Tag: Time Magic

  • Time 2749 of the Patient Tide

    • Rarity: Common• Tier: 1• Item Type: Temporal Fishing Talisman• Slot: Waist / Tackle Charm (occupies one worn slot) • Lore: • Description: • Stats and Mechanics: • Skills Gained While Openly Worn: • Passive Magical Effects: • Activable Magical Effects: • Roleplay Notes: • Tags: • Ways the Item May Be Obtained: • Types…

  • Time 6893 of the Lingering Spark

    • Rarity: Common• Tier: 1• Item Type: Temporal Fire-Making Talisman• Slot: Utility / Belt-Hung Charm (occupies one worn slot) • Lore: • Description: • Stats and Mechanics: • Skills Gained While Openly Worn: • Passive Magical Effects: • Activable Magical Effects: • Roleplay Notes: • Tags: • Ways the Item May Be Obtained: • Types…

  • Time 4172 of Delayed Report

    • Rarity: Common• Tier: 1• Item Type: Temporal Firearm Charm• Slot: Firearm Accessory (mounted to barrel, cylinder, or firing mechanism; occupies one worn slot) • Lore: • Description: • Stats and Mechanics: • Skills Gained While Openly Worn: • Passive Magical Effects: • Activable Magical Effects: • Roleplay Notes: • Tags: • Ways the Item…

  • Time 357 of the Gorget of the Ashen Encore

    Lore In the volcanic mountain ranges of the Blasted Peaks, communities of dragon-kin and fire-touched avatars revere the raw, destructive power of flame. To them, fire is not just an element, but a moment—a singular, perfect instant of creation and destruction. Their chronomancer-smiths forge protective gorgets for their initiates, not from steel, but from the…

  • Time 770 of the Spectacles of the Patient Muse

    Lore In the sun-drenched city of Cyrillia, famed for its Grand Academy of the Arts, it is understood that true mastery requires not just talent, but time. The academy’s patrons, wealthy merchants who value beauty as much as gold, commissioned the city’s Guild of Arcane Artificers to create a tool for their aspiring students. They…

  • Time 491 of the Shackle of a Thousand Scars

    Lore Deep within the fog-shrouded jungles of the Uncharted Isles, certain primitive tribes practice a brutal form of chronomancy. They believe that true strength is not found in the future, but in the crystallized agony of the past. Their rage-mages, through bloody ritual and sacrifice, bind spirits of pain into shackles carved from the petrified…

  • Time 813 of the Fencers Echo

    Lore In the sprawling, steam-driven metropolis of Aethelburg, dueling is not merely a means of settling disputes, but a celebrated art form. The city’s famed Cobalt Blade Academy, known for producing some of the finest duelists in the surrounding island countries, sought a way to improve the reaction times of its less-naturally gifted first-tier students.…