From: Xyronium
Lore: According to ancient legends, the Xyronium-Infused Blade is the culmination of the harmonious fusion between the celestial energies contained within Xyronium and the craftsmanship of a master blacksmith. It is believed that during the forging process, the blade’s metal resonates with the cosmic forces, allowing the essence of the Xyronium to intertwine with the very fabric of the weapon. The resulting blade becomes a conduit for both physical and magical might, capable of cutting through defenses and channeling mystical energies.
Use: The Xyronium-Infused Blade is a weapon of extraordinary power, designed to provide its wielder with a significant advantage in combat. The blade’s Xyronium core enhances its cutting power, allowing it to effortlessly slice through armor and resistances. Additionally, the infusion of Xyronium grants the blade magical properties, making it particularly effective against magical foes and enhancing the user’s own magical abilities when wielding the weapon.
Tier One Stats:
- Damage: 1d8 (slashing)
- Critical: 19-20/x2
- Magical Enhancement: The Xyronium infusion grants a +1 bonus to attack and damage rolls when used against magical creatures or opponents affected by spells.
- Weight: Comparable to a standard weapon of its type (e.g., a longsword).
Skills gained: The Xyronium-Infused Blade does not require any specific skills to wield effectively. It functions as a standard weapon of its type, and any character proficient with that weapon can utilize it to its fullest potential.
Preparation: The creation of a Xyronium-Infused Blade is a complex and intricate process that requires a master blacksmith with expertise in working with both traditional metals and magical materials. The blacksmith carefully selects a suitable base weapon (e.g., a longsword) and then performs a series of meticulous steps to infuse the Xyronium into the blade’s core. This involves precise heating, shaping, and enchanting techniques to ensure the proper integration of the Xyronium’s essence.
Cost: As a rare and highly sought-after item, a Xyronium-Infused Blade carries a significant cost. The base price for such a weapon can range from 5,000 to 10,000 gold pieces. However, the final cost may vary depending on the blacksmith’s reputation, the availability of Xyronium, and the demand for such a powerful weapon.
Process:
- Acquiring Xyronium: The blacksmith must first acquire a suitable quantity of Xyronium, which may involve exploring celestial-aligned sites, negotiating with knowledgeable collectors, or even undertaking perilous quests to obtain the rare metal.
- Preparing the Blade: The blacksmith selects a high-quality base weapon, such as a longsword, and meticulously prepares it for the infusion process. This includes cleaning, shaping, and ensuring its readiness for the infusion.
- Infusion Ritual: The blacksmith carefully heats the Xyronium and applies it to the blade’s core, using specific enchantments and forging techniques to facilitate the fusion. This process requires precise timing, temperature control, and a deep understanding of metallurgy and magic.
- Refinement and Finishing Touches: Once the Xyronium is integrated into the blade, the blacksmith refines the weapon, ensuring its balance, sharpness, and overall craftsmanship. Engravings or decorative elements may also be added to signify the blade’s unique nature.
Tags:
- Rare: Xyronium-infused weapons are extremely rare due to the scarcity of Xyronium and the specialized knowledge required to craft them.
- Magical: The Xyronium infusion grants the blade enhanced cutting power and magical properties, making it a formidable weapon against physical and magical foes alike.
- Masterwork: The Xyronium-Infused Blade is a testament to the skill and artistry of a master blacksmith, exhibiting exceptional craftsmanship and quality.
- Celestial: The blade’s infusion with Xyronium connects it to celestial energies, further emphasizing its mystical nature and tie to the cosmos.
- Additional: Cosmic Resonance, Arcane Conduit, Precision Strike, Mythic Craftsmanship, Elemental Cleave, Defensive Penetration, Weapon of Legacy, Stellar Infusion, Combat Amplifier, Mastery Catalyst

The Xyronium-Infused Blade is not a weapon that can be readily found in common marketplaces or ordinary weapon shops. Due to its rarity and the expertise required to create such a weapon, acquiring a Xyronium-Infused Blade involves more specialized means. Here are some possibilities for obtaining or selling the blade:
Master Blacksmith’s Forge: A renowned master blacksmith, known for their exceptional skill in working with magical materials, may be the only one capable of crafting a Xyronium-Infused Blade. Finding such a blacksmith requires seeking out legendary forges hidden away in remote locations or within prestigious guilds of master artisans.
Secretive Auctions: The Xyronium-Infused Blade could be auctioned off in clandestine gatherings or secret societies where rare and powerful artifacts change hands. These exclusive events, known only to a select few, attract collectors, powerful individuals, and influential organizations seeking to possess items of great magical significance.
Noble Houses and Arcane Institutions: Wealthy and influential noble families or prestigious arcane institutions might possess Xyronium-Infused Blades within their private collections or treasuries. These blades are often regarded as family heirlooms or relics of immense power, passed down through generations or guarded within vaults.
As for the environment and use of the end results:
- Environment: The forging of a Xyronium-Infused Blade takes place in a specialized and well-equipped forge, ideally located in a secluded or protected environment. This ensures the secrecy and security required for such a unique and valuable crafting process. The forge might be situated within a hidden workshop deep in a forest, atop a mountain peak, or hidden away in an underground complex accessible only to those who possess the necessary knowledge.
- Usage: Once acquired, a Xyronium-Infused Blade is typically wielded by skilled warriors, adventurers, or individuals with a propensity for magic. Its enhanced cutting power and magical properties make it a formidable weapon in both physical combat and magical encounters. The blade allows the wielder to slice through defenses, including armor and magical barriers, with greater ease, providing a significant advantage on the battlefield. Additionally, the magical properties of the weapon may enhance the user’s own magical abilities, such as empowering spells or channeling mystical energies through the blade itself.
Xyronium-Infused Blade is often a treasured possession, sought after by those who value rare and powerful artifacts. It might be utilized by heroes embarking on epic quests, by champions defending their realms, or by those who seek to wield great power for their own ends. The blade becomes a symbol of both martial prowess and magical prowess, embodying the extraordinary craftsmanship and the cosmic energies of Xyronium.
Blade That Sang to the Stars
In the days when stars fell like tears from the heavens, there lived a smith known only as the Forgemaster. He was a man of quiet strength, his heart longing for the perfection whispered by the celestial voices that danced in his dreams. One night, beneath a sky blazing with falling stars, a shard of Xyronium crashed into the earth near his forge. Its radiant glow spoke to him, a song of untamed energy and the promise of power.
The Forgemaster worked tirelessly, shaping the shard into a blade of unmatched sharpness and grace. By day, he hammered under the relentless heat of his forge. By night, he sang the runes of harmony taught by the stars. Each strike of his hammer wove the celestial essence of the Xyronium into the weapon, binding the cosmos itself to the metal.
When the blade was completed, it hummed softly, as though the stars still sang within it. Warriors from far and wide sought to claim it, but the Forgemaster refused to part with his creation, saying, “This blade is not for conquest but for balance.”
Yet, one fateful day, a warrior clad in dark armor arrived, his voice a thunderous demand. The Forgemaster, unwilling to see the blade wielded for destruction, plunged it deep into the earth, where it vanished into the celestial currents. The warrior cursed him, but the blade was lost to mortal hands, waiting for one deemed worthy by the stars to draw it once more.
Moral of the Story: Power forged without purpose is a gift to none and a curse to all.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition)
Name: Xyronium-Infused Blade
- Description: A masterwork sword infused with celestial energy, capable of cutting through both physical and mystical barriers.
- Effects:
- Enhanced Cutting Power: Grants a +20% bonus to Combat rolls involving melee attacks.
- Magical Resilience: Ignores up to 5 points of magical or supernatural armor.
- Celestial Resonance: Once per day, the blade can channel energy to deal an additional 1d6 damage against supernatural creatures.
- Drawback: Prolonged use causes a connection to otherworldly forces, necessitating a Sanity roll (1/1d4 loss on failure).
Blades in the Dark
Name: Xyronium-Infused Blade
- Load: 2 (Medium).
- Effect:
- Precision Strike: Gain potency in melee combat against foes with supernatural defenses.
- Empowered Cleave: Once per score, deal an additional level of harm to an enemy protected by magical barriers.
- Celestial Glimmer: When the blade is unsheathed, enemies with arcane abilities suffer reduced effect against you for the first exchange.
- Drawback: Using the blade too frequently draws the attention of arcane forces, complicating future scores.
Dungeons & Dragons (5th Edition)
Name: Xyronium-Infused Blade
- Item Type: Weapon (Longsword), Rare
- Attunement: Required
- Properties:
- Magical Weapon: Grants a +1 bonus to attack and damage rolls.
- Enhanced Criticals: Critical hits occur on a roll of 19-20.
- Celestial Infusion: Once per long rest, deal an additional 2d8 radiant damage to a target on a successful hit.
- Armor Penetration: Attacks with this weapon ignore resistance to nonmagical damage.
- Drawback: After using Celestial Infusion, the wielder must make a Wisdom saving throw (DC 15) or be disoriented (disadvantage on Perception checks) for one hour.
Knave
Name: Xyronium-Infused Blade
- Encumbrance: 1 slot
- Effects:
- Enhanced Damage: Deals 1d8+1 damage, with attacks bypassing magical defenses.
- Critical Potential: Critical hits occur on rolls of 19 or 20.
- Radiant Strike: Once per day, add 1d6 radiant damage to a successful attack.
- Precision: Gain +1 to attack rolls against armored or magical foes.
- Drawback: Each use of Radiant Strike risks a momentary backlash, imposing a –1 penalty to WIL saves for 1 hour.
Fate Core
Name: Xyronium-Infused Blade
- Aspect: “A Weapon Wrought from Celestial Forces”
- Invokes: Cut through barriers, defeat magical foes, inspire awe.
- Compels: Draws the attention of celestial or supernatural entities, destabilizes nearby magic.
- Stunts:
- Radiant Cleave: Once per scene, add +2 to attack rolls when fighting a supernatural foe.
- Armor Breaker: Ignore 2 shifts of magical or physical armor when attacking.
- Celestial Flash: Spend a Fate Point to blind all nearby enemies for one turn, granting an advantage in combat.
- Drawback: Each use risks creating minor celestial disturbances, complicating stealth or subtlety.
Numenera & Cypher System
Name: Xyronium-Infused Blade
- Level: 8
- Effects:
- Precision Edge: Deals 2 additional points of damage against armored or magical foes.
- Radiant Strike: Once per day, add 5 points of radiant damage to a successful attack.
- Celestial Resonance: Gain an asset to tasks involving breaking barriers or bypassing magical defenses.
- Aura of Power: Nearby allies gain +1 to Might Defense rolls while the blade is wielded in combat.
- Cost (Shins): 6,000
- Drawback: Prolonged use draws attention from entities of the celestial realms, increasing difficulty by 1 step for social interactions with such beings.
Pathfinder (2nd Edition)
Name: Xyronium-Infused Blade
- Item Type: Weapon (Longsword), Rare
- Traits: Magical, Radiant, Celestial
- Properties:
- Magical Weapon: Grants a +1 item bonus to attack and damage rolls.
- Armor Piercing: Attacks with this weapon ignore 5 points of resistance.
- Radiant Strike (1/day): Add an additional 2d8 radiant damage to a successful attack.
- Critical Enhancement: Critical hits with the blade deal an additional 1d6 radiant damage.
- Price: 9,000 gp
- Drawback: Using Radiant Strike risks momentary magical feedback, imposing a –1 status penalty to Perception and Reflex saves for 1 minute.
Savage Worlds (Adventure Edition)
Name: Xyronium-Infused Blade
- Type: Magical Weapon
- Effects:
- Radiant Cleave: Grants +2 to Fighting rolls against supernatural or armored enemies.
- Enhanced Damage: Deals +2 damage, with attacks bypassing 2 points of magical or physical armor.
- Celestial Strike (1/session): Deal an additional 2d8 radiant damage on a single attack.
- Aura of Awe: Enemies within 10 feet must make a Spirit roll (–2) or suffer a penalty to their next action.
- Weight: 4 lbs.
- Cost: $10,000
- Drawback: Using Celestial Strike requires a Vigor roll (–2). On failure, the wielder suffers 1 level of Fatigue due to the strain of channeling celestial power.
Shadowrun (6th Edition)
Name: Xyronium-Infused Blade
- Type: Melee Weapon (Sword)
- Effects:
- Enhanced Precision: Gain +2 dice to attack rolls in melee combat.
- Armor Penetration: Ignores 3 points of Physical Damage Resistance (AP –3).
- Radiant Strike: Once per day, deal an additional +2P radiant damage against a target with magical defenses.
- Magical Resonance: Wielders gain +1 die to resist magical attacks while holding the blade.
- Availability: 18F
- Cost: ¥45,000
- Drawback: Prolonged use causes minor celestial disruptions, increasing the threshold for astral concealment by +1 for the wielder.
Starfinder
Name: Xyronium-Infused Blade
- Item Level: 13
- Type: Advanced Melee Weapon
- Damage: 2d6 slashing + 1d6 radiant
- Critical Effect: The target is blinded for 1 round on a critical hit.
- Properties:
- Armor Piercing: Reduces the target’s damage resistance by 5 (against physical or magical damage).
- Radiant Empowerment (1/day): Deal an additional 3d8 radiant damage on a successful attack.
- Celestial Resonance: Grants a +1 bonus to saves against magical effects while wielded.
- Bulk: 2
- Price: 38,000 credits
- Drawback: Using Radiant Empowerment causes minor reality distortions, imposing a –2 penalty to Stealth checks for 1 hour.
Traveller (Mongoose 2nd Edition)
Name: Xyronium-Infused Blade
- Type: Advanced Artifact Weapon
- Effects:
- Damage: 2d6+2 (ignores 4 points of armor).
- Radiant Edge: Once per encounter, deal an additional 1d6 damage against a target with technological or magical defenses.
- Enhanced Defense: Grants DM+1 to melee attack rolls and Melee Combat skill checks.
- Aura of Awe: Enemies within 3 meters must succeed on a Difficult (10+) Intelligence roll or suffer DM–1 on actions involving perception or targeting the wielder.
- Tech Level: 15
- Cost: Cr. 85,000
- Drawback: Prolonged use may attract celestial or supernatural attention, complicating subsequent encounters.
Warhammer (4th Edition)
Name: Xyronium-Infused Blade
- Type: Magical Weapon (Rare)
- Effects:
- Damage: SB +6, Magical.
- Penetrating Strike: Ignores up to 2 points of armor.
- Radiant Cleave (1/day): Add +2 SL to a melee attack and deal an additional 1d10 radiant damage.
- Celestial Aura: Enemies within 6 yards suffer a –1 SL penalty to Leadership and Cool Tests while the blade is drawn.
- Encumbrance: 1
- Availability: Very Rare
- Drawback: Using Radiant Cleave requires a Cool Test (–10). Failure results in a temporary penalty of –1 SL to all tests due to mental strain.

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