Incanfu 513 of Shocked Reverence

Lore

In the sacred but scarred cliffs of Saṃsāra’s Crimson Ridge, where the earth bears the marks of divine wrath, the Incanfu 513 of Shocked Reverence was crafted during a rare celestial storm that left the monks of the Order of the Saffron Veil in awe and dismay. Forged by a horrified initiate who witnessed a divine judgment, this talisman was imbued with the appalled energy of the heavens, a tool to protect against evil while evoking a sense of stunned respect. Legend holds that the number “513” marks a prophecy of a soul struck by divine outrage, making it a common yet striking relic for those confronting Saṃsāra’s darker forces.

Description

The Incanfu 513 of Shocked Reverence is a small, rectangular slip of weathered rice paper, folded into a slightly jagged hexagonal shape and sealed with a cracked, deep red wax droplet that seems to pulse with indignation. The paper bears bold black ink in archaic seal script, depicting a wide, shocked eye surrounded by jagged, radiating lines resembling divine lightning. When held, it emits a sharp, intermittent hum that feels like a gasp of disbelief, growing warm and prickly in moments of moral outrage or evil presence. The wax seal faintly imprints a crane with raised wings, symbolizing startled vigilance. It is typically worn as a pendant, tucked into a sleeve, or tied to a belt, its weight a constant reminder of divine judgment.

Slot

Amulet (Occupies 1 slot, worn around the neck or tucked into clothing)

Rarity

Common

Tags: Divine Magic, Talisman, Appalled, Daoist, Protection, Reverence, Roleplay, Chinese Shock, Spiritual Horror, Amulet Judgment, Ritual Outrage, Divine Disgust, Moral Fury, Revered Fear

Stats

  • Durability: 9/9 (Regenerates 1 durability per long rest unless destroyed by a critical failure or targeted attack)
  • Weight: 0.1 units (Light but carries a sense of gravitas)
  • Attunement: Requires attunement by a tier 1 avatar (takes 1 hour of meditation while chanting the talisman’s activation phrase: “Reverence strike, evil flee”)

Passive Magic

The Incanfu 513 of Shocked Reverence instills a state of appalled awareness, attuning the bearer to a sense of moral shock in Saṃsāra’s unpredictable realm. These effects are always active while the talisman is worn and attuned:

  1. Gasp of Outrage:
    • Effect: Grants a +1 bonus to initiative rolls, reflecting the bearer’s startled readiness to react to wrongdoing.
    • Roleplay Emphasis: The bearer feels a surge of appalled shock, prompting a wide-eyed stare or a gasp, “This is wrong!” They might urge allies with a horrified, “We can’t let this stand!”
    • Flavor: The talisman’s hum sharpens, and its warmth prickles like a warning.
  2. Eye of Disbelief:
    • Effect: Once per long rest, the bearer may reroll a failed Wisdom (Perception) or (Insight) check with a +2 bonus, driven by a shocked intuition that pierces through evil’s deceit.
    • Roleplay Emphasis: The bearer experiences a jolt of revulsion—seeing corruption or malice clearly—encouraging them to exclaim, “How could they?” or pause in stunned silence.
    • Flavor: The crane seal flickers with a red glow, as if reflecting divine judgment.

Active Magic

The Incanfu 513 of Shocked Reverence can be activated by a startled incantation or a sudden gesture, channeling its appalled energy for brief but impactful effects. Each activation consumes 1 charge (3 charges total, recharges 1 charge per long rest).

  1. Chant of Shocked Evasion (1 charge):
    • Activation: The bearer gasps, “Reverence strike, evil flee,” while clutching the talisman with a trembling hand.
    • Effect: For the next 1 minute, the bearer gains advantage on Dexterity (Acrobatics) or Wisdom (Survival) checks to evade threats or navigate morally tainted areas (e.g., dodging a cursed trap, finding a path through corruption). Additionally, their movement speed increases by 5 feet, fueled by appalled urgency.
    • Roleplay Emphasis: The bearer feels a rush of horror, describing a vision of divine wrath (e.g., a lightning strike) that drives them. They might shout, “This is vile—move!” to allies, amplifying their shocked state.
    • Cooldown: Usable once per short rest, even with remaining charges, to prevent overuse.
    • Flavor: The talisman vibrates, and the air around the bearer crackles with faint, red sparks.
  2. Talisman of Appalled Shield (1 charge):
    • Activation: The bearer presses the talisman to their chest and exclaims, “Evil repelled!”
    • Effect: The bearer gains a +2 bonus to AC or a single saving throw of their choice against an attack or effect they can sense as morally wrong, lasting until the start of their next turn. This must be declared before the attack or effect is resolved.
    • Roleplay Emphasis: The bearer feels a surge of righteous shock, sensing an incoming threat (e.g., a sinister blade or dark magic) with a gasp, “That’s abominable!” They might glare at the foe, drawing allies into their appalled reaction.
    • Cooldown: Usable once per encounter, even with remaining charges, to maintain balance.
    • Flavor: The talisman’s wax seal pulses with a deep red light, releasing a sharp, acrid scent.

Limitations

  • Fragility: If the talisman’s durability reaches 0 (e.g., due to a critical failure on a saving throw or a targeted attack), it shatters into fragments, losing all magical properties until recreated by a Daoist practitioner.
  • Common Rarity: The Incanfu 513 is not potent enough to affect major divine entities or counter high-tier magic (tier 2 or above).
  • Attunement Restriction: Only one Incanfu talisman can be attuned at a time, preventing stacking of similar effects.
  • Appalled Drawback: The bearer’s appalled state may impose disadvantage on Charisma (Deception) checks, as their shocked reactions make them less convincing in subtle situations.

Roleplay Notes

The Incanfu 513 of Shocked Reverence is designed to emphasize appalled reactions in roleplay. The bearer might develop habits like widening their eyes in horror, clutching the talisman in outrage, or voicing stunned disbelief (“This is outrageous!”). Game Masters can enhance this by providing shocking cues (e.g., “The talisman prickles as you see the defiled altar”) to encourage the player to lean into their avatar’s appalled state. The item’s modest power suits a tier 1 avatar, offering protection with an emotional cost that enriches the narrative.

In the TTRPG world of Saṃsāra, the Incanfu 513 of Shocked Reverence, a common-rarity talisman imbued with the magic of Divine Incantations and Talismans, would be available in specific shops that cater to spiritual, protective, or low-tier adventuring needs, reflecting its roleplay emphasis on “appalled.” Below, I describe the types of shops where this item might be bought and sold, how transactions occur, and the associated costs, tailored to the setting’s mystical and culturally rich environment. The focus is on accessibility for tier 1 avatars, with an appalled undertone influencing the interactions.


Types of Shops and Transaction Details

  1. Temple Judgment Altars (Astonished Shrines)
    • Description: Located near Daoist temples in Saṃsāra’s Crimson Ridge or sacred cliffside sanctuaries, these altars are tended by wide-eyed acolytes of the Order of the Saffron Veil. The spaces are lit with flickering torches, surrounded by charred talisman papers and ominous relics, creating an atmosphere of shocked reverence.
    • How It’s Bought/Sold:
      • Buying: Acolytes offer the Incanfu 513 to pilgrims or adventurers seeking protection from evil. Buyers must gasp a prayer (“Reverence strike, evil flee”) to align with the talisman’s appalled energy. The transaction feels intense, with the acolyte staring in horror at the world’s corruption.
      • Selling: Used talismans can be sold back if durability is at least 6/9, with the acolyte purifying them with a stunned ritual, paying less for damaged items due to their appalled reaction.
    • Cost:
      • Buy: 17 Jade Coins (moderate due to temple significance, with the acolyte’s shock adding a charged tone).
      • Sell: 5–7 Jade Coins, depending on condition and the acolyte’s horrified appraisal.
    • Roleplay Notes: The appalled theme emerges as buyers feel the talisman’s prickling warmth, prompting gasps or wide-eyed stares. Sellers might share a shocked tale, creating a dramatic exchange.
  2. Village Exorcism Huts
    • Description: In rural areas like Saṃsāra’s Lotus Plains, these huts operated by appalled shamans double as talisman vendors. The spaces are filled with smoldering incense, cracked idols, and dim lighting, with the shaman’s horrified murmurs adding to the tense ambiance.
    • How It’s Bought/Sold:
      • Buying: The shaman sells the Incanfu 513 alongside purification charms, asking buyers to recount a recent outrage (e.g., a desecrated shrine) to justify the purchase. The talisman is inscribed with a trembling hand, its lines bold with disgust.
      • Selling: Used talismans are accepted if durability is at least 5/9, but the shaman hesitates, inspecting it with a gasp, offering less for worn items.
    • Cost:
      • Buy: 19 Jade Coins (higher due to rural scarcity and impassioned crafting).
      • Sell: 4–6 Jade Coins, or 8–10 in store credit for herbs or wards.
    • Roleplay Notes: The shaman’s appalled warnings (“The evil is near!”) and the talisman’s warmth encourage buyers to roleplay shock. Selling involves a tense wait as the shaman recoils from its condition.
  3. Wandering Outrage Caravans
    • Description: Roaming Saṃsāra’s trade routes, these caravans are run by indignant peddlers who sell talismans and relics from weathered wagons. The Incanfu 513 is displayed with other items, the peddler’s outraged patter about evil deeds adding to the mood.
    • How It’s Bought/Sold:
      • Buying: Peddlers sell the Incanfu 513 with dramatic tales of its divine judgment, fueling buyer shock. A successful Charisma (Persuasion) check (DC 10) lowers the cost by 2–3 Jade Coins, though the peddler’s fervor makes haggling intense.
      • Selling: Used talismans are bought back at a discount, with the peddler inspecting it with a grimace, muttering about its “tainted aura.”
    • Cost:
      • Buy: 21 Jade Coins (reflecting the peddler’s travel costs and impassioned sales).
      • Sell: 3–5 Jade Coins, or 7 Jade Coins with a Charisma (Deception) check (DC 12) to highlight its history.
    • Roleplay Notes: The peddler’s appalled outbursts (“This wards off such filth!”) heighten buyer shock, encouraging horrified purchases. Selling involves a charged negotiation, amplifying tension.
  4. Urban Sanctity Stalls
    • Description: In Saṃsāra’s bustling markets like the Celestial Port’s Silk Bazaar, these stalls cater to low-tier adventurers and mystics. Lit with harsh lights and cluttered with talismans, the shocked shopkeeper offers the Incanfu 513 with a trembling hand, their eyes wide with disbelief.
    • How It’s Bought/Sold:
      • Buying: The shopkeeper requires buyers to express a moment of outrage (e.g., “I saw a sacrilege!”) to attune to the talisman’s appalled energy. Success grants the item; failure adds 1–2 Jade Coins. It’s handed over with a gasp.
      • Selling: Used talismans are appraised with a ritual lens, the shopkeeper’s horror lowering the offer for durability below 6/9.
    • Cost:
      • Buy: 18 Jade Coins (competitive urban pricing, adjusted for the outrage test).
      • Sell: 5–7 Jade Coins, depending on the shopkeeper’s mood and the talisman’s state.
    • Roleplay Notes: The outrage test fosters a shocked mindset, with players describing their avatar’s horrified focus. Selling involves a dramatic appraisal, the shopkeeper’s gasp adding intensity.

Cost Rationale

  • Buying: Prices range from 17–21 Jade Coins, reflecting the talisman’s common rarity and the economic context of each shop. Temple altars offer a moderate price due to religious intent, while outrage caravans charge more for their passionate sales. Exorcism huts and sanctity stalls fall in between, balancing scarcity and emotion.
  • Selling: Resale values (3–10 Jade Coins) are lower due to the talisman’s used condition and the vendors’ appalled reactions. Store credit or successful skill checks can slightly increase returns, rewarding roleplay and negotiation.
  • Currency: Jade Coins are Saṃsāra’s standard currency, with 18 Jade Coins roughly equivalent to a tier 1 avatar’s weekly earnings, making the talisman affordable yet a meaningful purchase.

Roleplay and Appalled in Transactions

The appalled theme is woven into each shop’s transaction process:

  • Temple Judgment Altars: The gasped prayer and talisman’s prickling warmth create a sense of shock, prompting buyers to roleplay wide-eyed reactions or horrified purchases.
  • Exorcism Huts: The shaman’s appalled tales and the talisman’s heat encourage players to express revulsion, building a tense exchange.
  • Outrage Caravans: The peddler’s indignant pitch and intense haggling amplify buyer shock, inspiring roleplay of stunned decisions or gasps.
  • Sanctity Stalls: The outrage test and shopkeeper’s trembling demeanor foster an appalled state, with players describing their avatar’s horrified focus.

Game Masters can enhance these interactions by describing sensory details (e.g., the crackle of sparks, the vendor’s wide eyes) or introducing minor shocks (e.g., a sudden noise startling the vendor), amplifying the appalled mood.


Availability Notes

  • Common Rarity: The Incanfu 513 is widely available in Saṃsāra due to its crafting by the Order of the Saffron Veil, making it a staple for tier 1 avatars.
  • Cultural Context: Shops selling the talisman are common in regions influenced by Daoist or moral traditions, such as Crimson Ridge, Lotus Plains, or Celestial Port. In non-Daoist areas (e.g., war-torn regions or arcane cities), it may be rarer, increasing costs by 5–10 Jade Coins.
  • Stock: Temple altars and sanctity stalls typically have 5–10 Incanfu 513s in stock, exorcism huts 1–3, and caravans 2–5, reflecting their scale and impassioned supply.

In the TTRPG world of Saṃsāra, the Incanfu 513 of Shocked Reverence is a common-rarity talisman imbued with the magic of Divine Incantations and Talismans, designed for tier 1 avatars with a roleplay emphasis on appalled. Its passive and active magical effects—focused on startled awareness, initiative boosts, and temporary defensive or navigational advantages driven by moral outrage—make it a versatile tool for both defensive and offensive applications. Below, I explore how this talisman is used for defense and offense in various environments (urban, wilderness, temple, and battlefield), emphasizing roleplay opportunities that highlight appalled reactions. Each environment showcases how the talisman’s mechanics and flavor encourage players to lean into shock, indignation, and righteous action.


Roleplay Overview

The Incanfu 513 of Shocked Reverence fosters an appalled mindset, making it ideal for roleplay moments where players describe horrified gasps, indignant outbursts, or stunned movements. Its mechanics (e.g., +1 initiative, reroll Perception/Insight, advantage on specific checks, temporary AC/saving throw boosts) support defensive uses (evading harm, avoiding traps) and offensive uses (gaining tactical advantages through righteous fury). In roleplay, players are encouraged to vocalize their avatar’s moral shock, widen their eyes in disbelief, or rally allies with appalled warnings, creating a charged narrative dynamic. The talisman’s flavor—sharp hum, prickling warmth, and crackling sparks—enhances these moments across diverse environments.


1. Urban Environment (e.g., Silk Bazaar of the Celestial Port)

The crowded, morally ambiguous streets of Saṃsāra’s cities, filled with deceit and corruption, ignite the talisman’s appalled magic.

Defensive Use

  • Scenario: The avatar navigates a crowded bazaar when the talisman prickles and hums sharply (Passive: Gasp of Outrage), signaling a moral threat. They use Eye of Disbelief to reroll a failed Perception check (+2 bonus), spotting a merchant selling cursed goods.
  • Mechanics: Activating Talisman of Appalled Shield (+2 AC or saving throw for one turn) allows the avatar to dodge a poisoned dart or resist a bribe’s temptation. The +1 initiative ensures they act first if conflict erupts.
  • Roleplay: The player describes their avatar clutching the talisman, gasping, “This is vile—watch out!” They might step back, eyes wide, or warn allies, “That’s evil—don’t trust him!” The talisman’s warmth fuels their shocked retreat.
  • Appalled Emphasis: The player leans into their avatar’s horror, narrating a stunned stare or an indignant flinch, building tension. They might describe a vision of divine lightning, prompting the GM to reveal the merchant’s deceit.

Offensive Use

  • Scenario: The avatar confronts a thug extorting a vendor, using the +1 initiative to act first. Chant of Shocked Evasion grants advantage on Dexterity (Acrobatics) to move swiftly through the crowd and strike, driven by outraged energy.
  • Mechanics: The speed boost (+5 feet) and advantage on Acrobatics allow the avatar to charge past bystanders, landing a righteous attack. Eye of Disbelief’s Insight reroll helps them sense the thug’s feint, predicting their next move.
  • Roleplay: The player describes their avatar chanting, “Reverence strike, evil flee,” with a shocked tone as the talisman crackles. They narrate a vision of the thug’s malice, exclaiming, “This is wrong—stop him!” The appalled theme emerges as they describe a furious strike.
  • Appalled Emphasis: The player builds intensity by narrating their avatar’s indignant resolve, pausing to express horror before acting, embodying the talisman’s shocked foresight.

2. Wilderness Environment (e.g., Lotus Plains)

The misty, perilous wilderness of Saṃsāra’s valleys stirs the talisman’s appalled response to evil.

Defensive Use

  • Scenario: The avatar treks through fog when the talisman’s hum sharpens (Passive: Gasp of Outrage), warning of a corrupted beast. They use Eye of Disbelief to reroll a failed Perception check, spotting its tainted aura.
  • Mechanics: Chant of Shocked Evasion grants advantage on Wisdom (Survival) checks to navigate safely, with the +5 movement speed aiding a swift retreat. Talisman of Appalled Shield provides a +2 saving throw bonus against the beast’s attack.
  • Roleplay: The player describes their avatar freezing, the talisman warm as they gasp, “This is monstrous—back away!” They might stumble back, eyes wide, or warn allies with a horrified, “It’s evil—run!”
  • Appalled Emphasis: The player emphasizes their avatar’s revulsion, narrating a frantic search for safety or a stunned pause, building suspense as the group reacts to the threat.

Offensive Use

  • Scenario: The avatar ambushes a band of desecrators, using the +1 initiative to strike first. Chant of Shocked Evasion grants advantage on Survival to navigate the terrain, fueled by appalled outrage.
  • Mechanics: The speed boost (+5 feet) ensures they reach the desecrators quickly, while Eye of Disbelief’s Insight reroll reveals their leader’s weak point, noted with disgust.
  • Roleplay: The player describes their avatar chanting, “Reverence strike, evil flee,” with a shocked voice as the talisman sparks. They narrate a vision of the desecration, exclaiming, “This is blasphemy—end it!” The appalled theme shines as they describe a furious charge.
  • Appalled Emphasis: The player creates intensity by narrating their avatar’s horrified energy, hesitating to express shock before attacking, aligning with the talisman’s outraged drive.

3. Temple Environment (e.g., Jade Veil Monastery)

The sacred, echoing halls of Saṃsāra’s temples evoke the talisman’s appalled reaction to desecration.

Defensive Use

  • Scenario: The avatar explores a temple sanctum when the talisman prickles (Passive: Eye of Disbelief), sensing a defiled altar. They reroll a failed Insight check to recognize its corruption, reacting with a gasp.
  • Mechanics: Talisman of Appalled Shield grants a +2 saving throw bonus against a spiritual trap (e.g., a despair-inducing aura). The +1 initiative lets them react swiftly if guardians misjudge them.
  • Roleplay: The player describes their avatar gripping the talisman, exclaiming, “This is profane—stay back!” They might recoil, eyes wide, muttering, “How dare they?” The appalled theme amplifies their cautious retreat.
  • Appalled Emphasis: The player builds tension by narrating their avatar’s stunned retreat, pausing to glare at the altar with horror, enhancing the charged atmosphere.

Offensive Use

  • Scenario: The avatar confronts a rogue monk defiling the temple, using the +1 initiative to act first. Chant of Shocked Evasion grants advantage on Acrobatics to move quickly across the floor, driven by righteous shock.
  • Mechanics: The speed boost (+5 feet) helps them close in, while Eye of Disbelief’s Insight reroll reveals the monk’s feigned retreat, noted with disgust.
  • Roleplay: The player describes their avatar chanting, “Reverence strike, evil flee,” with a horrified tone as the talisman hums. They narrate a vision of the monk’s sacrilege, shouting, “This is an outrage—stop him!” The appalled theme emerges as they describe a shocked advance.
  • Appalled Emphasis: The player emphasizes their avatar’s indignant pacing, waiting to express horror before acting, embodying the talisman’s appalled foresight.

4. Battlefield Environment (e.g., Skirmish in the Crimson Wastes)

The chaotic, morally charged battlefields of Saṃsāra stir the talisman’s appalled response to evil.

Defensive Use

  • Scenario: The avatar faces a charging enemy when the talisman’s hum intensifies (Passive: Gasp of Outrage), granting +1 initiative to brace. They activate Talisman of Appalled Shield for a +2 AC bonus, deflecting a vile attack.
  • Mechanics: Eye of Disbelief allows a reroll on a failed Perception check to spot a dark sorcerer’s spell, prompting a shocked dodge. Chant of Shocked Evasion could aid moving to cover with urgency.
  • Roleplay: The player describes their avatar clutching the talisman, gasping, “This is wicked—move!” They might duck, eyes wide, or warn allies with a horrified shout, “That magic’s evil—get down!” The appalled theme creates tension as they scan for threats.
  • Appalled Emphasis: The player leans into the talisman’s outrage, narrating their avatar’s stunned scan for threats, building intensity amid chaos.

Offensive Use

  • Scenario: The avatar seizes an opening to flank an enemy commander, using the +1 initiative to act first. Chant of Shocked Evasion grants advantage on Survival to navigate the terrain, fueled by appalled fury.
  • Mechanics: The speed boost (+5 feet) ensures they reach the commander quickly, while Eye of Disbelief’s Insight reroll reveals the commander’s cruel intent, noted with revulsion.
  • Roleplay: The player describes their avatar chanting, “Reverence strike, evil flee,” with a shocked tone as the talisman sparks. They narrate a vision of the commander’s malice, exclaiming, “This is vile—strike now!” The appalled theme shines as they describe a furious charge.
  • Appalled Emphasis: The player creates intensity by narrating their avatar’s righteous hesitation, pausing to express horror before attacking, aligning with the talisman’s shocked magic.

Roleplay Nuances Across Environments

  • Defensive Roleplay: The talisman’s defensive uses emphasize survival through appalled reactions, encouraging players to describe physical reactions (clutching the talisman, gasping) and verbal outbursts (“This is wrong!”). The appalled theme manifests as stunned retreats, horrified bracing, or rerolling checks with a shocked attitude.
  • Offensive Roleplay: Offensively, the talisman supports indignant, urgent moves, with players describing shocked visions or outraged instincts that guide their attacks. The appalled theme appears as righteous energy—acting with a gasp or hesitating to express revulsion—rewarding moral fervor.
  • Environmental Influence: Each environment shapes the talisman’s use:
    • Urban: Crowds and corruption amplify Perception and Acrobatics, with roleplay centered on shocked social navigation.
    • Wilderness: Isolation and evil highlight Survival, with roleplay tied to appalled environmental awareness.
    • Temple: Spiritual echoes enhance the talisman’s divine flavor, with roleplay focused on revulsion at desecration.
    • Battlefield: Chaos demands swift reactions, with roleplay balancing shock and righteous aggression under pressure.

Game Master Tips for Roleplay

  • Cue the Talisman’s Flavor: Describe the talisman’s sensory feedback (e.g., “It prickles with a sharp hum” or “The sparks crackle”) to prompt player shock, especially before moral threats.
  • Encourage Appalled Reactions: Offer disturbing omens (e.g., “You sense a vile presence in your mind”) to inspire players to roleplay gasps or indignant responses, tying into the talisman’s theme.
  • Reward Roleplay: Grant minor bonuses (e.g., +1 to a related check) if players vividly describe their avatar’s appalled use, like exclaiming the chant or narrating a horrified vision.
  • Environmental Challenges: Tailor encounters to the talisman’s strengths, like corrupt merchants in urban areas, tainted beasts in the wilderness, or defiled shrines in temples, to highlight its defensive and offensive potential.

The Incanfu 513 of Shocked Reverence is a versatile tool for defense and offense in Saṃsāra, with its appalled magic shining in diverse environments. Defensively, it protects avatars by enhancing awareness and providing timely wards, encouraging roleplay of shock and moral outrage. Offensively, it enables indignant strikes and tactical positioning, with players narrating appalled insights guided by righteous focus. Across urban markets, wilderness trails, sacred temples, and chaotic battlefields, the talisman’s mechanics and flavor create rich roleplay opportunities, rewarding players who embrace appalled reactions through wide eyes, indignant cries, and urgent actions.

Perception of Activation:

  • User’s Perspective (Five Senses and Extra-Sensory Perceptions):
    • Sight: The Incanfu 513 of Shocked Reverence flickers with a sharp, pulsing deep red light, the shocked eye and jagged lightning lines seeming to crackle as if alive, the cracked wax seal throbbing with indignation.
    • Sound: A sharp, intermittent hum rises from the talisman, resembling a gasp of disbelief that stutters through the air, growing louder with each pulse.
    • Touch: The talisman grows warm and prickly against the skin, its paper feeling taut and charged, like a static shock ready to leap.
    • Smell: A pungent, acrid scent like burnt sage and ozone fills the air, intensifying the user’s sense of moral outrage.
    • Taste: A bitter, metallic tang coats the tongue, as if the air carries the talisman’s shocked energy, especially when the user gasps the activation chant.
    • Extra-Sensory Perceptions: The user feels a surge of appalled horror—flashes of divine lightning, a searing wind on their face, or a sense of celestial judgment. A jolted intuition warns of evil, and a powerful, righteous presence (the raised crane) ignites their spirit.
  • Observer’s Perspective (Five Senses and Extra-Sensory Perceptions):
    • Sight: To onlookers, the talisman emits a jagged, deep red glow, the crane seal appearing to rise with a start, the ink lines sparking erratically.
    • Sound: A faint, stuttering hum reaches observers, like a shocked intake of breath, creating a sense of urgency in quiet moments.
    • Touch: Those nearby might feel a prickling warmth radiating from the talisman, a charged heat that stirs the air.
    • Smell: A sharp whiff of burnt sage and ozone lingers around the user, noticeable to those with a keen nose, hinting at its divine outrage.
    • Taste: No direct taste is perceived, but sensitive observers might feel a dryness in their throat, as if the air grows electrified.
    • Extra-Sensory Perceptions: Observers with heightened awareness (e.g., other magical beings) might sense a ripple of appalled energy, a fleeting vision of divine wrath, or a feeling of moral shock, as if the talisman channels heavenly disdain.
  • Positives:
    • Heightened Awareness: The sensory and extra-sensory cues sharpen the user’s moral focus, improving their ability to anticipate evil (e.g., +1 initiative, Insight rerolls).
    • Righteous Motivation: The appalled energy can inspire the user to act against wrongdoing, boosting resolve in dire situations.
    • Intimidating Presence: The sharp glow and hum can unsettle foes, providing a subtle advantage in confrontations.
    • Allied Rally: The outrage can galvanize nearby allies, encouraging a shared stance against evil.
  • Negatives:
    • Emotional Overload: The hum and visions can overwhelm the user with shock, potentially causing hesitation or a -1 penalty to a check if they freeze in horror (GM’s discretion).
    • Physical Strain: The prickling warmth and charged feel may tire the user after prolonged use, reducing effectiveness (e.g., -1 to subsequent checks until a short rest).
    • Attention Risk: In hostile or observant settings, the glow and scent could attract unwanted scrutiny from enemies or spirits, especially in tense areas.
    • Moral Distraction: The extra-sensory perceptions are intense, risking misjudgment if the user overreacts to perceived evil due to their appalled state.

Crafting Recipe: Incanfu 513 of Shocked Reverence

Materials Needed

  • 1 sheet of weathered rice paper (slightly rough, approximately palm-sized)
  • 1 vial of black ink (sacred, infused with ash from a lightning-struck tree)
  • 1 stick of deep red sealing wax (blessed under a celestial storm)
  • 1 crane feather (plucked from a startled crane, symbolizing raised vigilance)
  • 1 pinch of scorched earth (gathered from a site of divine judgment)
  • 1 drop of rainwater (collected during a thunderstorm)

Tools Required

  • Bold calligraphy brush (made from sturdy eagle feathers, consecrated)
  • Small wax seal stamp (carved with a raised crane motif)
  • Incense burner (lit with sage for a pungent effect)
  • Ritual altar (marked with scorch marks and aligned with the cardinal directions)
  • Candle (red, to cast a flickering, intense light during the ritual)

Skill Requirements

  • Calligraphy (Daoist Script): Proficiency level 1 (ability to write bold archaic seal script accurately)
  • Ritual Magic: Proficiency level 1 (knowledge of basic Daoist chants and purification rites)
  • Spiritual Attunement: Basic attunement (1 hour of meditation during a storm to align with appalled energies, required before starting)

Crafting Steps

  1. Prepare the ritual space by lighting the incense burner with sage and placing the red candle on the altar. Align the altar with the cardinal directions (north, east, south, west) and meditate for 1 hour during a storm to achieve spiritual attunement, focusing on moral outrage.
  2. Lay the weathered rice paper on the altar and sprinkle the scorched earth over it, chanting “Reverence strike, evil flee” three times in a shocked tone to invoke the talisman’s appalled spirit.
  3. Dip the bold calligraphy brush into the sacred black ink and, in a single intense session, inscribe the paper with archaic seal script. Draw a wide, shocked eye at the center, surrounded by jagged, radiating lines resembling divine lightning, ensuring bold, uneven strokes.
  4. Fold the inscribed paper into a slightly jagged hexagonal shape, pressing the edges with a trembling force to seal its appalled energy.
  5. Heat the deep red sealing wax over the red candle flame until it melts, then add the crane feather to the molten wax, stirring briefly to infuse its essence. Remove the feather and let it cool slightly.
  6. Apply a cracked, pulsing drop of the infused wax onto the folded paper’s center, pressing the raised-crane stamp into it to create the seal. Add the drop of rainwater to the wax as it sets, exclaiming “Evil repelled!” to activate its protective properties.
  7. Hold the completed talisman over the sage-scented incense smoke for 1 minute, allowing the pungent haze to consecrate it. The talisman is now ready, emitting a sharp, intermittent hum and prickling warmth when attuned.

Great Saga of Incanfu 513 of Shocked Reverence

In time when sky roar and ground burn with light, come tale of Incanfu 513, born from hand shake in land of Crimson Ridge, where divine anger leave mark. Old one, name fade like smoke, stand on cliff high, heart fill with awe, craft this talisman from scroll of tongue none know. From ink bold and wax crack, he make Incanfu 513, eye wide with shock, lightning dance.

Long ago, when storm split heaven and earth tremble, village below ridge fall under shadow of demon with black heart—eater of good. People cry to sky, but sky strike back. Old one, hair gray as ash, eye big with fear, take Incanfu 513, fold paper rough like storm wind, seal with wax red as blood fire. He chant words loud, hum rise like gasp sharp, and eye on talisman flash with light of judgment not yet fall.

Old one climb down cliff, staff shake, talisman hang like heavy truth. Demon snarl, stone break, but old one stop, feel warm of Incanfu 513, see vision of demon claw before it swing. With step quick, he dodge, chant grow strong, “Reverence hit, evil go!” Demon hiss, lost, and old one use magic of shock—run to rock, hide where demon not reach. Villagers watch, breath catch, as talisman crackle, crane seal rise in air.

Fight long, moon hide fast, star blink twice. Demon tire, old one tire, but Incanfu 513 not quiet. In moment of great horror, when demon rise to take old one life, talisman warm fierce, and old one see—lightning fall, burn demon away. He jump back, lightning strike, demon scream, turn to ash. Village save, people shout, give old one gold and rice, but he take only storm water, say, “Shock gift, not mine.”

Yet tale not end all joy. Old one grow old, pass Incanfu 513 to young one, warn, “Hold shock close, but not let blind you.” Young one, heart jump, take talisman to face thief in wood dark. He see thief move, strike hard, but vision blur—thief call trap, young one fall to pit, talisman dim. Villagers find him, alive but lesson learn, and Incanfu 513 mend slow, hum weak.

From that day, story travel, shout through age, translate rough by scribe who know not old tongue. Incanfu 513 become cry, hand to hand, each bearer learn its power and its weight. Some say it wait on cliff high, eye watch for soul who feel shock and fight.

Moral of the Story: Shock is a fire of heaven, but let it burn too bright, and it lead you to stumble.

Suggested conversions to other systems:

Call of Cthulhu – Incanfu 513 of Stunned Omens

Description: A small, jagged hexagonal talisman of weathered rice paper sealed with cracked deep red wax, inscribed with a shocked eye and divine lightning. It hums with appalled energy, aiding investigators in facing evil with moral shock.

Stat Block:

  • Sanity Loss: 0/1 (if its outrage overwhelms the investigator with horror)
  • Magic Points: 1 (required to activate)
  • Slots: 1 (worn as an amulet or tucked into clothing)

Mechanics:

  • Passive Effect (Gasp of Awe): Once per session, the investigator may add +10% to a Spot Hidden or Listen roll to detect a moral threat, reflecting a shocked intuition. The Keeper describes a prickling warmth or sharp hum.
  • Active Effect (Chant of Shocked Insight): Spend 1 Magic Point and succeed on an Occult skill roll (difficulty Standard) to gain a +20% bonus to a single Dodge or Stealth roll for the next 10 minutes, driven by appalled urgency. The talisman crackles.
  • Active Effect (Seal of Appalled Ward): Spend 1 Magic Point and succeed on an Occult roll (difficulty Hard) to gain a +10 bonus to a POW roll against a supernatural evil effect for the next round, as the crane seal pulses.
  • Durability: 5 points; reduced by 1 per failed activation roll or targeted damage (repairs require a successful Occult roll and 1 day).
  • Balance Adjustment: Limited to 2 uses per game session to prevent overuse, with a risk of 1D3 Sanity loss if the investigator’s shock leads to paralysis (Keeper’s discretion).

Blades in the Dark – Incanfu 513 of Reverent Shudders

Description: A delicate talisman of folded weathered rice paper with a cracked deep red wax seal, bearing a shocked eye and divine lightning. Its sharp hum fuels appalled rogues with premonitory outrage in Doskvol’s shadowed streets.

Stat Block:

  • Load: 1 (worn as a pendant or hidden in a sleeve)
  • Quality: 1 (common item)
  • Effect: +1d to Insight or Prowess rolls

Mechanics:

  • Passive Effect (Shock of Insight): Add +1d to a single Insight roll per score to anticipate evil or deceit, as the talisman’s prickling warmth warns. The player describes a gasped reaction or crackling hum.
  • Active Effect (Shocked Step): Spend 1 Stress to gain +1d to a Prowess roll for a single action (e.g., Skirmish or Stealth) for the scene, fueled by appalled energy. The talisman vibrates.
  • Active Effect (Crane’s Outrage): Spend 1 Stress to resist a single level of harm or add +1d to a Resistance roll against a supernatural effect, activated with a startled chant. The seal flickers.
  • Durability: 3 segments; loses 1 segment per failed Stress action or damage (repaired with a Tinker roll and 1 downtime activity).
  • Balance Adjustment: Limited to 2 Stress uses per score, with a risk of Trauma if overused (GM may trigger a flashback complication if shock misleads, e.g., overreaction).

Dungeons & Dragons (5th Edition) – Incanfu 513 of Revered Shock

Description: A palm-sized, jagged hexagonal talisman of weathered rice paper, sealed with cracked deep red wax featuring a raised crane. Inscribed with a shocked eye and divine lightning, it hums with appalled magic for low-level adventurers.

Stat Block:

  • Type: Wondrous Item (Amulet), Common
  • Attunement: Yes (requires 1 hour of meditation)
  • Slots: 1 (neck)

Mechanics:

  • Passive Effect (Gasp of Outrage): The attuned creature gains a +1 bonus to initiative rolls, reflecting startled readiness. The talisman pulses warmly.
  • Passive Effect (Eye of Disbelief): Once per long rest, the attuned creature can reroll a failed Wisdom (Perception) or (Insight) check, adding a +2 bonus, driven by a shocked intuition.
  • Active Effect (Chant of Shocked Evasion): As an action, the attuned creature chants to expend 1 charge, gaining advantage on a Dexterity (Acrobatics) or Wisdom (Survival) check for 1 minute, and increasing movement speed by 5 feet. The talisman crackles.
  • Active Effect (Talisman of Appalled Shield): As a reaction, expend 1 charge to gain a +2 bonus to AC or a saving throw against an attack or effect the creature can sense as evil, lasting until the start of their next turn. The seal glows.
  • Charges: 3 (regains 1d3 charges at dawn)
  • Durability: 9 hit points; reduced by 1 per failed saving throw or targeted attack (repaired with a DC 12 Arcana check and 1 day).
  • Balance Adjustment: Limited to tier 1 (levels 1–4), with a risk of disadvantage on Charisma (Deception) checks due to visible shock if overused (DM’s discretion).

Knave – Incanfu 513 of Jagged Reverence

Description: A small, jagged hexagonal talisman of weathered rice paper, sealed with cracked deep red wax and marked with a shocked eye and divine lightning. Its sharp hum offers appalled foresight to Knave adventurers in a perilous world.

Stat Block:

  • Slot: Amulet (1 slot)
  • Value: 17 gp (common item)
  • Durability: 9 (loses 1 per use or damage)

Mechanics:

  • Passive Effect (Jolted Alert): Add +1 to initiative rolls, representing the talisman’s shocked warning hum. The player describes a prickling warmth.
  • Passive Effect (Disbelieving Glimpse): Once per day, reroll a failed WIS check (e.g., Notice or Discern) with a +2 bonus, driven by a horrified vision.
  • Active Effect (Step of Shock): Spend 1 Inventory slot’s worth of effort (temporary loss) to gain advantage on a DEX check (e.g., Move or Sneak) for the scene, increasing movement by 5 feet. The talisman crackles.
  • Active Effect (Crane’s Outrage): Spend 1 Inventory slot’s worth of effort to add +2 to a single saving throw or AC against a sensed evil attack, activated with a startled chant. The seal flickers.
  • Uses: 3 per day (resets at dawn); Inventory slot effort recovers after a short rest.
  • Balance Adjustment: Limited to early-game use (levels 1–3), with a risk of the Referee imposing a -1 penalty to a roll if shock leads to hesitation (e.g., freezing in horror).

Fate – Incanfu 513 of Reverent Shocks

Description: A small, jagged hexagonal talisman of weathered rice paper, sealed with cracked deep red wax and inscribed with a shocked eye and divine lightning. It hums with appalled magic, guiding Fate characters through moments of moral outrage.

Stat Block:

  • Type: Extra (Item Aspect)
  • Cost: 1 Refresh (optional, for permanent attunement)
  • Slots: 1 (worn as an amulet or tucked into clothing)

Mechanics:

  • Aspect: “Whispers of Shocked Reverence”
    • Passive Effect: Once per session, invoke this aspect for a +2 bonus to a Create an Advantage or Notice action to anticipate evil, reflecting a horrified vision. The player describes a prickling hum or red spark.
    • Active Effect (Chant of Shocked Insight): Spend a Fate point to invoke this aspect, gaining a +2 bonus to a single Athletics or Stealth roll for the scene, with a +1 to movement speed (narrative boost). The talisman crackles.
    • Active Effect (Crane’s Outrage): Spend a Fate point to invoke this aspect, adding +2 to a single defense roll or resistance against a morally corrupt effect for one exchange. The seal pulses.
  • Stunt: “Appalled Intuition” (optional, 1 Refresh) – Once per session, reroll a failed Notice or Will roll with a +1 bonus, driven by a shocked premonition.
  • Balance Adjustment: Limited to 2 Fate point uses per session to maintain balance, with a compel risk (e.g., overreaction to perceived evil causing a complication) at the GM’s discretion.

Numenera & Cypher System – Incanfu 513 of Jarring Sight

Description: A palm-sized talisman of weathered rice paper, sealed with cracked deep red wax and marked with a shocked eye and divine lightning. It hums with numenera-enhanced appalled energy, aiding explorers in the Ninth World.

Stat Block:

  • Level: 1 (common cypher-like item)
  • Depletion: 1 in 1d6 (per use)
  • Slots: 1 (worn as a pendant or belt tie)

Mechanics:

  • Passive Effect (Shock of Vigilance): +1 to Speed defense rolls due to startled reflexes, usable once per 10 minutes, as the talisman’s prickling warmth warns.
  • Enabler (Shocked Step): Gain +1 to a Speed-based task (e.g., climbing, dodging) for one minute, costing 1 depletion roll. The talisman crackles.
  • Action (Crane’s Judgment): Spend 1 depletion roll to add +2 to Armor or a Might defense roll against a single morally corrupt effect, activated with a startled chant. The seal flickers.
  • Optional Ability: “Eye of Disbelief” – Once per day, reroll a failed perception-based task with a +1 bonus, driven by a horrified vision (GM may narrate a shocking clue).
  • Balance Adjustment: Limited to level 1–3 characters, with a 1-in-6 chance of depletion per use to prevent overuse. A failed depletion roll triggers a GM intrusion (e.g., overwhelming shock) if over-relied upon.

Pathfinder (2nd Edition) – Incanfu 513 of Appalled Glimpses

Description: A slightly jagged hexagonal talisman of weathered rice paper, sealed with cracked deep red wax and inscribed with a shocked eye and divine lightning. It hums with appalled divine energy, suited for low-level Pathfinder adventurers.

Stat Block:

  • Item Level: 1
  • Type: Talisman (Amulet)
  • Price: 17 gp
  • Usage: Worn (1 hand or neck slot)

Mechanics:

  • Passive Effect (Gasp of Outrage): +1 circumstance bonus to initiative rolls, reflecting startled readiness. The talisman pulses warmly.
  • Passive Effect (Eye of Disbelief): Once per day, reroll a failed Perception or Survival check, adding a +1 circumstance bonus, driven by a shocked intuition.
  • Activate (Chant of Shocked Evasion): [1 action] Expend 1 charge to gain a +1 circumstance bonus to Acrobatics or Survival checks for 1 minute, and increase Speed by 5 feet. The talisman crackles.
  • Activate (Talisman of Appalled Shield): [Reaction] Expend 1 charge to gain a +1 circumstance bonus to AC or a saving throw against a sensed evil attack or effect until the start of the wearer’s next turn. The seal glows.
  • Charges: 3 (regain 1d3 at dawn)
  • Durability: 9 Hardness, 9 HP; reduced by 1 per failed saving throw or targeted damage (repaired with a DC 15 Crafting check and 1 day).
  • Balance Adjustment: Restricted to level 1–4, with a risk of the GM imposing a -1 penalty to a Charisma (Deception) check due to visible shock if overused.

Savage Worlds – Incanfu 513 of Shocked Visions

Description: A small talisman of weathered rice paper, sealed with cracked deep red wax and marked with a shocked eye and divine lightning. It hums with appalled foresight, aiding Savage Worlds heroes in wild encounters.

Stat Block:

  • Type: Arcane Trinket
  • Cost: 100 XP or $100
  • Weight: 1 lb
  • Slots: 1 (worn as an amulet or belt)

Mechanics:

  • Passive Effect (Jolted Hush): +1 to Notice rolls to anticipate ambushes or evil, usable once per encounter, as the talisman’s prickling warmth warns.
  • Power (Shocked Step): As a free action, spend 1 Power Point to gain +1 to Agility rolls for one round, and increase Pace by 2, driven by appalled energy. The talisman crackles.
  • Power (Crane’s Outrage): As a free action, spend 1 Power Point to gain +2 to a single Toughness roll or Soak roll against a sensed evil attack, activated with a startled chant. The seal flickers.
  • Edge Synergy: “Reverent Insight” (Novice, 1 Edge cost) – Once per session, reroll a failed Notice or Fighting roll with a +1 bonus, guided by a horrified vision.
  • Power Points: 5 (regain 1 per hour)
  • Durability: 9 Wounds; loses 1 per failed Soak or targeted damage (repaired with a Repair roll and 1 hour).
  • Balance Adjustment: Limited to Novice rank, with a risk of Fatigue if all Power Points are spent (GM may impose a -1 penalty to rolls until rested due to emotional overload).

Shadowrun (6th Edition) – Incanfu 513 of Appalled Foresight

Description: A jagged hexagonal talisman of weathered rice paper, sealed with cracked deep red wax and inscribed with a shocked eye and divine lightning, imbued with appalled magical foresight for Shadowrun runners in a cyberpunk world.

Stat Block:

  • Type: Magical Talisman
  • Availability: 6 (Restricted)
  • Cost: 2,000¥
  • Essence: 0.1 (for attunement)
  • Slots: 1 (worn as an amulet or hidden in clothing)

Mechanics:

  • Passive Effect (Astral Outrage): +1 dice pool to Perception Tests to detect evil or corruption, once per scene, as the talisman’s prickling warmth warns.
  • Active Effect (Shocked Chant): Spend 1 Magic Point to gain +2 dice pool to a Sneaking or Reaction Test for 1 Combat Turn, increasing movement by 1 meter. The talisman crackles.
  • Active Effect (Crane’s Judgment): Spend 1 Magic Point to add +2 to a Defense Test or Resist Drain against a single morally corrupt effect, activated with a startled chant. The seal pulses.
  • Optional Quality: “Reverent Insight” (1 Karma) – Once per run, reroll a failed Perception or Intuition Test with a +1 dice bonus, driven by a horrified vision.
  • Durability: 5 Structure/2 Armor; loses 1 Structure per failed Defense Test or targeted damage (repaired with an Arcana + Logic [5] Test and 1 hour).
  • Balance Adjustment: Limited to Street-level play (1–3 Karma), with a risk of 1 Physical Damage if overused (e.g., 3+ Magic Points in one scene) due to emotional overload.

Starfinder (2nd Edition) – Incanfu 513 of Shocked Premonition

Description: A small talisman of weathered rice paper, sealed with cracked deep red wax and marked with a shocked eye and divine lightning, offering appalled mystical foresight for Starfinder explorers in the cosmos.

Stat Block:

  • Level: 1
  • Price: 100 credits
  • Bulk: L (Light)
  • Capacity: 3 (charges)
  • Usage: 1 charge per use

Mechanics:

  • Passive Effect (Gasp of Vigilance): +1 to Initiative checks, reflecting startled alertness, once per encounter, as the talisman hums sharply.
  • Active Effect (Shocked Step): Spend 1 charge to gain a +1 insight bonus to Acrobatics or Survival checks for 1 minute, and increase land speed by 5 feet. The talisman prickles.
  • Active Effect (Crane’s Outrage): Spend 1 charge as a reaction to gain a +2 insight bonus to AC or a saving throw against a sensed evil attack, lasting until the start of the wearer’s next turn. The seal glows.
  • Optional Upgrade: “Eye of Disbelief” (Level 2, +50 credits) – Once per day, reroll a failed Perception check with a +1 bonus, driven by a horrified vision.
  • Recharge: 1d3 charges at dawn with a Mysticism check (DC 15).
  • Durability: 9 HP; loses 1 HP per failed saving throw or targeted damage (repaired with a Mysticism + Engineering check, DC 10, and 1 hour).
  • Balance Adjustment: Restricted to 1st–2nd level, with a risk of the GM imposing a -1 penalty to a roll if shock leads to hesitation (e.g., freezing in horror).

Traveller (2nd Edition) – Incanfu 513 of Appalled Whispers

Description: A jagged hexagonal talisman of weathered rice paper, sealed with cracked deep red wax and inscribed with a shocked eye and divine lightning, providing appalled foresight for Traveller adventurers across the stars.

Stat Block:

  • Type: Psionic Artifact
  • Tech Level: 8
  • Cost: Cr500
  • Mass: 0.1 kg
  • Slots: 1 (worn as a pendant or belt)

Mechanics:

  • Passive Effect (Jolted Alert): +1 DM to Recon or Investigate checks to anticipate evil, once per game session, as the talisman’s prickling warmth guides.
  • Active Effect (Shocked Maneuver): Spend 1 Psionic Strength Point to gain +1 DM to a DEX-based check (e.g., Athletics or Stealth) for 10 minutes, and increase movement by 1m. The talisman crackles.
  • Active Effect (Crane’s Reverence): Spend 1 Psionic Strength Point to add +2 to a single ENDurance or Psionic check against a sensed moral threat, activated with a startled chant. The seal flickers.
  • Optional Talent: “Outraged Insight” (1 Skill Point) – Once per jump, reroll a failed Recon check with a +1 DM, driven by a horrified vision.
  • Durability: 9 Structure; loses 1 per failed check or damage (repaired with a Psionic or Mechanic check, DM 8, and 1 hour).
  • Balance Adjustment: Limited to characters with Psionic Skill 0+, with a risk of 1D3 Stress if overused (e.g., 3+ uses in one session) due to emotional strain.

Warhammer Fantasy Roleplay (4th Edition) – Incanfu 513 of Horrified Foresight

Description: A small talisman of weathered rice paper, sealed with cracked deep red wax and marked with a shocked eye and divine lightning, offering appalled divine foresight for Warhammer adventurers in a grim world.

Stat Block:

  • Type: Trinket
  • Availability: Common
  • Price: 50 GC
  • Encumbrance: 1
  • Slots: 1 (worn as an amulet or tucked into clothing)

Mechanics:

  • Passive Effect (Startled Spirit): +5 to Initiative Tests, reflecting horrified readiness, once per encounter, as the talisman hums sharply.
  • Active Effect (Shocked Chant): Spend 1 Fate Point to gain +10 to a Dodge or Perception Test for 1 minute, and increase Movement by 1 yard. The talisman prickles.
  • Active Effect (Crane’s Judgment): Spend 1 Fate Point to add +10 to a single Toughness or Willpower Test against a sensed evil attack or fear effect, activated with a startled chant. The seal pulses.
  • Optional Talent: “Appalled Intuition” (100 XP) – Once per session, reroll a failed Perception or Intuition Test with a +5 bonus, driven by a horrified vision.
  • Durability: 9 Wounds; loses 1 per failed Test or damage (repaired with a Lore [Divine] +10 Test and 1 hour).
  • Balance Adjustment: Restricted to starting careers (0–1000 XP), with a risk of 1 Corruption Point if misused (e.g., overreaction to perceived evil) at the GM’s discretion.