Category: Spells in Books

  • Algorithm 049 Structural Resonance Ping

    Algorithm 049 Structural Resonance Ping

    From: Item 512 of the Arcane Engram Codex Description: A Tier 1 divination and utility spell favored by scavengers and Spark-Wrights. It sends out a localized wave of kinetic mana that bounces off solid objects. The returning echo is translated by the codex, highlighting physical weak points in walls, locating hidden cavities, or identifying micro-fractures…

  • Equation 702 Steam Rupture Lance

    Equation 702 Steam Rupture Lance

    From: Item 512 of the Arcane Engram Codex Description: A Tier 1 evocation spell engineered for combat in cramped factory settings. It draws ambient moisture from the air (or steam vents) and compresses it with arcane energy into a superheated, high-velocity projectile. It is designed to punch through heavy armor or thick monster hides rather…

  • Matrix 184 Ablative Quartz Shield

    Matrix 184 Ablative Quartz Shield

    From: Item 512 of the Arcane Engram Codex Description: A Tier 1 abjuration spell that manifests the user’s mana as a physical, geometric barrier. Instead of a traditional dome of energy, this spell creates three floating, interlocking hexagons made of hard, violet light. These hexagons automatically rotate to intercept physical projectiles or dampen the impact…

  • Echo of the Martyrs Cry 67104

    From: Codex of the Wounded Saint 519 Tier Level: 2 Description: A sonic and psychic attack that forces enemies to experience the caster’s current pain. The caster screams—not a scream of fear, but of revelation. All enemies within a 20-foot cone take Psychic Damage equal to the difference between the caster’s Maximum HP and Current…

  • Rite of the Yielding Iron 22819

    From: Codex of the Wounded Saint 519 Tier Level: 1 (Ritual) Description: A ritual of preparation performed before a battle or negotiation. The caster touches up to three willing creatures. For the next hour, their skin takes on the texture of the book’s cover—tough, leathery, and scarred. They gain +2 to Armor Class and Advantage…

  • Suture of the Rift 55902

    From: Codex of the Wounded Saint 519 Tier Level: 3 Description: A high-level barrier spell that literally “sews” the air shut. The caster creates a wall of magical scar tissue up to 30 feet long and 10 feet high. The wall is opaque, rubbery, and pale pink. It has an AC of 18 and 50…

  • Burden of the First Strike 10447

    From: Codex of the Wounded Saint 519 Tier Level: 2 Description: The caster places a heavy, invisible seal upon a single enemy. This seal does nothing until the enemy attacks. The moment the target makes an attack roll, the “Moral Weight” of that violence crashes down upon them. They must succeed on a Wisdom Saving…

  • Mantra of the Silver Hemorrhage 83921

    From: Codex of the Wounded Saint 519 Tier Level: 3 Description: A reactionary spell used when the caster takes significant damage. Upon being struck, the caster does not bleed red blood; instead, their wounds erupt with a mist of luminescent silver vapor. This mist seeks out injured allies within a 30-foot radius. The mist heals…

  • Chronicle of the Silent Void 77105

    From: Grimoire of Celestial Exile 81402 Tier Level: 1 (Ritual) Description: A divination spell that allows the caster to learn the history of an object or location, but only through the lens of negative emotions. By reading the Grimoire near an object, the text rewrites itself to tell the story of the object’s pain. It…

  • Step of the Exile 33918

    From: Grimoire of Celestial Exile 81402 Tier Level: 2 Description: The caster steps into the “space between seconds,” the lonely void where time does not exist. They instantly teleport up to 60 feet to an unoccupied space they can see. Upon arriving, a burst of “Void-Chill” creates a 10-foot radius fog around the caster, granting…

  • Liras Logic Knot 58271

    From: Grimoire of Celestial Exile 81402 Tier Level: 3 Description: A counter-magic spell that deconstructs an enemy’s spell not by overpowering it, but by finding a logical paradox within its weaving. When a creature casts a spell within 60 feet, the user can use a Reaction to unravel it. The user makes an Arcana check…

  • Aegis of the Forsaken Heart 10492

    From: Grimoire of Celestial Exile 81402 Tier Level: 2 Description: The caster projects a barrier formed from pure empathy and rejection. For 1 minute, any enemy attempting to strike the caster or an adjacent ally must make a Wisdom Saving Throw. On a failure, they are overwhelmed by a sudden, intense memory of a time…

  • Stellar Lamentation 92834

    From: Grimoire of Celestial Exile 81402 Tier Level: 3 Description: The caster recites the astronomical coordinates of a star that died alone in the deep void. This invokes a cylinder of crushing gravity and freezing light (20-foot radius, 40-foot high). Creatures within feel the physical weight of infinite isolation. They take 4d8 Cold damage and…

  • Emanation of Rebirths Shadow 820435

    From: Codex of Enigmatic Abandonment 492731 Description: Manifest a spectral sanctuary (20-foot radius) for 5 minutes, allowing caster and allies to project ethereal forms for reconnaissance (ignore physical barriers, no interaction). Reveals 2 hidden truths from cycle echoes; ends if physical body attacked. Costs 3 Mana Boost; DC 16 Concentration or backlash (2d8 psychic). Roleplay:…

  • Bonds of Reveries Enigma 137507

    From: Codex of Enigmatic Abandonment 492731 Description: Weave a web of compassion enveloping 6 allies and forsaken souls in 40 feet, granting respite: advantage on 1 attack/save or heal 4d8 HP each. The enigmatic respite induces calm (+2 AC vs. mental for 1 minute), but caster weakened (-2 Str/Dex 10 minutes). Costs 4 Mana Boost;…

  • Gaze of Liberations Veil 407049

    From: Codex of Enigmatic Abandonment 492731 Description: Pierce Saṃsāra’s cycle to glimpse a forsaken soul’s path to liberation, warding yourself and up to 4 allies against one elemental force (fire, cold, etc.) for 10 minutes, absorbing 40 damage total. The vision inspires hope (+2 to saves vs. fear/despair) but forces the caster to confront a…

  • Tether of Enigmatic Empathy 513297

    From: Codex of Enigmatic Abandonment 492731 Description: Fuse your soul temporarily with one ally and one forsaken spirit nearby (30 feet), sharing emotions, senses, and thoughts for 1 minute. The ally gains +3 to attacks and saves from synchronized insight; the spirit finds respite, revealing a personal secret or granting the caster advantage on one…

  • Echoes of Shadowed Solitude 884646

    From: Codex of Enigmatic Abandonment 492731 Description: The caster envelops themselves or an ally in a shroud of enigmatic darkness drawn from forsaken shadows, rendering them invisible to sight and most magical detection for 10 minutes or until they take offensive action. Simultaneously, attune to emotional echoes of abandoned souls within 60 feet, perceiving whispers…

  • Zharans Unveiling 930

    From: Almanac of the Verdant Eclipse 821 Description: This spell is a powerful fusion of the Ofuda’s insight and the Codex’s madness. The caster designates one target (creature, object, or even a concept like “this room’s puzzle”). The caster gains a sudden, overwhelming, and truthful “revelation” about it. This is not a subtle hint. This…

  • Eclipse Sworn Harvest 717

    From: Almanac of the Verdant Eclipse 821 Description: This spell has two modes, depending on the time of day. Roleplay: This is a full-blown ritual chant. This isn’t a spell; it’s a declaration. It’s the ultimate “get off my lawn” power, and it fundamentally changes its argument based on whether the sun is up. It’s…

  • Earth Sight Edict 404

    From: Almanac of the Verdant Eclipse 821 Description: The caster chooses a point on the ground they can see. For the next 10 minutes, they can “see” through that point as if it were their own eyes, with full 360-degree vision, up to 120 feet in all directions (even through solid earth and stone). They…

  • Astral Marginalia 6620

    From: Concordant Codex 5182 of Shifting Veils Description:Allows the caster to write a message or glyph into the metaphysical margins of a location or person. These annotations can convey warnings, emotional resonance, or hidden knowledge only detectable through intuition, divination, or deep focus. Roleplay:The caster runs an open palm across air as if smoothing invisible…

  • Harmonic Unravel 5733

    From: Concordant Codex 5182 of Shifting Veils Description:Targets a magical effect, enchantment, or ward and destabilizes it through oscillating counter-resonance. This spell does not sever magic—it causes it to come undone like thread pulled from cloth, slowing or fragmenting effects rather than explosively dispelling them. Roleplay:The caster brushes a fingertip across the page, creating a…

  • Syllable of Becoming 9194

    From: Concordant Codex 5182 of Shifting Veils Description:A metamorphic incantation that allows the user to adapt one minor trait of their physiology or aura for 1 hour (e.g., night vision, gills, thermal resistance, empathy-sense, limb flexibility). Only one trait at a time. Recasting replaces the previous one. Roleplay:The caster speaks a single evolving syllable that…

  • Eclipse Born Aegis 4271

    From: Concordant Codex 5182 of Shifting Veils Description:A defensive halo forms, half solar fire, half lunar umbra. Attacks that strike the shield are partially absorbed and partially inverted—the energy flares outward as opposite affinity (light becomes shadow, shadow becomes light). Roleplay:The Codex hovers open, pages whipping upward without wind. A pale ring forms behind the…

  • Mutable Fate Parallax 3917

    From: Concordant Codex 5182 of Shifting Veils Description:This spell bends probability around a chosen outcome, allowing a near-miss to become a hit, or a certainty to unravel by a fraction. It does not change major destiny, only the likelihood of a single moment. Roleplay:The caster gently pinches the air as if grabbing a loose thread.…

  • Rift of Quiet Stars 8823

    From: Concordant Codex 5182 of Shifting Veils Description:The caster folds ambient sound into a temporary star-filled pocket dimension, creating a zone of near-absolute quiet. Noise muffles into a distant cosmic hiss. Allies within the zone move stealthily, and verbal spellcasting outside the zone cannot penetrate inward unless shouted with intent. Roleplay:When invoked, words spill backward…

  • Harmonys Echo Amplification 206

    From: Grimoire of Symbiotic Accompaniment 673 Description: A buff spell that amplifies an ally’s next action within 10 feet, adding 1d6 to their damage, skill check, or save result (caster’s choice) for one round. Casting requires a 3-second hum in sync with the grimoire’s choral melody, expending a wild herb sprig, with tendrils linking caster…

  • Summoning Rite of the Bonded Beast 742

    From: Grimoire of Symbiotic Accompaniment 673 Description: A summoning spell that calls forth a minor beast companion (e.g., a mangrove crab with AC 11, 6 HP, +3 to hit, 1d6 bludgeoning) for 1 hour to aid the caster and allies. The ritual involves sketching a beast silhouette from the grimoire with luminous Qi-ink, chanting a…

  • Pact of Harmonious Tide 927

    From: Grimoire of Symbiotic Accompaniment 673 Description: A ritual spell that binds the caster and up to three willing allies in a temporary pact, granting advantage on all group skill checks (e.g., Perception, Athletics) for 1 hour. The casting involves a 10-minute chant over the grimoire, linking hands in a circle while its Qi-script rearranges…