Lore
- Carved from sun-bleached driftwood salvaged from the outer atolls of Lapita, this ceremonial mask was crafted during the mortuary rites of a master wayfinder and coastal cartographer.
- The artifact served as a sacred vessel to house the navigator’s departed soul, capturing a lifetime of astronomical sightings, reef soundings, and coastline mapping instincts before their passage into the spirit realm.
- The ancestral spirit within the wood retains an unquenchable wanderlust, longing to chart unseen archipelagos, map subterranean reaches, and trace true magnetic courses across uncharted frontiers.
- Explorers, survey crews, and frontier mapmakers revere the carving, binding it to their brow when charting hazardous waterways, drafting territorial land maps, or navigating under overcast skies.
Description
- The mask is sculpted from pale driftwood, featuring sweeping lateral crests stylized after flying fish and sea eagles soaring across coastal thermals.
- Its surface is etched with delicate topographic contours, wave-swell patterns, and radial compass roses inlaid with powdered blue azurite, white lime, and charcoal.
- The eye openings are fitted with ground discs of translucent sea-glass surrounded by mother-of-pearl rings that isolate celestial vectors and horizon points.
- The chin tapers into a slender, straight-edged rule marked with precise distance notches, secured to the head by a braided coir and sinew harness treated with waterproof tree sap.
Detailed Stats
- Item Tier: Tier 1 (Common)
- Gear Slot: Headwear Slot
- Armor Check: +1 AC
- Item Resilience: 10
- Item Hit Points: Avatar Maximum Hit Points + 10
- Attunement Requirement: 1 minute (Simple Attunement)
- Weight: 2 lbs
- Base Value: Subject to regional merchant access and market availability
Passive Magic
- Wayfinder’s Recall: The wearer has an innate, perfect mental recall of any geographical path, waterway, or underground route traveled within the past 30 days, gaining a +2 temporary bonus to Cartography, Navigation, and Survival checks made to draft maps or retrace steps.
- True Horizon Sight: The sea-glass oculars pierce natural fog, mist, and rain, allowing the wearer to clearly distinguish coastal silhouettes, mountain peaks, and natural horizon markers up to twice the normal visual distance.
- Astrolabe Instinct: The avatar always intuitively knows true magnetic north and the exact time until the next sunrise or sunset, regardless of weather conditions or subterranean depth.
Activable Magic
- Spectral Topography: As an action, the wearer blows across a blank sheet of vellum, paper, or slate. The mask projects an illuminated, ink-like replica of the immediate geographical terrain in a 1-mile radius directly onto the surface, detailing elevation lines, waterways, and major landmarks. This ability can be used once per day.
- Echo Sounding: As an action, the wearer clicks their tongue, releasing a silent sonar wave through the mask’s open fretwork that reveals hidden chambers, underwater reefs, or cave passages within 60 feet. This ability can be used three times per day.
- Star-Path Guidance: As an action, the wearer looks up at the sky or a cavern ceiling, causing glowing, phantom constellation lines to appear along their intended path for 1 hour, granting the party immunity to becoming naturally lost. This ability can be used once per day.
Tags
- Headwear, Mask, Wood, Carving, Malagan, Tier 1, Common, Crafting, Cartography, Navigator, Wayfinder, Lapita, Attuned, Utility, Exploration, Ancestral, Surveying, Mapping, Topography, Astrolabe, Wayfinding, Driftwood, Azurite, Coastline, Elevation, Sounding, Horizon
Commercial Outlets, Maritime Exchanges, and Valuation of the Malagan 608
Harbormaster Offices, Nautical Chandleries, and Wayfinder Guilds
- In major port cities and coastal trade hubs across the island nation of Lapita, official navigational supply houses and wayfinder guildhalls trade directly in sea-charts, astrolabes, and maritime talismans.
- Buying the mask from an official maritime chandler typically costs between 30 and 50 Silver pieces (or roughly 3 to 5 Electrum coins), fluctuating based on seasonal monsoon activity and long-distance expedition departures.
- Certified members of the Navigators Guild, Cartographers Society, or regional exploration leagues receive a 10% discount per character tier upon displaying active guild credentials (a Tier 1 surveyor pays 27 to 45 Silver).
- When selling the artifact to a nautical surveyor, the buyer haggles the payout down by 10% per tier of the seller against appraised value, recording the transaction in the guild manifest and electronically transferring the funds into the seller’s World Bank account with the standard 1% transaction fee applied.
Academic Scriptoria, Imperial Archives, and Cartographic Ateliers
- In regional capitals and metropolitan centers of learning with populations exceeding five thousand citizens, institutional cartography ateliers and scholarly scriptoria maintain curated collections of antique maps and survey tools.
- These academic emporiums sell the mask as a certified historical mapping focus and survey instrument, retailing between 40 and 70 Silver (or approximately 4 to 7 Gold in non-metal bank scrip).
- Licensed scholars and registered guild cartographers receive the standard 10% faction discount per tier level.
- Avatars selling to an archive or scriptorium must submit the item for formal magical and historical appraisal; the archivist applies the standard 10% reduction per seller tier against the final settlement price, filing official state acquisition records and depositing the balance into the character’s World Bank ledger.
Waterfront Smuggler Dens and Black-Market Fences
- Illicit map dealers, corsair quartermasters, and black-market fences operating out of secluded harbor cellars, coastal caves, and pirate havens deal extensively in uncatalogued navigational relics to chart unregistered sea lanes.
- Purchasing from an underworld fence requires unrecorded physical coin (gold, silver, or electrum), as electronic bank transfers and guild credits are rejected; these illicit merchants sell at a premium without faction discounts, asking between 6 and 9 Gold pieces (60 to 90 Silver).
- When an avatar sells the mask to a black-market smuggler, the deal is settled instantly in untraceable physical metal coin with zero paperwork. If the buyer represents privateers or smugglers urgently seeking unmapped shoals, they may offer up to double the standard merchant payout (5 to 7 Gold in hand) to secure the navigational advantage quietly.
Inland Survey Depots and Frontier Waystations
- As oceanic artifacts travel from coastal ports into landlocked mountain passes, mining basins, and arid desert territories, price tags compound due to state border tariffs of 5% and municipal trade transit fees.
- In isolated inland survey outposts, deep cave expeditions, and frontier garrisons where coastal Lapitan navigation relics are nearly impossible to find, the mask is treated as an exotic and indispensable survival tool.
- Frontier depot masters price the mask between 1 and 3 Gold coins (10 to 30 Silver in local bullion value), while isolated frontier scouts will only purchase the artifact if the seller accepts a deep trade discount aligned with remote outpost barter economics.
Environmental Tactics and Tactical Applications of the Star-Chart Navigator
Open Oceans, Coastal Reefs, and Stormy Seas
- During maritime pursuits or violent naval engagements, the avatar utilizes the mask defensively to pierce thick squalls, heavy ocean fog, and blinding spray with true horizon sight. By triggering echo sounding across the hull, the wearer identifies submerged coral heads, sandbars, and jagged hull-tearing shoals, safely guiding their ship through deadly channels while pursuing vessels run aground.
- Offensively in open water, the navigator tracks prevailing tide swells and wind currents across the mask’s etched radial contours to secure the weather gauge against enemy vessels. The wearer plots precise firing solutions for shipboard ballistas or deck cannons and triggers star-path guidance to orchestrate coordinated night ambushes, leading friendly boarding skiffs along unmonitored blind spots in the enemy’s perimeter.
Dense Jungles, Mangrove Swamps, and Temperate Forests
- Defensively within dense, trackless wilderness, the avatar roleplays as the party’s infallible scout, preventing the team from walking into natural quagmires, predatory beast nests, or boggy sinkholes. Using the astrolabe instinct to maintain exact bearings beneath an unbroken canopy, the avatar navigates out of territory traps and retreats through terrain too convoluted for pursuit forces to follow without becoming lost.
- Offensively in overgrown terrain, the wearer employs spectral topography to generate an instant, detailed elevation map of the surrounding canopy and river forks. By locating natural bottlenecks, switchbacks, and ridge overlooks, the avatar positions allied ranged combatants along elevated ambush perches, cutting off retreating enemy patrols before they can regroup.
Subterranean Caverns, Mine Shafts, and Underdark Depths
- In pitch-black cavern complexes and winding tunnels, the avatar uses the mask defensively to maintain a permanent sense of orientation, depth, and cardinal direction where compasses fail. By using echo sounding against stone faces, the wearer detects unstable hollows, impending cave-ins, and hidden subterranean chasms, warning the party away from lethal structural drops.
- Offensively underground, the avatar projects star-path guidance along cavern ceilings to navigate unmapped labyrinthine tunnels with maximum speed during pursuit. Locating thin stone partitions or secret passages via the mask’s acoustic resonance, the wearer directs miners and frontline fighters to bypass fortified barricades, flanking subterranean foes from behind concealed rock walls.
Arid Deserts, Shifting Sand Dunes, and Salt Flats
- Defensively during blinding dust storms or featureless dune crossings, the avatar prevents fatal heat stroke and disorientation by maintaining a precise internal clock of sunrise and sunset. The mask’s lenses filter stinging sand glare, allowing the avatar to spot hidden desert oases, rocky overhangs, and secure campsite topography miles ahead of approaching sandstorms.
- Offensively across open wastes, the avatar charts the migrating path of shifting dunes to lead mounted raiders or party skirmishers into pre-scouted dust gullies. Utilizing spectral topography, the wearer identifies concealed quicksand pockets and sheer dune drop-offs, baiting pursuing cavalry units into dead-end sand funnels where they become immobilized targets.
Urban Alleyways, Fortress Salients, and Walled Metropolises
- Within dense city centers, narrow alleys, and fortified keeps, the avatar roleplays defense by using wayfinder’s recall to map complex urban escapes, sewer systems, and tenement rooftops after a single walk-through. When evading city guards or assassin guilds, the wearer navigates the party through winding back-alleys without ever hitting dead ends.
- Offensively during city infiltration or fortress assaults, the wearer analyzes the city layout with the mask’s integrated distance-notched chin rule to identify blind arcs in tower watch-lines and sniper sight corridors. By mapping the precise vertical elevation of battlements, the avatar directs coordinated multi-pronged breaches and roof-running assault teams straight to primary command nodes.

Perception of Activation:
User’s Perspective
- Sight: The visual field instantly gains extreme clarity, overlaid with glowing azure topographic contour rings, radiant celestial bearing vectors, and shimmering golden elevation grids that map surrounding terrain in real time.
- Sound: Ambient background noise recedes into a low, rhythmic ocean swell, accompanied by the crisp, whispering whistle of high-altitude trade winds and the faint clicking of an invisible astrolabe.
- Touch: A cool, refreshing sea breeze sensation washes over the skin, while the braided coir harness gently contracts, seating the mask firmly against the brow and cheekbones with an energized, weightless hold.
- Taste: The mouth is filled with the faint, brisk taste of ocean brine and fine airborne sea salt spray.
- Smell: A sharp, clean scent of sun-bleached driftwood, ozone, crushed azurite powder, and damp shoreline mist opens the breathing passages.
- Extra-Sensory Perceptions: The wearer experiences an expansive panoramic awareness, feeling the magnetic pull of true north deep in their marrow alongside an intuitive internal clock ticking down the precise minutes until twilight or dawn.
- Positives: Total elimination of natural disorientation, instant comprehension of terrain elevations and hidden routes, and effortless route planning across featureless wastes, stormy seas, or subterranean mazes.
- Negatives: The sheer density of luminous geographic overlays and celestial lines causes mild cognitive overload, temporarily reducing reaction speed to immediate, close-range melee attacks.
Observer’s Perspective
- Sight: The open lattice fretwork, sea-glass lenses, and flying-fish crests burst into a brilliant cyan and golden-amber radiance, projecting rotating compass roses, star lines, and terrain elevation rings onto the floor and nearby surfaces.
- Sound: Onlookers hear a soft, harmonic tone like wind blowing through an open sea shell, mixed with the distinct, dry rustle of parchment charts unrolling in the air.
- Touch: Those within five paces feel a sudden drop in ambient temperature and a brief, cool puff of coastal air moving across their faces.
- Taste: Observers notice a crisp, mineral dryness on the tongue, reminiscent of coastal limestone dust and sea air.
- Smell: The immediate environment is filled with the subtle scent of drying sea salt, fresh pine resin, and mineral lime.
- Extra-Sensory Perceptions: Sensitive individuals sense a sudden anchoring of local space, as if the surrounding chaotic geography has been locked onto a universal, unyielding spatial grid.
- Positives: Allies in the vicinity clearly see the illuminated phantom trails and topographic pathways projected by the mask, allowing the whole group to move with organized confidence.
- Negatives: The intense, glowing projections and audible wind resonance broadcast the user’s exact location across dark or quiet environments, making clandestine movement impossible.
Star-Chart Navigator Mask Recipe
Materials Needed
- One solid block of seasoned, sun-bleached coastal driftwood harvested from the outer atolls of Lapita.
- One Tier 1 magic crystal (coin-sized and weighted) to serve as the core arcane battery and navigational conduit.
- Four ounces of waterproof tree sap and biological gum extracted using a fluid collector from a living coastal hardwood.
- Two ground discs of translucent sea-glass and two polished mother-of-pearl rings for the ocular apertures.
- Natural mineral pigments consisting of crushed blue azurite powder, powdered white lime, and charred charcoal soot.
- Three yards of braided coconut coir and sinew cordage treated with waterproof resin.
- One common mundane navigational or surveying tool (such as a brass compass needle, lead sounding line, or bone divider scrap) to be consumed as a sacrificial component for magical transference.
Tools Required
- Fine woodcarving gouges, detail knives, pull-saws, and straight-edge rasps.
- A standard fluid collector for gum tapping and adhesive distribution.
- Agate mortar and pestle for pulverizing mineral pigments into fine charting powder.
- Sharkskin sanding sheets, pumice blocks, and wet polishing stones.
- An arcane shaping focus to direct cognitive will during the component dissolution and soul-binding ritual.
Skill Requirements
- Woodcrafting (Woodcarving) Skill Level 5 or higher.
- Cartography / Navigation Skill Level 3 or higher.
- Alchemical Crafting Skill Level 2 or higher (for mineral pigment emulsion and sap temper).
- Minimum Tier 1 Character status.
Crafting Steps
- Reagent Gathering and Sap Treatment: Use a fluid collector to extract fresh biological sap from a coastal mangrove tree, sealing the liquid in a glass vial with a measure of distilled spirit to preserve elasticity.
- Rough Blanking and Straight-Edge Dressing: Hew the block of sun-bleached driftwood into an elongated oval facial blank, planing the tapered lower chin into a straight, level edge to serve as the baseline distance rule.
- Piercing the Fretwork and Lateral Crests: Using pull-saws and fine gouges, carve the open geometric wave-lattice pattern through the forehead and cheeks, sculpting the outward-sweeping crests into the forms of soaring sea eagles and leaping flying-fish.
- Sacrificial Component Transference: Hollow out a dedicated receptacle behind the brow of the mask. Seat the Tier 1 magic crystal and the sacrificial navigation implement within the cavity, channeling focused cognitive intent through an arcane focus to dissolve the physical tool and bind its spatial accuracy into the wood grain.
- Ocular Lens Setting: Coat the eye recesses with refined mangrove gum, pressing the ground sea-glass discs and mother-of-pearl retaining rings flush into the wood to form the celestial viewing apertures.
- Pigment Emulsion and Topographic Inlay: Pulverize blue azurite, white lime, and charcoal soot using an agate mortar, blending them with tree sap. Carefully paint the measured distance notches along the chin rule, the concentric elevation contour lines across the brow, and the radial compass rose across the cheeks.
- Burnishing and Harness Fitting: Smooth the exterior facets and lower edge with sharkskin abrasives and pumice stone to a satin sheen, applying a protective coat of clear boiled tree gum. Thread the braided coir and sinew harness through reinforced holes at the temples and crown.
- Ritual Conduit Awakening: Hold the completed carving under open sky or a true meridian line for an uninterrupted ten-minute attunement, channeling mana directly into the embedded Tier 1 magic crystal to anchor the ancestral instincts of the master wayfinder to the mask.
Lost Island and 608 Star-Eye
In the count of rotations before the great sun-cart learned to turn at the proper middle of the sky, when all the salt waters had neither fences nor names upon dried goat-skin, there was a man who wrote the roads of fish whose lineage sign was registered as six hundred eight. The ancient limestone slab, which was broken into four fragments by falling coconut trunks and translated by temple scribes who knew only the weighing of copper cattle, states that the ships of the southern islands sailed in wide circles until the crews ate their leather sandals and died of salt thirst within sight of their own smoke.
The master of paths sat upon a reef of white bones and was exceedingly distressed. He looked upon the king’s fleet, which consisted of sixty double-hulled canoes that were unable to locate the Great Cinnamon Atoll because the cloud-gods had covered the seven small stars with a wet blanket. He took a heavy adze of grey river flint and struck a log of sea-drift cedar that had floated seventeen moons upon the great swells without taking the worms of the mud. While he chipped the wet bark, the spirit of his third grandfather—who had steered his war-canoe into the jagged teeth of the southern reef because the moon was behind a fog—blew out of the wood like a cold sea gale. The departed elder made a rattling sound like dried crab claws tossed in an empty gourd. He cried that the spirit ocean was dark as the inside of a whale’s liver, and the ancestors were rowing in circles forever because no man had carved the mark of true north upon the path of the dead.
The cartographer took neither bread nor sweet water. He took a fish-bone awl and pierced the cedar with the paths of the leaping fish and the high tracks of the sea eagles. He hollowed the eye holes and placed within them two smooth plates of sea-glass ground thin upon wet sand, bound around with the shining ears of the pearl oyster. With the blue mud of the smoking mountain, the white paste of burned clamshells, and the soot of his own tallow lamp, he painted fifty concentric ripples upon the brow, each equal to the swimming speed of an eel in one tide. Along the flat chin he notched twenty-four lines, each marking the distance that a canoe travels between the rising of the red star and the setting of the white one.
When the blue mud was dry in the wind, the master bound the mask to his visage with four cords of braided swamp grass. The translated stone states that immediately his eyes shot forth long beams of blue and gold water-light that reached across thirty leagues of black ocean. He saw the tops of drowned mountains beneath the foam and the secret highways of the whales that lead straight through the jagged shoals without scratching a timber.
He climbed into the lead canoe of the king, where the warriors were weeping and shouting prayers to the sky-pigs. The master did not take up a paddle. He clicked his tongue against the wood, and a hollow sound like the striking of an underwater drum ran across the sea. The men looked over the gunwales and saw lines of shining blue fire swimming beneath the keel, pointing straight toward the hidden atoll through three nights of black storm and driving rain. When the sea-serpents rose to swallow the oars, the light of the azure lenses pierced the monsters’ eyes, causing them to dive into the deep mud and leave the pathway open.
On the fourth morning, the sixty canoes entered the calm lagoon of the Cinnamon Island without the loss of a single oar or a single skin of water. The warriors shouted with great joy and filled their bilges with fragrant bark and yellow pearls, proclaiming that the man of the six hundred eighth mark should be crowned lord of the four winds. Yet the cartographer took down the wood from his face, wrapped it in woven reeds, and set it upon the navigation stone at the harbor mouth. His eyes were pale like sea-foam and could no longer discern the faces of his own children, but the chart of every shoal between the sunrise and the sunset had been burned into the grain of the wood forever.
Moral of the Story: He who ventures into unknown waters relying solely upon the strength of his arms will surely feed the sharks, but he who honors the wisdom of the elders and charts his course with measure and true sight will bring his vessel safely to the fragrant shore through the darkest tempest.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition)
The Melanesian Wayfinder’s Mask
- Description: An early-colonial Malagan mask salvaged from the Bismarck Archipelago, carved from sun-bleached coastal driftwood with blue azurite contours, mother-of-pearl eye inlays, and sea-glass lenses. It smells of dried sea salt, ozone, and pine resin.
- Item Type: Minor Oceanic Occult Artifact / Talisman
- Sanity Cost: 1/1d3 Sanity points upon donning the artifact or opening its geomantic sight.
- Passive Effects:
- Infallible Wayfinding: The wearer gains a +20% bonus to Navigate, Survival (Sea/Coast), and Art/Craft (Cartography) checks. The user always intuitively knows true magnetic north and the time until the next sunrise or sunset.
- Mist-Piercing Sight: The sea-glass lenses allow the investigator to ignore visual penalties caused by natural fog, heavy rain, mist, or sea spray, doubling visual spotting range across open terrain or water.
- Active Effects:
- Spectral Topography: The user may spend 2 Magic Points to blow across a blank sheet of paper, vellum, or slate. The mask projects an illuminated, ink-like replica of the immediate geographic terrain in a 1-mile radius onto the surface, detailing elevations, watercourses, and major structural landmarks.
- Echo Sounding: The user may spend 3 Magic Points and click their tongue. A silent resonant pulse radiates outward, instantly revealing the location of hidden rooms, concealed caves, false walls, or underwater reef obstructions within 60 feet.
- Drawback: The dense overlay of glowing celestial vectors and geographic grid lines creates cognitive clutter. While active, the investigator suffers a Penalty Die on Firearms and fighting skill checks against immediate, fast-moving close-quarters targets.
Blades in the Dark
The Wayfinder’s Driftwood Visage
- Item Classification: Arcane / Tool (1 Load)
- Description: A weathered driftwood mask etched with blue azurite wave patterns and sea-glass eye pieces, housing the meticulous spirit of an archipelago navigator.
- Quality / Tier: Tier I Fine Quality Arcane Tool / Navigation Focus
- Mechanics:
- Potency in Navigation: You gain Potency (+1 Effect level) on Survey, Hunt, and Study rolls made to navigate hazardous waterways, track routes through labyrinthine districts, chart sewer networks, or locate hidden underground vaults.
- Acoustic Sounding (Arcane Trigger): Spend 1 Stress to emit an acoustic pulse through the mask’s fretwork. Gather information with +1 Effect regarding hidden doors, hollow walls, subterranean cavities, or approaching vessels/patrols within close range.
- Star-Path Projection: Spend 1 Stress to project glowing phantom guide lines across rooftops, canal waters, or cavern ceilings for the duration of the score, granting the entire crew Potency on Prowl or Finesse rolls when navigating difficult retreat routes.
- Complication / Attention: The sea-glass eyes and azurite lines emit an ethereal blue-cyan luminescence while active. Channelling the mask’s spirit in public streets or patrolled waterways alerts the Bluecoats or Spirit Wardens, leaving a glowing spectral wake across the ground or water.
Dungeons & Dragons (5th Edition)
Malagan Mask of the Star-Chart Navigator
- Wondrous Item: Headwear, common (requires attunement)
- Armor Class: While wearing this mask, you gain a +1 bonus to Armor Class if you are wearing light armor or no armor.
- Properties:
- Cartographer’s Eye: You have advantage on ability checks using Cartographer’s Tools, Navigator’s Tools, and Vehicles (Water). You always know which way is north and how many hours remain before sunrise or sunset.
- Sea-Glass Vision: You can see clearly through non-magical fog, mist, and heavy precipitation out to a range of 120 feet.
- Spectral Topography (1/Day): As an action, you blow across a blank parchment, canvas, or smooth slate. The mask transcribes an accurate, glowing topographic map of the surrounding terrain within a 1-mile radius onto the material. The image remains visible for 24 hours.
- Echo Sounding (3 Charges/Day): As an action, you expend 1 charge to emit a harmless acoustic pulse. You instantly detect the location of secret doors, hollow spaces, hidden chambers, and submerged obstacles within 60 feet. The mask regains all expended charges daily at dawn.
Knave (2nd Edition)
The Driftwood Chart-Master’s Mask
- Item Slot: 1 Item Slot (Worn on Head / Face)
- Durability: 10 / 10
- Armor Value: +1 Defense (Headwear)
- Item Properties:
- Navigator’s Memory: Gain advantage on Wisdom and Intelligence checks made to navigate overland routes, explore dungeons without getting lost, draft accurate maps, or spot hidden trail signs.
- Sight of the Wayfinder: Ignore visibility penalties from heavy fog, downpours, and darkness when viewing distant landmarks up to 300 paces away.
- Acoustic Scan (3 Uses per Day): Spend an action to tap the chin rule against stone or wood to detect hidden voids, concealed pitfalls, secret doors, or flooded passages within 60 feet.
- Fragile Inlay: If the mask suffers 5 or more Durability damage from direct blunt force, its sea-glass lenses crack, nullifying its magical navigation properties until repaired by a cartographer using refined tree gum and azurite dust.
Fate Core / Fate Condensed
Mask of the Star-Chart Wayfinder
- Item Type: Unique Exploration Extra (Aspect and Stunts)
- Permissive Aspect: Vessel of the Horizon Wayfinder
- Description: A bleached driftwood ceremonial mask carved with soaring eagle crests, inlaid azurite contour lines, and sea-glass viewing lenses housing an ancestral navigator’s spirit.
- System Mechanics and Stunts:
- Master Cartographer: Gain a +2 bonus to Create an Advantage or Overcome actions using Notice or Crafts when drafting maps, plotting sea courses, charting wilderness paths, or finding routes through unfamiliar regions.
- Mist-Piercing Horizon: Automatically bypass situational aspects related to obscured long-distance vision (such as Thick Morning Fog, Blinding Sea Spray, or Heavy Downpour) when identifying terrain features or landmarks.
- Echo Topology: Once per scene, spend a Fate Point to release an acoustic pulse that immediately detects all hidden rooms, concealed compartments, or underwater hazards within your immediate zone and adjacent zones.
- Celestial Vector: When creating an advantage related to party navigation, retreat routes, or pursuit positioning, you may attach an extra free invoke to the resulting aspect (such as Flawless Escape Vector or Perfect Charted Course).
- Compel / Trouble: Fixation on the Unknown. The ancestral spirit’s hunger to chart uncharted expanses can compel the wearer to stray toward dangerous, unmapped territory or hesitate while recording a geographic anomaly.
Numenera & Cypher System
Biomorphic Topographic Visage
- Level: 3 (1d6)
- Form: A sculpted driftwood mask inlaid with luminescent azurite synth-traces, sea-glass ocular discs, and mother-of-pearl retaining rings.
- Gear Classification: Worn Artifact (Headgear)
- Depletion: 1 in 1d20 (check per day of active topographic manipulation)
- Armor: +1 to Armor against physical attacks to the head or falling environmental debris.
- Passive Mechanics:
- Spatial Navigation: The wearer eases all tasks related to navigation, cartography, wilderness survival, and tracking by one step.
- Astrolabe Alignment: The wearer always intuitively perceives true magnetic north, elevation changes, and the exact time remaining before sunset or sunrise.
- Active Abilities:
- Spectral Cartography (Action, 1 Intellect Point): The wearer blows across a flat, blank surface, causing the mask to project a glowing holographic map of the surrounding terrain within a 1-mile radius, detailing contours, water bodies, and elevation shifts for 1 hour.
- Acoustic Sub-Scan (Action, 2 Intellect Points): The wearer clicks their tongue to send out a low-frequency pulse. This eases all tasks to detect hidden doors, underground cavities, hollow walls, or submerged reefs within immediate range by two steps for 1 minute.
Pathfinder (2nd Edition)
Malagan Mask of the Star-Chart Navigator
- Item Classification: Item 1; Common, Divination, Invested, Magical
- Price: 18 gp (Subject to local maritime market availability)
- Usage: Worn Headwear; Bulk: L
- Armor Bonus: +1 item bonus to Armor Class (AC) if the wearer is unarmored or wearing light armor.
- Saving Throw Modifiers: The wearer gains a +1 item bonus to Perception checks and Reflex saving throws made to detect or avoid environmental hazards, treacherous terrain, and pit traps.
- Passive Enhancement:
- Master Wayfinder: The wearer gains a +1 item bonus to Survival checks made to navigate, avoid getting lost, track, and draft accurate geographic maps.
- Horizon Lens: The wearer ignores the concealed condition on distant targets and landmarks if the concealment is caused by non-magical fog, mist, or falling precipitation.
- Active Abilities:
- Activate — Echo Sounding:
- Frequency: 3 times per day
- Cost: 1 Action (Auditory, Concentrate)
- Effect: The wearer emits a focused acoustic pulse through the mask’s open lattice. They instantly detect the presence of secret doors, hollow spaces, hidden chambers, and submerged obstacles within 60 feet.
- Activate — Star-Path Guidance:
- Frequency: Once per day
- Cost: 2 Actions (Interact, Concentrate)
- Effect: The wearer touches a map or looks across the horizon, projecting a glowing trail that illuminates the optimal path of travel for 1 hour. The party cannot become naturally lost while following this path.
- Activate — Echo Sounding:
Savage Worlds (Adventure Edition – SWADE)
Mask of the Star-Chart Navigator
- Item Type: Arcane Relic / Minor Enchanted Headgear
- Requirements: Minimum Strength d4
- Weight: 2 lbs
- Armor Value: +1 Armor to the Head area.
- Passive Properties:
- Wayfinder’s Instinct: The wearer gains a +2 bonus on all Notice and Survival rolls made to navigate terrain, chart waterways, read celestial cues, or detect concealed geological hazards.
- Clear Horizon: The wearer halves all visibility penalties caused by natural fog, heavy rain, dust clouds, or ocean spray when making ranged Notice checks.
- Active Powers:
- Echo Survey (Power Points: 2): As an action, the wearer channels the mask’s spirit to emit a sound wave that acts as Detect Arcana/Concealment (detecting hidden physical doors, hollow voids, and traps within a 12-inch / 24-yard range). The item recharges 1 Power Point per hour.
- Spectral Chart (Power Points: 3): As an action, the wearer projects a luminescent topographic map of the surrounding 1-mile area onto any flat surface, granting allies a +2 bonus to maneuver and chase rolls across that terrain for 1 hour.
- Drawback:
- Cyan Luminescence: While active abilities are in use, the sea-glass lenses and azurite lines emit a bright blue-green glow, imposing a -2 penalty on Stealth checks in dark environments.
Shadowrun (Sixth World)
Lapita Wayfinder Qi Focus
- Item Type: Qi Focus / Enchanted Navigational Mask (Force 1)
- Slot: Headwear / Face Mask
- Armor Value: +1 Defense Rating
- Karma Cost: 2 Karma (to bond)
- Availability: 4 (Market and maritime availability dependent)
- Passive Mechanics:
- Navigational Clairvoyance: While worn, the character gains a +1 dice pool modifier to Outdoors and Perception tests made to chart routes, navigate trackless terrain, survey urban sprawl layouts, or spot environmental hazards.
- Atmospheric Penetration: The sea-glass lenses reduce visibility penalties from natural fog, smoke, driving rain, or sea spray by one category.
- Active Mechanics:
- Acoustic Sub-Pulse: As a Minor Action, the user emits a resonant acoustic click through the mask’s fretwork, detecting hidden wall cavities, concealed doors, and subterranean voids up to 10 meters away for 10 minutes.
- Spectral Route Projection: As a Major Action, the user spends 1 Edge to project a glowing topographic route overlay onto the ground or ceiling, granting the user and their team a +1 dice pool modifier to Athletics and Piloting tests along the charted path for the scene.
- Drawback:
- Astral Beacon: The item maintains an active Force 1 astral signature and projects a glowing cyan-amber light along its azurite contours during active mapping, preventing visual concealment in shadows.
Starfinder (Second Edition)
Wayfinder’s Star-Chart Visage
- Item Level: 1
- Price: 45 credits (Market variable by planetary port and trade lane)
- Bulk: L (Light)
- Item Type: Worn Magic Item (Headwear)
- Usage: Worn, 1 minute investiture
- Armor Bonus: +1 item bonus to Armor Class (AC) if the wearer is unarmored or wearing light armor.
- Passive Mechanics:
- Planetary Cartography: The wearer gains a +1 item bonus to Survival and Piloting skill checks made to chart planetary terrain, plot sub-orbital routes, retrace pathways, and navigate maritime waterways.
- Atmospheric Clarity: The wearer ignores the concealed condition on landmarks and obstacles caused by natural fog, driving rain, dust, or atmospheric haze within 120 feet.
- Active Mechanics:
- Activate — Echo Sounding:
- Cost: 1 Action (Auditory, Concentrate)
- Frequency: 3 times per day
- Effect: The wearer emits a focused acoustic pulse through the carving, instantly revealing secret doors, concealed passages, and submerged reefs or hollows within 60 feet.
- Activate — Spectral Topography:
- Cost: 2 Actions (Interact, Concentrate)
- Frequency: Once per day
- Effect: The wearer touches a datapad, display screen, or blank surface, transcribing a glowing holographic topographic map of the surrounding terrain within a 1-mile radius for 1 hour.
- Activate — Echo Sounding:
Traveller (Mongoose 2nd Edition)
Archipelago Wayfinder Survey Mask
- Tech Level (TL): 2 (Primitive Artisanal Craft, Resonant Psi-Focus)
- Weight: 1 kg
- Armor: Armor +1 (Head location only)
- Cost: Cr 180 (Subject to world law level and availability of Oceanic relics)
- Passive Mechanics:
- Surveying Precision: The wearer receives DM+1 on all Navigation, Survival, and Recon checks made to plot courses, chart wilderness areas, navigate planetary coastlines, or survey cavern networks.
- Visual Filtering: The polished sea-glass oculars grant DM+1 on visual Recon checks made through dense weather phenomena, such as torrential rain, coastal fog, or dust storms.
- Active Mechanics:
- Acoustic Void Scan: Three times per day, the wearer taps the chin rule to release an acoustic pulse, detecting hidden chambers, hollow partitions, or submerged reef hazards within Short range (5 meters).
- Star-Path Guidance (Resonant Sight): Once per day, the wearer projects phantom navigational lines across local terrain, granting DM+1 on all Drive or Flyer checks along that vector for 1D hours.
- Drawback:
- Spatial Distraction: The constant overlay of glowing compass roses and elevation lines imposes DM-1 on Initiative rolls during unexpected close-quarters ambushes.
Warhammer Fantasy Roleplay (4th Edition)
Malagan Visage of the Star-Chart Wayfinder
- Classification: Minor Enchanted Talisman / Navigator’s Curio (Headwear)
- Encumbrance: 0 (Worn on Face/Head)
- Armor Points: 1 AP (Head)
- Availability: Rare (Exotic import from remote island cultures)
- Passive Mechanics:
- Master of the Compass: The wearer gains a +10 bonus to Navigation Tests, Lore (Cartography) Tests, and Perception Tests made to spot natural landmarks, distant coastlines, and approaching weather fronts.
- Mist-Piercing Sight: The wearer ignores all environmental penalties to Perception Tests caused by natural sea mist, marsh gas, rainstorms, and fog.
- Active Mechanics:
- Echo of the Deep Reef: Three times per day, the wearer makes a clicking sound through the mask’s open lattice. They immediately detect the presence of secret doors, hollow floors, submerged hazards, or concealed pit traps within 12 yards.
- Chart the Safe Passage: Once per day, the wearer spends a standard action to project faint phantom constellation lines over the intended path for 1 hour. The party automatically succeeds on mundane Tests to avoid becoming lost in wilderness or swamp terrain.
- Drawback:
- Cyan Beacon: The azurite lines and sea-glass lenses glow with a radiant cyan light when active, imposing a -20 penalty on all Stealth Tests in darkened environments.
