerving, Ruqyah-enhanced stare discourages anyone from approaching with ill intent.
- Offensive Roleplay: When pursuing a target through the winding alleys, the Falconer speaks the Command of the Zephyr’s Breath. The character roleplays the moment the bird launches—not as a simple animal, but as a streak of white, holy light. The bird maneuvers through the urban clutter with unnatural speed, its strike hitting with the force of a radiant hammer to pin the target down until the user can arrive.
In the “Dark Cave” Megacities and Subterranean Vaults
In the lightless depths where the “Sky-Path” seems a distant memory, the Falconer must adapt the Taweez to navigate the claustrophobic darkness.
- Defensive Roleplay: As the party navigates a tunnel filled with “Magically Saturated” air that would normally choke or disorient a creature of the sky, the Ruqyah of the Unbound Wing protects the raptor. The user roleplays a quiet, melodic recitation of the verses to soothe the bird. The bird acts as a psychological anchor for the party; its steady, unbothered presence in the dark prevents “Stress” from overwhelming the group.
- Offensive Roleplay: In a large subterranean cavern, the user activates the Verse of the Piercing Gaze. Because the Taweez enhances vision to see “Magical Auras,” the darkness becomes a map of glowing colors. The Falconer roleplays pointing into the absolute blackness, directing their bird to dive toward a hidden switch or an invisible spectral barrier that is blocking the way forward.
The Burden of the Bond
The player should roleplay the Shared Sensation of the Taweez. When the bird is injured or distressed, the Falconer feels a sympathetic “coldness” in the bone cylinder on their wrist. This creates a roleplay requirement to care for the companion, treating the bird’s well-being as synonymous with the avatar’s own spiritual health.

Perception of Activation: Taweez 712 of the Hallowed Perch
User’s Perspective
- Visual: Upon reciting the Ruqyah, the user’s vision momentarily fractures. When the Verse of the Piercing Gaze takes hold, their sight is “pulled” upward with violent speed until they are looking through the bird’s eyes. The world below appears hyper-clear, with thermal currents visible as shimmering ribbons of translucent gold.
- Auditory: The sounds of the ground (footsteps, voices) become muffled and distant, replaced by the high-frequency “whistling” of wind over feathers and the intense, rhythmic thump-thump of the raptor’s high-speed heart.
- Tactile: The Falconer feels a sudden, sharp chill on their wrist where the bone cylinder sits. Their own body feels strangely hollow and buoyant, as if their bones have become honeycomb-thin and air-filled.
- Extra-Sensory (The Tether): The user perceives a glowing silver cord connecting their soul to the bird. They don’t just see what the bird sees; they “feel” the air pressure on the bird’s wings and the hunger for the swoop.
- Extra-Sensory (Threat Highlight): Corrupted entities or “Dark” pockets on the ground glow with a sickly violet hue, standing out against the natural landscape like ink on a clean map.
Observer’s Perspective
- Visual: The bone Taweez on the Falconer’s wrist pulses with a soft, rhythmic amber light that matches the bird’s blinking. The Falconer’s eyes may roll back slightly or take on a glassy, predatory yellow sheen.
- Auditory: A faint, harmonic hum emanates from the bone cylinder—a sound like a flute played in a deep canyon.
- Extra-Sensory: Those nearby feel a sudden, sharp “prickle” on the back of their necks, a psychological reflex of being watched by a superior predator from an unreachable height.
Positives
- High-Ground Intelligence: The user gains a massive tactical advantage by seeing the battlefield or terrain layout from a safe distance.
- Spiritual Shielding: The Ruqyah acts as a filter, preventing the user from being affected by “Fear” auras or mental compulsions while their mind is merged with the bird.
- Precision Targeting: The Falconer can mark targets with a “mental brand,” giving allies a bonus to hit enemies the bird has sighted.
Negatives
- Body Blindness: While the user is perceiving through the bird, their physical body is effectively “Stunned” and unaware of its immediate surroundings.
- The Drop (Vertigo): When the activation ends, the user experiences a sudden, nauseating “fall” back into their own body, often resulting in a temporary loss of balance.
- Empathetic Pain: If the bird is struck or injured while the link is active, the user suffers “Psychic Backlash,” feeling a phantom version of the pain which can disrupt concentration.
Rite of the Sky-Scribe’s Breath: Crafting Recipe for Taweez 712
Materials Needed
- Aethelgard Bone: A 3-inch section of a hollow wing-bone from a noble raptor (falcon, hawk, or eagle) that passed of natural causes.
- Sun-Drenched Saffron: Three threads of pure saffron, harvested during a solar eclipse.
- Spirit-Washed Silk: A length of white silk thread soaked in a mountain spring for one full lunar cycle.
- Amber Resin: A small bead of fossilized tree sap to seal the ends of the bone cylinder.
- Falconer’s Glove (Host Item): A high-quality leather glove or bracer to which the Taweez will be permanently bonded.
Tools Required
- Scrimshaw Needle: A fine, sanctified needle made of silver for etching the Ruqyah verses.
- Alchemical Crucible: A small heat-resistant bowl for liquefying the saffron ink.
- Tuning Fork (Wind-Tuned): A tool to strike and hold a frequency that resonates with the “Sky-Path” during the binding process.
- Magnifying Lens: To ensure the calligraphy is perfect and the bone remains structurally sound.
Skill Requirements
- Tier 1 Scrimshaw/Fine-Craft: The steady hand required to etch deep, clean channels into delicate bone without shattering it.
- Animal Handling (Raptors): Deep knowledge of avian anatomy and temperament to ensure the bone resonates with the bird’s heart-rate.
- Ruqyah Recitation (Vocal): The ability to maintain a rhythmic, low-frequency chant for the duration of the etching process (approximately three hours).
Crafting Steps
- Cleaning the Vessel: The bone must be boiled in a mixture of salt and frankincense-water. Once dry, use the tuning fork to ensure the bone “sings” a clear, high note.
- Etching the Verses: Using the Scrimshaw Needle, carefully carve the Ruqyah of the “Swift-Winged Messenger” around the circumference of the bone. You must recite the verses aloud as you carve; the vibration of your voice must pass through the needle into the bone.
- Infusing the Saffron: Melt the saffron threads in the crucible until they turn into a thick, glowing gold liquid. Using a single-hair brush, fill the etched channels of the bone. The ink should appear to “sink” into the etchings.
- The Binding Knot: Take the Spirit-Washed Silk and wrap it around the center of the bone in a series of nine “Aviary Knots.” Each knot represents a different wind-direction of Saṃsāra.
- Sealing the Resonance: Place a drop of Amber Resin at each hollow end of the bone. While the resin is still warm, whistle the “Bonding Note” (the specific call used for your bird) into the cylinder to trap the sound within.
- Mounting the Charm: Secure the completed Taweez 712 to the Falconer’s glove using the remaining silk threads. The charm should be positioned on the wrist or the thumb-guard where it can remain in constant contact with the bird’s feet when perched.
- The Flight Test: Take the bird to a high point at dawn. Hold the glove aloft. If the bone cylinder glows amber when the sun hits it, the Taweez is successfully bonded.
Eye-Which-Climbs and Great Breath-of-Clouds
Foreword of the Dust-Gatherer: This speech-skin was pulled from the “Dry-Throat” of a mountain-giant’s skeleton. The ink is “Pale-Sun” and the grammar is a “Twisted-Foot.” It is the oldest-song of the Wing-Word, translated from the Whispers-of-the-Pre-Sky.
In the time when the World was “Only-Two-Legs” and the mountains were “Young-and-Sharp-Teeth,” there lived a Falconer named Zaid-of-the-Quiet-Wrist. Zaid was a man of the “Long-Wait,” but his heart was “Heavy-with-Distance.” He lived in the crags where the spirits were “Biting-Fog,” hiding in the clouds to steal the “Breath-of-Travellers,” making the high-paths into “Falling-Holes.”
Zaid had a companion, a Bird-of-Light named Al-Ameen. But the fog-ghosts were “Cruel-Eyes.” They cast “Grey-Weight” upon Al-Ameen’s wings, making the bird “Low-and-Slow” like a turtle of the mud. Zaid said to the Maker-of-Winds, “The sky-thieves have taken the horizon. My bird-brother is a ‘Stone-Heart’ and cannot find the path. We are ‘Blind-Crawlers’ in the high-places.”
The Maker-of-Winds gave to Zaid a bone from the “First-Fallen-Eagle” and a jar of “Saffron-that-Never-Sleeps.” He said, “Inscribe the Ruqyah-of-the-High-Seat. Fold the bird’s spirit into the marrow-hole. When the fog-ghosts hide the world, give them the ‘Piercing-Gaze’ of the Taweez.”
Zaid sat upon the “Peak-that-Touches-Nothing.” He etched the bone with a “Silver-Finger.” He used the saffron-blood to write the “Verses-of-the-Clear-Way.” He recited the Ruqyah until his throat was a “Dry-Flute.” He bound the bone to his wrist with “Cloud-Hair” threads. The other Falconers said, “Zaid wears a ‘Dead-Stick’ on his arm. It will not catch the rabbit; it will not ‘See-the-Meat’.”
But then came the “King-of-all-Fogs,” a spirit of “Dead-White” that swallowed the sun and made the mountain-top “Vanished-from-Under.” Zaid’s companions were “Shaking-Leafs,” for they could not see their own hands or the “Edge-of-Dying.” Zaid touched the Taweez 712. The bone-cylinder became a “Hollow-Sun.” It smelled like “Cold-Ozone-and-Prayer.”
Zaid spoke the Verse-of-the-Piercing-Gaze. He closed his “Human-Lids” and his soul did a “Great-Jump.” He was no longer a “Man-of-the-Dirt.” He was Al-Ameen. He saw the world from the “Height-of-Gods.” The fog was not a wall; it was a “Thin-Lace” he could see through. He saw the “Dark-Hearts” of the fog-ghosts glowing like “Rotten-Purple-Fruit.”
With the Command-of-the-Zephyr’s-Breath, Zaid-as-Bird dove through the “Dead-White.” He was a “Streak-of-Holy-Sparks.” Every time he struck, the fog-ghosts “Burst-into-Nothing,” for they could not hide from the “Ruqyah-Eye.” The observers on the ground saw only a “Golden-Circle” cutting the mist and heard a “Voice-from-the-Stars.”
When the sun returned, the path was “Made-Wide” and the companions were “Saved-from-the-Fall.” Zaid returned to his “Heavy-Body,” but his eyes remained “Yellow-and-Sharp.” From that day, the Falconers of the 73 islands carry the Bone-of-Script, for they know that to see the truth, one must sometimes “Borrow-the-Wing” and speak to the wind.
The translation ends here, but the bone-shard is warm to the touch and smells of a “High-Storm.”
Moral of the Story: The man who walks only on his feet is limited by the height of his head, but the man who bonds his soul to the sky sees the traps of the valley before his foot ever leaves the porch.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition)
Unique Name: The Bone-Script of the Vigilant Eye Classification: Enchanted Artifact / Familiar Bond Item Description: A polished raptor-bone cylinder etched with microscopic Ruqyah. It is warm to the touch and vibrates when the owner’s avian companion is in flight.
- Sanity Cost: 1d4 to bond with a raptor; 1 point per use of Piercing Gaze.
- Avian Communion (Passive): Grants a Bonus Die to all Animal Handling and Track rolls when utilizing the bird.
- Vigilant Sentinel (Passive): While the bird is within 30 feet, the user gains a Bonus Die to Spot Hidden and Listen checks to detect ambushers or hidden entities.
- Verse of the Piercing Gaze (Active): Spend 1 Sanity and 5 Magic Points. The user’s consciousness shifts into the bird. The user perceives the world from the bird’s location. This allows for seeing into the “Ethereal” or “Astral” planes, identifying Mythos signatures as distinct colors. The user’s physical body is considered Incapacitated during this time.
- Command of the Zephyr’s Breath (Active): Spend 3 Magic Points. The bird’s next attack deals an additional 1d6 Magic damage and the bird gains a Bonus Die to its Brawl or Fighting roll.
- Note: If the bird is killed while the Piercing Gaze is active, the user must make an immediate Sanity Roll (1/1d6).
Blades in the Dark
Unique Name: The Sky-Scribe’s Tether Classification: Fine Arcane Implement (Tier I) Item Description: A scrimshawed bone tube worn on a leather falconry cuff. It hums with the resonance of the high atmosphere.
- Load: 0 (Worn).
- Quality: Fine (+1 Quality to actions involving your hunting pet).
- Sky-Path Tracking (Passive): You gain Potency when you Survey or Hunt using your bird to scout from above.
- The Ruqyah of the Unbound Wing (Passive): Your animal companion ignores penalties from “Grave” or “Supernatural” environmental cold or pressure.
- Piercing Gaze (Special Ability): Spend 1 Stress to see through your bird’s eyes. You gain Potency to detect hidden caches, bluecoated patrols, or ghost-trails. While active, you are vulnerable to physical threats on the ground.
- Zephyr’s Breath (Special Ability): Spend 1 Stress to give your bird Potency on a Skirmish action. The strike creates a blinding flare of holy light, causing a Level 1 Complication (Dazed) to nearby enemies.
Dungeons & Dragons (5th Edition)
Unique Name: Taweez 712 of the Hallowed Perch Classification: Wondrous Item, Common (Requires Attunement) Item Description: A small bone charm attached to a leather bracer. It is cool to the touch and smells of ozone and mountain air.
- Avian Communion (Passive): While attuned, you have advantage on Wisdom (Animal Handling) checks made to interact with raptors.
- Vigilant Sentinel (Passive): You cannot be surprised while your avian companion is within 30 feet of you and is conscious.
- Verse of the Piercing Gaze (Action): You can use an action to see through your bird’s eyes and hear what it hears until the start of your next turn. During this time, you are deaf and blind with regard to your own senses. You gain Darkvision out to 60 feet and can perceive invisible creatures as glowing silhouettes while using this feature.
- Command of the Zephyr’s Breath (Bonus Action): Once per short rest, you can command your bird to strike. Its next attack deals an extra 1d6 radiant damage, and the target must succeed on a DC 12 Constitution saving throw or be Blinded until the start of its next turn.
- Weightless Grace (Passive): Any avian companion perched on your arm does not count toward your carrying capacity, and you ignore the weight of the bird for the purposes of Fatigue or Balance.
Knave (2nd Edition)
Unique Name: The Bone-Eye of Saṃsāra Classification: Relic (1 Slot) Item Description: A yellowed bone cylinder with gold-inked runes. It feels lighter than air.
- Sky-Path Tracking (Passive): You gain Advantage on all navigation and scouting checks while your bird is airborne.
- Vigilant Sentinel (Passive): You gain Advantage on saves to avoid ambushes or traps while your bird is perched on your shoulder.
- Piercing Gaze (Active): You may spend your turn to close your eyes and see through the bird’s eyes. You see magical traps and ghosts as glowing colors.
- Zephyr’s Breath (Active): Once per day, your bird can dive at a foe. The bird makes an attack with Advantage and deals 1d10 Radiant damage.
- Moral Bond (Rule): If the bird dies, the Taweez 712 shatters and is destroyed.
Fate (Core / Condensed)
Unique Name: Taweez 712 of the Hallowed Perch Classification: Unique Utility Extra (Cost: 1 Refresh or 1 Stunt)
- Aspect: Sacred Bond of the High Crags. This aspect can be invoked to share the bird’s courage or to navigate vertical obstacles. It can be compelled to force the user to prioritize the bird’s safety over their own.
- Stable Perch (Passive): The user gains a +2 to defend against any attempts to knock them prone or disorient them while the bird is perched on their arm.
- Stunt — Verse of the Piercing Gaze: You may spend a Fate Point to use your bird’s Notice skill instead of your own, regardless of distance (within the same zone or adjacent zones). While doing so, you can perceive magical aspects as if you were using Lore.
- Stunt — Zephyr’s Strike: Once per conflict, when your bird assists you in an attack, you gain a +2 bonus to the roll and the attack deals an additional 2 shifts of damage if successful, manifesting as holy light.
Numenera & Cypher System
Unique Name: Taweez 712 (Avian Conduit) Classification: Artifact (Level 1d6)
- Form: A hollow bone cylinder etched with glowing saffron calligraphy, tied with silk.
- Vigilant Sentinel (Passive): All tasks involving Perception or Initiative are eased by one step while the bird is within short range.
- Effect (Action — Piercing Gaze): The user spends 2 Intellect points. For 10 minutes, the user shares the bird’s senses. All tasks involving visual searching or identifying energy signatures are eased by two steps. The user is immobile during this time.
- Effect (Action — Zephyr’s Breath): The user spends 3 Intellect points. The bird’s next attack deals additional damage equal to the Artifact Level and the target is dazed for 1 round.
- Depletion: 1 in 1d20. On depletion, the bone turns brittle and the Ruqyah ink fades; it must be re-sanctified at a Sky-Path shrine.
Pathfinder (2nd Edition)
Unique Name: Taweez 712 of the Hallowed Perch Item 1 | Common | Invested | Magical | Abjuration | Divination | Radiant
- Usage: worn (wrist); Bulk: —
- Prerequisite: You must have an animal companion or a familiar that is a raptor (falcon, hawk, eagle, etc.).
- Avian Communion (Passive): You gain a +1 item bonus to Nature checks and Command an Animal actions involving raptors.
- Verse of the Piercing Gaze [Two-Actions]: (Concentrate, Scrying) You project your senses into your bird. You see and hear through its senses. You gain Greater Darkvision and can see invisible creatures within the bird’s line of sight. Your own body is Blinded and Deafened.
- Zephyr’s Breath [Reaction]: Trigger: Your avian companion hits with a melee Strike. Effect: The strike deals an additional 1d6 Radiant damage. If the target is an Undead or Fiend, it must succeed on a DC 15 Fortitude save or be Snatched (the bird gains a free Grab attempt without needing a free hand).
- Weightless Grace (Passive): Your avian companion does not count toward your Bulk limit while perched on you.
Savage Worlds (Adventure Edition)
Unique Name: Taweez 712 (The Sky-Eye Charm) Rank: Novice; Weight: —
- Bonded Spirit: The Falconer and the bird share the Beast Master Edge for the purposes of this item.
- Vigilant Sentinel (Passive): The Falconer gains +2 to Notice rolls and cannot be surprised as long as the bird is conscious and nearby.
- Piercing Gaze (Action): The Falconer makes a Spirit roll. On a success, they see through the bird’s eyes for 5 minutes. On a Raise, they also gain the Detect Arcana power (using the bird’s position as the source) for the duration.
- Zephyr’s Breath (Action): The Falconer spends 1 Power Point (or a Benny if they have no Arcane Background). The bird’s next attack adds +d6 Radiant damage and the target is Distracted.
- Weightless Grace (Passive): The bird’s weight is ignored for the purposes of the Falconer’s Encumbrance and Vigor rolls to resist Fatigue from movement.
Shadowrun (6th World)
Unique Name: Sky-Scribe Master-Control Taweez Classification: Dual-Natured Alchemical Focus (Rating 2) Item Description: A scrimshawed bird-bone cylinder etched with mana-sensitive calligraphy. It serves as a spiritual bridge between a physical adept or magician and their avian ally.
- Bonding Cost: 10 Karma
- Scent of the High Peaks (Passive): The user gains a +2 dice pool bonus to Handle Animal (Raptors) and Astral Perception tests while the bird is within (Rating x 10) meters.
- Vigilant Sentinel (Passive): The focus acts as a tactical sensor. The user adds +2 to their Defense Rating as long as the bird has line-of-sight to the user’s attackers.
- Verse of the Piercing Gaze (Active): As a Major Action, the user can project their consciousness into the bird. The user utilizes the bird’s Perception and Astral Perception ratings. While active, the user’s physical body is considered “unconscious” for the purposes of Initiative.
- Zephyr’s Breath (Active): Spend 1 point of Edge. The bird’s next attack gains an Armor Piercing (AP) rating of -4 and deals +2P damage as holy light flares from its talons.
- Wireless Bonus: The bird’s visual feed is automatically shared with the user’s team via the Matrix, providing a +1 Teamwork bonus to all tactical maneuvers in the area.
Starfinder (2nd Edition / Playtest)
Unique Name: Taweez 712 “Sky-Link” Classification: Hybrid Item (Level 3) Item Description: A high-tech composite bone charm reinforced with a sub-vocal psychic resonator. It bridges the gap between organic falconry and digital drone-link technology.
- Level: 3; Price: 1,250 Credits; Bulk: L
- Usage: Worn (Wrist)
- Avian Communion (Passive): You gain a +2 insight bonus to Nature and Survival checks. If you have a drone or companion, you can issue commands as a Swift Action instead of a Move Action.
- Verse of the Piercing Gaze (Action): You can use a standard action to perceive through the bird’s sensors (or eyes). You gain Low-Light Vision and Darkvision (60 ft). While using this effect, you can detect invisible creatures as per the See Invisibility spell.
- Zephyr’s Breath (Reaction): Trigger: Your companion hits with a melee attack. Effect: The attack deals an additional 1d8 Radiant damage. If the target is a creature from the Ethereal Plane, it must succeed on a DC 14 Will save or be forced to manifest on the Material Plane for 1 round.
- Weightless Grace (Passive): You gain a +2 bonus to Acrobatics checks to maintain balance while your companion is perched on you.
Traveller (Mongoose 2nd Edition)
Unique Name: Taweez 712 Psionic Perch Classification: TL-13 Psionic-Interface Artifact Item Description: A bone-like ceramic cylinder that interfaces with the user’s neural link. It was designed by frontier scouts to coordinate with genetically uplifted hunting birds.
- TL: 13; Weight: —; Cost: Cr 12,000
- Integrated AI (Passive): The Taweez acts as a Computer/1 with Expert (Recon) 1 and Expert (Animals) 2. It provides real-time telemetry from the bird to the user’s HUD.
- Vigilant Sentinel (Passive): As long as the bird is aloft, the user gains a DM+2 to all Recon and Tactics checks to avoid being ambushed.
- Piercing Gaze (Active): The user may engage a psionic link (requires PSI 1+ or a specialized helmet). For 10 minutes, the user experiences total sensory immersion in the bird’s flight. This allows the user to map terrain at a scale of 1:1000 with perfect accuracy.
- Kinetic Strike (Active): The Taweez can trigger a minor gravitic pulse around the bird’s talons. The bird’s next strike deals +1D damage and ignores all non-powered armor.
- Constraint: If the link is severed by a high-intensity EM pulse, the user must pass a Vigor (INT) check or suffer 1D of fatigue damage.
Warhammer Fantasy Roleplay (4th Edition)
Unique Name: Taweez 712 of the Amber Vaults Classification: Magical Artifact (Talisman) Item Description: A scrimshawed bone from a Giant Eagle, etched with Saffron-tinted runes of the Amber Wind. It is cold to the touch and hums when high-altitude winds blow.
- Price: 5 Gold Crowns; Enc: 0
- Sky-Path Tracking (Passive): The wearer gains the Orientation Talent. If they already possess it, they gain +1 SL to all Navigation Tests while their bird is in flight.
- Vigilant Sentinel (Passive): The wearer gains a +20 bonus to Perception Tests to detect hidden enemies or hazards.
- Verse of the Piercing Gaze (Action): The wearer makes a Challenging (+0) Willpower Test. On a success, they see through the bird’s eyes for (WP bonus) minutes. They gain the Second Sight Talent for the duration, seeing the Winds of Magic as vibrant colors.
- Command of the Zephyr’s Breath (Action): Spend 1 Fortune Point. The bird makes an immediate Charge attack. This attack deals +4 Damage and possesses the Magical and Blinding qualities.
- Weightless Grace (Passive): The wearer ignores any Encumbrance penalties from their bird and gains the Catfall Talent while the bird is within 5 yards.
