Category: List

  • Pact of Harmonious Tide 927

    From: Grimoire of Symbiotic Accompaniment 673 Description: A ritual spell that binds the caster and up to three willing allies in a temporary pact, granting advantage on all group skill checks (e.g., Perception, Athletics) for 1 hour. The casting involves a 10-minute chant over the grimoire, linking hands in a circle while its Qi-script rearranges…

  • Spell of Echoing Kinship 481

    From: Grimoire of Symbiotic Accompaniment 673 Description: This spell allows the caster to summon a minor ethereal companion—a faint echo of a past ally or spirit tied to a shared memory—for 1 hour. The companion manifests as a translucent figure (AC 12, 8 HP, +2 to hit, 1d4 radiant damage) that mirrors the caster’s appearance…

  • Grimoire of Symbiotic Accompaniment 673

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    Lore In the nascent cycles of Saṃsāra, when isekai souls first mingled with native avatars amid the endless ocean’s isles, isolation gnawed at many hearts. One such soul, Elowen from a realm of endless guilds and pacts, arrived bereft of kin, her past life’s bonds severed by death’s veil. Wandering the scattered communities, she witnessed…

  • Trust the Path 508

    From: Tome of Gentle Unburdening A subtle divination that reveals the outcome the caster subconsciously expects. It does not tell the future; rather, it shows the direction the caster has already chosen deep within. A flicker of light or soft symbol appears on a surface only the caster can see.Often used when a character fears…

  • Shared Breath of Equilibrium 064

    From: Tome of Gentle Unburdening A supportive chant for use when allies are overwhelmed by despair or confusion. All participants who join hands or stand within arm’s reach feel their breath synchronize. Halting sobs slow, trembling ceases, and fragmented morale realigns.Can end minor fear effects if participants truly engage with the moment. ––––––––––––––––––––––LoreLong before organized…

  • Gentle Deflection of Harm 880

    From: Tome of Gentle Unburdening When violence cannot be avoided, this defensively oriented spell shifts the force of an incoming blow or damaging word into the air around the caster. The threat does not rebound upon the attacker; instead, it diffuses without retaliation.Favored by healers and diplomats who stand firm without striking back. Lore Among…

  • Acceptance of the Storm 299

    From: Tome of Gentle Unburdening The caster lowers inner resistance to overwhelming circumstances. Pressure becomes guidance. Hard truths feel like rain washing stone instead of breaking it. In chaotic environments (combat, disaster, intense negotiation), the caster is less likely to freeze or make rash decisions.Grants heightened focus when surrounded by fear, noise, or conflict. Tier-1…

  • Weight that Floats Away 712

    From: Tome of Gentle Unburdening LoreFirst discovered by a contemplative order known as the Stillwater Monastics, this ritual was born not from battle or desperation, but from quiet nights beside mirror-smooth ponds. They believed emotional burdens were not curses to be crushed but stones longing to rest. Over centuries, the ritual spread beyond monasteries —…

  • Soothing Yield 143

    From: Tome of Gentle Unburdening This quiet invocation allows the caster to redirect the emotional intensity of another creature. The target’s fear, panic, or rage is softened into calm resignation for a brief time. They remain fully capable but no longer driven by destructive impulse. Works best when the caster speaks a phrase of comfort…

  • Tome of Gentle Unburdening

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    (Level-1 Reference Book — Uncommon) LoreScribed long ago by an itinerant monk-engineer named Jasa the Unfettered, who wandered the early industrial enclaves of Saṃsāra. Jasa observed that many newly-arrived avatars awaken in shock, grieving lost lives and struggling beneath expectations they never asked for. To guide them, she compiled a living manuscript — pages that…

  • Gentle Zephyr 77

    From: Aromancers Zephyr Codex 42 Description: A sophisticated enhancement of the Feather Fall spell. When cast, it creates a powerful updraft that not only slows the descent of the caster and their allies to negate fall damage but also grants them a measure of controlled gliding. Each affected creature is surrounded by a guiding breeze…

  • Scent of the High Peaks 66

    From: Aromancers Zephyr Codex 42 Description: A utility spell focused on enhancing perception. The caster summons a small, personal pocket of perfectly clean, cool air around their head. This air is magically infused with a fragrance that sharpens the senses and clears the mind. For ten minutes, the caster has heightened senses, granting them a…

  • Ozone Lash 55

    From: Aromancers Zephyr Codex 42 Description: The codex’s primary single-target offensive spell. The caster gathers ambient static electricity and compresses the air, forming a crackling, whip-like tendril of lightning-infused wind that extends from their hand. They can then make a spell attack against a single target within 30 feet. A successful hit deals both lightning…

  • Cyclone Step 44

    From: Aromancers Zephyr Codex 42 Description: A rapid, short-range movement spell. The caster’s form briefly explodes into a swirling cyclone of wind and ambient debris (leaves, dust, etc.). In this form, they travel in a straight line with blinding speed to an unoccupied space they can see within 40 feet, where they instantly reform. This…

  • Zephyrs Veil 33

    From: Aromancers Zephyr Codex 42 Description: This spell weaves air and scent into a mobile sphere of concealment. The caster summons a gentle, swirling breeze in a 20-foot radius, filling the area with a shimmering, fine mist. This mist is saturated with the heavy, natural scent of damp earth and fresh rain. The combination of…

  • Sculpted Gust 22

    From: Aromancers Zephyr Codex 42 Description: A highly versatile and advanced form of a basic wind spell. At its simplest, it creates a powerful, directed line of wind to push back foes or clear away environmental hazards. By channeling more power from the codex, the caster can meticulously sculpt the gust. It can be shaped…

  • Resonant Air Shield 11

    From: Aromancers Zephyr Codex 42 Description: This protective spell manifests as a shimmering, nearly invisible barrier of rapidly swirling air that envelops the caster. The shield is capable of deflecting physical attacks and magical projectiles. Its unique property is a concussive retort; when a melee attack is successfully stopped by the shield, a focused blast…

  • Aromancers Zephyr Codex 42

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    Lore The history of this unique codex represents a rare and enlightened collaboration between two vastly different magical traditions. The legendary Aeromancer, Aelar Windwalker, in his unending quest to understand the very essence of air, was not merely a master of its power but also a scholar of its subtleties. His travels brought him to…

  • Reckoner Blade 150 of True Reckoning

    Lore: In the shadowed annals of Saṃsāra, where spectral hordes preyed upon the living and deceitful merchants forged pacts with the undead, the Admonishing Band sought a champion’s edge. A Kahuna soul, reborn from a lineage of righteous traders, communed with spirit guardians to fuse the Spiritbane Longsword—forged in divine oils to cleave ethereal foes—with…

  • Aegis Astrolabe Skullhelm 10321

     “Crown of Fated Dominion” LoreForged when a warlord sought not only to command fear but to read the heavens that decree it, this helm weds the Skullhorn’s dual spirit of valor-and-dread to the omen-lit brooch of Acceptance. The result is a sovereign’s diadem that bends courage and prophecy into a single law: lead by facing…

  • Whispering Void 813

    Lore Legends among the Aurelians and the reclusive coastal sages speak of a unique event, a confluence of purpose that merged three distinct echoes of the world’s magic into a single, unparalleled instrument. It is told that an archer of profound empathy, who carried the Gravity Defier’s Bow as a symbol of their mastery over…

  • Triadic Relic 943 of Eternal Concord

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    Lore: In the eternal cycle of Saṃsāra, where the world’s slow Qi pulse harmonizes with the serpentine coil of unmaking and the Coptic chants of unity, the Triadic Relic 943 of Eternal Concord was forged by a reclusive Isekai artisan who communed with the bones of the earth, the flesh of ancient guardians, and the…

  • Harmony Vector 9913 of the Relicborne Sphere

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    Specific Slot: Worn Item (flank harness-plate with integrated sphere-cradle and fold-lyre frame) ————————————————————————LOREForged in a sanctified storm-workshop atop the Mist-Cliffs, the first Harmony Vector was born when a Luminae Sky-Archivist attempted to catalog the eternal cycle of relics while suspended over a thunderous drop. A Seraphian opalescent sphere and an ancestral harmony-lyre—each already an artifact…

  • Phantasmagoria Incense 209

    From: Chronicleaf 73 A volatile and dangerous mixture that, when burned, does not grant a vision to the user, but instead projects fragmented images of the past into the physical space as disorienting, ghostly apparitions. Ingredients: Activation of Magic and Roleplay: This is a desperate, often tactical, use of Chronicleaf. The character would typically prepare…

  • Dust of Attestation 45

    From: Chronicleaf 73 A complex alchemical powder created to imbue a mundane object with a psychic echo of its immediate surroundings, allowing it to be “read” by those with the Mind’s Eye. Ingredients: Activation of Magic and Roleplay: This is an act of meticulous craftsmanship. The character must first carefully dry the Chronicleaf leaf over…

  • Seers Infusion of Echoes 118

    From: Chronicleaf 73 This is the most common and direct use of Chronicleaf: a ritual tea brewed to grant the drinker a fragmented vision of the past specific to the location where the herb was harvested. Ingredients: Activation of Magic and Roleplay: The process is meditative and requires unbroken focus. The roleplaying character would find…

  • Chronicleaf 73

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    Lore Chronicleaf-73 is believed to be a physical manifestation of the world’s memory. Ancient legends from a now-vanished civilization of scribes and historians speak of its cultivation in vast, sacred gardens. These gardens were not chosen for their fertile soil in a traditional sense, but were instead established upon grounds that had witnessed events of…

  • Guardians Salve 1267

    From: Awakenvine 5173 Ingredients: 10 fresh Awakenvine #5173 leaves, 1 shard of mana crystal (conduit), 1 cup of fern sap, 1 wyrm-echo scale (ground). Roleplay: At a ruin scavenger outpost near a deathly lava fringe, a swarm avatar, Zyris, composed of crystal bees, hovers over a makeshift table. Their collective memory, from a past life…

  • Vigilance Oil 7839

    From: Awakenvine 5173 Ingredients: 3 dried Awakenvine #5173 leaves, 2 drops of wyrm-tear sap (rare alchemical extract), 1 leather sheath (conduit), 1 handful of volcanic ash. Roleplay: In the shadow market of Abyssforge, a gestalt undead avatar, Lirith, with memories of a past-life alchemist, barters a foe’s crystal for the ingredients. The cave’s mana crystal…

  • Sentinels Brew 2941

    From: Awakenvine 5173 Ingredients: 5 fresh Awakenvine #5173 leaves, 1 vial of geothermal spring water, 1 pinch of crushed bioluminescent fungi, 1 copper coin melted into a droplet (conduit focus). Roleplay: The Tier 1 gatherer, a soul-possessed avatar named Kael from a past life as a desert tracker, kneels by a steaming geothermal vent in…