From: Explorers of the Aether
Lore: The Shadowweave Cloak is a remarkable garment that is both functional and mystically imbued. It is said to be crafted by skilled artisans who possess deep knowledge of the secrets of shadow magic. The fabric used in its creation is interwoven with threads of Abysium, a rare and enigmatic material known for its connection to the realm of shadows. The cloak has a reputation for being favored by spies, assassins, and those who prefer to move undetected in the darkness.
Use: The Shadowweave Cloak is designed to provide its wearer with exceptional camouflage and stealth abilities. The cloak’s fabric has inherent properties that allow it to blend seamlessly with shadows, making it difficult to spot even in dimly lit areas. When the wearer dons the cloak, they gain a bonus to their Stealth checks, enhancing their ability to remain hidden and move silently. Additionally, the cloak’s magical properties reduce the chance of being detected by those relying on sight alone, making it a valuable asset for those who rely on stealth and subterfuge.
Stats:
- Level: Tier 1
- Stealth Bonus: +2
- Reduced Detection: The chance of being detected in dimly lit areas is reduced by 25%.
- Weight: Light and comfortable, providing no encumbrance to movement.
Skills:
- Stealth: The character gains proficiency in Stealth checks when wearing the Shadowweave Cloak, allowing them to take full advantage of its camouflaging properties.
Cost: The Shadowweave Cloak is a prized possession that requires skilled craftsmanship and the use of rare materials. Its cost reflects its unique properties and the expertise required to create it. Depending on the availability and demand for such an item in the game world, it can range from moderately expensive to quite valuable.
Tags:
- Light Armor: The Shadowweave Cloak is classified as light armor, offering some protection but primarily focusing on its stealth-enhancing abilities.
- Rare: The cloak’s rarity adds to its value, as it is not a common item found in regular markets. Its scarcity makes it sought after by those who appreciate its unique properties.
- Additional: Camouflage, Shadowbound, Nightwalker, Aether-infused, Arcane Weave, Elusive, Dimlight Advantage, Unseen Passage, Mystic Fabric, Espionage
The Shadowweave Cloak is not only a practical tool for those who specialize in stealthy activities, but it also carries an air of mystery and intrigue. Its lore suggests a connection to the realm of shadows, making it a desirable item for individuals who embrace the darkness. In the hands of a skilled rogue or an adventurer seeking to remain unseen, the cloak becomes an invaluable asset, granting them the advantage of invisibility in the shadows.
In the world of Saṃsāra, the Shadowweave Cloak 55 is a rare and valuable item, known for its stealth-enhancing properties and connection to shadow magic. As such, it is not commonly found in standard markets but rather in specialty shops, black markets, and mystical establishments. The cloak’s cost varies greatly depending on the shop and the region, reflecting its rarity and the skill required to create it.
- Arcane Emporiums
- Description: These magical stores are often found in large cities where arcane practitioners gather. Arcane Emporiums specialize in enchanted clothing, artifacts, and potions, catering to adventurers, mages, and nobles with a taste for the mystical.
- Cost: 350-400 gold pieces.
- How it’s bought/sold: The cloak is displayed in a glass case imbued with protective wards. Buyers must prove their magical affinity or knowledge to make such a purchase. Only trusted customers or well-reputed adventurers can access the more rare stock, like the Shadowweave Cloak, and prices may be negotiable based on the buyer’s relationship with the store.
- Guild Outfitters
- Description: In the hidden halls of rogue, assassin, or adventurer guilds, specialized shops cater to guild members’ needs. These establishments supply rare tools and garments that enhance stealth and subterfuge. The Shadowweave Cloak is a prized item among guild members, available only to those who have earned the guild’s trust.
- Cost: 250-300 gold pieces (guild member price); 400-450 gold pieces (for outsiders, if they can gain access).
- How it’s bought/sold: Guild members can purchase the cloak at a discounted price as a reward for completing difficult missions. Non-members must prove their worth or secure a sponsor to buy the cloak at a higher cost. The transaction usually occurs in private, and payments are made in gold, trade goods, or favors.
- Black Market
- Description: The cloak can be found in hidden marketplaces, often in the underbellies of large cities or remote outposts frequented by smugglers and thieves. Black market dealers are well-versed in rare and illegal goods, and the cloak is typically sold to spies, thieves, and mercenaries.
- Cost: 200-250 gold pieces (due to the cloak being traded through illicit means).
- How it’s bought/sold: Transactions are discreet, often taking place in shadowy alleys or behind closed doors. Buyers may need to use connections or bribes to get access to such high-value goods. The item is sometimes bartered for, with rare items, information, or services accepted in place of currency.
- Nomadic Traders
- Description: Traveling merchants who deal in rare and exotic goods sometimes carry the Shadowweave Cloak as part of their wares. These traders are often found in isolated villages or at crossroads, offering unique items they’ve collected during their travels.
- Cost: 300-350 gold pieces.
- How it’s bought/sold: Transactions with nomadic traders are casual, often involving negotiation. Buyers may barter with valuable goods, rare ingredients, or magical artifacts to bring down the cloak’s price. The merchant may also offer additional enhancements or lesser magical items as part of the trade.
- Mystic Shadow Markets
- Description: These rare, secretive markets only appear under certain circumstances, such as during eclipses or in locations tied to shadow magic. Run by enigmatic shadowmancers or those aligned with the shadow realm, these markets offer goods tied to the darker aspects of magic, including the Shadowweave Cloak.
- Cost: 500-600 gold pieces (due to the rarity and mystical nature of the market).
- How it’s bought/sold: Buyers must first locate the market, often requiring knowledge of shadow magic or guidance from those familiar with these mystical gatherings. Transactions are often made in arcane currency, rare materials, or even dangerous favors. The cloak is presented as a symbol of prestige, and the seller may require a demonstration of loyalty or magical prowess before agreeing to sell.
- Noble Auctions
- Description: Exclusive auctions held in high-society circles, where the elite bid on rare and valuable magical items. The cloak is highly coveted among spies and nobles who employ assassins, making it a high-ticket item at these events.
- Cost: 700-800 gold pieces (depending on the competition among bidders).
- How it’s bought/sold: Auctions are formal, requiring invitations or connections within noble circles. Bidders are often wealthy nobles, crime lords, or high-ranking adventurers. Bidding can be intense, with the final price often driven up by rival bidders. Payment is made in gold, gems, or rare magical items.
The Shadowweave Cloak 55 is highly valued due to its rare materials, magical properties, and functionality for stealth and espionage. Its cost varies significantly depending on where it’s bought and the connections or reputation of the buyer. It is often found in places where magic and shadow intertwine, appealing to those who live in the shadows or seek to avoid detection.
The Shadowweave Cloak 55 is an ideal item for stealth and subtlety, offering a blend of defensive and offensive utility. Its magical properties allow it to adapt to different environments, enhancing the wearer’s ability to avoid detection and ambush enemies. Below is an explanation of how the cloak can be used in both defensive and offensive situations across a variety of settings in Saṃsāra.
- Dense Forests and Jungles
- Defense:
- In forests or jungles where shadows dominate, the Shadowweave Cloak enables the wearer to blend seamlessly into the natural environment. The cloak allows the user to avoid detection by hunters, beasts, or enemy scouts, staying hidden among the trees and dense foliage. It reduces the chance of being spotted by predators or other creatures that rely on sight, especially in the dim light of dawn or dusk.
- Example: The wearer is pursued by a group of bandits through the jungle. Using the cloak’s shadow-blending properties, they hide beneath the thick canopy, becoming nearly invisible as the bandits pass by, oblivious to their presence.
- Offense:
- In dense environments, the cloak gives the wearer a significant advantage for ambushes. They can stalk targets quietly, using the natural shadows of the forest to sneak up on enemies and strike without warning. The cloak makes it easier to navigate challenging terrain silently, setting up opportunities for quick, precise attacks.
- Example: The wearer stalks a rival adventurer through the jungle, waiting for the perfect moment to strike. Moving silently through the underbrush, the wearer sets a trap and launches a surprise attack before retreating into the shadows.
- Defense:
- Urban or City Settings
- Defense:
- In the bustling and crowded streets of cities, the cloak allows the wearer to vanish into alleyways or blend into the shadows cast by tall buildings. This is particularly useful for escaping guards, bounty hunters, or anyone attempting to track the wearer through busy streets. The cloak helps the wearer navigate the city’s dark corners and hidden passages, making it easy to evade pursuit.
- Example: After a successful heist, the wearer is pursued by city guards. They slip into a narrow alleyway, pulling the cloak tight around them. The guards search the area but are unable to find the wearer, who is perfectly concealed by the shadows of the buildings.
- Offense:
- The cloak is also useful for those involved in espionage or theft in urban environments. It allows the wearer to move unseen through a crowd, pickpocket targets, or infiltrate heavily guarded areas. With the cloak’s stealth bonus, it becomes easier to avoid detection by city watchmen or magical surveillance.
- Example: The wearer, a skilled rogue, uses the cloak to sneak into a noble’s estate under the cover of darkness. They bypass guards, steal important documents, and escape into the night, leaving no trace of their presence.
- Defense:
- Caves, Dungeons, and Underground
- Defense:
- In the dark, confined spaces of caves or dungeons, the Shadowweave Cloak excels in defense. The complete absence of light in these environments makes the cloak’s camouflage abilities even more powerful, allowing the wearer to move undetected past dangerous creatures or avoid traps. The cloak’s magical resistance to detection enhances the wearer’s chances of remaining unseen in these labyrinthine spaces.
- Example: The wearer explores an ancient tomb filled with traps and guardians. With the cloak, they easily slip past the undead guards without being noticed, moving through the dungeon with confidence as the shadows obscure their presence.
- Offense:
- The confined spaces of dungeons and caves are ideal for the wearer to set up ambushes. With the cloak’s enhanced stealth, they can approach enemies quietly, take out targets swiftly, and retreat into the darkness before others can respond. The wearer can exploit the natural darkness and the cloak’s properties to control the battlefield.
- Example: While navigating a dangerous cave, the wearer sneaks up on a group of goblins, dispatching one from the shadows before retreating into the darkness. The remaining goblins, confused and panicked, cannot locate the wearer for retaliation.
- Defense:
- Open Fields and Plains
- Defense:
- In wide-open spaces like plains or fields, the wearer must rely on timing and the natural play of light and shadow. During twilight or in areas with tall grasses, the cloak’s shadow properties help the wearer evade detection. Though the open terrain provides fewer natural hiding places, the cloak still allows the wearer to blend with the environment when moving carefully.
- Example: The wearer is being pursued across an open plain by archers on horseback. As the sun sets and long shadows stretch across the land, they use the cloak to hide in the tall grass, evading their pursuers until nightfall.
- Offense:
- On open terrain, the wearer can use the cloak’s properties during dawn, dusk, or night to approach enemies without being seen. The cloak helps them to close the distance on a target unnoticed, especially in dim light. The wearer can set traps or ambushes in the open field by using the terrain and timing their movements with natural shadow cover.
- Example: The wearer moves silently through the twilight, approaching a group of enemy scouts camping in the field. Using the shadows cast by a nearby hill, they position themselves for a surprise attack and strike just as night falls.
- Defense:
- Deserts and Wastelands
- Defense:
- In a desert, where light is harsh and shadows scarce, the cloak’s effectiveness in daylight is limited. However, at night, when the desert becomes a vast, shadowy expanse, the wearer can blend into the darkness with ease. The cloak allows them to avoid detection by creatures or bandits who roam the desert by night.
- Example: While traveling across a desert at night, the wearer spots a group of raiders in the distance. They find shelter behind a dune, using the cloak to blend into the desert’s long shadows. The raiders pass by without noticing the wearer’s hidden form.
- Offense:
- At night, the cloak’s stealth abilities are heightened in the desert, where shadows can stretch for miles. The wearer can approach enemy camps or caravans under cover of darkness, using the cloak to remain hidden while scouting or setting up ambushes.
- Example: The wearer stalks a nomadic caravan under the cover of night, using the shadows cast by the moonlight to approach unnoticed. They sabotage the caravan’s supplies before slipping away into the vast desert.
- Defense:
- Swamps or Marshlands
- Defense:
- Swamps are naturally dark, filled with mist and shadow, making them ideal for the Shadowweave Cloak. The wearer can use the mist and heavy foliage to remain hidden from swamp creatures or hostile groups. The cloak helps the wearer blend into the swamp’s eerie atmosphere, evading detection from enemies who rely on sight.
- Example: While navigating a dangerous swamp filled with predatory creatures, the wearer uses the cloak to hide in the mist. They move silently through the marsh, avoiding the notice of a massive swamp beast that prowls the waters.
- Offense:
- Swamps provide perfect cover for setting up ambushes. The wearer can use the natural cover of the mist and foliage to strike quickly and disappear into the swamp before enemies can react. The cloak’s stealth bonus gives the wearer an advantage when navigating the treacherous terrain without making a sound.
- Example: The wearer, lying in wait within the dense swamp, strikes at a group of adventurers crossing a narrow path. After launching an attack, they retreat into the mist, leaving the adventurers confused and unable to locate their assailant.
- Defense:
Overall Roleplay in Defense and Offense: The Shadowweave Cloak 55 enhances both defensive and offensive play, making the wearer hard to detect and allowing them to move with increased stealth. In combat, it’s an invaluable tool for rogues, spies, or anyone relying on subterfuge, helping them evade pursuit or launch devastating surprise attacks. The cloak thrives in environments rich with shadows, but the wearer must use creativity and strategy in brightly lit or open spaces to maintain its effectiveness.

Above and below are images of the Shadowweave Cloak 55, displaying its ethereal and shadow-infused appearance.

Perception of Activation: Shadowweave Cloak 55
- User’s Perspective:
- Sight:
- When the cloak activates, shadows around you seem to ripple and bend. Your form fades, becoming blurry, as though melting into the surrounding darkness. The edges of your vision darken slightly, giving the sensation that you are viewing the world through a veil of shadow.
- Positives: You feel almost invisible, perfectly camouflaged, and able to move through dim light unnoticed.
- Negatives: The slight dimming of your vision can make details harder to spot in well-lit areas, affecting your awareness.
- Sound:
- The world around you seems to quiet down. Your footsteps, breathing, and movements are muffled, and the cloak absorbs external sounds. It feels as if the air itself has grown thicker, drowning out ambient noise.
- Positives: Your movements are nearly silent, allowing you to sneak up on others or escape unnoticed.
- Negatives: The silence can become unnerving, reducing your ability to detect threats that rely on sound, such as footsteps or distant conversation.
- Touch:
- The fabric of the cloak feels light and cool against your skin, almost weightless. When activated, it tightens slightly, as if the shadows are wrapping around you like a second skin. You feel an enhanced sense of agility, with the cloak barely brushing your body as you move.
- Positives: You feel nimble, free of any restrictions, allowing you to move easily and swiftly.
- Negatives: The cool sensation may become uncomfortable in colder environments, and the weightlessness could give a false sense of invulnerability.
- Smell:
- A faint, earthy scent fills your senses, reminiscent of old stone and damp caves—places where light seldom reaches. This subtle aroma lingers as the cloak’s magic connects you with the essence of shadows.
- Positives: The smell adds a mystical air, immersing you in the cloak’s shadowy magic.
- Negatives: The scent could be distracting in environments where detecting other smells, such as food or danger, is crucial.
- Taste:
- There is a fleeting metallic taste, like cold iron, at the back of your throat when the cloak’s magic first activates. It fades quickly but serves as a reminder of the cloak’s arcane origin.
- Positives: The taste reinforces your awareness of the cloak’s power, sharpening your focus.
- Negatives: The metallic taste may feel unpleasant or distracting, especially if you are in a high-stress situation.
- Sight:
- Observer’s Perspective:
- Sight:
- From the outside, the wearer becomes increasingly difficult to see. The edges of their form seem to blur, and they appear to fade into the shadows, making them hard to track visually. In dim light, they can become nearly invisible, blending seamlessly with the darkness.
- Positives: The wearer is hard to spot, and in darker areas, they may seem to vanish completely.
- Negatives: In brightly lit areas, the unnatural blurring effect may attract attention, as the cloak’s magic struggles to fully conceal the wearer.
- Sound:
- To an observer, the wearer’s movements become eerily silent. Footsteps, rustling clothing, and even breathing are muted. In a quiet environment, the near-total absence of sound may feel unnatural or unsettling.
- Positives: The wearer is difficult to detect by sound, making it almost impossible to hear their approach.
- Negatives: The lack of expected sound in a noisy environment (like a marketplace) might raise suspicion, drawing attention to the wearer’s unusual quiet.
- Touch (Perceived by Others):
- If someone were to try to grab the wearer, the cloak feels unnaturally smooth and cool, almost slick to the touch, making it difficult to grasp. The fabric seems to resist contact, slipping away like water or mist.
- Positives: The wearer is hard to grab or hold onto, adding an extra layer of defense against physical attacks or grappling.
- Negatives: The unusual texture could alert others to the cloak’s magical nature, making it clear that the wearer is not an ordinary traveler.
- Sight:
- Extra-Sensory Perceptions:
- Magic Detection:
- Those capable of sensing magic would notice a strong but elusive aura of shadow magic surrounding the wearer. The cloak’s magic feels ancient, slippery, and hard to pin down, as if it’s actively hiding itself from magical scrutiny.
- Positives: The cloak’s magic is subtle and well-concealed, making it hard to detect unless someone is actively searching for it.
- Negatives: Powerful magic users or entities aligned with shadow may be drawn to the cloak’s power, potentially causing unwanted attention.
- Sense of Presence:
- To those with heightened senses, the wearer’s presence feels muted or distant, as though their life force has been partially obscured by the shadows. This effect might make them harder to detect through supernatural means, like life-force tracking or telepathic abilities.
- Positives: The wearer becomes harder to sense or track through magical or psychic means, giving them an advantage against creatures or beings that rely on these abilities.
- Negatives: Supernatural entities may be disturbed by the wearer’s diminished presence, leading them to investigate further or take aggressive action.
- Magic Detection:
- Positives of Activation:
- The wearer becomes extremely hard to detect visually and audibly, especially in dim or shadowy environments.
- The wearer feels more agile and capable of moving fluidly and silently.
- Enhanced resistance to grappling or physical contact from others, making it easier to escape or avoid combat.
- The wearer is harder to detect through magical or extra-sensory means, offering protection from magic users or supernatural beings.
- Negatives of Activation:
- In brightly lit environments, the cloak’s effects are less effective, and the wearer may attract attention due to the unnatural blurring effect.
- The silence and shadowy aura can become disorienting, reducing the wearer’s ability to detect threats in their surroundings.
- The cloak’s magic may attract attention from beings connected to shadow realms or those capable of sensing arcane energy.
- The sensory distortions—dimming vision, muffled sound, and fleeting metallic taste—may become distracting during prolonged use or in high-stress situations.
Crafting Recipe: Shadowweave Cloak 55
- Materials Needed:
- Abysium-Infused Threads (5 spools) Rare threads woven from the mineral Abysium, harvested deep underground, known for its connection to shadow magic.
- Shadow Silk (3 yards) A silky material created by the spiders of the Shadowgrove, where light rarely touches. Must be harvested at night to retain its magical properties.
- Essence of Shade (3 vials) A distilled liquid essence collected from areas of intense darkness, such as caves or during an eclipse. The essence binds the cloak to shadow magic, enhancing its stealth.
- Void Crystal Dust (1 vial) Fine powder ground from Void Crystals found in the deepest reaches of the underworld. It allows the cloak to enhance its ability to blur the wearer’s form.
- Nightbloom Dye (1 batch) A deep black dye made from the petals of the Nightbloom flower, which only blossoms during the full moon. It gives the cloak its dark, shadowy appearance.
- Phantom Feather (1 feather) A feather from a rare phantom raven, symbolizing silence and the ability to pass unseen. Essential to imbue the cloak with sound-dampening properties.
- Tools Required:
- Enchanted Loom
- A magical loom capable of handling delicate and mystical materials, ensuring the magical threads are woven without breaking their enchantments.
- Moonstone Needle
- A needle made from moonstone, attuned to shadow magic, which allows for precise stitching of shadow-infused fabrics.
- Runescribe Stylus
- A magical tool used to inscribe shadow runes on the cloak to activate its full stealth and magic-resisting capabilities.
- Alchemist’s Kit
- Required to distill the Essence of Shade and prepare the Nightbloom Dye.
- Magic Sealant
- A special liquid used to seal the enchantments into the cloak once the crafting process is completed.
- Enchanted Loom
- Skill Requirements:
- Expert Weaving (Advanced Level) Proficiency in weaving magical materials is essential to properly interlace the Abysium threads and Shadow Silk without disrupting the magic.
- Alchemy (Intermediate Level) Alchemical knowledge is necessary for distilling the Essence of Shade and preparing the Nightbloom Dye to ensure the shadowy properties are imbued correctly.
- Enchanting (Advanced Level) The crafter must possess the ability to bind shadow magic into the cloak through runes and essence binding, ensuring it retains its stealth and magical resistance properties.
- Runescribing (Basic Level) Basic rune knowledge is required to inscribe the necessary shadow runes that enhance the cloak’s stealth abilities and help it interact with ambient magic.
- Crafting Steps:
- Prepare the Shadow Silk and Abysium Threads
- Begin by setting up the Enchanted Loom. The Shadow Silk will serve as the base of the cloak, with the Abysium Threads woven into the fabric to create a strong yet flexible foundation. The threads should be woven loosely to ensure the cloak flows naturally and maintains its lightweight feel.
- Distill the Essence of Shade and Prepare the Nightbloom Dye
- Use the Alchemist’s Kit to carefully distill the Essence of Shade. This must be done in complete darkness to preserve its potency. Simultaneously, prepare the Nightbloom Dye by boiling the Nightbloom petals in water collected under a full moon. Let the dye simmer for 12 hours before use.
- Dye the Fabric
- Submerge the woven Shadow Silk and Abysium blend into the Nightbloom Dye for 6 hours, allowing the fabric to absorb the deep, shadowy color. Once dyed, hang the fabric in a dark, dry place to air-dry for another 12 hours.
- Incorporate Void Crystal Dust and Phantom Feather
- Once the fabric is dry, sprinkle the Void Crystal Dust evenly across the entire cloak, then use the Moonstone Needle to stitch the Phantom Feather into the inner lining. The feather should be placed at the center of the cloak’s collar to symbolize its sound-dampening properties.
- Inscribe the Runes of Shadow
- Using the Runescribe Stylus, inscribe the shadow runes along the inner lining of the cloak. These runes are critical for activating the cloak’s magical properties. As you scribe each rune, apply a single drop of the Essence of Shade to infuse the rune with shadow magic, ensuring it bonds with the cloak.
- Seal the Magic
- Once the cloak is fully assembled and the runes are inscribed, apply the Magic Sealant to the entire garment. This will lock the enchantments in place and ensure the cloak’s powers remain intact over time. Let the cloak rest under moonlight for one full night to fully activate its shadow magic.
- Prepare the Shadow Silk and Abysium Threads
Final Touches: After the crafting process is complete, the Shadowweave Cloak 55 will provide a +2 bonus to Stealth checks and reduce the wearer’s chances of being detected by 25% in dimly lit environments. The cloak will also have the ability to dampen sound, making it ideal for espionage, stealth missions, or those seeking to pass through shadowy environments unseen. The lightweight fabric ensures the wearer remains agile and unencumbered, while the magical enhancements protect them from detection by both mundane and magical means.
Tale of the First Cloak of Shadows
Long ago, before the sun knew the sky and the earth spoke in whispers, there was a being, neither man nor beast, called Khalzûd, the Walker of Shadows. Khalzûd, it is said, walked not in the world of men but in the spaces between, where no light dared touch and no sound carried. His footsteps were never heard, his face never seen, and his name was a curse upon those who feared the dark.
Khalzûd wished to leave his world of silence and shadow, but the light of the day burned his skin, and the voices of the earth deafened his ears. So, in secret, he sought the Thread of the Night—a thread spun from the stars that never shone, from webs of spiders that lived in the heart of caves long forgotten. Khalzûd took these threads and wove them in silence, so none would know what he did.
The weaving took many moons, and with each moon that passed, a piece of Khalzûd’s shadow left him. By the end, he was but a hollow thing, neither here nor there, but the cloak he made was like no other. It drank the light and gave no reflection. It whispered, but only to those who knew not to listen. With this Cloak of Shadows, Khalzûd could walk among men unseen, unheard, untouched by the world he had so feared.
For many years, Khalzûd used the cloak, and none knew of his passing. But shadows have their own hunger, and the cloak, fed by Khalzûd’s soul, began to call back what it had once taken. Slowly, the cloak did not just hide Khalzûd—it began to consume him. First, his name, then his form, and finally, his memory, until nothing was left but the cloak, drifting in the winds of forgotten places, waiting for another to wear it and lose themselves.
Moral of the Story: Beware the things that grant you the darkness, for the shadow does not only hide—it takes. What is gained in the unseen world may cost you the very thing that makes you real.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition)
Name: Shadowweave Cloak
- Type: Magical Artifact
- Effects:
- Stealth Bonus: +20% to Stealth rolls when in dim light or darkness.
- Magic Resistance: +1 to POW rolls against spells involving light, detection, or perception.
- Sanity Cost: Wearing the cloak regularly risks a Sanity loss of 1D3, as the wearer feels the pull of the shadow realm.
- Side Effect: Prolonged use causes strange events—shadows acting independently or the wearer becoming less visible even when they don’t wish to be.
Blades in the Dark
Name: Shadowweave Cloak
- Type: Fine Cloak (Tier III)
- Effect:
- Stealth Bonus: Grants +1D to rolls involving Prowl in low-light or shadowed environments.
- Cloak of Shadows: Once per score, the wearer can use the cloak to become invisible for a brief period (up to a few minutes or a single scene). Costs 2 Stress.
- Drawback: Overuse may draw unwanted attention from the supernatural. Repeated activation in a short period leads to whispers from the shadows, complicating the job (GM’s discretion).
Dungeons & Dragons (5th Edition)
Name: Shadowweave Cloak
- Wondrous Item (Rare, requires attunement)
- Armor Class: +1 to AC
- Effect:
- Stealth Bonus: Grants a +2 bonus to Dexterity (Stealth) checks made in dim light or darkness.
- Invisibility (1/day): The wearer can cast Invisibility on themselves for 1 minute or until they attack or cast a spell.
- Magic Resistance: Advantage on saving throws against spells related to light or perception.
- Curse (Optional): The cloak may slowly corrupt the wearer, reducing their Wisdom saving throws by 1 point for every 30 consecutive days it is worn.
Knave
Name: Shadowweave Cloak
- Armor Class: +1 bonus to Armor
- Effect:
- Stealth Bonus: Grants advantage on Dexterity-based stealth rolls in dim light or shadowed areas.
- Invisibility (1/day): Allows the wearer to become invisible for 10 minutes or until they perform a hostile action.
- Drawback: The cloak’s power fades if exposed to bright light for more than 1 hour, and it must rest in total darkness for 24 hours to recharge.
Fate Core
Name: Shadowweave Cloak
- Aspect: “Cloaked in Shadows”
- Effect: Invoke this aspect to gain a +2 bonus to stealth-related rolls when in shadows or darkness.
- Stunt – Shadowmeld: Once per scene, spend 1 Fate point to become invisible for a short time (until you take an action or enter bright light).
- Drawback: Compels may occur when the shadow magic begins to cling unnaturally to the wearer, making it hard to interact with others or avoid detection from supernatural entities.
Numenera & Cypher System
Name: Shadowweave Cloak
- Level: 5
- Effect:
- Stealth Bonus: The wearer gains 2 free levels of Effort on stealth-related tasks when in dim light or darkness.
- Invisibility: Once per day, the wearer can become invisible for up to 10 minutes or until they make an aggressive action.
- Magical Resistance: The cloak provides an asset to defense rolls against perception-based or light-based magical effects.
- Depletion: Roll 1d20 after using invisibility; on a result of 1, the cloak’s magic is depleted until it spends 24 hours in darkness.
Pathfinder (2nd Edition)
Name: Shadowweave Cloak
- Item Level: 7
- Price: 450 gp
- Usage: Worn, cloak; requires attunement
- Armor Class: +1 item bonus to AC
- Effect:
- Stealth Bonus: Grants a +2 item bonus to Stealth checks in dim light or darkness.
- Invisibility (1/day): The wearer can cast Invisibility as a 2nd-level innate spell, lasting 1 minute or until they attack or cast a spell.
- Shadow Resistance: Advantage on saving throws against light-based or perception spells.
- Drawback: Prolonged use weakens the wearer’s connection to natural light, imposing a -1 penalty to Fortitude saves if worn continuously for more than a week.
Savage Worlds (Adventure Edition)
Name: Shadowweave Cloak
- Type: Magical Item
- Armor Bonus: +1 Toughness against magical attacks
- Effect:
- Stealth Bonus: +2 to Stealth rolls when in dim light or shadows.
- Invisibility: Once per day, the wearer can activate Invisibility for 3 rounds (costs 5 Power Points if playing with Power rules).
- Shadowmeld: The wearer gains a -4 penalty to Notice rolls made to detect them in shadowy environments.
- Drawback: Continuous use may attract supernatural entities, potentially leading to corruption or shadow-based side effects, as determined by the GM.
Shadowrun (6th Edition)
Name: Shadowweave Cloak
- Type: Magical Gear (Light Armor)
- Armor Rating: +1 vs. magical attacks
- Effect:
- Stealth Bonus: +2 dice to Sneaking rolls when in dim light or darkness.
- Invisibility: Once per day, the wearer can activate invisibility for 1D6 combat rounds. This is a Major Action and ends if the user attacks or interacts with objects.
- Side Effect: Prolonged use attracts the attention of astral entities. After each use, roll 1D6; on a result of 1, the wearer experiences a minor astral disturbance.
- Availability: 12F
- Cost: 10,000¥
Starfinder
Name: Shadowweave Cloak
- Type: Hybrid Item, Level 6
- Price: 4,200 credits
- Bulk: Light
- Effect:
- Stealth Bonus: +3 insight bonus to Stealth checks in dim light or darkness.
- Invisibility (1/day): The wearer can activate invisibility for 1 minute or until they attack or cast a spell, as a standard action.
- Shadow Blend: The wearer gains a +2 bonus to Reflex saving throws while in dim light or shadows.
- Drawback: After prolonged exposure to bright light, the cloak loses its bonus and must rest in darkness for 12 hours to recharge.
- Slots: Shoulders
Traveller (Mongoose 2nd Edition)
Name: Shadowweave Cloak
- Tech Level: 14
- Armor Bonus: +1 against physical and energy attacks
- Effect:
- Stealth Bonus: DM+2 to Stealth checks in low-light environments such as starship interiors or nighttime operations.
- Invisibility: Once per day, the wearer can activate a cloaking field, becoming invisible for 1D6 rounds or until they perform an action.
- Power Source: Requires 1 Power Unit per use of invisibility.
- Drawback: Using the cloak repeatedly increases its visibility to infrared sensors, imposing a DM-1 penalty to future Stealth rolls if used frequently.
- Cost: Cr15,000
- Encumbrance: 0.5 kg
Warhammer (4th Edition Fantasy Roleplay)
Name: Shadowweave Cloak
- Type: Magical Armor (Light)
- Effect:
- Armor Bonus: +1 Toughness against magical attacks
- Stealth Bonus: +15 bonus to Stealth (Urban or Rural) rolls in shadowy environments.
- Invisibility (1/day): The wearer becomes invisible for 1D10 rounds or until they perform an action, such as attacking or interacting with objects.
- Drawback: Prolonged use of the cloak causes 1 Corruption Point per extended use, as the wearer becomes increasingly drawn into the shadow realm.
- Encumbrance: 1
- Cost: 100 gold crowns

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