This would give the party a base of operations.
It would have a fireplace to hearth back to.
Common rooms and private rooms for the characters.
Storage location for what they choose not to carry.
Crafting location.
The grounds can have stables.
Servant quarters or houses can be added.
If the party chooses to move it can be sold.
Can be in or near a city. It might also be secluded in an out of the way place.
Characters can participate or have their own residence. With servants they can have many locations.
Gated communities may be considered.
Nomadic oppositional bases may be considered.
