Lore: Dreamweaver 93 of Echoing Ire is a totemic item crafted from compacted soil and bark from a Dreamtime Tree. Infused with aggravating energies from the Dreamtime, it was said to have been created from the essence of countless ancestral conflicts. The item is commonly found among Tier 1 characters who aim to disturb emotional atmospheres for strategic advantages.
Stats:
- Weight: 1 lb
- Material: Compact Soil, Dreamtime Tree Bark
- Rarity: Common
- Requirement: Attunement during a solar eclipse
Roleplay: Aggravated: Ideal for characters wishing to incite or amplify emotional tension to manipulate situations to their benefit or to the detriment of others.
Costs:
- Gold Cost: 40 gp
- Maintenance: Monthly reconnection with native soil of its origin to sustain its properties.
Magic:
- Ancestor’s Ire: Once per day, activation triggers a wave of aggravation affecting interpersonal dynamics within a 20-foot radius for a limited time.
- Dream of Discord: Once per week, embed a specific grievance in a selected individual’s dream, influencing their waking behavior or decisions.
Tags: Agitation, Disruption, Emotional Influence, Offensive, Ancestral Turmoil, Discord Amplifier, Conflict Totem, Agitation Focus, Primordial Grievance, Uneasy Whisper, Emotional Catalyst, Ire-bound Relic, Lunar Affinity, Barkwoven Charm
Defense and Offense in Different Environments:
- Defense in Urban Setting: Use “Ancestor’s Ire” to disorient organized groups or mobs, facilitating easier navigation through tumultuous urban landscapes.
- Offense in Urban Setting: Deploy “Dream of Discord” on key individuals to prompt rash or divisive actions that disrupt societal stability.
- Defense in Wilderness: Activate “Ancestor’s Ire” to cause predatory animals to question their group hierarchy, providing an opportunity for escape.
- Offense in Wilderness: Use “Dream of Discord” to provoke a territorial creature, directing its aggression towards adversaries or obstacles.
- Defense in Magical/Otherworldly Environments: Utilize “Ancestor’s Ire” to induce errors in magical entities.
- Offense in Magical/Otherworldly Environments: Use “Dream of Discord” to sow doubt or aggravation in mystical beings, weakening their alliances and strategies.

Perception of the Five Senses
- Sight:
- What is Perceived: A totemic object crafted from compacted soil, with Dreamtime Tree Bark intricately wrapped around it.
- Positives: The item exudes an aura of ancient wisdom, attracting attention and curiosity.
- Negatives: The rustic, earthly appearance might be perceived as unsophisticated or primitive, evoking condescension or skepticism.
- Touch:
- What is Perceived: The rough texture of compacted soil contrasted by the smoother, but irregular, bark.
- Positives: The tactile variety could enhance the user’s connection to nature and ancestral energies.
- Negatives: The inconsistent texture might be uncomfortable to hold for extended periods.
- Smell:
- What is Perceived: Earthy aroma with hints of woodland scents from the Dreamtime Tree.
- Positives: The smell can induce a sense of grounding and connection to the natural world.
- Negatives: Some may find the earthy aroma to be overpowering or unpleasant.
- Taste:
- What is Perceived: Not intended for tasting, but if it were, it would taste like damp soil and bitter bark.
- Positives: None.
- Negatives: Consumption is inappropriate; potential harm if ingested.
- Sound:
- What is Perceived: When activated, faint echoes of ancestral voices can be heard.
- Positives: Adds to the mystical and ancient aura of the item.
- Negatives: The faint murmurs may disturb or disorient the user or nearby individuals.
Extra-Sensory Perceptions:
- Aura Sensing:
- What is Perceived: A pulsating aura of discord emanating from the item.
- Positives: Can make foes uneasy or disrupt their focus.
- Negatives: Extended exposure may heighten interpersonal tensions among allies.
- Psychic Resonance:
- What is Perceived: A constant low-level psychic ripple of agitation.
- Positives: Could serve to alert the wearer to nearby emotions or tensions.
- Negatives: Can potentially make the wearer more susceptible to their own negative emotions.
Recipe for Crafting Dreamweaver 93 of Echoing Ire
- Ingredients:
- 1 lb of Compact Soil from sacred grounds
- Bark from a Dreamtime Tree
- 5 drops of Conflict Essence, harvested from heated arguments or fights
- 1 Solar Eclipse Gemstone
- A pinch of Dust of Discontent
- Steps:
- Soil Preparation: Place the compact soil on an altar or sacred space during a solar eclipse, chanting ancestral Dreamtime stories to charge it with emotional energy.
- Bark Wrapping: Harvest bark from a Dreamtime Tree while whispering a traditional conflict-inducing incantation. Wrap the charged compact soil tightly in the bark.
- Conflict Essence Infusion: During another solar eclipse, add 5 drops of Conflict Essence onto the bark-wrapped soil, chanting to bind the essence into the item.
- Solar Eclipse Gemstone Implantation: Embed the Solar Eclipse Gemstone into the center of the wrapped soil, sealing it with a fusion incantation.
- Dust of Discontent Sprinkling: Sprinkle a pinch of Dust of Discontent over the item while whispering an invocation to exacerbate tensions and discord.
- Final Ritual: Conduct a ceremony invoking the energies of the Dreamtime, asking the ancestral spirits to bless the item with the power to aggravate and disrupt.
- Cleansing: Purify the item in a bath of saltwater and sage, ensuring it retains only the desired energies.
- Activation: Hold the completed Dreamweaver 93 of Echoing Ire aloft under the light of another solar eclipse to activate its properties. After activation, store it in a cloth of natural fibers until it is needed.
- The Dreamweaver 93 of Echoing Ire is now complete and ready to serve its wielder in sowing discord and aggravation.
Echoes of Ire: The Tale of Dreamweaver 93
Long before the sun cast its steady gaze upon the lands, there was a time known only as the Age of Shadows. In this forgotten epoch, the Ancestor Spirits walked among mortals, their essence woven into the soil and trees of the Dreamtime. It is said that during this time, the ancestors’ own conflicts reverberated across the realms, sowing discord that echoed through eternity. From these echoes was born the Dreamweaver 93 of Echoing Ire, a totem infused with the raw energies of strife and discord.
The tale begins with the tribe of Kaandari, a people known for their unity and harmony. For generations, the Kaandari had prospered, their lives untouched by quarrel or dissent. Yet, in their hearts, a small ember of suppressed ire smoldered, an unspoken tension that no one dared to acknowledge. It was said that the Ancestor Spirits, seeking to awaken the Kaandari to the dangers of repressed conflict, gifted them the Dreamweaver 93.
The totem was discovered by a young shaman named Murunna during a rare solar eclipse. As the light of the sun dimmed and the shadows deepened, Murunna saw the earth beneath her feet tremble. From this trembling soil, the totem emerged, its bark-wrapped form glowing faintly as if holding the anger of the earth itself.
Murunna took the artifact back to her people, its power quickly becoming evident. When she activated the Dreamweaver with a chant to the spirits, a wave of unseen energy spread through the village. The tribespeople, once tranquil, found themselves quarreling over petty grievances, their long-buried frustrations rising to the surface like storm-churned waters. The harmony of the Kaandari was shattered, and Murunna, alarmed by what she had unleashed, sought the wisdom of the Ancestors.
In a dream, the spirits came to her, speaking in voices that echoed like distant thunder. “Harmony born of suppression is but an illusion,” they said. “True unity is forged in the fires of discord. Only by confronting the shadows within can your people find lasting peace.”
Understanding the lesson, Murunna returned to her people, using the Dreamweaver with care. She channeled its power not to provoke but to reveal, guiding the tribe in facing their grievances and resolving them openly. Over time, the Kaandari grew stronger, their bonds tempered by the trials of conflict and understanding. The Dreamweaver became a revered tool, used sparingly and with respect, its lessons passed down through the ages.
Yet the totem’s power was not without its dangers. In the hands of the reckless, it could stoke the flames of discord until they consumed all. Thus, when the Kaandari’s trials were complete, they buried the Dreamweaver beneath the sacred soil of their ancestors, entrusting it to the earth until the time came when its lessons were needed once more.
Moral of the Story: Conflict is neither good nor evil, but a force that reveals the hidden truths within. Only by facing the shadows of discord can true harmony be forged.
Conversion to other systems:
Call of Cthulhu
Dreamweaver 93 of Echoing Ire
- Type: Occult Artifact
- Weight: 1 lb
- Rarity: Common
- Cost: Equivalent of 40 gp in the setting’s currency
Game Mechanics:
- Ancestor’s Ire: Once per day, incite a SAN test for all within a 20-foot radius. Failure increases tension and agitation between individuals.
- Dream of Discord: Once per week, make a POW test against a sleeping target’s POW to plant a grievance that influences their actions.
Dungeons & Dragons 5e
Dreamweaver 93 of Echoing Ire
- Type: Wondrous Item
- Weight: 1 lb
- Rarity: Common
- Attunement: Required during a solar eclipse
Game Mechanics:
- Ancestor’s Ire: Once per day, as an action, force all creatures within 20 feet to make a Wisdom saving throw (DC 15). On a failure, they suffer disadvantage on social checks for 10 minutes.
- Dream of Discord: Once per week, choose a sleeping creature within 30 feet and make it perform a Wisdom saving throw (DC 15). On a failure, it gains a detrimental condition.
Knave
Dreamweaver 93 of Echoing Ire
- Type: Wondrous Item
- Weight: 1 slot
- Rarity: Common
Game Mechanics:
- Ancestor’s Ire: Once per day, cause all within 20 feet to make a morale check. On a failure, they flee or fight amongst themselves.
- Dream of Discord: Once per week, infiltrate the dreams of a sleeping person within 30 feet, implanting a suggestion for action.
Numenera & Cypher System
Dreamweaver 93 of Echoing Ire
- Type: Oddity
- Weight: 1 lb
- Rarity: Common
Game Mechanics:
- Ancestor’s Ire: Once per day, force all within immediate range to make an Intellect defense roll. On a failure, they lose their next action due to agitation.
- Dream of Discord: Once per week, make an Intellect attack on a sleeping target within immediate range, implanting a grievance.
Pathfinder 2e
Dreamweaver 93 of Echoing Ire
- Type: Wondrous Item
- Weight: 1 lb
- Rarity: Common
- Price: 40 gp
Game Mechanics:
- Ancestor’s Ire: Once per day, use a single action to force all within a 20-foot emanation to make a Will save. On a failure, they are flat-footed for 1 round.
- Dream of Discord: Once per week, target a sleeping creature within 30 feet for a Will save. On a failure, it acts according to a suggestion you implant.
Savage Worlds
Dreamweaver 93 of Echoing Ire
- Type: Arcane Item
- Weight: 1 lb
- Rarity: Common
- Cost: 40 gp
Game Mechanics:
- Ancestor’s Ire: Once per day, cause all in a Medium Burst Template to make a Spirit roll. On a failure, they become Shaken.
- Dream of Discord: Once per week, make an opposed Spirit roll against a sleeping target within 12″ to implant a suggestion.
Shadowrun
Dreamweaver 93 of Echoing Ire
- Type: Magical Focus
- Weight: 1 lb
- Rarity: Common
- Cost: 40 gp equivalent in nuyen
Game Mechanics:
- Ancestor’s Ire: Once per day, force all within 6 meters to make a Willpower + Logic test. On a failure, they suffer a -1 penalty to all actions for 1 turn.
- Dream of Discord: Once per week, initiate an opposed Willpower + Logic test against a sleeping target within 6 meters. On a failure, it performs an action of your choice upon waking.
Starfinder
Dreamweaver 93 of Echoing Ire
- Type: Mystic Relic
- Weight: 1 lb
- Rarity: Common
- Price: 40 gp
Game Mechanics:
- Ancestor’s Ire: Once per day, cause all within a 20-foot radius to make a Will save. On a failure, they take a -2 penalty to attack rolls for 1 round.
- Dream of Discord: Once per week, target a sleeping creature within 30 feet for a Will save. On a failure, it becomes confused upon waking.
Warhammer
Dreamweaver 93 of Echoing Ire
- Type: Talisman
- Weight: 1 lb
- Rarity: Common
- Cost: 40 gold crowns
Game Mechanics:
- Ancestor’s Ire: Once per day, force all within 4 yards to make a Willpower test. On a failure, they become subject to Hatred or Fear.
- Dream of Discord: Once per week, select a sleeping creature within 4 yards and make it perform a Willpower test. On a failure, it suffers a penalty to Leadership for 24 hours.
