From: Zephyrheart Menagerie
A beautifully carved wooden whistle adorned with delicate engravings of animals and foliage. When blown, it emits a melodious tune that resonates with the wind’s whisper. This magical instrument allows the user to summon a Zephyr Hound companion for a limited time, enhancing the adventurer’s speed and agility.
The Lore of Zephyrheart Menagerie Ethereal Whistle: The Zephyrheart Menagerie is a renowned establishment steeped in mystery and enchantment. Established centuries ago by an enigmatic druid known as Seraphina Zephyrheart, the menagerie was initially a sanctuary for mystical creatures that were on the brink of extinction. Seraphina possessed a unique affinity for the elements, particularly the wind, and she believed that a harmonious relationship between humanity and these creatures could be achieved through understanding and companionship.
The crown jewel of the menagerie’s collection was the Ethereal Whistle of the Zephyr. Crafted by Seraphina herself, the whistle was said to be imbued with the very essence of the wind spirits. Its enchanting melodies were rumored to be a bridge between the material and ethereal realms, allowing the summoning of the elusive Zephyr Hounds – swift and elegant canine companions that could move with the wind itself. These hounds were protectors of the skies, guardians of secrets carried by the wind, and faithful companions to those deemed worthy by Seraphina’s legacy.
The Use of Zephyrheart Menagerie Ethereal Whistle: When an adventurer blows the Ethereal Whistle of the Zephyr, its delicate notes resonate with the whisper of the wind. The melodies harmonize with the adventurer’s spirit, and a connection is established between the user and the Zephyr Hound. A shimmering vortex of wind and leaves appears, materializing the Zephyr Hound in all its majestic glory. The hound resembles a celestial creature, its coat shifting between opalescent shades as it moves.
The Zephyr Hound becomes a loyal companion, enhancing the adventurer’s speed and agility through its mystical bond with the wind. It can traverse great distances in the blink of an eye, and its graceful movements allow it to seamlessly navigate challenging terrain. The hound’s presence also seems to attune the adventurer’s senses to the currents of the world, offering insights into hidden paths and secrets carried by the wind.
Stats, Skills, Cost, Requirements, and Tags:
- Level One Stats:
- Speed: +15%
- Agility: +10%
- Endurance: +5%
- Charisma: -5%
- Skills:
- Wind-Borne Sprint: Increases the adventurer’s running speed for a short duration.
- Whisper’s Guidance: Allows the adventurer to sense hidden paths and secrets in the environment.
- Cost and Requirements:
- Cost: 500 gold pieces or equivalent valuable resources.
- Requirements: The adventurer must have a connection to the wind element or exhibit a strong affinity for exploration and discovery.
- Tags:
- Magical: The whistle and its abilities are a result of ancient enchantments.
- Summoning: The whistle summons the Zephyr Hound.
- Exploration: Enhances the adventurer’s ability to explore new areas.
- Companion: Provides a loyal companion to the adventurer.
- Mystical: Carries an air of mysticism and reverence due to its origins.
The Zephyrheart Menagerie Ethereal Whistle represents a bridge between the mundane and the ethereal, offering adventurers a chance to experience the windswept mysteries of the world alongside a celestial companion. However, its power comes at a cost and requires those who seek its benefits to be in tune with the essence of the wind.
Selling the Zephyrheart Menagerie Ethereal Whistle: The Zephyrheart Menagerie Ethereal Whistle is not an ordinary item found in common marketplaces. It holds a rare and revered status, and as such, it is typically sold in places of magic, wonder, and arcane knowledge. Here are some scenarios in which the whistle might be sold:
- Arcane Enclave: Within a secluded enclave of mages, enchanters, and mystics, the whistle could be found. These enclaves might be hidden within ancient forests, high atop mountain peaks, or even within the heart of bustling cities, concealed by powerful illusions.
- Travelling Peddler of Wonders: A wandering peddler, known only by rumors and fleeting glimpses, might occasionally visit remote villages and settlements, offering rare and enchanted items. The whistle could be one of these mysterious offerings, drawing adventurers from far and wide.
- Auction of the Extraordinary: In high-society gatherings of collectors, nobles, and explorers, auctions of extraordinary items take place. The whistle might be the highlight of such an event, attracting the attention of those who seek both power and prestige.
Environment and Use of the Whistle: The Zephyrheart Menagerie Ethereal Whistle finds its most potent use in environments that emphasize exploration, travel, and uncovering hidden truths. Here’s how it might be used and the end results it brings:
- Exploration of Hidden Realms: Adventurers seeking to explore uncharted territories, ancient ruins, or mystical forests can greatly benefit from the Zephyr Hound’s speed and the enhanced senses provided by the whistle. The hound’s ability to sense hidden paths and secrets allows adventurers to uncover treasures and knowledge long lost to time.
- Mountain Passes and Wilderness: In treacherous mountain ranges or dense wilderness, the whistle’s wind-borne sprint can help adventurers traverse difficult terrain quickly and safely, making it an essential tool for those who journey through these challenging environments.
- Search for Ancient Artifacts: When searching for ancient artifacts, the whistle’s ability to attune to the wind’s secrets becomes invaluable. It guides adventurers to relics hidden beneath layers of history and often protected by puzzles and traps.
- Speedy Retreats: In dire situations, when an adventurer finds themselves outnumbered or outmatched, the Zephyr Hound’s speed can be a means of escape. Its ability to move swiftly and evade pursuers can be the key to survival.
- Aiding in Diplomacy: While the whistle’s primary focus is exploration and agility, the enchanting melodies it produces can also serve as a form of diplomacy. The beautiful tunes resonate with both natural and magical creatures, potentially easing interactions with beings of the wild.
The Zephyrheart Menagerie Ethereal Whistle is more than a mere magical item – it’s a tool for unlocking the mysteries of the world and forging a bond with the elements. Its use transforms adventurers into windswept explorers, capable of traversing the most challenging of landscapes and unearthing the most well-hidden of secrets.

Activation Perception of the Five Senses for the Ethereal Whistle of the Zephyr
- Sight
- Perceived: When activated, the whistle emits a shimmering, ethereal glow that surrounds the user and the summoned Zephyr Hound.
- Description: The glow resembles a soft, swirling mist of light, primarily in shades of pale blue and silver, reflecting the essence of the wind spirits.
- Positives: The visual effect can serve as a beacon, guiding allies to the user’s location. It also enhances visibility in low-light conditions.
- Negatives: The glow can also attract unwanted attention from enemies and creatures, making it harder to remain hidden.
- Sound
- Perceived: The whistle produces a melodious tune that harmonizes with the natural sounds of the environment.
- Description: The tune is reminiscent of a gentle breeze rustling through leaves, interspersed with soft, musical notes that seem to echo the wind’s whispers.
- Positives: The sound is soothing and can have a calming effect on allies, reducing stress and fatigue. It can also charm certain creatures, making them more docile.
- Negatives: The melody can be heard by others in the vicinity, potentially giving away the user’s position to foes.
- Smell
- Perceived: A fresh, invigorating scent of wildflowers and forest pine accompanies the activation.
- Description: The scent is subtle yet pervasive, evoking images of a lush, untouched woodland on a crisp morning.
- Positives: The aroma can invigorate the user and nearby allies, boosting morale and alertness. It can also mask less pleasant odors in the environment.
- Negatives: The distinct smell can linger in the air, making it easier for trackers and predators to locate the user.
- Taste
- Perceived: Blowing the whistle leaves a faint, minty taste in the mouth.
- Description: The taste is refreshing, akin to a cool breeze on a hot day, with a slight tingle that invigorates the senses.
- Positives: The taste can help the user feel refreshed and alert, particularly useful during long journeys or in tiring situations.
- Negatives: The sensation can be distracting or unpleasant to those unaccustomed to it, potentially affecting concentration.
- Touch
- Perceived: The whistle imparts a cool, gentle sensation to the skin upon activation.
- Description: The sensation is similar to a light breeze caressing the skin, providing a comforting and energizing effect.
- Positives: The touch can help soothe physical discomfort and fatigue, enhancing the user’s endurance and resilience.
- Negatives: The cooling effect might be uncomfortable in already cold environments, possibly leading to chills or reduced dexterity.
- Extra-Sensory Perceptions
- Magical Aura
- Perceived: A tangible sense of magical energy radiates from the whistle, felt as a pulsating force.
- Description: The aura feels like a gentle, rhythmic pulse, resonating with the user’s inner magical abilities.
- Positives: The aura can amplify the user’s magical prowess, enhancing spellcasting abilities and magical sensitivity.
- Negatives: The strong magical presence can be detected by other magic users and creatures, potentially drawing unwanted attention or hostility.
- Emotional Resonance
- Perceived: A deep sense of connection and empathy with the summoned Zephyr Hound and the surrounding environment.
- Description: The user experiences heightened emotions, feeling the loyalty and bond of the Zephyr Hound as well as the natural harmony of the surroundings.
- Positives: This resonance can strengthen the bond with the Zephyr Hound, improving coordination and understanding. It also allows the user to sense emotional states of nearby beings.
- Negatives: The intensity of the emotions can be overwhelming, potentially leading to emotional fatigue or distraction.
- Spatial Awareness
- Perceived: An enhanced sense of spatial awareness and environmental perception.
- Description: The user gains a heightened ability to detect subtle changes in the environment, such as shifts in air currents, sounds, and movement.
- Positives: This awareness aids in navigation, avoiding hazards, and detecting hidden paths or dangers.
- Negatives: The constant influx of sensory information can be overwhelming, leading to sensory overload or difficulty focusing on specific tasks.
- Temporal Distortion
- Perceived: A slight distortion in the perception of time, where moments feel elongated or compressed.
- Description: The user experiences time as if in slow motion during critical moments, allowing for faster reactions and decision-making.
- Positives: This distortion can provide a significant tactical advantage in combat and other fast-paced situations.
- Negatives: The altered perception of time can be disorienting, making it difficult to gauge the passage of real time accurately.
- Elemental Harmony
- Perceived: A profound sense of harmony and attunement with the elemental forces of wind and air.
- Description: The user feels a deep connection with the wind, as if they can understand and influence its currents and flow.
- Positives: This harmony can enhance wind-related abilities, allowing for improved control over wind-based spells and movements.
- Negatives: The strong connection to the wind element can create a vulnerability to opposing elements, such as earth or fire, reducing the user’s defenses against them.
- Magical Aura
Crafting Recipe: Ethereal Whistle of the Zephyr
- Materials Needed
- Zephyrwood: A special type of lightweight and sturdy wood imbued with wind essence (1 piece, 10 inches long)
- Zephyrstone Dust: Finely ground dust from Zephyrstone crystals (1 teaspoon)
- Enchanted Silver Filigree: Thin strands of silver imbued with minor enchantments (1 foot)
- Wind Spirit Feather: A feather from a wind spirit or air elemental (1 feather)
- Magical Varnish: A protective coating that enhances the wood’s magical properties (1 small vial)
- Nature’s Ink: Ink made from natural extracts for engraving (1 small bottle)
- Tools Required
- Carving Knife: For shaping the whistle
- Engraving Tools: For adding detailed engravings of animals and foliage
- Mortar and Pestle: For grinding Zephyrstone into dust
- Silverworking Tools: For creating and attaching the silver filigree
- Enchanting Apparatus: For imbuing the whistle with magical properties
- Brush: For applying the magical varnish
- Skill Requirements
- Woodworking (Intermediate): Proficiency in carving and shaping wood
- Engraving (Intermediate): Ability to create detailed engravings
- Alchemy (Basic): Knowledge of creating and applying magical varnish and ink
- Silverworking (Basic): Skill in working with silver and creating filigree
- Enchanting (Advanced): Expertise in imbuing items with magical properties
- Nature Magic (Intermediate): Understanding of nature-based magic for attunement
- Crafting Steps
- Prepare the Zephyrwood:
- Select a piece of Zephyrwood and cut it to the desired size (10 inches long).
- Use the carving knife to shape the whistle, creating a hollow tube with a mouthpiece at one end.
- Grind the Zephyrstone:
- Place a small piece of Zephyrstone into the mortar and grind it into a fine dust using the pestle.
- Create Engravings:
- Use the engraving tools to etch detailed designs of animals and foliage along the surface of the whistle.
- Fill the engravings with Nature’s Ink, ensuring the designs are clear and precise.
- Attach the Silver Filigree:
- Using the silverworking tools, craft delicate strands of enchanted silver filigree.
- Carefully attach the filigree around the engravings and along the mouthpiece to enhance the aesthetic and magical properties.
- Integrate the Wind Spirit Feather:
- Secure the Wind Spirit Feather to the whistle, either embedding it into the wood or attaching it with the silver filigree.
- Apply Magical Varnish:
- Use the brush to evenly apply a coat of magical varnish over the entire whistle.
- Allow the varnish to dry completely, forming a protective and enhancing layer.
- Enchant the Whistle:
- Place the crafted whistle in the enchanting apparatus.
- Perform the necessary enchanting rituals, focusing on imbuing the whistle with the essence of the wind spirits and the ability to summon a Zephyr Hound.
- Channel nature magic to attune the whistle to the elements, ensuring the enchantments are stable and potent.
- Final Inspection:
- Inspect the whistle for any imperfections or weak points in the enchantments.
- Perform a test activation to ensure the whistle produces the desired effects.
- Prepare the Zephyrwood:
By following these detailed steps and using the appropriate materials and tools, a skilled artisan can recreate the Ethereal Whistle of the Zephyr, capturing its mystical essence and functionality.
Tale of the Zephyr Whistle
In the days of old, when the world was yet young and the wind spirits danced freely in the skies, there lived a druid named Seraphina. Seraphina was wise and kind, keeper of many secrets of the earth and sky. She had a heart full of love for the creatures that roamed the land, and she wished to protect them from harm.
One day, a great storm arose, fierce and wild, tearing the land asunder. In the wake of this storm, Seraphina found a small, delicate piece of wood. This wood was unlike any other, for it was light as a feather and cool to the touch. Seraphina knew that this was a gift from the wind spirits, a token of their gratitude for her kindness.
With great care, Seraphina carved the wood into a whistle, adorned with engravings of the animals and plants she so dearly loved. She sought out the Zephyrstone, a rare and magical crystal, and ground it into fine dust. She crafted silver filigree, thin and delicate, and wove it around the whistle. To complete her creation, she plucked a feather from a wind spirit, a gift given to her in friendship.
When the whistle was finished, Seraphina blew into it, and a melody like no other filled the air. The tune was sweet and gentle, a song of the wind’s whispers. From this melody, a Zephyr Hound appeared, a creature of the wind, swift and graceful. The hound became Seraphina’s loyal companion, aiding her in her journeys and protecting the creatures she loved.
The whistle passed through many hands, from one guardian to another, each one chosen by the spirits for their pure heart and noble spirit. With each new owner, the legend of the Zephyr Whistle grew, whispered in the wind and sung by the bards.
But time is a fickle friend, and as the years turned into centuries, the tale of the Zephyr Whistle was told and retold, its words twisted and turned by the tongues of men. The true story was lost, buried beneath layers of myth and legend. Yet, the essence of the tale remained, a reminder of the bond between the earth and the sky, and the power of kindness and love.
And so, the moral of the story endures: True power lies not in strength or might, but in the purity of the heart and the harmony of the spirit with the world around it.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition)
Ethereal Whistle of the Zephyr
- Description: A beautifully carved wooden whistle adorned with delicate engravings of animals and foliage, imbued with wind spirits.
- Effects: When blown, the whistle emits a melodious tune that summons a Zephyr Hound for 1d6 hours. The hound enhances the investigator’s speed and agility.
- Stats for Zephyr Hound:
- Move: 12
- Hit Points: 12
- Armor: 2 points of magical protection
- Attacks: Bite 40% (1d6+1)
- Skills:
- Wind-Borne Sprint: Temporarily increases the investigator’s Move by +3 for 1d6 rounds.
- Whisper’s Guidance: Grants the investigator a bonus die to Spot Hidden and Navigate rolls for 1d6 hours.
- Sanity Cost: 1d4 points upon first use.
- Usage: The whistle can be used once per day. Repeated usage without proper rest may result in 1d3 points of temporary insanity.
Blades in the Dark
Ethereal Whistle of the Zephyr
- Description: A finely crafted whistle from the Zephyrheart Menagerie, capable of summoning a swift Zephyr Hound.
- Item Load: 1
- Special Abilities:
- Summon Zephyr Hound: The user can summon a Zephyr Hound for one score. The hound assists with stealth and speed.
- Wind-Borne Sprint: The user gains increased mobility. Add +1d to Prowl or Finesse rolls for actions involving quick movement.
- Whisper’s Guidance: The user can sense hidden paths and secrets. Gain +1 effect level on Survey or Study rolls involving exploration.
- Stress Cost: 2 stress points to activate.
- Limitations: Can be used once per score. Overuse may result in a complication or attract unwanted attention from spirits.
Dungeons & Dragons (5th Edition)
Ethereal Whistle of the Zephyr
- Wondrous Item, Rare (Requires Attunement)
- Description: A beautifully carved wooden whistle adorned with delicate engravings of animals and foliage, able to summon a Zephyr Hound.
- Properties:
- Summon Zephyr Hound: As an action, the user can blow the whistle to summon a Zephyr Hound for 1 hour. The hound appears in an unoccupied space within 30 feet of the user.
- Zephyr Hound Stats: Use the stats for a Dire Wolf with the following modifications:
- Speed: 60 feet
- Incorporeal Movement: The hound can move through other creatures and objects as if they were difficult terrain. It takes 1d10 force damage if it ends its turn inside an object.
- Wind-Borne Sprint: The user gains a 15-foot bonus to movement speed for 1 minute. Usable once per long rest.
- Whisper’s Guidance: Grants the user advantage on Perception checks relying on hearing or smell and Survival checks to track creatures for 1 hour.
- Usage: Once the whistle is used, it cannot be used again until the next dawn.
Knave
Ethereal Whistle of the Zephyr
- Description: A finely crafted wooden whistle from the Zephyrheart Menagerie, imbued with the essence of wind spirits.
- Effects:
- Summon Zephyr Hound: The user can summon a Zephyr Hound for one exploration phase. The hound enhances speed and perception.
- Zephyr Hound Stats:
- HP: 8
- Armor: 2
- Speed: 18 (increases user’s speed by 3 slots)
- Attack: Bite (d6 damage)
- Special Abilities:
- Wind-Borne Sprint: Increase user’s speed by 1 slot for a single combat or exploration phase.
- Whisper’s Guidance: Grants the user advantage on rolls to detect hidden paths and secrets during one exploration phase.
- Usage: The whistle can be used once per day. Overuse may attract hostile spirits or magical anomalies.
Fate Core
Ethereal Whistle of the Zephyr
- Aspect: Ethereal Whistle of the Zephyr
- Description: A beautifully carved wooden whistle adorned with delicate engravings of animals and foliage, able to summon a Zephyr Hound.
- Invoke: For actions requiring enhanced speed and agility, or when summoning the Zephyr Hound for aid.
- Compel: The whistle’s tune might attract unwanted attention or cause the user to become a target.
- Stunts:
- Summon Zephyr Hound: Once per session, the user can summon a Zephyr Hound for the duration of one scene. The hound provides +2 to overcome obstacles involving speed or agility.
- Wind-Borne Sprint: Gain +2 to Athletics rolls involving running or quick movements for one scene per session.
- Whisper’s Guidance: Once per session, gain +2 to Notice or Investigate rolls when searching for hidden paths or secrets.
Numenera & Cypher System
Ethereal Whistle of the Zephyr
- Level: 5
- Description: A finely crafted wooden whistle that summons a Zephyr Hound to aid the user.
- Effect: When blown, the whistle summons a Zephyr Hound for up to 1 hour.
- Zephyr Hound Stats:
- Level: 5
- Health: 15
- Damage: 5
- Special Abilities:
- Speed Boost: Grants the user a +2 asset to Speed defense tasks for the duration.
- Whisper’s Guidance: Provides an asset to perception-related tasks for 1 hour.
- Usage: The whistle can be used once per day. After use, it requires 24 hours to recharge.
Pathfinder (2nd Edition)
Ethereal Whistle of the Zephyr
- Wondrous Item, Rare (Requires Attunement)
- Description: A beautifully carved wooden whistle adorned with delicate engravings of animals and foliage, able to summon a Zephyr Hound.
- Activation: 3 Actions (Interact)
- Effect: Summon a Zephyr Hound for 1 hour. The hound appears in an unoccupied space within 30 feet of the user.
- Zephyr Hound Stats: Use the stats for a Wolf with the following modifications:
- Speed: 60 feet
- Ethereal Movement: The hound can move through other creatures and objects as if they were difficult terrain. It takes 1d10 force damage if it ends its turn inside an object.
- Wind-Borne Sprint: The user gains a +10-foot status bonus to their Speed for 1 minute. Usable once per day.
- Whisper’s Guidance: Grants the user a +2 status bonus to Perception checks for 1 hour.
- Usage: The whistle can be used once per day. After use, it requires a full day to recharge.
Savage Worlds (Adventure Edition)
Ethereal Whistle of the Zephyr
- Description: A finely crafted wooden whistle adorned with delicate engravings of animals and foliage, able to summon a Zephyr Hound.
- Traits:
- Summon Zephyr Hound: As an action, the user can summon a Zephyr Hound for one hour. The hound assists with speed and perception.
- Zephyr Hound Stats:
- Attributes: Agility d10, Smarts d6(A), Spirit d8, Strength d8, Vigor d8
- Skills: Fighting d8, Notice d8, Stealth d8
- Pace: 10; Parry: 6; Toughness: 6
- Special Abilities:
- Ethereal Movement: The hound can pass through solid objects.
- Wind-Borne Sprint: The user gains a +2 bonus to Pace for 5 rounds.
- Whisper’s Guidance: Grants the user a +2 bonus to Notice rolls for the duration.
- Usage: The whistle can be used once per day. After use, it requires a full day to recharge.
Shadowrun (6th Edition)
Ethereal Whistle of the Zephyr
- Description: A beautifully carved wooden whistle adorned with delicate engravings of animals and foliage, able to summon a Zephyr Hound.
- Type: Magical Gear
- Availability: 8R
- Cost: 10,000¥
- Effect: When blown, the whistle summons a Zephyr Hound spirit for 1 hour.
- Zephyr Hound Stats:
- Force: 4
- Attributes: Agility 6, Reaction 6, Strength 5, Charisma 3, Intuition 4, Logic 2, Willpower 4
- Skills: Perception 5, Tracking 5, Running 6
- Powers:
- Movement: Enhances the user’s speed by +2 meters per Initiative Pass.
- Enhanced Senses (Hearing and Smell): +3 dice pool modifier to Perception tests.
- Usage: The whistle can be used once per day. Overuse can attract astral entities.
Starfinder
Ethereal Whistle of the Zephyr
- Level: 7
- Price: 6,500 credits
- Bulk: L
- Description: A finely crafted wooden whistle adorned with delicate engravings of animals and foliage, able to summon a Zephyr Hound.
- Activation: Standard action
- Effect: When activated, the whistle summons a Zephyr Hound for up to 1 hour.
- Zephyr Hound Stats:
- CR: 4
- HP: 45
- EAC/KAC: 18/19
- Attack: Bite +9 (1d8+4 P)
- Speed: 60 feet
- Special Abilities:
- Incorporeal Movement: Can move through solid objects as if they were difficult terrain.
- Wind-Borne Sprint: Grants the user a +10-foot enhancement bonus to Speed for 1 minute.
- Whisper’s Guidance: Provides a +2 circumstance bonus to Perception checks.
- Usage: The whistle can be used once per day. After use, it requires a full day to recharge.
Traveller (Mongoose, 2nd Edition)
Ethereal Whistle of the Zephyr
- Description: A beautifully carved wooden whistle adorned with delicate engravings of animals and foliage, able to summon a Zephyr Hound.
- Tech Level: 14
- Cost: 150,000 Credits
- Effect: When blown, the whistle summons a Zephyr Hound for up to 1 hour.
- Zephyr Hound Stats:
- STR: 9, DEX: 12, END: 8, INT: 6, EDU: -, SOC: –
- Skills: Athletics 2, Recon 3, Survival 1
- Special Abilities:
- Wind-Borne Sprint: Grants the user a +2 DM to Athletics (Dexterity) checks involving speed for 1 hour.
- Whisper’s Guidance: Provides a +1 DM to Recon checks for detecting hidden paths and secrets.
- Usage: The whistle can be used once per day. After use, it requires a full day to recharge.
Warhammer Fantasy Roleplay (4th Edition)
Ethereal Whistle of the Zephyr
- Description: A finely crafted wooden whistle adorned with delicate engravings of animals and foliage, able to summon a Zephyr Hound.
- Encumbrance: 0
- Availability: Rare
- Effect: When blown, the whistle summons a Zephyr Hound for up to 1 hour.
- Zephyr Hound Stats:
- M: 8, WS: 45, BS: 0, S: 40, T: 35, I: 40, Ag: 50, Dex: 30, Int: 30, WP: 35, Fel: 20
- Wounds: 14
- Skills: Perception 50, Athletics 55, Stealth 60
- Traits: Bite (1d10+4), Fast, Magical, Pounce
- Special Abilities:
- Wind-Borne Sprint: The user gains +2 M for 1d10 rounds.
- Whisper’s Guidance: Grants the user +10 to Perception tests for 1 hour.
- Usage: The whistle can be used once per day. Overuse can lead to attracting unwanted ethereal attention.

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