Lore
The Aegis-Tread Sabatons 492 were born from an unprecedented collaboration between a rogue of the elusive Shadowblades and a master blacksmith of the Admonishing Band. Seeking the ultimate balance between impenetrable defense and undetectable mobility, the smith melted down the meteoric iron and dragonbone of the Guardian Gauntlets and masterfully bonded them to the shadow-touched leather and silver threads of the Shadowstep Boots. The resulting creation allowed heavy-shock troops to drop from the sky like anvils, yet land with the silence of a falling feather, moving through the darkness as an unbreakable, unseen force.
Description
This Tier 2 artifact takes the form of heavy, armored sabatons. They are plated in dark, shimmering meteoric iron layered over supple, black shadow-leather. Intricate silver runes of fortitude and concealment are etched into the metal plates, pulsing with a faint, blue-black light. Despite their dense, heavily fortified appearance and thick obsidian soles, the boots weigh almost nothing and completely absorb the sound of their own impact.
Stats
- Tier: 2
- Rarity: Rare
- Requirement: Attunement
- Base Value: 1,500 – 2,000 Gold Pieces
Skills Gained While Openly Worn
- Phantom’s Tread: The wearer gains Advantage on Dexterity (Stealth) checks made to move silently.
- Titan’s Stance: The wearer gains a +2 bonus to Strength checks, channeling enhanced physical might through their lower body to exert massive force, break barriers, or hold their ground.
Tags
Tier-2, Worn Item, Sabatons, Stealth, Teleportation, Shadow Magic, Physical Resistance, Strength, Armored Mobility, Falling Protection, Meteoric-Iron, Void-Forged, Iron-Shadow, Silent-Armor, Shock-Troop, Ethereal-Step, Meteoric-Leather, Umbral-Plating, Juggernaut-Stance, Night-Tread, Kinetic-Nullification, Dragonbone-Weave
Multiple Passives Magic
- Resilient Shadow: The enchanted meteoric iron and dragonbone powder passively grant the wearer resistance to physical damage, reducing the harm inflicted by physical attacks by 25%.
- Agile Landing: The wearer takes no falling damage as long as they are conscious. The boots instantly shunt the kinetic energy of the impact into the shadow realm, allowing for graceful, silent descents from any height.
Multiple Active Magics
- Abyssal Breach (1/Short Rest): As a bonus action, the wearer can merge with the shadows and teleport up to 30 feet to an unoccupied space they can see that is in dim light or darkness, allowing for rapid tactical repositioning.
- Bulwark of the Eclipse (1/Long Rest): As an action, the wearer can envelop themselves in a dense, magical veil of shadows for 1 minute. During this time, they gain resistance to all damage from nonmagical weapons and have Advantage on Dexterity saving throws.
Specific Slot
Worn Item (Feet)
Structural Resilience and Restoration of the Aegis-Tread Sabatons 492
As a Tier 2 merged artifact forged from highly durable materials, the Aegis-Tread Sabatons 492 possess formidable structural integrity. To disable the item’s magical properties, an attacker must specifically target the sabatons and overcome an Armor Class (AC) of 19, which reflects the extreme hardness of the meteoric iron and the evasive nature of the shadow-leather.
Item Hit Points: The sabatons have 50 Hit Points and a Damage Threshold of 10 (meaning any attack dealing less than 10 damage glances off the meteoric plating harmlessly).
- At 25 HP (Half Health): The Abyssal Breach teleportation distance is halved to 15 feet as the void-essence crystals begin to fracture, and the Phantom’s Tread occasionally emits a heavy, metallic clank.
- At 0 HP: The structural integrity of the runes and iron fails. The boots lose all magical properties, becoming mundane, overly heavy iron footwear until properly restored.
Repairing the Aegis-Tread Sabatons 492: Because these sabatons blend volatile shadow magic with heavy, enchanted metals, repairing them is a delicate, multi-step process requiring both a master blacksmith and an enchanter:
- Mending the Plating: Cracked or shattered meteoric iron must be re-forged in an Arcane Forge. To prevent the intense heat from incinerating the underlying Shadow-Touched Leather, the leather must first be continuously bathed in Moonlight Oil throughout the smithing process.
- Restoring the Resilience: Any lost mass in the iron plates must be replaced by hammering fresh Dragonbone Powder directly into the red-hot fissures, sealing the physical resistance matrix.
- Re-Weaving the Shadows: If the teleportation or stealth magics are disrupted, the silver runes of concealment must be meticulously re-stitched into the metal and leather using Silver Thread of Concealment. A replacement Void Essence Crystal may need to be seated into the obsidian soles if the original was shattered.
- Final Attunement: The repaired sabatons must be submerged in a Temper Quench Basin filled with a mixture of Essence of Fortitude and Ethereal Shadow Ink in the pitch black of a moonless night to re-sync the heavy iron with the shadow realm.
Acquisition and Marketplace Value of the Aegis-Tread Sabatons 492
The Aegis-Tread Sabatons 492 are Tier 2 artifacts that exist as a rare fusion of shadow-walking utility and heavy martial defense. Because they require the specialized blending of materials from two distinct lineages—the Shadowblades and the Admonishing Band—they are almost never found as standard inventory.
Methods of Acquisition
- Commissioned Fusion: The primary way to obtain these sabatons is to provide a master smith-enchanter with the original Shadowstep Boots 67 and Guardian Gauntlets. The artisan must be proficient in working with meteoric iron and shadow-weaving.
- The Iron Phantom’s Grave: Occasionally, these sabatons are recovered from the final resting places of high-ranking “Shadow-Knights”—elite guardians who protected secret vaults. Finding them usually involves navigating a dungeon where the item’s own Agile Landing and Abyssal Breach magics were once used to traverse deadly vertical shafts and lightless corridors.
- Underworld Favors: A high-standing member of a Thieves’ Guild or a militant religious order might grant these as a reward for a task that required both absolute silence and unbreakable fortitude.
Market Locations and Transaction Dynamics
Purchasing a Tier 2 merged item like the Aegis-Tread Sabatons is a task of networking as much as wealth. Prices are higher than the base Tier 1 components due to the complexity of the merger and the scarcity of the materials.
1. Black Markets and Shadow-Alleys In the lightless corners of major trade hubs, these are sold as “illegal tactical gear.” The sellers are often fences for elite mercenaries or rogue shadowblades.
- Trade Style: Secretive and dangerous. Transactions are done in coin or “ghost-essence” gems. If you look like a member of the law, the price doubles or the seller vanishes.
- Estimated Cost: 2,400 to 3,200 Gold Pieces.
2. Fortress-Cities and Military Armories In cities governed by knightly orders or martial guilds, the sabatons are viewed as “Shock-Troop Equipment.” They are sold to recognized veterans or champions of the state.
- Trade Style: Formal and rigid. The buyer may be required to spar with a master-at-arms while wearing the boots to prove they can handle the Bulwark of the Eclipse without being overwhelmed by the shadow-strain.
- Estimated Cost: 2,800 to 3,500 Gold Pieces.
3. Arcane High-End Salons Found in the floating spires or mage-districts of Saṃsāra, these shops treat the sabatons as a “Masterwork of Transmutation.” The focus here is on the rarity of the meteoric iron and the silver embroidery.
- Trade Style: Elegant and sophisticated. The merchant provides a detailed log of the item’s durability tests and magical resonance. They expect the highest prices and may only accept platinum or rare artifacts in exchange.
- Estimated Cost: 4,000 to 5,500 Gold Pieces.
4. Traveling War-Merchant Caravans These caravans move along the front lines of territorial disputes, selling high-end gear to desperate commanders and elite scouts.
- Trade Style: Practical and urgent. The price is highly negotiable if you can offer something the caravan needs for survival—such as bulk rations, rare metals, or protection through a dangerous pass.
- Estimated Cost: 3,000 to 4,200 Gold Pieces (or significant barter).
Selling the Item
If you seek to sell the Aegis-Tread Sabatons 492, be aware that most common merchants cannot afford them. You must find a “Specialist Dealer” or a wealthy collector. A well-maintained pair with pristine silver thread can be sold for 50% to 60% of the market value. However, if the meteoric iron shows signs of “Void-Cracking” (damage to the HP threshold), the value drops significantly until a restoration ritual is performed.
Tactical Dissonance: Roleplaying the Aegis-Tread Sabatons 492 in Action
The Aegis-Tread Sabatons 492 present a unique roleplay opportunity: the juxtaposition of heavy, ironclad weight with the weightless, silent grace of the void. You are a “Heavy Ghost,” a combatant who strikes with the momentum of a falling mountain but makes no more noise than a shadow passing over a wall.
Vertical Citadels and Sky-Spires
- Offense: When infiltrating a high-security spire, you use Agile Landing as a primary entry method. You roleplay the avatar jumping from a soaring airship directly onto a balcony guarded by elite sentries. Instead of a bone-shattering crash, you land in total silence, the meteoric iron absorbing the kinetic shock as you instantly transition into a sprint. You use Abyssal Breach to teleport past the first rank of guards, appearing behind them to deliver a heavy, reinforced kick that carries the “Titan’s Stance” strength.
- Defense: If cornered on a narrow parapet, you activate Bulwark of the Eclipse. You roleplay the shadows bleeding out from the silver runes and thickening around your iron plates. As guards fire crossbows or swing halberds, you stand like an immovable pillar, the bolts glancing off your “Resilient Shadow” aura as you prepare to step off the ledge into the empty air, knowing the ground cannot hurt you.
Subterranean Vaults and Claustrophobic Tombs
- Offense: In tight, echo-prone corridors, your Phantom’s Tread is a psychological weapon. You roleplay the unsettling sight of a heavily armored warrior moving at full speed across stone floors with absolutely zero auditory footprint. You use the Abyssal Breach to bypass portcullises or “blink” through the gaps in ancient mechanical traps, reappearing in the face of a startled guardian before they can raise their shield.
- Defense: When a ceiling trap collapses or a stone golem strikes, you lean into the Titan’s Stance. You roleplay the avatar bracing their legs, the meteoric iron glowing a dull blue as you physically hold up a falling slab of granite or resist a blow that would crush a lesser warrior. The “Resilient Shadow” allows you to weather the crushing force of physical traps that rely on pure impact.
Open Battlefields and War-Torn Plains
- Offense: You act as the ultimate line-breaker. Roleplay the “Juggernaut-Stance” by charging directly into a shield wall. As you run, you appear to flicker in and out of the physical realm. Just before impact, you use Abyssal Breach to teleport five feet behind the enemy commander, using your enhanced strength to uproot their banner or shatter their heavy armor with a single, iron-shod stomp.
- Defense: In the chaos of a cavalry charge, you activate the Bulwark of the Eclipse. You roleplay being an “Eclipse in the Dust,” a swirling vortex of dark energy and iron. Spears and swords seem to pass through the shadowy mist or lose their momentum against your plating, allowing you to remain a fixed point of defense that the enemy simply cannot move or overcome.
Narrow Urban Alleyways and Rooftops
- Offense: You roleplay the “Phantom Juggernaut” on the city’s skyline. While normal armored warriors would crash through shingles, your Agile Landing allows you to move across rooftops without a sound. You use your Strength bonus to leap gaps that would require a thief’s agility, relying on the boots to propel your weight across the gaps.
- Defense: When pursued through the maze of the slums, you use the shadows of the tall tenements to fuel your Abyssal Breach. You roleplay the confusion of your pursuers as they round a corner only to find a dead end; they don’t realize you have teleported to a shadowed fire escape twenty feet above them. The Resilient Shadow ensures that if they do catch you with a stray arrow or a thrown knife, the impact is muffled and the damage is negligible.
Roleplay Focus: The Weight of Silence
Roleplaying these sabatons involves describing the sensory conflict. When you walk, speak about the expectation of a heavy “clank-clank-clank” that never comes. Describe the way the silver embroidery pulses when you exert your strength, and how the meteoric iron feels cold and ancient, as if the boots are trying to pull you into the earth and the shadow simultaneously. You are a sentinel of the void—unbreakable, unshakeable, and completely unheard.

Perception of Activation:
User’s Perspective
- Sight: The moment the sabatons are activated, your vision shifts into a high-contrast spectrum. Shadows seem to “stretch” toward you, and the obsidian soles of the boots begin to bleed a thick, dark mist that clings to the floor. The silver runes etched into the meteoric iron glow with a cold, piercing blue light that illuminates your immediate path with “echo-vision,” highlighting structural weaknesses in the ground.
- Sound: All ambient sound is suddenly sucked away, replaced by a deep, resonant sub-bass vibration that you feel in your teeth. Your own footsteps, even when stomping on stone, produce absolutely zero sound, creating an eerie, vacuum-like silence. When you teleport, you hear a brief, sharp crackle—like a stone being crushed—that only exists within your own mind.
- Touch: The sabatons, which felt heavy and cold moments ago, suddenly become weightless and warm. A surge of “Titan’s Energy” travels from the boots up your spine, making your legs feel like coiled springs of unbreakable iron. You feel a strange, liquid sensation against your skin as if your lower body is partially phasing out of reality.
- Smell and Taste: The air around you fills with the sharp, metallic scent of a hot forge and the dry, ancient smell of tomb dust. A cold, iron-like tang settles on the back of your throat, signaling that the meteoric iron has fully synced with your nervous system.
Observer’s Perspective
- Visual: Those watching see the wielder’s silhouette momentarily blur and darken, as if they are being viewed through shifting water. The heavy metal sabatons pulse with a ghostly blue radiance, and dark, vaporous shadows coil around the wielder’s feet. When the wielder teleports, they appear to collapse into a single point of darkness before reappearing instantly in a silent flicker.
- Auditory: Observers experience an unsettling, localized silence. The usual clatter of heavy armor is absent, replaced by a faint, rhythmic humming that seems to vibrate the air around them. On impact, instead of a crash, there is only a soft “woosh” of displaced air.
- Tactile: Anyone standing near the wielder feels a sudden drop in temperature and a static charge that makes their hair stand on end. The ground beneath the wielder seems to “hum” with a gravitational pressure that belies their silent movements.
Extra-Sensory Perceptions (Mind’s Eye)
- Void-Mapping: You gain a mental map of every shadow within 30 feet. You can “feel” the depth of every corner and crevice as if they were physical anchors you could grab onto for your next teleport.
- Kinetic Anchoring: You perceive gravity not as a force pulling you down, but as a tether you can manipulate. You sense the exact center of gravity for objects around you, allowing you to use your Strength bonus with absolute leverage.
- Echo-Awareness: You sense the “weight” of living beings through the floor. Even if you cannot see an enemy, the vibration of their presence in the physical world reaches you through the sabatons’ connection to the ground.
Positives
- Unshakeable Stability: You feel physically impossible to knock down; your connection to the meteoric iron makes you feel as rooted as a mountain.
- Predatory Grace: The removal of sound gives you a massive psychological edge, allowing you to move with a terrifying, ghost-like speed that bypasses standard alert systems.
- Physical Invincibility: The “Resilient Shadow” aura provides a profound sense of safety, knowing that mundane blades will struggle to find purchase against your shifting form.
Negatives
- Gravitational Disorientation: After the boots deactivate, the sudden return of your true weight can cause a brief moment of staggering or “heavy-limb” syndrome.
- Sensory Muffling: The “vacuum” of sound is so absolute that you might miss subtle auditory warnings, such as the click of a mechanical trap or a whispered command from an ally.
- Shadow-Chills: Prolonged use leaves your legs feeling unnaturally cold and numb, a lingering effect of the shadow realm’s touch that takes several minutes to fade.
The Rite of the Iron Phantom: Forging the Aegis-Tread Sabatons 492
Items Merged
- Shadowstep Boots 67: The core chassis of shadow-touched leather, silver embroidery, and void-essence heels.
- Guardian Gauntlets: The source of meteoric iron plating, dragonbone reinforcement, and the essence of fortitude.
Additional Materials Needed
- 2 Ingots of Meteoric Iron: To expand the gauntlet plating into full-sized leg and foot greaves.
- 1 Vial of Shade-Stalk Binder: A specialized alchemical adhesive used to fuse magical metal directly to enchanted leather.
- 5 Yards of Reinforced Silver-Mithral Thread: To bridge the runic circuits between the boots’ teleportation magic and the gauntlets’ strength enchantments.
- 1 Powdered Void-Crystal: To stabilize the transition of the item’s increased weight through the shadow-realm during teleportation.
- Aether-Infused Quench Oil: A mixture of Moonlight Oil and molten lead to temper the iron without burning the leather.
Tools Required
- Arcane Forge (High Temperature): Necessary to soften meteoric iron while maintaining its magical resonance.
- Runic Chisel and Hammer: For carving the unified “Sentinel-Shadow” glyphs into the metal plating.
- Enchanter’s Loom: To weave the silver thread into the shadow-leather with surgical precision.
- Vacuum-Sealed Anvil: To hammer the plates together in an environment devoid of air, ensuring no sound-traps are created within the metal.
Skill Requirements
- Master Blacksmithing (Tier 2): To reform the gauntlet metal into sabaton plating without losing the “Resilient Defense” property.
- Advanced Shadow-Weaving: To ensure the leather remains supple and the teleportation magic can handle the increased mass of the iron.
- Runesmithing (Grade 4): To harmonize the aggressive strength of the Admonishing Band with the silent stealth of the Shadowblades.
- Alchemy (Intermediate): To prepare the Shade-Stalk Binder and Aether-Infused Quench Oil.
Crafting Steps
- Preparation of the Hides: Strip the Shadowstep Boots 67 of their original soles. Soak the shadow-touched leather in a solution of Shade-Stalk Binder for twelve hours until the surface becomes tacky and receptive to metal bonding.
- The Melting of Fortitude: Place the Guardian Gauntlets and the additional meteoric iron ingots into the Arcane Forge. Heat until the metal glows a deep, thrumming blue. Add the Dragonbone Powder from the gauntlets’ original core to the melt.
- The Casting of Plates: Pour the molten meteoric iron into specialized sabaton molds. While the metal is cooling but still malleable, use the Runic Chisel to engrave the unified runes of the “Aegis-Tread.”
- The Shadow-Binding: Press the cooling iron plates onto the prepared shadow-leather. The Shade-Stalk Binder will smoke as it fuses the two materials on a molecular level. Use the Runic Hammer to curve the plates around the heel and shin.
- Inter-Circuit Weaving: Using the Enchanter’s Loom, thread the Silver-Mithral Thread through the leather and into the pre-carved channels in the iron. This connects the strength-centers of the gauntlets to the mobility-nodes of the boots.
- Seeding the Sole: Hollow out a cavity in the obsidian soles. Place the Void Essence Crystal inside and pack it with Powdered Void-Crystal. Seal the cavity with a plate of meteoric iron to ensure all kinetic energy from falling is shunted to the void.
- The Vacuum Quench: Place the completed sabatons into the Vacuum-Sealed Anvil chamber. Submerge them in the Aether-Infused Quench Oil while removing all air from the chamber. This “freezes” the silence into the metal.
- Awakening the Phantom: Flog the metal once with a whip made of shadow. If the blow makes no sound and the boots pulse with blue light, the Aegis-Tread Sabatons 492 are complete.
HEAVY-FEET THAT MAKE NO SOUND 492
(Translator’s Note: This script was found etched into the wall of a collapsed iron-mine. The words were written not with a chisel, but pressed into the solid stone by a single, impossibly strong finger. The language is the “Iron-Tongue” of the Deep Smiths, mixed with the “Whisper-Words” of the No-Faces. The translation is heavy like a wet blanket, full of wrong-shapes and backwards-times.)
In the time of the Before-Kings, when the sun was too hot and the ground was always angry, there lived two peoples who did not look at each other.
First were the “Wall-Men” (The Admonishing Band). The Wall-Men lived in the bright-places and loved the hammer. They wore the “Hand-Cages of the Not-Breaking” (Guardian Gauntlets), made from sky-metal that fell from the angry stars. When a Wall-Man punched a mountain, the mountain cried and made a cave. They were very heavy, very loud, and very proud.
Second were the “No-Faces” (The Shadowblades). The No-Faces lived in the dark-places between the trees. They wore the “Foot-Skins of the Fast-Night” (Shadowstep Boots 67). When a No-Face walked, the dirt did not know it was being stepped on. They could jump into a shadow and climb out of a different shadow. They were very soft, very quiet, and very deadly.
The Wall-Men hated the No-Faces because they were cowards who hid from the sun. The No-Faces hated the Wall-Men because they were loud-meat who ruined the silence.
One season, the “Sky-Beast-with-Many-Teeth” came. It was a dragon of glass and fire that ate the light. The Sky-Beast sat on the “Mountain of the Middle” and ate both the Wall-Men and the No-Faces. The Wall-Men tried to punch the beast, but the beast was too fast. The No-Faces tried to hide from the beast, but the beast could smell their fear.
There was one Wall-Man named “Stone-Jaw” and one No-Face named “Blink-Eye.” They were the only ones left who were not eaten. They met in the bottom of the Mountain of the Middle, where the dark was so thick you could chew it.
Stone-Jaw said in his loud-voice, “My hands are strong, but my feet are slow. The beast eats me before I can strike.” Blink-Eye said in his soft-voice, “My feet are fast, but my hands are weak. I can run to the beast, but my knife only tickles its scales.”
They looked at the Hand-Cages and the Foot-Skins. They knew they must do the “Forbidden Smashing.”
They built a fire using the bones of the dead-ones. Stone-Jaw put his Hand-Cages in the fire until the sky-metal cried. Blink-Eye put his Foot-Skins in the fire until the dark-magic boiled. Stone-Jaw used his bare hands—which burned and hissed—to fold the sky-metal around the shadow-leather. He hammered the metal with a rock, shaping it for feet, not hands. Blink-Eye used his own blood to paint the “Words of the Fast-Night” into the hot metal so the magic would not run away.
When the fire died, they made the “Heavy-Feet That Make No Sound” (Aegis-Tread Sabatons 492). They were boots of iron and shadow.
Stone-Jaw was too big to wear them, so he gave them to Blink-Eye. When Blink-Eye put them on, he did not fall over. The heavy-iron was light like a dream. When he stomped his foot, there was no sound, only a feeling like the world holding its breath.
Blink-Eye did the “Shadow-Jump.” He did not appear next to Stone-Jaw; he appeared inside a rock, and the rock exploded because the boots made him strong like a Wall-Man.
They went to the top of the mountain. The Sky-Beast was sleeping. Blink-Eye jumped from the highest cliff. He fell like a dead star, straight down onto the beast’s head. But because of the boots, there was no sound of the wind, no sound of the fall. He landed on the beast’s skull. The boots took the energy of the fall and turned it into the “Titan-Push.” The beast’s head cracked open like a dry egg, and the beast died without ever waking up.
Stone-Jaw and Blink-Eye saved the world, but they broke the rules. The Wall-Men and the No-Faces never spoke again. Blink-Eye kept the Heavy-Feet. It is written that he walked into the deep-dark and never stopped walking. Because he makes no sound, no one can find him. Because he is strong like iron, nothing can eat him. He is the Ghost-Mountain, walking forever.
If you find the Heavy-Feet That Make No Sound, you must be careful. If your heart is too loud, the shadow will eat your legs. If your legs are too weak, the iron will crush your toes. You must be the silence and the stone at the same time.
Moral of the Story: The strongest shield is useless if it cannot reach the battle, and the fastest blade is worthless if it cannot cut; only by carrying the weight of others in silence can the greatest beasts be slain.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition)
Echoing Gale-Stalker 492
- Item Type: Mythos Artifact (Weapon)
- Skill: Firearms (Bow) or Fighting (Spear/Brawl if used as a defensive tool)
- Damage: 1D8 + 1D6 (Lightning) + 1/2 DB (Damage Bonus)
- Range: 100 Yards
- Attunement/Sanity Cost: 1D4 SAN to bond; 1 SAN per use of Abyssal Breach.
- Game Mechanics:
- Resilient Shadow (Passive): The wearer gains 4 points of Armor against all non-magical physical attacks (bullets, blades, blunt force).
- Titan’s Stance (Passive): Grants a +10% bonus to all STR and Size (SIZ) checks involving physical leverage or resisting being moved.
- Phantom’s Tread (Passive): The wielder gains a Bonus Die on all Stealth and Track rolls. Footsteps are completely silent.
- Abyssal Breach (Active): Once per combat/scene, the wielder may spend 1 SAN to instantly teleport up to 10 yards to a location in dim light. This can be used as a Dodge maneuver once per session.
- Agile Landing (Passive): The wielder ignores all damage from falls of up to 50 feet; higher falls deal half damage.
- Syntax: [Artifact, 4 Armor, +10% STR, 1D8+1D6 Dmg, Bonus Die: Stealth]
Blades in the Dark
The Aegis-Tread 492 (Fine Prototype Sabatons)
- Item Type: Fine Special Rig / Armor
- Tier: III
- Load: 2
- Game Mechanics:
- Resilient Shadow: This item counts as Heavy Armor (2 boxes) but only for physical harm. It does not count toward your Load limit once worn.
- Titan’s Stance: You have Potency when using the Wreck or Skirmish actions to physically overpower an opponent or destroy environmental obstacles.
- Phantom’s Tread: Gain +1d to Prowl rolls when moving silently or sneaking through shadows.
- Abyssal Breach: Spend 1 Stress to teleport to any shadowy location within “near” range. This allows you to bypass physical security or reposition instantly for an attack.
- Agile Landing: You ignore the “Harm” consequences of falling from any height that wouldn’t be instantly fatal.
- Syntax: [Fine Item, Tier III, Load 2, 2 Armor (Physical), Potency: Force/Wreck]
Dungeons & Dragons (2024/2026 Edition)
Aegis-Tread Sabatons 492
- Item Type: Wondrous Item (Footwear), Rare (Requires Attunement)
- Weight: 2 lbs.
- Properties: Armored, Magical
- Game Mechanics:
- Resilient Shadow (Passive): While wearing these sabatons, you have Resistance to non-magical Bludgeoning, Piercing, and Slashing damage.
- Titan’s Stance (Passive): Your Strength score increases by 2, to a maximum of 22. You have Advantage on saving throws and ability checks to avoid being moved or knocked Prone.
- Phantom’s Tread (Passive): You have Advantage on Dexterity (Stealth) checks. Your footsteps make no sound regardless of the surface.
- Abyssal Breach (Active): Once per Short or Long Rest, you can use a Bonus Action to teleport up to 30 feet to an unoccupied space you can see that is in Dim Light or Darkness.
- Agile Landing (Passive): You take no damage from falling and always land on your feet.
- Syntax: [Wondrous Item, Rare, Attunement, Resistance: Physical, +2 STR, Teleport 30ft]
Knave (2nd Edition)
Aegis-Tread Sabatons 492
- Item Type: Armored Footwear
- Slots: 1 Slot
- Armor Bonus: +1 Armor Defense
- Game Mechanics:
- Titan’s Stance: The wearer gains a +2 bonus to STR checks for lifting, breaking, or resisting force.
- Phantom’s Tread: All Stealth (DEX) checks made while walking or running gain Advantage.
- Abyssal Breach: Once per day, the wearer may instantly teleport to any shadow they can see within 40 feet.
- Agile Landing: Falling damage is reduced by 2d6. If the fall is less than 30 feet, the wearer takes no damage.
- Durability: If the item takes a “Wound” to its slot, the magic is disabled until it is repaired by a Master Smith in a vacuum forge.
- Syntax: [1 Slot, +1 Armor, +2 STR, Advantage: Stealth, 1/Day Teleport]
Fate Core System
Aegis-Tread Sabatons 492
- Description: Heavy meteoric iron sabatons that appear to sink into the ground yet move with the silence of a ghost. They pulse with a cold, blue-black light from the silver runes stitched into their shadow-leather lining.
- Item Type: Powerful Extra (Cost: 3 Refresh)
- Aspects:
- High Concept: The Unshakeable Shadow-Sentinel
- Trouble: The Cold Weight of the Void
- Stunts:
- Titan’s Stance: You gain a +2 bonus to Physique rolls when resisting being moved or when using raw power to break through environmental obstacles.
- Phantom’s Tread: You gain a +2 bonus to Stealth rolls to move silently. In areas of Dim Light or Darkness, you may move two zones instead of one as a free action without increasing the difficulty of your Stealth roll.
- Abyssal Breach: Once per scene, as a free action, you can move to any zone within line of sight that contains shadows, ignoring all obstacles and zones in between.
- Syntax: [Extra: Worn, +2 Physique (Leverage), +2 Stealth (Silence), 1/Scene Teleport]
Numenera & Cypher System
Aegis-Tread Sabatons (Artifact 492)
- Description: A Tier 2 mechanical-spiritual hybrid artifact. The heavy plating uses prior-world gravity-nullification tech to allow silent, high-impact movement.
- Level: 5
- Form: Heavy iron sabatons with obsidian soles and glowing blue internal circuitry.
- Depletion: 1 in 1d20
- Game Mechanics:
- Titan’s Stance (Enabler): You gain an Asset to all Might tasks involving balance, lifting, or resisting knockback. You gain +1 to your Armor.
- Phantom’s Tread (Enabler): You are Trained in all Stealth tasks related to silent movement.
- Abyssal Breach (Action): You spend 3 Speed points to teleport up to 50 feet to a shadowed area. This movement is instantaneous and silent.
- Agile Landing (Enabler): You ignore damage from falls of 100 feet or less and always land on your feet.
- Syntax: [Level 5 Artifact, +1 Armor, Might Asset, 3 Speed: Teleport]
Pathfinder (2nd Edition)
Aegis-Tread Sabatons 492
- Item Type: Wondrous Item, Invested, Rare
- Level: 10
- Price: 1,000 gp
- Usage: Worn (Feet); Bulk: 1
- Attributes: +1 item bonus to AC; +2 item bonus to Athletics checks and Stealth checks.
- Game Mechanics:
- Titan’s Stance (Passive): You gain a +2 circumstance bonus to your Fortitude DC against Shove and Trip attempts. You can carry 2 additional Bulk before becoming Encumbered.
- Phantom’s Tread (Passive): You can move at full speed while Sneaking without taking the usual -5 penalty to your Stealth roll.
- Abyssal Breach [One-Action] (Frequency: 1/hour): You teleport up to 30 feet to an unoccupied space you can see that is in Dim Light or Darkness.
- Bulwark of the Eclipse [Two-Actions] (Frequency: 1/day): For 1 minute, you gain Resistance 5 to non-magical physical damage.
- Agile Landing (Passive): You treat all falls as being 30 feet shorter than they actually are.
- Syntax: [Item 10, +1 AC, +2 Athletics/Stealth, Resistance: Physical 5, Teleport]
Savage Worlds (Adventure Edition)
Aegis-Tread Sabatons 492
- Description: Armored boots of star-metal and ghost-hide. They provide the wearer with the strength of a titan and the silence of the grave.
- Rank: Veteran
- Attributes: Increases Strength by one die type (e.g., d10 to d12).
- Game Mechanics:
- Titan’s Stance: The wearer adds +2 to all rolls to resist being Pushed or knocked prone. Their Toughness is increased by +2 against physical attacks (bullets, blades, etc.).
- Phantom’s Tread: The wearer adds +2 to Stealth rolls. Movement is completely silent.
- Abyssal Breach: Twice per session, as a Limited Free Action, the wearer can teleport up to 6″ (12 yards) to a shadowed location.
- Agile Landing: The wearer ignores up to 10″ (20 yards) of falling damage.
- Syntax: [Relic, +1 Strength Die, +2 Toughness (Physical), +2 Stealth, 2/Session Teleport]
Shadowrun (6th World)
Aegis-Tread 492 Tactical Sabatons
- Description: A masterpiece of Awakened engineering, these sabatons feature meteoric iron plating over spirit-bound leather. They function as a powerful Weapon/Armor Focus, allowing the wearer to move with the silence of a data-ghost while maintaining the physical presence of a street samurai.
- Item Category: Weapon Focus (Rating 4) / Armor Enhancement
- Armor Rating: +3
- Availability: 16R
- Cost: 55,000¥
- Game Mechanics:
- Titan’s Stance (Passive): Adds +2 dice to all Close Combat and Athletics tests involving physical force or resisting knockback.
- Phantom’s Tread (Passive): The boots act as a high-tier stealth suite, adding +4 dice to Sneaking tests. Footsteps produce no acoustic signature.
- Abyssal Breach (Major Action): Spend 1 Edge to teleport up to (Magic x 5) meters to a shadowed location. This does not provoke interceptions.
- Resilient Shadow (Passive): The wearer gains +2 Dice Pool to resist Physical damage.
- Agile Landing (Passive): The wearer ignores the first 10 meters of any fall.
- Syntax: [Rating 4 Focus, +3 AR, +4 Sneaking, +2 Resistance Dice, 1 Edge: Teleport]
Starfinder (2nd Edition / Playtest)
Aegis-Tread Sabatons, Model 492
- Description: A Tier 2 hybrid technomagic gear set. These heavy boots use gravitational dampeners and shadow-plane folding to allow heavy infantry to perform high-stakes infiltration.
- Item Level: 10
- Price: 19,000 Credits
- Bulk: 1
- Usage: Worn (Feet)
- Game Mechanics:
- Titan’s Stance (Passive): You gain a +2 circumstance bonus to your Kinetic Armor Class (KAC) and a +3 bonus to checks to resist the Shoved or Prone conditions.
- Phantom’s Tread (Passive): You gain a +2 item bonus to Stealth checks. You ignore the first 10 feet of difficult terrain per turn if it is caused by liquid or debris on the floor.
- Abyssal Breach [Two-Actions] (Frequency: 1/Short Rest): You teleport up to 40 feet to a shadowed space. You gain Concealment (20% miss chance) until the start of your next turn.
- Agile Landing (Passive): You treat all falls as being 40 feet shorter than they are and always land on your feet.
- Bulwark of the Eclipse [Reaction]: Frequency 1/Day. Trigger: You take physical damage. Effect: You gain Resistance 10 to Bludgeoning, Piercing, and Slashing damage for 1 minute.
- Syntax: [Hybrid Gear 10, +2 KAC, +2 Stealth, Reaction: Phys-Resist 10]
Traveller (Mongoose 2nd Edition)
Precursor “Vanguard-Void” Sabatons 492
- Description: TL 15 armored footwear found in Precursor vaults. The boots utilize a micro-singularity in the soles to negate gravity and a light-bending field to “step through” the void.
- TL: 15
- Mass: 2kg
- Cost: Cr 450,000 (Artifact)
- Game Mechanics:
- Titan’s Stance: The user is locked to the floor via gravitic anchoring. They gain DM+3 to resist any forced movement and add DM+1 to all melee damage.
- Phantom’s Tread: The boots emit an active sound-cancellation field. All Stealth checks gain DM+2.
- Resilient Shadow: Provides +4 Armor (Physical only) which stacks with standard vacc suits or armor.
- Abyssal Breach: Once per hour, the user can “blink” up to 10 meters. This requires a DEX (Athletics) 8+ check.
- Agile Landing: The user takes zero damage from falls under 20 meters; gravitic dampeners automatically fire to slow the descent to a soft hover-touchdown.
- Syntax: [TL 15, +4 Armor, DM+2 Stealth, DM+3 Stability, 10m Blink]
Warhammer (Age of Sigmar: Soulbound)
Aegis-Tread Sabatons 492
- Description: Forged from Chamonite-star-metal and stitched with the hide of a Shadow-Prowler, these sabatons allow a warrior to stand as an immovable mountain in the center of an Abyssal mist.
- Armor: +2
- Mettle Cost: 1
- Game Mechanics:
- Titan’s Stance (Passive): You have Advantage on tests to resist being knocked Prone or moved against your will. Your Melee Damage increases by +1.
- Phantom’s Tread (Passive): You have Advantage on Dexterity (Stealth) tests. Your movement never alerts enemies via sound.
- Abyssal Breach (Minor Action): Spend 1 Mettle to teleport to any shadowed location within your current Zone or an adjacent Zone.
- Agile Landing (Passive): You are immune to damage from falling.
- Bulwark of the Eclipse (Action): Spend 2 Mettle. For the rest of the encounter, your Armor increases by an additional +1, and you gain the Ethereal trait against non-magical attacks.
- Syntax: [Body Gear (Feet), Armor +2, Advantage: Stealth/Stability, 1 Mettle: Teleport]
