From: Ledgers Haven
Description: Mavros’ Bag of Holding is an extraordinary and finely crafted bag made from supple, dark leather adorned with elegant stitching and intricate patterns of accounting symbols. The bag radiates a faint magical aura, and when held, it feels weightless, regardless of its contents. The bag is deceptively small from the outside, but its internal space is vast, capable of holding much more than its appearance suggests.
Lore: Mavros’ Bag of Holding is a creation of the renowned wizard-scribe Mavros Thistledown himself. Combining his passion for accounting and magical prowess, Mavros developed this bag to aid adventurers and merchants in their travels. He sought a solution to the problem of carrying vast amounts of treasure and valuable items without the burden of weight or space constraints.
The secret behind the bag’s enchantment lies in the combination of powerful accounting magic and the spatial manipulation properties of a Bag of Holding. Mavros spent years perfecting the enchantment, ensuring that the bag’s contents are automatically organized based on accounting principles, making retrieval and management of items within a breeze.
Tire One Stats:
- Rarity: Uncommon
- Weight: Negligible
- Properties: Mavros’ Bag of Holding has the standard properties of a Bag of Holding, capable of holding up to 500 pounds in weight or a volume of 64 cubic feet.
- Additionally, the bag is enchanted with an internal organizational spell that automatically arranges items within based on their type and value, making it easy to locate specific items when needed.
- Cost: As a highly sought-after and valuable item, Mavros doesn’t part with his bag of holding lightly. Its cost may vary based on the adventurers’ reputation, previous dealings with Mavros, and their level of loyalty to him. The cost could be a significant amount of gold, a favor to be fulfilled in the future, or a combination of both.
Tags:
- Magic and Artifacts: Mavros’ Bag of Holding is a magical artifact crafted with a blend of accounting magic and spatial manipulation.
- Accounting and Finance: The bag’s enchantment is closely tied to accounting principles, making it a valuable tool for adventurers seeking to organize their loot and valuables efficiently.
- Convenience and Efficiency: The bag’s internal organizational enchantment ensures that items are stored in an orderly manner, streamlining the process of finding and accessing specific items when needed.
- Additional: Extradimensional Storage, Weightless Container, Auto-Sorting, Accounting Symbols, Mavros Thistledown Creation, Inventory Management, Efficient Retrieval, Tier 1, Dark Leather Bag
Use: Mavros’ Bag of Holding is a versatile and invaluable tool for adventurers and merchants alike. Its primary use is to store and carry vast amounts of treasure, coins, magical items, and valuable artifacts without the burden of weight or space restrictions. The internal organizational enchantment automatically categorizes and arranges items within the bag, ensuring they are easy to find and retrieve when needed.
The bag can be used in the following ways:
- Loot and Treasure Storage: After a successful adventure or trade, adventurers can store their loot and treasure in the bag without worrying about exceeding their carrying capacity or space limitations.
- Organized Inventory: The bag’s organizational enchantment automatically sorts items based on their type and value, making it easier for adventurers to locate and access specific items during their journeys.
- Traveler’s Companion: Merchants and traders find the bag especially useful for transporting valuable goods, ensuring they are safely stored and ready for trade at any moment.
- Emergency Resource: The bag can also serve as a backup storage for important items, ensuring that crucial resources are always at hand during unexpected situations.
Mavros’ Bag of Holding is a prized possession for those seeking convenience, efficiency, and the ability to carry vast amounts of valuable items during their adventures, further solidifying Mavros’ reputation as a trusted and resourceful merchant in the world of Saṃsāra.

Perception of Mavros’ Bag of Holding during activation (holding it, reaching inside to store or retrieve items):
- Sight (Visual Perception)
- Perceived: Finely crafted exterior, accounting symbols, faint aura, organized interior view.
- Description: The bag presents as a high-quality, dark leather satchel adorned with elegant stitching and intricate patterns symbolizing accounting (ledgers, scales, quills, etc.). A faint magical aura might be perceived as a subtle shimmer around the edges or symbols. When looking into the opening while reaching inside, the user doesn’t see a jumbled pile but rather a glimpse of a much larger space with items seemingly sorted into distinct areas or categories. Retrieving an item often involves seeing it ‘present’ itself near the opening as the hand approaches.
- Positives: The exterior is aesthetically pleasing and signals quality craftsmanship. The internal organization is visually apparent when accessing items, aiding quick identification. The faint aura confirms its magical nature.
- Negatives: The specific accounting symbols might attract unwanted attention from those familiar with Mavros or arcane accounting. The faint magical aura is detectable by magical sight. The non-Euclidean view into the vast interior can be momentarily disorienting.
- Sound (Auditory Perception)
- Perceived: Near silence during use, perhaps a faint hum or sorting whisper.
- Description: Carrying the bag produces no sound from shifting contents due to the extradimensional space and likely magical stabilization. Reaching inside and retrieving items is also remarkably quiet, lacking the usual rustling and clatter of a normal bag. Some users might perceive a very faint, high-frequency magical hum when concentrating, or a soft, brief ‘shuffling’ or ‘whispering’ sound when a new item is added, attributed to the organizational enchantment at work.
- Positives: Extremely quiet operation aids stealth and avoids announcing the presence or nature of contents. Protects fragile items from noise/vibration damage during transport.
- Negatives: The unnatural silence can be slightly unsettling. If the faint hum or sorting whisper exists and is perceptible, it could be a minor annoyance or detectable by exceptionally keen hearing or specific detection magic.
- Touch (Tactile Perception)
- Perceived: Supple leather, inexplicable weightlessness, ordered interior space, normal item textures.
- Description: The exterior leather feels smooth and supple. The most striking tactile perception is the bag’s complete lack of felt weight, regardless of how much is stored inside. When reaching into the bag, the user feels the expected textures of their items, but the space itself feels different – not empty void, but structured. One might feel subtle boundaries between categories, or a slight guiding sensation as their hand moves towards the mentally intended item, rather than needing to rummage blindly.
- Positives: Comfortable exterior feel. Complete negation of weight is incredibly practical and convenient. The internal organization allows for retrieval by touch, often without needing to look, significantly speeding up access.
- Negatives: The weightlessness can lead to misjudging the bag’s actual bulk or contents, potentially causing issues with spatial awareness or forgetting valuable items are present. The ‘guided hand’ sensation within might feel invasive, strange, or limiting to some users.
- Smell (Olfactory Perception)
- Perceived: Leather exterior scent, containment of interior odors, faint magical scent.
- Description: The bag likely carries the pleasant, faint scent of well-maintained dark leather. A very subtle, almost subliminal scent might be associated with its magic, perhaps reminiscent of old parchment, sealing wax, or clean metal. Notably, the extradimensional space effectively contains the odors of items placed within; a pungent item’s smell will generally not escape while the bag is closed. Opening the bag might release a brief whiff of the contained atmosphere.
- Positives: Excellent odor containment prevents carrying smelly items from being unpleasant or alerting others via scent. The base leather scent is usually agreeable.
- Negatives: Difficult to identify contents by smell without opening the bag. If hazardous or foul-smelling items are stored, opening the bag can release a concentrated (and potentially dangerous) wave of the contained odor. The faint magic scent, if present, could be detected by specialized senses.
- Taste (Gustatory Perception)
- Perceived: Ambient air; neutral interior ‘taste’.
- Description: Holding or interacting with the bag imparts no taste. The air within the extradimensional space, if ‘tasted’ (e.g., by placing one’s face very close to the opening), would likely be neutral, perhaps slightly dry or stale, lacking distinct flavor unless contaminated by specific contents.
- Positives: Does not interfere with taste-based senses or actions. Does not impart any unpleasant flavors.
- Negatives: Offers no utility related to taste.
- Extra-Sensory Perceptions:
- Magic/Aura (Magical Perception / Passive Mind’s Eye)
- Perceived: Clear magical aura combining spatial manipulation and ordering/cataloging enchantment.
- Description: Passive magical senses reveal a distinct and stable magical aura. The primary component is strong spatial magic, typical of extradimensional storage. Uniquely layered over this is a secondary, complex enchantment signature related to organization, sorting, categorization, and potentially value assessment (tied to the accounting theme). The overall feel is one of complex, ordered, utilitarian magic.
- Positives: Clearly identifies the item as a potent magical container with special properties beyond standard extradimensional storage. The organized nature of the secondary aura suggests reliability.
- Negatives: The combined aura is strong and easily detected by magical means, marking the carrier. The specific signature of ordering/accounting magic might be recognizable, potentially identifying it as one of Mavros’s creations or attracting unwanted attention from rival enchanters or thieves specializing in magic items.
- Order/Organization (Conceptual Perception)
- Perceived: A strong sense of efficiency, categorization, logical placement, and accessibility.
- Description: Using the bag, especially retrieving items, generates a distinct mental or conceptual feeling of orderliness. It feels ‘correct’ and efficient. Items seem to be exactly where they logically should be based on type and value. This aligns perfectly with the principles of good accounting – everything tallied, sorted, and readily available for audit or use. The interaction feels streamlined and mentally ‘clean’.
- Positives: Deeply satisfying for organized individuals. Significantly speeds up inventory management and item retrieval conceptually. Reinforces a feeling of control over one’s possessions.
- Negatives: The rigid, logic-based system might feel unnatural or restrictive to more chaotic thinkers. Could potentially misfile items that defy easy categorization or whose ‘value’ is subjective rather than material. The imposed order removes the potential for ‘serendipitous’ discovery while rummaging.
- Spatial Distortion (Proprioceptive/Spatial Perception)
- Perceived: Cognitive dissonance between external appearance/feel and internal capacity/structure.
- Description: A persistent, low-level sense of spatial ‘wrongness’ accompanies the bag. It feels weightless when visually it should have mass. Reaching inside connects the user’s physical body to a space vastly larger and structured differently than the exterior container implies. This disconnect is processed mentally based on sensory input (touching the vast interior, seeing the small exterior, feeling no weight).
- Positives: Enables the core function of carrying vast amounts beyond normal physical limits. Can be intellectually intriguing.
- Negatives: Requires conscious awareness to handle properly (e.g., remembering the bag itself still has physical dimensions for fitting through gaps). Can be mildly disorienting, especially for new users. Carries the standard risks associated with damaging extradimensional spaces if misused (e.g., placing another Bag of Holding inside, piercing).
- Magic/Aura (Magical Perception / Passive Mind’s Eye)
Recipe: Accountant’s Organised Carryall — This recipe details the complex process of creating an extradimensional storage bag, similar to those attributed to Mavros Thistledown, featuring not only significant capacity and weight negation but also an internal auto-sorting mechanism based on accounting principles. This is an advanced project requiring rare materials and high levels of skill in multiple disciplines.
- Materials Needed:
- Phase Weave Leather: 3 square yards minimum. A high-quality, supple dark leather pre-treated with stabilizing agents to withstand spatial stresses and accept complex enchantments.
- Folded Space Cloth Bolt: 1 small bolt (approx. 1 cubic foot when unfurled). This rare textile forms the lining and contains the actual extradimensional portal.
- Axiomatic Sorting Matrix Crystal: 1. A specifically cut and charged crystal programmed with principles of categorization and order.
- Appraiser’s Lens Shard: 1 shard. Fragment of a magical lens enchanted for discerning material worth, used to infuse the value-sorting component.
- Orichalcum-Core Thread: 1 spool. Thread with a core of magically conductive orichalcum, necessary for stitching seams that interact with the enchantments.
- Set of Brass Accounting Icons: 1 set (approx. 10-15 icons). Small, finely cast brass symbols representing ledgers, coins, scales, quills, etc., treated for enchantment adhesion.
- Dimensional Sealing Pitch: 1 pot. A specialized magical sealant required to safely bond the Folded Space Cloth to the physical container.
- Tools Required:
- Artisan Leatherworker’s Toolkit: Including precision cutting tools, specialized awls, heavy-duty needles suitable for Orichalcum-Core thread, edge finishers.
- Enchantment Weaving Loom: A specialized apparatus for layering complex magical fields and integrating components.
- Spatial Geometry Instruments: Calipers, plumb lines, and focusing crystals specifically designed for working with extradimensional fabrics and energies.
- Icon Adhesion Applicator: A tool for applying magical pitch and setting the brass icons without damaging the leather or icons.
- Arcane Stabilisation Chamber: A contained environment to prevent spatial fluctuations during critical enchantment phases.
- Skill Requirements (Trained):
- Master Leatherworker: Required for the flawless crafting of the bag’s structure using enchanted materials and thread.
- Expert Enchanter (Specializing in Spatial Magic AND Enchantment Layering): Handling Folded Space Cloth and layering the interacting sorting/valuing enchantments requires a high degree of expertise and control. Mistakes can be catastrophic.
- Basic Arcane Accounting or Symbology: Needed for correct placement and understanding of the accounting icons’ role in focusing the enchantment.
- Crafting Steps:
- Leather Preparation: Carefully measure and cut the Phase Weave Leather pieces according to the desired bag design (typically a durable satchel or messenger bag style). Ensure edges are perfectly true. Requires Master Leatherworking skill.
- Icon Application: Plan the placement of the Brass Accounting Icons on the exterior leather pieces. Apply a small amount of Dimensional Sealing Pitch using the Applicator and firmly set each icon in place. Allow the pitch to cure partially. Requires Basic Arcane Accounting/Symbology for placement.
- Initial Assembly: Using the Orichalcum-Core Thread, begin stitching the main body of the bag together. Pay close attention to seam integrity. Leave the top opening/rim and the lining insertion points open. Requires Master Leatherworking.
- Spatial Liner Preparation: Carefully unroll the Folded Space Cloth Bolt within the Arcane Stabilisation Chamber. Using Spatial Geometry Instruments, define and stabilize the aperture that will form the bag’s opening. This requires Expert Enchanting (Spatial Magic).
- Liner Insertion & Sealing: Gently insert the prepared Folded Space Cloth lining into the leather shell. Align the stabilized aperture with the bag’s opening. Meticulously apply Dimensional Sealing Pitch along the seam where the cloth meets the leather rim, ensuring an airtight and magically stable seal. Cure the pitch using focused magic. This is a critical step requiring both Leatherworking precision and Enchanting control.
- Enchantment Weaving – Sorting: Place the Axiomatic Sorting Matrix Crystal onto the Enchantment Weaving Loom’s focus point. Channel its energy through the loom, weaving a complex sorting field throughout the bag’s extradimensional interior via the Folded Space Cloth lining. Define the primary sorting parameters (e.g., item type, magical aura, material). Requires Expert Enchanting (Layering).
- Enchantment Weaving – Valuation: Integrate the Appraiser’s Lens Shard into the loom’s energy flow. Weave a secondary layer onto the sorting field, adding the capability to assess approximate material or magical value and use it as a secondary sorting criterion. Requires Expert Enchanting (Layering).
- Weight Negation & Final Binding: Weave the final enchantment layer, linking the bag’s physical structure to the spatial anchor to negate the felt weight of the contents. Harmonize and stabilize all layered enchantments using the loom and potentially a brief period in the Stabilisation Chamber.
- Final Stitching & Finishing: Carefully complete the stitching around the bag’s opening/rim, fully securing the liner and sealing the enchantments within the structure using the Orichalcum-Core Thread. Apply final edge finishing and conditioning treatments to the leather.
- Attunement & Testing: Perform a final magical cleansing. The bag now requires attunement by the first user to fully activate the sorting principles relative to their perception. Test by storing and retrieving several varied items to confirm functionality. The Accountant’s Organised Carryall is now complete.
Counting-Sack of Endless Inside
Heed this account, though its words are smoothed and altered by the great river of time, like markings on an old coin worn thin. It concerns the artifact known in fragmented scrolls as the Counting-Sack of Endless Inside, or sometimes the Pouch That Nullifies Burden. It is chronicled, though the script is faint and meanings shift as a heat haze, that in days now covered deep by fallen leaves and forgotten deeds, those who traversed the lands – adventurers laden with spoils from dark places, merchants hauling wares between distant settlements – suffered greatly beneath their loads. Backs were strained to breaking, valuable goods were lost to mishap or thieves forewarned by the sight of bulging packs. Much time, precious as gold, was squandered rummaging in clumsy containers for a specific coin, a vital potion, or a necessary tool. Disputes often arose, sharp and unwelcome, regarding the division of burdens and the true tally of collected wealth. It was a time of much effort for carrying, and disorder was a constant companion to prosperity.
Now, the tellings agree there existed a man of unique talents and temperament in that era. His name, distorted through countless retellings, sounds somewhat like Mavros, or perhaps Master Count-Scroll, or even He of the Balancing Point. What is certain is his deep reverence for order, for systems where all parts fit, for numbers that aligned without fault. Some accounts paint him as a master scribe, his fingers perpetually marked by ink, his ledgers marvels of clarity. Others describe a merchant whose honesty was absolute, whose scales detected the slightest imbalance. A few fragmented texts hint at stranger abilities, a command over symbols that could influence the world, a form of number-magic (as one later gloss explains it). Above all, this Master Count-Scroll (let us use this rendering) detested waste, inefficiency, and the clumsiness of chaos. The sight of struggling travelers, the knowledge of lost time and goods – these things vexed his orderly spirit profoundly.
He pondered this problem of burden. He sought what the oldest texts call, approximately, “a weightless reckoning,” a method to transport abundance as if it were nothing, a container where contents arranged themselves according to inherent truth and worth. He was observed sketching complex figures in sand or on wax tablets – figures combining the merchant’s scale, the scribe’s quill, the rigid lines of a perfect ledger. His studies, it is whispered, delved into esoteric geometries, the nature of folded realities, and the sympathetic magic of lists and tallies (arcane accounting?).
Then came the great work, the crafting. He acquired leather, dark and unusually supple, possibly sourced, legends claim, from a creature that walks unseen paths, a hide naturally receptive to spatial weavings. For thread, he used something remarkable – Orichalcum wire, thin as spider-silk yet strong as steel, humming faintly with contained energy. With meticulous care, he stitched the leather, embedding within the seams the very symbols of his craft – the brass or electrum icons of accountancy. But the true marvel, the core of the enchantment, was layered and complex. First, using arts now poorly understood, he captured and stabilized a ‘bubble of elsewhere,’ a fragment of extradimensional void, coaxing it to reside within the leather shell, forming the ‘Endless Inside’. This alone was a feat few could replicate. But Master Count-Scroll went further. Upon this spatial anomaly, he overlaid a second enchantment, a ‘Matrix of Order,’ woven from his number-magic, powered perhaps by axiomite crystals or the very essence of logic. This Matrix was designed to perceive items placed within the void – sensing their nature, their material, their value (by weight, by shine, by magical signature?) – and instantly shuttle them to a designated, logical ‘place’ within the non-space.
The result was the Counting-Sack. To the eye, a handsome, sturdy bag, marked by its unique symbols. Yet, to lift it was to lift nothing. To place items within was to see them vanish into an ordered dimension. And to retrieve them? One needed only to reach inside while thinking clearly of the desired object – ‘the silver locket,’ ‘healing draught,’ ‘bag of copper coins’ – and the hand would close upon it almost immediately, offered up by the internal Matrix. No more rummaging, no more tangled chaos. An anecdote often attached to this story tells of a doubtful caravan master who challenged Master Count-Scroll, pouring a chest of mixed trade goods – spices, silks, tools, coins – into the seemingly modest bag. “Now,” scoffed the caravan master, “retrieve for me the small pouch of saffron!” Master Count-Scroll simply reached into the Sack, and without a moment’s delay, produced the exact pouch. The caravan master, it is said, was rendered speechless for some time.
News of this invention spread like wildfire. Seekers of fortune saw an end to agonizing choices over what loot to carry. Merchants envisioned secure, effortless transport for their most valuable inventories. Did Master Count-Scroll make only the one? Or did he produce others for those he deemed worthy (or those who met his exacting price)? The histories diverge. But bags bearing his distinctive accounting symbols became legendary, sought after as supreme tools of convenience, symbols of wealth managed with wisdom and efficiency, proving that even the most cumbersome physical burdens could be overcome by intellect, order, and a touch of arcane ingenuity.
The Moral, deciphered from the layers of legend: True mastery lies not only in acquiring wealth or power, but in imposing elegant order upon chaos, thereby making even the greatest burdens feel weightless.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition)
- Stat Block:
- Item: Mavros’s Organising Satchel
- Description: A high-quality satchel crafted from dark, supple leather, adorned with unusual, precise symbols resembling obscure accounting or mathematical notations. It feels unnervingly light, regardless of what is placed inside. Opening it seems to reveal a space governed by non-Euclidean principles, larger than the exterior allows. Its origin is unknown, possibly related to esoteric dimensional sciences or non-human logic systems.
- Mechanics:
- Extradimensional Storage: Functions as a container holding vastly more than its apparent size (capacity roughly equivalent to a large trunk, e.g., 500 lbs / 64 cubic feet, though precise measurement might be impossible). Items placed within vanish into this space.
- Structured Void: Retrieving a specific item requires the Investigator to pause (takes one action/round), visualize the desired item clearly, and reach inside. The item seems to present itself to the hand. The internal space feels unnaturally ordered based on arcane principles potentially related to the symbols; items are grouped, preventing typical rummaging. Finding something vague (“any weapon”) or something that defies the bag’s internal logic may require an Idea roll or prove difficult.
- Mental Tax: Regularly using the bag, especially contemplating its impossible weightlessness or the ordered void within, may impose a minor mental strain. The Keeper might call for occasional Sanity rolls (0/1) during periods of heavy use or stress. Standard extradimensional risks (sharp objects piercing from within, placing living creatures inside, interaction with other extradimensional spaces) apply and are likely catastrophic.
- Cost/Rarity: Unique or exceedingly rare artifact. Not typically available for purchase.
Blades in the Dark
- Stat Block:
- Item Name: Mavros’s Ledger-Bag
- Tags: Fine, Mystic, Attuned, Spacious, Organized, Utility
- Description: A masterwork dark leather satchel marked with intricate symbols reminiscent of arcane ledgers and scales. It feels weightless and contains a magically ordered extradimensional space. Requires Attunement.
- Game Mechanics:
- Expanded Inventory: Takes 1 Load (attuned). You may carry an additional 3 Load worth of items inside the bag beyond your normal Load limit, without increasing your carried Load level (Light/Normal/Heavy). These items must plausibly fit through the bag’s opening.
- Instant Access: When you need to retrieve a specific item stored in the bag during a score, you can do so almost instantly. You may declare you are retrieving an item as part of another action without spending additional time or effort, or potentially gain Improved Effect on an action where having the right tool immediately to hand is crucial (GM discretion, likely once per score without cost, potentially 1 Stress for subsequent uses).
- Organized Assets: Using the bag to manage acquired Coin, valuables, or illicit goods might grant Improved Effect on relevant Downtime Activities like Acquire Asset (if using stored resources) or Reduce Heat (if efficiently managing bribes or evidence).
- Cost/Rarity: Highly sought after (Tier 3-4+ value). Likely obtained as a significant reward, through a complex score targeting its owner, or via favor from a powerful faction.
Dungeons & Dragons (5th Edition)
- Stat Block:
- Mavros’s Bag of Holding
- Wondrous item, uncommon (requires attunement)
- Description: This dark leather bag features elegant stitching and is adorned with intricate patterns depicting stylized accounting symbols like quills, scales, and ledgers. The bag feels weightless, irrespective of its contents.
- Mechanics: This item functions as a Bag of Holding with the following modifications:
- Capacity & Weight: It can hold up to 500 pounds or 64 cubic feet. The bag itself weighs a negligible amount (treat as functionally weightless for carrying capacity).
- Retrieval: Retrieving an item from the bag requires an action.
- Accountant’s Order: The bag incorporates an organizational enchantment. When you place an object inside, it is magically sorted based on its type (as perceived by the magic, e.g., coin, gem, potion, scroll, weapon, armor, tool, other) and approximate value (mundane, minor magic, moderate magic, potent magic/high value). When you reach into the bag thinking of a specific item you placed within it, that item teleports instantly into your hand. If you think of a category (e.g., “healing potion,” “coins”), one random item fitting that category teleports into your hand.
- Standard Risks: Standard Bag of Holding rules regarding overloading, piercing, turning inside out, and placing within other extradimensional spaces apply. Placing breathing creatures inside is suffocation risk as normal.
Knave (Designed with 2nd Edition principles in mind)
- Stat Block:
- Item: Mavros’s Ledger-Sack
- Slots: Takes 1 inventory slot. Items placed inside do not take up slots (to a reasonable GM-defined limit reflecting volume, e.g., ‘contents of a large chest’).
- Description: A well-made dark leather sack decorated with strange, precise symbols. Feels unnervingly light or empty.
- Mechanics:
- Weightless Storage: Functions as a Bag of Holding. Items stored within do not count against inventory slots due to weight or bulk (unless exceptionally large). Maximum capacity is substantial but not infinite (GM guidance needed if pushed). Standard risks apply (sharp items inside, placing one bag inside another).
- Ordered Retrieval: Retrieving a specific item you know is in the bag is instantaneous. You can retrieve a specific item as a free action or part of another action (like drawing a weapon), rather than requiring a full action dedicated to rummaging. You must clearly specify the item. Retrieving non-specific items (“a rope,” “some rations”) might still take an action as normal.
- Value: Extremely valuable due to its utility (likely thousands of silver pieces if it could even be bought).
Fate (Core / Condensed / Accelerated)
- Representation: Represented primarily through Aspects and the narrative permissions they grant.
- Core Item Aspect: Mavros’s Perfectly Organized Bag of Holding
- Supporting Aspects: Weightless Wonder, Instant Inventory Access
- Game Mechanics:
- Narrative Permission: Owning this bag allows a character to carry a vast amount of equipment, treasure, and supplies without concern for weight or bulk, far exceeding normal limits. The exact capacity is narrative but should feel substantial (similar to standard Bag of Holding descriptions). It also grants permission to retrieve stored items very quickly.
- Create an Advantage: When time is a factor and having the right item immediately matters, you can Create an Advantage such as Retrieved in the Nick of Time or Perfect Tool for the Job by declaring you pull a specific, plausibly stored item from the bag. This might require a quick Notice or Investigate roll under pressure. Success yields the Aspect with free invocation(s).
- Overcome: The bag can be used to Overcome logistical challenges related to transport or encumbrance. Need to smuggle a disassembled ballista? Hide a captured goblin? Transport a wagonload of stolen silk? The bag might allow an Overcome roll using Burglary, Deceive, or Crafts (if cleverly packing).
- Invoking Aspects: Spend Fate Points on the bag’s Aspects for a +2/reroll when: defying carrying capacity limits is crucial, accessing a specific item instantly provides a significant advantage, or the organized nature helps manage complex resources or plans.
- Compelling Aspects: A compel could represent the bag’s rigid organization causing a problem (e.g., “Mavros’s Perfectly Organized Bag insists this unstable potion goes next to the flammable oils because they’re both ‘alchemical liquids’”), or its weightlessness causing you to forget its presence until it’s inconveniently discovered.
Numenera / Cypher System
- Stat Block:
- Item: Accountant’s Carryall (Mavros Bag)
- Type: Artifact
- Level: 5 (Increased level reflects the significant utility of instant, organized access)
- Form: A supple dark leather satchel decorated with intricate metallic symbols resembling circuit diagrams mixed with accounting notations. Feels unnaturally light.
- Effect: Functions as an extradimensional container holding a large volume (approx. 64 cubic feet / 500 lbs). Items placed within are instantly categorized and stored in an ordered internal matrix based on material, function, and energy signature.
- Retrieval: Retrieving any specific item the user knows is within the bag requires only thinking of the item and reaching inside (this typically takes one action). The task of finding and equipping a specific item from storage is eased by two steps.
- Inventory: Once per day, the user can spend one minute concentrating on the bag to receive a perfect mental inventory of all contents, categorized by the bag’s internal logic.
- Depletion: 1 in 1d20 (Check once per day if items are added or removed).
Pathfinder (2nd Edition)
- Stat Block:
- MAVROS’S ORGANIZING BAG ITEM 5
- RARE, CONJURATION, EXTRADIMENSIONAL, MAGICAL
- Price 160 gp
- Usage held in 1 hand; Bulk 1 (Though contents are weightless, the bag has presence)
- Description This finely crafted dark leather bag feels weightless and bears intricate symbols associated with arcane accounting.
- Mechanics: This bag functions as a Bag of Holding (Type I) (Bulk limit 25, negligible effective weight for carrying capacity) with the following modifications:
- Instantaneous Retrieval: Retrieving a specific item you know is stored in the bag requires using the Interact basic action, but it is exceptionally fast due to the bag’s magical organization. You retrieve the item instantly as part of the action.
- Lore Note: While not requiring attunement, understanding the bag’s organizational principles might require a successful Recall Knowledge check (DC 20, Arcana or Society) to fully appreciate its sorting logic, potentially aiding in finding ambiguously categorized items. Standard rules for Bags of Holding regarding interaction with other extradimensional spaces, piercing damage, and turning inside out apply.
Savage Worlds (Adventure Edition – SWADE)
- Representation:
- Item: Mavros’s Ledger-Bag
- Weight: 1 (Contents effectively weightless for Encumbrance); Cost: $6,000+ (Highly valuable magic item)
- Notes: Magical, Extradimensional, Organized. Requires one hand to access.
- Description: A superior quality dark leather satchel adorned with complex, precise symbols. Feels disconcertingly light. Items placed inside vanish into an organized extradimensional space.
- Mechanics:
- Vast Storage: Stores items without contributing to the character’s Encumbrance limit (up to a generous, GM-defined volume). Standard risks apply (sharp objects from within, bag destruction).
- Quick Draw Access: Retrieving any specific item known to be in the bag can be done as a free action once per turn. This allows drawing weapons, using potions, or accessing tools stored inside without consuming the character’s main action for the turn. This replaces the normal action required to draw or retrieve items.
- Organized Mind: The inherent organization grants the owner a +1 bonus to Common Knowledge rolls related to inventory management, logistics, or remembering specific details about items currently stored within the bag.
Shadowrun (6th Edition)
- Stat Block:
- Item: Mavros Ledger-Bag (Magical Container)
- Rating: N/A (Fixed effect)
- Availability: 14R
- Cost: 30,000 Nuyen
- Description: A masterwork satchel crafted from synth-leather treated to resemble dark, supple hide, stitched with conductive Orichalcum thread forming intricate patterns reminiscent of both arcane formulae and accounting symbols. Feels weightless regardless of contents. Requires bonding (3 Karma, 6 hours) for optimized function.
- Game Mechanics:
- Extradimensional Storage: Functions similarly to standard extradimensional storage devices, negating the weight and significantly reducing the effective bulk of stored items (GM sets reasonable volume limits, approx. 64 cubic feet or 500 lbs). Items stored within do not apply to Strength-based carrying limits.
- Auto-Cataloguing System: Items placed inside are scanned and magically sorted based on type, material composition, and estimated market value (using internal magical valuation).
- Indexed Access (Bonded User): A bonded user can retrieve any specific, known item from the bag as a Minor Action (instead of a Major Action potentially needed for searching).
- Standard Access (Non-Bonded): A non-bonded user can retrieve items as a Major Action; the organization helps, but the rapid access enchantment requires bonding.
- Quirks & Risks: Standard extradimensional risks apply (damage to the bag, interaction with other such spaces). The bag itself has minimal Armor rating (treat as standard clothing unless reinforced). Does not impact Essence.
Starfinder
- Stat Block:
- MAVROS’S ORGANIZER BAG LEVEL 7
- Price 7,000 credits; Level 7; Hands 1 (to access); Bulk 1
- Type Wondrous Item (Magic); Category Held or Worn (as satchel)
- Description: This stylish satchel is made of high-quality dark material (possibly synthetic leather) adorned with complex, subtly glowing symbols blending arcane script with financial iconography. It feels weightless despite its contents.
- Game Mechanics:
- Extradimensional Space: Functions as a Bag of Holding (Type III), capable of holding up to 1,500 pounds or 250 cubic feet. The bag itself has negligible effective weight. Retrieving an item typically requires a move action.
- Automated Sorting Matrix: Items placed within are automatically sorted based on parameters like item type (weapon, armor, consumable, tool, trade good, etc.) and approximate market value.
- Rapid Retrieval: You can retrieve any specific item you know is stored within the bag as a Swift Action (instead of a move action).
- Standard Risks: Obeys standard rules for Bags of Holding regarding interaction with other extradimensional spaces, damage thresholds (Hardness 5, HP 15), and turning inside out.
Traveller (Mongoose 2nd Edition – Standard Setting)
- Representation (Advanced Tech Artifact):
- Item: Dimensional Compressing Satchel with Auto-Sort (‘Mavros’ Collector’s Model)
- TL: 15 (or higher, potentially unique Artifact)
- Skill: Admin or Computers (potentially for interface) or None for basic use.
- Cost: Cr 500,000+ (or Artifact value); Mass: 1 kg (Device mass; contents negligible for carry weight).
- Power: Integrated fusion cell or similar long-life source (decades/centuries).
- Description: A sophisticated satchel constructed from advanced polymers mimicking fine dark leather, inlaid with active luminescent circuitry forming complex geometric and symbolic patterns. Feels weightless when items are added. Utilizes controlled dimensional compression.
- Game Mechanics:
- Dimensional Storage: Holds up to approx. 2 cubic meters or 250 kg of material. Stored items’ mass is negated for carrying purposes, though the device’s 1 kg mass remains. Items are compressed but retain integrity. Bulk is reduced to that of a standard satchel.
- Cataloguing & Rapid Access: An internal scanner catalogues items by material, size, energy signature, and potentially cross-references against known market values (if database access is available/updated). To retrieve an item, the user mentally queries or uses a subtle interface (1 round action); the device confirms and presents the item at the aperture on the following round (Significant Action to grasp). Eliminates physical searching.
- Security: May possess basic security features (biometric lock, passcode) requiring Electronics (Security) to bypass (Difficulty 10+). Standard dimensional tech risks apply (containment breach on severe damage).
Warhammer Fantasy Roleplay (4th Edition)
- Stat Block:
- Item: Mavros’s Bottomless Ledger-Satchel
- Enc: 15 (The satchel itself has presence)
- Price: 150+ GC (Extremely Rare & Valuable)
- Availability: Very Rare (Often unique or tied to specific powerful individuals/organizations)
- Description: A truly masterwork satchel of fine, dark leather, possibly Shadowdrake hide, stitched with glowing Orichalcum thread in patterns resembling both arcane circles and complex accounting symbols. Feels disturbingly light regardless of contents. Resonates strongly with magic, likely Ulgu (Shadow) or Chamon (Metal/Alchemy) for the sorting/value aspect.
- Game Mechanics:
- Unnatural Space: Functions as an extradimensional container holding a vast quantity of goods (GM sets generous limit, e.g., ‘a small room’s worth of items’), negating the Encumbrance of its contents. Retrieving an item normally requires an Action.
- The Great Tally: Items placed within are subject to a powerful sorting enchantment. When attempting to retrieve a specific item, make an Average (+20) Intuition Test.
- Success: You instantly retrieve the exact item intended as part of the Action.
- Failure: You retrieve a random item from the bag instead.
- Astounding Failure (Matches Rolled): As Failure, and the bag seems to stubbornly refuse to yield any item for the next 1d10 rounds.
- Risks & Quirks: Standard dangers apply – piercing the bag may scatter contents into the Aethyr. Its powerful, ordered magic might attract Daemons of Tzeentch or entities drawn to complex systems. May possess a Minor Personality Quirk related to orderliness or value judgments (GM discretion). Unlikely to cause Corruption directly but might be highly coveted.
