Arm 42 of the Sharpshooters Grace

by

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Lore: Crafted by the enigmatic artificer known as Arwen Quickshot, the Arm 42 of the Sharpshooter’s Grace was designed for those who excel with ranged weapons. Arwen, a master archer and engineer, infused the bracer with the essence of the Eagle Spirit, believed to grant unparalleled precision and speed. The bracer was gifted to her most promising apprentices who showed remarkable skill and discipline.

Appearance: The bracer is crafted from a lightweight, sturdy alloy, colored in a deep, matte green with golden accents. The surface features intricate engravings of feathers and wings, with tiny emeralds set along its length, glowing faintly with magical energy. The inner lining is a soft, supple leather dyed dark brown, ensuring a snug fit from wrist to armpit.

Slot: Arm Slot (Left or Right; only one side)

Tier 1 Stats:

  • Defense: +1 to AC
  • Magic Resistance: +1 to saves against mind-affecting effects
  • Attack: +1 to hit with ranged weapons

Skills:

  • Eagle Eye: Grants proficiency with ranged weapons if not already proficient.
  • Featherlight Reflexes: Increases the user’s Dexterity by 1 (up to a maximum of 20).

Passives:

  • Wind’s Favor: Increases the range of ranged weapons by 10 feet.
  • Steady Aim: Reduces the penalty for long-range shots by 1.

Active Magic:

  • Hawk’s Precision (3 charges): Once per long rest, the wearer can activate this ability to gain advantage on all ranged weapon attack rolls for 1 minute.
  • Quickstep (2 charges): Allows the wearer to move an additional 10 feet as a bonus action, enhancing their mobility and positioning. Recharges after a long rest.

Tags: Arm, Bracer, Ranged Weapon Enhancement, Defense, Magic, Dexterity, Precision, Mobility

Arm 42 of the Sharpshooter’s Grace is an invaluable item for any tier 1 avatar specializing in ranged weapons, offering both offensive and defensive benefits and enhancing the wearer’s precision and agility.

Shops and Acquisition: In the world of Saṃsāra, items like the Arm 42 of the Sharpshooter’s Grace are typically found in specialty shops that cater to adventurers, archers, and collectors of magical artifacts. These shops are often located in bustling trade hubs, ancient cities, and places of magical significance. Here are some types of shops and details on how such an item might be bought and sold:

  • Fletcher’s Haven
    • Location: Found in towns and cities near forests, hunting grounds, or regions known for their archery traditions.
    • Description: Fletcher’s Haven specializes in ranged weapons and accessories. Run by experienced fletchers and archers, these shops offer a wide variety of bows, crossbows, arrows, and magical enhancements. They are known for their craftsmanship and knowledge of archery.
    • Cost: 400 gold pieces
    • Experience: Upon entering Fletcher’s Haven, customers are greeted by the scent of fresh wood and feathers. The walls are adorned with various bows and quivers. The shopkeeper, often a seasoned archer, can provide insights into the bracer’s history and its benefits. The Arm 42 of the Sharpshooter’s Grace is typically displayed in a glass case, surrounded by other rare and magical archery items.
  • Arcane Emporiums
    • Location: Major cities and magical academies.
    • Description: Arcane emporiums are specialty shops run by experienced mages and scholars. These shops offer a wide variety of magical items, tomes, and enchantments. They are often found in areas with a high concentration of magic users, such as the city of Astralis, known for its grand magical academy.
    • Cost: 450 gold pieces
    • Experience: Customers entering an arcane emporium will find themselves surrounded by shelves filled with glowing artifacts, enchanted scrolls, and rare ingredients. The shopkeepers are usually knowledgeable wizards or sorcerers who can provide detailed information about the item’s history and powers. The Arm 42 of the Sharpshooter’s Grace might be displayed in a glass case, with protective wards to prevent theft or accidental activation.
  • Adventurer’s Guild Shops
    • Location: Adventurer’s guild halls in various cities and towns.
    • Description: These shops are specifically designed to cater to the needs of adventurers. They sell weapons, armor, potions, and magical items. Adventurer’s guild shops are a common sight in trade cities where many adventurers gather to take on quests and missions.
    • Cost: 425 gold pieces (guild members may receive a discount)
    • Experience: The atmosphere in an adventurer’s guild shop is lively, with adventurers of all kinds browsing the wares. The shopkeeper, often a retired adventurer, can provide practical advice on how to best use the item in various situations. Items like the Arm 42 of the Sharpshooter’s Grace are kept secure but accessible for inspection by serious buyers.
  • Mystical Markets
    • Location: Floating markets and magical bazaars.
    • Description: Mystical markets are vibrant and ever-changing, often appearing in locations rich in magical energy. These markets can be found on floating islands like the Zephyrstone Islands, where traders from across the world come to buy and sell rare magical items.
    • Cost: 475 gold pieces (prices can vary due to haggling)
    • Experience: A mystical market is a sensory overload of sights, sounds, and smells. Stalls are draped in colorful fabrics and enchanted lanterns. Traders, often skilled in the magical arts, showcase their items with small displays of their powers. Haggling is expected, and savvy buyers can sometimes negotiate a better price or trade other rare items in exchange.
  • Hidden Curio Shops
    • Location: Out-of-the-way alleys and hidden corners of ancient cities.
    • Description: These shops are less known and often run by enigmatic proprietors who deal in rare and sometimes dangerous artifacts. They might be found in old cities with a long history of magic, such as the city of Elaria.
    • Cost: 425 gold pieces (if you can find it)
    • Experience: Hidden curio shops are often shrouded in mystery. The shop itself might be hidden behind a concealed door or accessible only by solving a riddle. The shopkeeper is usually an eccentric figure with deep knowledge of arcane lore. The Arm 42 of the Sharpshooter’s Grace might be kept in a heavily warded back room, shown only to trusted customers or those who can prove their worth.

Buying and Selling: To buy an item like the Arm 42 of the Sharpshooter’s Grace, a prospective buyer would need to visit one of these specialized shops. They might need to prove their ability to handle such a powerful artifact, either through a display of their archery or magical prowess or through a reference from a respected figure. Selling the item would follow a similar process; the seller would need to convince the shopkeeper of the item’s authenticity and power. Prices can vary based on the buyer’s and seller’s negotiation skills, the rarity of the item, and the shop’s location.

Roleplay Use of the Arm 42 of the Sharpshooter’s Grace: The Arm 42 of the Sharpshooter’s Grace offers significant defensive and offensive capabilities, providing rich roleplaying opportunities in various environments. Here’s how it can be used for both defense and offense in different scenarios:

  • Urban Setting
    • Defense: In a crowded city, the Arm 42 of the Sharpshooter’s Grace can provide a discrete yet powerful defensive edge. Imagine an avatar navigating a bustling market when suddenly accosted by pickpockets or thugs. The Static Shield passive ability provides immediate protection, reducing the damage from any ranged attacks such as thrown knives or arrows. The faint electric barrier around the bracer can also act as a deterrent, subtly dissuading would-be attackers.
    • Offense: During a rooftop chase across the city, the Lightning Dash active ability becomes invaluable. Leaping from building to building, the avatar can use Lightning Dash to teleport short distances, making them almost impossible to catch. The burst of lightning upon reappearing can disorient and injure any pursuers. In close combat, the Tempest Throw ability adds a potent electric charge to thrown weapons, ensuring that each projectile deals additional damage and returns to the user’s hand, allowing for rapid and continuous attacks.
  • Dungeon or Chaos Dungeon
    • Defense: While exploring the dark, treacherous halls of a chaos dungeon, the Magic Resistance provided by the bracer helps the avatar resist the myriad of magical traps and spells encountered. The Static Shield adds another layer of protection against the dungeon’s inhabitants, often using ranged attacks from the shadows.
    • Offense: In the narrow confines of a dungeon, the Tempest Throw turns the avatar’s thrown weapons into deadly projectiles, effectively dealing with groups of clustered enemies. Lightning Dash allows for strategic repositioning, either to escape from being surrounded or to reach an advantageous position quickly, such as teleporting behind a line of enemies to strike at their leader or spellcaster.
  • Wilderness or Open Battlefields
    • Defense: In the wild, the avatar might face ambushes from bandits or wild creatures. The Static Shield provides a buffer against ranged attacks during initial assaults. The bracer’s Defense bonus to AC is crucial in fending off the physical attacks from beasts or enemy warriors in close quarters.
    • Offense: On open battlefields, the Arm 42 of the Sharpshooter’s Grace shines with its versatility. Tempest Throw can turn the tide in a prolonged melee, adding significant damage to the avatar’s attacks. When facing archers or spellcasters from a distance, Lightning Dash enables rapid closing of the gap, allowing the avatar to neutralize these threats before they can inflict too much damage on allies.
  • Airborne or Floating Islands
    • Defense: On the floating Zephyrstone Islands, where the battle can extend to aerial encounters, the defensive capabilities of the bracer are even more pronounced. The Magic Resistance aids in resisting wind-based spells and magical hazards unique to such environments. The Static Shield helps mitigate the dangers of long-range attacks from enemies on other floating platforms or airships.
    • Offense: Aerial combat benefits greatly from the mobility provided by Lightning Dash. The avatar can teleport between platforms or onto enemy airships, using the element of surprise to their advantage. Enhancing their thrown weapons with Tempest Throw adds a significant edge in combat, especially when striking down foes precariously balanced on narrow ledges or small floating islands.
  • Naval or Underwater Settings
    • Defense: While on a ship or underwater, the Static Shield offers protection against projectiles launched from other vessels or aquatic creatures. The bracer’s Defense bonus is equally valuable in the close quarters of shipboard or underwater combat, where evading attacks is more challenging.
    • Offense: In naval battles, the avatar can use Lightning Dash to move swiftly across the deck, avoiding enemy boarding parties or positioning themselves for a decisive strike. Tempest Throw is particularly useful against enemies vulnerable to electricity, such as aquatic creatures. The additional lightning damage can be a game-changer in these encounters, emphasizing the bracer’s power and versatility.

Roleplay Emphasis: The bracer not only provides mechanical benefits but also serves as a focal point for roleplaying. Its appearance and the story behind its creation offer rich narrative hooks. The avatar might be sought after by those who recognize its power or its connection to the legendary Thunderclan. Wearing the Arm 42 of the Sharpshooter’s Grace marks the avatar as a formidable force, respected or feared by those aware of its capabilities.

The roleplaying opportunities extend to how the avatar interacts with others, the tactical choices they make in combat, and the ways they utilize the bracer’s abilities to overcome challenges in the diverse environments of Saṃsāra.

Perception of Activation: When the Arm 42 of the Sharpshooter’s Grace is activated, the experience engages all five senses and includes multiple extra-sensory perceptions. Below is a detailed description of what is perceived during activation, including both positives and negatives.

  • Sight:
    • Perception:
      • The bracer emits a soft green glow that envelops the arm, radiating from the embedded emeralds.
      • Faint, golden patterns resembling feathers shimmer and move, creating the illusion of wings in motion.
      • Tiny sparks of magical energy occasionally arc between the emeralds.
    • Positives:
      • The visual effect is mesmerizing and inspiring, often instilling confidence and focus in the user.
      • Enemies might be intimidated by the display of magical energy.
    • Negatives:
      • The glow can temporarily draw unwanted attention in stealth situations.
      • The moving patterns might distract the user if they are not accustomed to it.
  • Sound:
    • Perception:
      • A soft, melodic hum fills the air, akin to the sound of a gentle breeze through the trees.
      • Occasionally, a faint, high-pitched chime can be heard, like the distant call of an eagle.
    • Positives:
      • The soothing sound can calm the user, enhancing concentration and reducing stress.
      • The hum can serve as a warning signal, alerting the user to the bracer’s activation.
    • Negatives:
      • The sound might be distracting in tense or silent environments.
      • Enemies with keen hearing might detect the hum and locate the user.
  • Touch:
    • Perception:
      • A light, tingling sensation spreads from the bracer through the arm, similar to the feeling of a mild electric current.
      • The arm feels lighter and more agile, as if the bracer enhances physical dexterity.
    • Positives:
      • The sensation can be invigorating, providing a sense of heightened readiness and speed.
      • The increased agility can improve the user’s performance in ranged combat.
    • Negatives:
      • The tingling can be uncomfortable or disorienting if the user is not used to it.
      • Prolonged exposure might cause slight numbness or muscle fatigue.
  • Smell:
    • Perception:
      • The air around the bracer smells faintly of fresh pine and rain, evoking a sense of being in a forest.
      • A subtle, metallic scent accompanies the natural aroma.
    • Positives:
      • The fresh smell can be invigorating and help the user feel more alert and focused.
      • The natural scent can have a calming effect, reducing anxiety.
    • Negatives:
      • The scent might be overwhelming or distracting for some users.
      • Prolonged exposure to the metallic scent could cause mild headaches.
  • Taste:
    • Perception:
      • A metallic taste might be perceived in the mouth, reminiscent of holding a coin between the teeth.
      • There is a faint aftertaste of mint, adding a refreshing element to the experience.
    • Positives:
      • The unusual taste can serve as a reminder of the bracer’s activation, keeping the user focused.
    • Negatives:
      • The metallic taste can be unpleasant and distracting, especially during combat.
      • It can linger in the mouth, affecting the taste of food or drink.
  • Extra-Sensory Perceptions:
    • Arcane Awareness:
      • Perception:
        • The user feels a surge of arcane energy coursing through their body, heightening their magical senses.
        • A faint outline of magical auras becomes visible, revealing the presence of hidden spells or enchanted objects nearby.
      • Positives:
        • Enhanced perception of magical energies can aid in identifying threats and opportunities.
        • The ability to see magical auras provides strategic advantages in combat and exploration.
      • Negatives:
        • The influx of arcane energy can be overwhelming, causing disorientation or dizziness.
        • Prolonged exposure to heightened magical senses can lead to sensory overload.
    • Empathic Resonance:
      • Perception:
        • The user feels a deep connection with the Eagle Spirit, sensing its watchful and protective presence.
        • Emotional states of nearby beings, especially those influenced by the Eagle Spirit, become more apparent.
      • Positives:
        • The empathic connection can provide insights into the intentions and emotions of allies and enemies.
        • The bond with the Eagle Spirit can enhance the user’s control over ranged attacks and precision.
      • Negatives:
        • The intense emotional resonance can be overwhelming, leading to mood swings or emotional exhaustion.
        • Negative emotions from nearby beings can adversely affect the user’s own emotional state.
    • Temporal Awareness:
      • Perception:
        • Time seems to slow down momentarily, allowing the user to perceive events with heightened clarity and precision.
        • The user can sense the flow of time around them, predicting immediate future movements of allies and enemies.
      • Positives:
        • Enhanced perception of time provides a significant advantage in combat, improving reaction times and accuracy.
        • The ability to anticipate movements can prevent ambushes and increase tactical effectiveness.
      • Negatives:
        • The sensation of slowed time can be disorienting, causing a sense of detachment from reality.
        • Misinterpreting the flow of time can lead to overconfidence and tactical errors.

The activation of the Arm 42 of the Sharpshooter’s Grace is a multi-sensory experience that provides significant advantages but also presents challenges. Balancing the positives and negatives is crucial for the effective use of this powerful artifact.

Crafting Recipe: Arm 42 of the Sharpshooter’s Grace

  • Materials Needed:
    • Lightsteel Alloy Ingot (1) – A lightweight, sturdy metal ideal for crafting armguards.
    • Emerald Shards (3 small shards) – Translucent green crystals infused with magical energy.
    • Golden Filigree Wire (5 feet) – High-quality gold wire for intricate patterns and inlays.
    • Essence of the Eagle Spirit (1 vial) – Distilled essence of a mythical eagle spirit.
    • Arcane Gemstone (1) – A gemstone capable of storing magical energy.
    • Leather Straps (2) – Durable leather for securing the bracer to the arm.
    • Enchanted Ink (1 vial) – Used for inscribing magical runes and symbols.
  • Tools Required:
    • Arcane Forge – A specialized forge capable of working with magical metals and infusing them with energy.
    • Jeweler’s Kit – Tools for setting crystals and working with fine details.
    • Enchanter’s Table – A surface used for inscribing runes and imbuing items with magical properties.
    • Smithing Hammer – For shaping the Lightsteel Alloy.
    • Inscribing Tools – For detailed rune work and gold inlay.
    • Tongs and Anvil – Standard blacksmithing tools.
    • Leatherworking Kit – For attaching and adjusting the leather straps.
  • Skill Requirements:
    • Smithing (Advanced) – Proficiency in working with rare and magical metals.
    • Jewelry Crafting (Intermediate) – Skill in setting delicate crystals and creating intricate designs.
    • Enchanting (Advanced) – Ability to infuse items with magical properties and inscribe runes.
    • Leatherworking (Basic) – Basic skill in working with leather to create secure straps.
  • Crafting Steps:
    • Preparation:
      • Gather all materials and tools.
      • Set up the Arcane Forge and Enchanter’s Table in a well-ventilated workspace.
    • Forging the Bracer:
      • Heat the Lightsteel Alloy Ingot in the Arcane Forge until it becomes malleable.
      • Using the Smithing Hammer and Anvil, shape the alloy into a bracer form that covers the arm from wrist to armpit. Ensure it fits comfortably and securely.
      • Allow the alloy to cool slowly, maintaining its structural integrity and magical conductivity.
    • Embedding the Emerald Shards:
      • Use the Jeweler’s Kit to create small, precisely measured settings along the bracer for the Emerald Shards.
      • Carefully set the Emerald Shards into the prepared settings, ensuring they are secure and evenly spaced.
    • Inlaying Golden Filigree:
      • Heat the Golden Filigree Wire to a workable temperature.
      • Using Inscribing Tools, intricately inlay the gold wire into the bracer, creating patterns that will channel magical energy. Ensure the patterns are symmetrical and cover the bracer uniformly.
    • Infusing Essence of the Eagle Spirit:
      • Place the bracer on the Enchanter’s Table.
      • Carefully pour the Essence of the Eagle Spirit over the bracer, allowing it to seep into the metal and crystals. Use a controlled method to ensure even distribution.
    • Setting the Arcane Gemstone:
      • Create a central setting for the Arcane Gemstone in the bracer, ideally near the wrist for optimal energy flow.
      • Securely set the Arcane Gemstone using the Jeweler’s Kit.
    • Inscribing Runes:
      • Using Inscribing Tools and Enchanted Ink, carefully inscribe runes along the inside and outside of the bracer. These runes will govern the flow of magic and activate the bracer’s abilities.
      • Allow the ink to dry and set, ensuring the runes are clear and precise.
    • Attaching Leather Straps:
      • Measure and cut the Leather Straps to the appropriate length.
      • Using the Leatherworking Kit, attach the straps to the bracer, ensuring they are secure and allow for adjustable fitting.
    • Final Enchantment:
      • Place the completed bracer back on the Enchanter’s Table.
      • Perform a final enchantment ritual, channeling magical energy into the bracer to activate its passive and active abilities. This may require chanting incantations and using additional arcane symbols.
    • Testing:
      • Once the bracer is completed and fully enchanted, conduct a series of tests to ensure all abilities function correctly.
      • Adjust any components as necessary based on the testing results.

Outcome: Upon successful completion, the crafter will have created the Arm 42 of the Sharpshooter’s Grace, a powerful and aesthetically stunning bracer capable of enhancing ranged attacks, defense, and magical abilities.

Tale of the Arm 42 of the Sharpshooter’s Grace

In the long-ago times, when the world was young and full of wonder, there was a master archer named Arwen Quickshot. Arwen, known far and wide, could shoot an arrow through the eye of a needle from a hundred paces. Her skill was unmatched, and her arrows always found their mark.

One day, Arwen wished to craft a bracer that could harness the spirit of the Eagle, the noble bird that soared high above, seeing all. She traveled to the peak of the highest mountain, where the eagles nested and the winds whispered ancient secrets. There, she found a mystical alloy, Lightsteel, and shards of emerald that glowed with an inner light.

Arwen forged the bracer in the heart of a storm, her hammer strikes echoing like thunder. She inlaid it with golden filigree, delicate patterns that mimicked the feathers of the Eagle. She infused it with the essence of the Eagle Spirit, a powerful force that granted unmatched precision and agility.

The bracer, named Arm 42 of the Sharpshooter’s Grace, became legendary. Those who wore it could shoot arrows with the speed of lightning and the accuracy of the Eagle’s gaze. The bracer enhanced their senses, allowing them to see the smallest detail and react with superhuman speed.

But with great power came great responsibility. The spirit of the Eagle was not easily tamed. Those who were not worthy found the bracer heavy and its magic overwhelming. Many sought it, but few could wield it without being consumed by its power.

As the years passed, the tale of Arwen and her bracer became a myth, a story told around campfires and in the halls of great castles. The bracer was lost, hidden away in a secret place, waiting for one worthy to find it and unlock its true potential.

Moral of the Story: Power and skill, when combined, can achieve greatness, but they must be wielded with wisdom and humility. The true mark of a master is not just in their ability to use their tools, but in their understanding of their limits and the respect they show for the forces they command.

Suggested conversions to other systems:

Call of Cthulhu (7th Edition)

Arm 42 of the Sharpshooter’s Grace

  • Description: A sleek, dark green bracer with golden accents and tiny glowing emeralds that occasionally spark with faint magical energy.
  • Game Mechanics:
    • Armor: Adds 1 point to the wearer’s Armor rating.
    • Enhanced Dexterity: Increases Dexterity by 1.
    • Eagle Eye: Provides a +10% bonus to Firearms (Rifle/Shotgun) or Throw skill.
    • Hawk’s Precision (Magic): Once per day, spend 5 Magic Points to gain +20% to all ranged weapon attack rolls for 1 minute.
  • Sanity Cost: Each use of Hawk’s Precision may require a Sanity check (1/1d4 loss) due to the overwhelming connection to the Eagle Spirit.

Blades in the Dark

Arm 42 of the Sharpshooter’s Grace

  • Description: A finely crafted bracer made of dark green metal, adorned with intricate feather engravings and glowing emeralds.
  • Game Mechanics:
    • Quality: Tier 3, Fine Item
    • Special Ability – Wind’s Favor: Gain +1d to resist rolls against ranged attacks.
    • Special Ability – Hawk’s Precision: Push yourself to activate. For one action, gain +1d to all ranged attack rolls.
    • Special Ability – Quickstep: Spend 2 Stress to move an additional 10 feet as a bonus action.
  • Usage: Arm Slot: Counts as a single load item when equipped.

Dungeons & Dragons (5th Edition)

Arm 42 of the Sharpshooter’s Grace

  • Wondrous Item, uncommon (requires attunement)
  • Description: A bracer made of dark green Lightsteel Alloy with gold inlay and embedded emeralds, sparking with latent energy.
  • Game Mechanics:
    • Armor Class: +1 bonus to AC while worn.
    • Enhanced Dexterity: Increases Dexterity by 1 (up to a maximum of 20).
    • Wind’s Favor (Passive): Increases the range of ranged weapons by 10 feet.
    • Hawk’s Precision (Active): As a bonus action, gain advantage on all ranged weapon attack rolls for 1 minute. Can be used once per long rest.
    • Quickstep (Active): As a bonus action, move an additional 10 feet. Can be used twice per long rest.
  • Attunement: Requires attunement by a character with proficiency in Dexterity-based weapons.

Knave

Arm 42 of the Sharpshooter’s Grace

  • Description: A powerful bracer crafted from dark green Lightsteel Alloy and adorned with golden filigree and glowing emeralds.
  • Game Mechanics:
    • Defense: Grants +1 Defense while worn.
    • Enhanced Dexterity: Grants a +2 bonus to Dexterity checks and saves.
    • Wind’s Favor (Passive): Increases the range of ranged weapons by 10 feet.
    • Hawk’s Precision (Active): Once per day, you can activate the bracer to gain advantage on all ranged weapon attacks for 1 minute.
    • Quickstep (Active): Once per day, move an additional 10 feet as a bonus action.
  • Usage: Takes up one item slot when worn.

Fate

Arm 42 of the Sharpshooter’s Grace

  • Description: A sleek, dark green bracer with golden accents and tiny glowing emeralds that occasionally spark with faint magical energy.
  • Aspects:
    • High Concept: Bracer of the Eagle Spirit
    • Invoke: For enhancing ranged weapon attacks or evading with swift precision
    • Compel: When the bracer’s power becomes overwhelming or attracts unwanted attention
  • Game Mechanics:
    • Wind’s Favor: Gain +2 to overcome or defend against ranged attacks.
    • Hawk’s Precision (Active): Once per session, spend a Fate point to gain +2 to all ranged attack rolls for one scene.
    • Quickstep (Active): Spend a Fate point to move an additional zone as a free action.

Numenera & Cypher System

Arm 42 of the Sharpshooter’s Grace

  • Description: A finely crafted bracer made of dark green metal, adorned with intricate feather engravings and glowing emeralds.
  • Level: Level 4 Artifact
  • Game Mechanics:
    • Effect: Grants +1 Armor.
    • Enhanced Dexterity: Adds 1 to Speed Edge.
    • Wind’s Favor: Increases range by 10 feet for all ranged attacks.
    • Hawk’s Precision (Active): Three times per day, gain an asset on all ranged attacks for 1 minute.
    • Quickstep (Active): Twice per day, move an additional 10 feet as a free action.
  • Depletion: Roll 1d20. On a result of 1, the bracer loses its power until recharged or repaired.

Pathfinder (1st Edition)

Arm 42 of the Sharpshooter’s Grace

  • Aura: Moderate transmutation; CL: 8th
  • Slot: Wrist; Price: 7,500 gp; Weight: 1 lb.
  • Description: A bracer made of dark green Lightsteel Alloy with gold inlay and embedded emeralds, sparking with latent energy.
  • Game Mechanics:
    • Armor Bonus: +1 enhancement bonus to AC.
    • Enhanced Dexterity: Increases Dexterity by 2 (up to a maximum of 20).
    • Wind’s Favor (Passive): Increases the range of ranged weapons by 10 feet.
    • Hawk’s Precision (Active): Once per day, as a swift action, gain advantage (roll twice and take the better result) on all ranged weapon attack rolls for 1 minute.
    • Quickstep (Active): Twice per day, as a swift action, move an additional 10 feet.
  • Construction Requirements:
    • Craft Wondrous Item
    • cat’s grace
    • longstrider
  • Cost: 3,750 gp

Savage Worlds

Arm 42 of the Sharpshooter’s Grace

  • Description: A powerful bracer crafted from dark green Lightsteel Alloy and adorned with golden filigree and glowing emeralds.
  • Game Mechanics:
    • Armor Bonus: +2 Toughness.
    • Enhanced Dexterity: Adds +1 to Agility.
    • Wind’s Favor: Increases range by 10 feet for all ranged attacks.
    • Hawk’s Precision (Active): Once per day, you can activate the bracer to gain +2 to all Shooting rolls for 3 rounds.
    • Quickstep (Active): Once per day, as a free action, move an additional 2”.

Shadowrun (6th Edition)

Arm 42 of the Sharpshooter’s Grace

  • Description: A sleek, dark green bracer embedded with tiny glowing emeralds that occasionally spark with faint magical energy.
  • Game Mechanics:
    • Armor: Provides +1 Armor.
    • Enhanced Dexterity: Increases Agility by 1.
    • Wind’s Favor: Adds +1 dice pool bonus to all ranged weapon skill checks.
    • Hawk’s Precision (Active): As a Simple Action, once per encounter, add +2 dice to all ranged weapon attack rolls for 1 minute.
    • Quickstep (Active): As a Simple Action, twice per day, move an additional 10 meters.
  • Essence Cost: 0.5 Essence
  • Availability: 10R
  • Cost: 12,000¥

Starfinder

Arm 42 of the Sharpshooter’s Grace

  • Description: A bracer crafted from dark green Lightsteel Alloy with gold inlay and embedded emeralds, emitting a faint magical glow.
  • Game Mechanics:
    • EAC Bonus: +1
    • KAC Bonus: +1
    • Enhanced Dexterity: Increases Dexterity by 1.
    • Wind’s Favor: Increases the range increment for ranged weapons by 10 feet.
    • Hawk’s Precision (Active): Once per day, as a swift action, gain a +2 bonus to all ranged weapon attack rolls for 1 minute.
    • Quickstep (Active): Twice per day, as a move action, move an additional 10 feet.
  • Level: 5
  • Price: 5,000 credits

Traveller (Mongoose 2nd Edition)

Arm 42 of the Sharpshooter’s Grace

  • Description: A finely crafted bracer made of dark green metal, adorned with intricate feather engravings and glowing emeralds.
  • Game Mechanics:
    • Armor: Provides +1 to Armor.
    • Enhanced Dexterity: Grants +1 DM to Dexterity-based skill checks.
    • Wind’s Favor: Adds +10 meters to the range increment for all ranged attacks.
    • Hawk’s Precision (Active): Once per day, the wearer can gain +2 DM to all ranged attacks for 10 minutes.
    • Quickstep (Active): Twice per day, as a Minor Action, the wearer can move an additional 10 meters.
  • Tech Level: 12
  • Cost: 30,000 Credits

Warhammer (4th Edition)

Arm 42 of the Sharpshooter’s Grace

  • Description: A powerful bracer crafted from dark green Lightsteel Alloy and adorned with golden filigree and glowing emeralds.
  • Game Mechanics:
    • Armor Points: 2 (Arm)
    • Enhanced Dexterity: Grants +10% to Ballistic Skill when using ranged weapons.
    • Wind’s Favor: Increases the range increment for ranged weapons by 10 yards.
    • Hawk’s Precision (Active): Once per day, the wearer can gain advantage (roll twice and take the better result) on all ranged weapon attack rolls for 1 minute.
    • Quickstep (Active): Twice per day, as a Move action, the wearer can move an additional 10 yards.
  • Encumbrance: 1
  • Availability: Rare
  • Price: 350 Gold Crowns