From: Lithokarv
Description: A massive warhammer crafted from enchanted stone and infused with elemental earth magic. The head of the hammer is intricately carved with runes that glow faintly when the weapon is wielded.
Properties:
- Weight: 25 lbs
- Damage: 2d6 bludgeoning
- Special Ability – Earthshatter: Once per day, the wielder can strike the ground with the Golem-Hammer to create a shockwave that affects all creatures within a 20-foot radius, dealing 2d6 bludgeoning damage and potentially knocking them prone (DC 15 Strength saving throw).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
Lore: The Golem-Hammer is a traditional weapon among the Lithokarv, symbolizing their connection to the earth. It is often used in both combat and construction, capable of shaping stone and breaking through tough materials with ease.
Expanded Lore: The Golem-Hammer is a revered artifact among the Lithokarv, embodying their deep connection to the earth and their mastery of elemental magic. Crafted from enchanted stone and infused with elemental earth magic, this massive warhammer is not just a weapon but a symbol of strength and resilience. The head of the hammer is intricately carved with ancient runes that glow faintly when wielded, signifying the latent power within.
The creation of a Golem-Hammer is a sacred process, performed only by the most skilled artisans of the Lithokarv. The stone used is sourced from the deepest and most magical veins within the earth, ensuring its durability and magical potency. The runes carved into the hammer head are ancient symbols of power and protection, each one meticulously inscribed to enhance the weapon’s capabilities.
The Golem-Hammer is traditionally passed down through generations, often as a rite of passage or a symbol of leadership within the community. It is used not only in combat but also in construction, capable of shaping stone and breaking through tough materials with ease. This dual purpose reflects the Lithokarv’s philosophy of strength through unity and creation.
Use: The Golem-Hammer is a versatile tool, equally effective in battle and in construction. In combat, its heavy, bludgeoning force can deal significant damage to opponents, while its special ability, Earthshatter, can disrupt and incapacitate groups of enemies. In construction, the hammer’s durability and power make it ideal for shaping stone and breaking through obstacles, symbolizing the Lithokarv’s ability to shape their environment to their will.
Tier One Stats:
- Weight: 25 lbs
- Damage: 2d6 bludgeoning
- Special Ability – Earthshatter: Once per day, the wielder can strike the ground with the Golem-Hammer to create a shockwave that affects all creatures within a 20-foot radius, dealing 2d6 bludgeoning damage and potentially knocking them prone (DC 15 Strength saving throw).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
Skills:
- Weapon Proficiency: Requires proficiency with heavy weapons or warhammers.
- Strength Requirement: Minimum Strength score of 15 to wield effectively.
- Construction Knowledge: +1 to crafting and construction checks involving stone or earth materials.
Cost:
- Value: 1,500 gold pieces
- Market Availability: Extremely rare, typically found in high-end markets specializing in magical or enchanted weapons, or through commissions from skilled Lithokarv artisans.
Requirements:
- Strength: Minimum of 15 to wield effectively.
- Weapon Proficiency: Proficiency with heavy weapons or warhammers.
- Elemental Affinity: Basic understanding of elemental magic (to activate the Earthshatter ability).
Tags: Weapon, Heavy, Magical Item, Bludgeoning, Construction Tool, Family Heirloom
Where and How the Golem-Hammer Might Be Sold
- Locations
- Kragthar’s Subterranean Markets:
- Description: The bustling subterranean markets of Kragthar, home to the Lithokarv, are filled with stalls and workshops offering high-quality artisanal goods.
- Vendors: Established Lithokarv artisans and weapon smiths specializing in enchanted and protective gear. These vendors are known for their exceptional craftsmanship and connections to the Granitefist family.
- Enchanters’ Guilds:
- Description: Located in major cities, enchanters’ guilds serve as hubs for magical artisans and enchanters. They often have exclusive items for sale, available only to members or those with special permissions.
- Vendors: Guild-affiliated enchanters who specialize in creating and selling magical items. These vendors may offer the Golem-Hammer as a commission or limited-edition item.
- Elite Artisan Festivals:
- Description: Annual gatherings where the finest craftsmen from all over Saṃsāra display and sell their creations. These festivals attract buyers seeking unique, high-quality items.
- Vendors: Master artisans, including Lithokarv representatives, who showcase their most prized creations. The Golem-Hammer would be a highlight at such events.
- High-End Magic Shops:
- Description: Shops in affluent districts of major cities that specialize in rare and powerful magical items. These shops cater to wealthy patrons seeking exceptional gear.
- Vendors: Expert shopkeepers who source items from the best artisans and enchanters. These shops often have a selection of rare items, including the Golem-Hammer.
- Kragthar’s Subterranean Markets:
- Sale Process
- Direct Purchase: Buyers can directly purchase the hammer from stalls or shops where it is displayed. These items are often pre-made by artisans like the Granitefist family and showcased for their exceptional quality.
- Commissioned Work: Given the rarity and skill required to craft the hammer, many sales are made through commissions. Buyers place an order specifying their needs, and the artisan creates a custom Golem-Hammer.
- Auctions: At elite artisan festivals or special events, such items may be auctioned to the highest bidder, reflecting their value and the prestige associated with owning one.
Environment and End Use of the Hammer
- Environments
- Combat and Battlefields:
- Description: Dangerous environments where warriors face physical and magical threats. These can range from open fields and fortified positions to dungeon corridors and ancient ruins.
- Use: The hammer’s heavy, bludgeoning force can deal significant damage to opponents, while its special ability, Earthshatter, can disrupt and incapacitate groups of enemies. The durability ensures it remains functional under extreme conditions.
- Construction and Mining Sites:
- Description: Locations where valuable materials are extracted or structures are built. These sites often require tools that can handle the toughest materials.
- Use: The hammer’s power and durability make it ideal for shaping stone and breaking through obstacles. Its magical properties can be used to create shockwaves that help clear debris or shape the environment, symbolizing the Lithokarv’s ability to shape their surroundings.
- Ceremonial and Symbolic Uses:
- Description: Ceremonial environments where the hammer’s presence represents strength, leadership, and heritage. These can include gatherings of the Lithokarv, rituals, and important family events.
- Use: The hammer serves as a symbol of leadership and connection to the earth, often passed down through generations. Its presence in ceremonies reinforces the cultural significance of the Lithokarv’s heritage and mastery over the elements.
- Combat and Battlefields:
- End Results
- Combat Effectiveness:
- Use: The hammer’s significant damage output and the Earthshatter ability make it a formidable weapon in combat, capable of turning the tide of battle.
- Buyers: Warriors, guards, and adventurers seeking a powerful and reliable weapon.
- Construction Utility:
- Use: The hammer’s durability and power make it an invaluable tool for construction and mining, capable of shaping stone and breaking through tough materials with ease.
- Buyers: Builders, miners, and engineers looking for a robust tool that can handle the toughest tasks.
- Cultural and Ceremonial Value:
- Use: The hammer’s cultural significance and ceremonial use symbolize leadership, strength, and heritage. It serves as a powerful reminder of the Lithokarv’s connection to the earth.
- Buyers: Collectors, cultural leaders, and families looking to preserve and honor their heritage.
- Combat Effectiveness:
The Golem-Hammer enhances the wearer’s abilities across various environments, making it invaluable for combat, construction, and ceremonial use. It is highly prized for its exceptional quality, practical features, and rich history, making it a sought-after item among warriors, artisans, and cultural leaders.

Activation Perception of the Golem-Hammer
- Sight
- Perception: When activated, the runes on the hammerhead glow with a faint, earthy light.
- Description: The runes emit a soft, amber glow that pulses rhythmically, giving the hammer a mystical appearance. The stone of the hammerhead shimmers slightly, reflecting the magical energy contained within.
- Positives:
- Visibility: The glowing runes make the hammer easily visible in low-light conditions, aiding in precise strikes.
- Aesthetic Appeal: The soft, pulsating glow enhances the hammer’s impressive and intimidating appearance.
- Negatives:
- Attention: The glowing effect can attract unwanted attention, making it difficult to remain inconspicuous.
- Stealth: The illumination reduces the wielder’s ability to move stealthily in dark environments.
- Sound
- Perception: Upon activation, the hammer emits a deep, resonant hum.
- Description: The hum is low-pitched and powerful, resonating through the stone and the surrounding area. It intensifies slightly when the hammer is swung or when it makes contact with a surface.
- Positives:
- Focus: The resonant hum can help the wielder concentrate, enhancing focus during combat or construction tasks.
- Detection: The sound can serve as an indicator of the hammer’s activation status, alerting the wielder to its readiness.
- Negatives:
- Noise: The hum might be distracting in situations requiring complete silence.
- Audibility: The sound could potentially alert others to the wielder’s presence.
- Touch
- Perception: When activated, the hammer feels warm and slightly vibrating, as if infused with a gentle current of energy.
- Description: The warmth spreads evenly across the hammer, providing a comforting sensation. The subtle vibration is most noticeable around the runes and the hammerhead, indicating the activation of their magical properties.
- Positives:
- Comfort: The warmth can be soothing, especially in cold environments, making the hammer more comfortable to wield for extended periods.
- Feedback: The vibration provides tactile feedback, helping the wielder gauge the activation status and the magical energy levels of the hammer.
- Negatives:
- Heat Sensitivity: In hot environments, the additional warmth might become uncomfortable or overwhelming.
- Distraction: The vibration can be distracting during tasks requiring steady hands and precise movements.
- Smell
- Perception: When activated, the hammer emits a faint, earthy aroma reminiscent of freshly turned soil and stone.
- Description: The scent is subtle and grounding, evoking the essence of the earth and natural elements. It is most noticeable when the hammer is used in construction or combat.
- Positives:
- Calmness: The earthy aroma can have a grounding and calming effect, helping the wielder maintain composure during stressful situations.
- Environmental Camouflage: The scent can blend with natural surroundings, making it less likely for the wielder to be detected by creatures relying on smell.
- Negatives:
- Allergies: The aroma might trigger allergic reactions in some individuals.
- Masking Scents: The scent might mask other important smells, such as the presence of fire or dangerous chemicals.
- Taste
- Perception: The hammer itself does not directly affect taste, but when activated, the air around the wielder can have a faint, mineral-like taste.
- Description: This taste is subtle and usually only noticed when the wielder is breathing deeply or exerting themselves.
- Positives:
- Hydration Indicator: The mineral-like taste can serve as a reminder for the wielder to stay hydrated, particularly during long physical activities.
- Environmental Awareness: Changes in the taste might indicate shifts in the magical or environmental energies around the wielder.
- Negatives:
- Discomfort: The mineral taste might be unpleasant for some, especially during extended use.
- Confusion: The unusual taste might be mistaken for other environmental factors or contaminants.
- Extra-Sensory Perceptions
- Earth Sense
- Perception: When activated, the hammer enhances the wielder’s sensitivity to the earth, allowing them to sense vibrations and structural integrity.
- Description: The wielder feels a heightened awareness of vibrations through the ground, akin to a sixth sense that alerts them to the presence of nearby creatures, hidden structures, or unstable ground.
- Positives:
- Detection: The enhanced sensitivity helps the wielder identify and avoid potential threats, locate hidden passages or creatures, and sense impending geological shifts.
- Structural Integrity: This perception aids in assessing the stability of structures and natural formations, preventing collapses or identifying safe paths.
- Negatives:
- Overload: Prolonged exposure to strong vibrations can be overwhelming, leading to sensory fatigue.
- False Positives: The heightened sensitivity might occasionally misinterpret benign movements as threats, leading to unnecessary caution or action.
- Elemental Resonance
- Perception: The hammer grants the wielder an intuitive connection to earth and elemental magic, enhancing their abilities in these domains.
- Description: The wielder gains a deeper understanding of earth and elemental energies, allowing them to manipulate these forces with greater ease and precision.
- Positives:
- Elemental Mastery: The enhanced affinity improves the effectiveness of earth-based and elemental abilities, making the wielder more powerful in these domains.
- Resource Location: This perception aids in locating valuable minerals and resources, providing an advantage in mining and exploration tasks.
- Negatives:
- Elemental Overload: Prolonged use of earth and elemental magic can lead to sensory fatigue and increased susceptibility to elemental backlash.
- Environmental Dependence: The enhanced affinity is less effective in environments devoid of earth and elemental energies, limiting its usefulness.
- Earth Sense
The Golem-Hammer enhances the wielder’s perceptions across multiple senses, providing both practical and magical benefits while also presenting certain challenges and limitations.
Crafting Recipe: Golem-Hammer
- Materials Needed
- Enchanted Stone Block (1 large piece)
- High-quality, durable stone imbued with elemental earth magic.
- Runic Inks (various colors)
- Magical inks used to inscribe the runes on the hammerhead.
- Dark Leather Strips (5 pieces)
- Sturdy leather for wrapping the handle, ensuring a firm grip.
- Iron Core (1 rod)
- A strong, flexible iron rod to form the core of the handle.
- Elemental Essence (1 vial)
- A concentrated essence of earth magic to infuse into the hammer.
- Enchanted Stone Block (1 large piece)
- Tools Required
- Stonecarving Tools
- Chisels, hammers, and files for shaping and detailing the stone.
- Runic Engraving Tools
- Fine tools for inscribing runes onto the hammerhead.
- Leatherworking Tools
- Knives, punches, and awls for shaping and wrapping the leather.
- Enchanter’s Kit
- Tools for embedding and activating the magical properties of the materials.
- Arcane Forge Tongs
- For handling and shaping the materials safely and effectively.
- Stonecarving Tools
- Skill Requirements
- Stonecarving (Proficient)
- Ability to work with and shape stone into a functional, durable weapon.
- Runic Engraving (Proficient)
- Skills in inscribing runes onto stone with precision and accuracy.
- Leatherworking (Basic)
- Ability to work with and shape leather for the handle.
- Enchanting (Proficient)
- Knowledge of infusing items with magical properties, particularly elemental magic.
- Basic Elemental Magic Understanding
- Ability to handle and incorporate elemental essence into the crafting process.
- Stonecarving (Proficient)
- Crafting Steps
- Prepare the Stone:
- Step 1: Clean and inspect the enchanted stone block to ensure it is free of imperfections.
- Step 2: Using stonecarving tools, shape the stone into the desired form of the hammerhead, ensuring it is balanced and sturdy.
- Carve the Runes:
- Step 3: Using runic engraving tools, inscribe the protective and enhancing runes onto the hammerhead. Ensure each rune is carved with precision to maintain its magical properties.
- Step 4: Apply runic inks to the inscribed runes, allowing them to absorb into the stone and enhance their magical glow.
- Prepare the Handle:
- Step 5: Shape the iron core into the desired form for the handle, ensuring it is strong and flexible.
- Step 6: Wrap the iron core with dark leather strips, using leatherworking tools to secure the leather and create a comfortable, non-slip grip.
- Assemble the Hammer:
- Step 7: Attach the hammerhead to the handle, ensuring a secure fit. Use the arcane forge tongs to handle and position the pieces correctly.
- Step 8: Reinforce the connection between the hammerhead and handle with additional leather strips and secure bindings.
- Infuse with Elemental Essence:
- Step 9: Pour the elemental essence into a small bowl.
- Step 10: Using the enchanter’s kit, infuse the elemental essence into the hammer, focusing on the runes and the stone to enhance their magical properties.
- Step 11: Use the arcane forge tongs to handle and shape the hammer as the infusion process causes it to become temporarily malleable.
- Final Enchantment:
- Step 12: Perform a final enchantment ritual using the enchanter’s kit, activating the magical properties of the runes and the stone. This step requires concentration and precision to ensure all elements harmonize correctly.
- Step 13: Let the hammer rest for 24 hours to allow the enchantments to stabilize and the materials to settle into their final, enhanced state.
- Inspection and Testing:
- Step 14: Inspect the hammer for any flaws or weaknesses. Test the magical resonance, strength, and durability by subjecting it to controlled physical and magical stresses.
- Prepare the Stone:
Creating the Golem-Hammer is a complex and meticulous process that requires a combination of stonecarving, runic engraving, leatherworking, and enchanting skills. By following these detailed steps and using the specified materials and tools, an artisan can recreate this legendary hammer, blending practical craftsmanship with powerful magical enhancements.
Legend of the Golem-Hammer
In the time when stone and spirit entwined, there was the Golem-Hammer, a relic of power and might. The Lithokarv people, masters of earth and rune, spoke of this hammer with reverence. It is said that the first Granitefist, a hero of strength and wisdom, forged the hammer in the heart of a mountain where fire met stone.
Granitefist, strong of arm and pure of heart, sought to create a weapon that could shape the world and protect his kin. He journeyed into the depths, where the earth whispered secrets and the stones sang songs of old. There, he found the enchanted stone, kissed by elemental magic, and carved it into the form of a mighty hammer. With careful hand and keen eye, he inscribed runes of power upon it, each stroke of his chisel a prayer to the earth spirits.
The hammer, once forged, became more than a tool; it was a symbol of the Lithokarv’s connection to the earth. The runes upon its head glowed with a faint, steady light, a beacon in the darkest of times. Granitefist wielded the hammer in battle, its weight and strength unmatched. He struck the ground with fury, and the earth shuddered, casting foes to the ground with a force that echoed through the ages.
But the Golem-Hammer was not just a weapon of war. In times of peace, Granitefist used it to shape stone, building homes and fortresses, carving the very mountains into places of refuge and strength. The hammer’s magic made stone as clay in his hands, molding the world to his vision.
The tale of the Golem-Hammer spread far and wide. It was passed from one Granitefist to the next, each adding their touch, their rune, their essence. It saw battles fierce and construction grand, always a symbol of unity and resilience. The hammer never broke, never faltered, its power as enduring as the earth itself.
Yet, as with all legends, there was a lesson woven into its story. Granitefist, in his quest to protect and build, sometimes forgot the softer things—joys of family, warmth of hearth, and the peace of a quiet night. He became a figure of awe, but also of solitude, his heart as heavy as the hammer he wielded.
And so, the moral of the story is thus: True strength lies not just in the power to shape and protect, but in the balance of duty and joy, work and rest. The Golem-Hammer, a marvel of craft and magic, teaches us that while we may shape the world around us, we must also nurture the world within us.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition)
Item Name: Golem-Hammer
- Description: A massive warhammer crafted from enchanted stone and infused with elemental earth magic. The head of the hammer is intricately carved with runes that glow faintly when the weapon is wielded.
- Statistics:
- Weight: 25 lbs
- Damage: 2d6 bludgeoning
- Special Ability – Earthshatter: Once per day, the wielder can strike the ground with the Golem-Hammer to create a shockwave that affects all creatures within a 20-foot radius, dealing 2d6 bludgeoning damage and potentially knocking them prone (DC 15 Strength saving throw).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
- Usage Mechanics:
- Weapon: The hammer serves as a powerful melee weapon, dealing significant damage.
- Earthshatter: The special ability can disrupt enemies and alter the battlefield, providing strategic advantages.
- Durability: The hammer’s indestructibility ensures it remains reliable in all situations.
Blades in the Dark
Item Name: Golem-Hammer
- Description: A massive warhammer crafted from enchanted stone, with runes that glow faintly when wielded. It symbolizes the Lithokarv’s connection to the earth.
- Load: 3
- Item Quality: Fine (superior quality)
- Statistics:
- Damage: +1d (to heavy melee attacks)
- Special Ability – Earthshatter: Once per score, the wielder can strike the ground to create a shockwave affecting all creatures within a 20-foot radius, dealing +1d damage and potentially knocking them prone (Resistance roll with Prowess, DC 4/5).
- Durability: The hammer is nearly indestructible, ensuring it withstands any force or magical attack.
- Usage Mechanics:
- Weapon: Adds an extra die to heavy melee attacks, increasing damage potential.
- Earthshatter: The special ability can be used once per score to disrupt enemies and control the battlefield.
- Durability: The hammer’s indestructibility ensures it remains a reliable tool in any heist or battle.
Dungeons & Dragons (5th Edition)
Item Name: Golem-Hammer
- Weapon (Warhammer), Very Rare (Requires Attunement)
- Description: A massive warhammer crafted from enchanted stone, with runes that glow faintly when wielded, infused with elemental earth magic.
- Statistics:
- Weight: 25 lbs
- Damage: 2d6 bludgeoning
- Special Ability – Earthshatter: Once per day, the wielder can strike the ground with the Golem-Hammer to create a shockwave that affects all creatures within a 20-foot radius, dealing 2d6 bludgeoning damage and potentially knocking them prone (DC 15 Strength saving throw).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
- Usage Mechanics:
- Weapon: Deals 2d6 bludgeoning damage in melee combat.
- Earthshatter: The special ability can be activated once per day, disrupting enemies within a 20-foot radius.
- Durability: The hammer’s indestructibility ensures it remains effective and reliable in any combat scenario.
Knave
Item Name: Golem-Hammer
- Description: A massive warhammer made of enchanted stone, with glowing runes and infused with earth magic.
- Statistics:
- Damage: 2d6
- Weight: 25 lbs
- Special Ability – Earthshatter: Once per day, strike the ground to create a shockwave affecting all creatures within a 20-foot radius, dealing 2d6 damage and potentially knocking them prone (DC 15 Strength save).
- Durability: Nearly indestructible.
- Usage Mechanics:
- Weapon: Provides significant damage output in melee combat.
- Earthshatter: Can be used once per day to create a shockwave that disrupts and damages enemies.
- Durability: Ensures the hammer remains functional and reliable in all conditions.
Fate
Item Name: Golem-Hammer
- Description: A massive warhammer crafted from enchanted stone and infused with elemental earth magic. The head of the hammer is intricately carved with runes that glow faintly when the weapon is wielded.
- Aspects:
- Aspect: “Massive Enchanted Warhammer”
- Invoke: Gain a +2 bonus to actions requiring immense strength or dealing with earth magic.
- Compel: The hammer’s weight and size make it difficult to use in confined spaces or for stealthy actions.
- Skills:
- Weapon Skill: +2 to attacks made with the Golem-Hammer.
- Earthshatter: Once per session, create a shockwave that affects all creatures within a 20-foot radius, dealing significant damage and potentially knocking them prone (Strength contest).
- Stunts:
- Durability: The hammer is nearly indestructible, allowing it to withstand any physical or magical force.
Numenera & Cypher System
Item Name: Golem-Hammer
- Description: A massive warhammer crafted from enchanted stone, with runes that glow faintly when wielded. Infused with elemental earth magic.
- Level: 5
- Form: Weapon
- Effect:
- Damage: 2d6 bludgeoning
- Earthshatter: Once per day, create a shockwave affecting all creatures within a 20-foot radius, dealing 2d6 damage and potentially knocking them prone (DC 15 Might defense).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
- Usage Mechanics:
- Combat: Provides significant damage in melee combat.
- Earthshatter: The special ability disrupts and damages multiple enemies within a 20-foot radius.
- Durability: Ensures the hammer remains effective and reliable under any conditions.
Pathfinder (2nd Edition)
Item Name: Golem-Hammer
- Weapon (Warhammer), Very Rare (Requires Attunement)
- Description: A massive warhammer crafted from enchanted stone and infused with elemental earth magic, with runes that glow faintly when wielded.
- Statistics:
- Weight: 25 lbs
- Damage: 2d6 bludgeoning
- Special Ability – Earthshatter: Once per day, the wielder can strike the ground to create a shockwave that affects all creatures within a 20-foot radius, dealing 2d6 bludgeoning damage and potentially knocking them prone (DC 15 Fortitude save).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
- Usage Mechanics:
- Weapon: Deals 2d6 bludgeoning damage in melee combat.
- Earthshatter: The special ability can be activated once per day, disrupting enemies within a 20-foot radius.
- Durability: Ensures the hammer remains effective and reliable in any combat scenario.
Savage Worlds (Adventure Edition)
Item Name: Golem-Hammer
- Description: A massive warhammer crafted from enchanted stone, with runes that glow faintly when wielded, infused with earth magic.
- Statistics:
- Weight: 25 lbs
- Damage: Str+2d6
- Special Ability – Earthshatter: Once per day, the wielder can strike the ground to create a shockwave affecting all creatures within a Large Burst Template, dealing 2d6 damage and potentially knocking them prone (Strength roll vs. TN 4).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
- Usage Mechanics:
- Weapon: Deals Str+2d6 damage in melee combat.
- Earthshatter: The special ability can be used once per day to create a shockwave that disrupts and damages multiple enemies.
- Durability: Ensures the hammer remains effective and reliable under any conditions.
Shadowrun (6th Edition)
Item Name: Golem-Hammer
- Description: A massive warhammer crafted from enchanted stone and infused with elemental earth magic. The head of the hammer is intricately carved with runes that glow faintly when the weapon is wielded.
- Statistics:
- Weight: 25 lbs
- Damage: 8P (Physical)
- Accuracy: -1
- Reach: 1
- Special Ability – Earthshatter: Once per day, the wielder can strike the ground with the Golem-Hammer to create a shockwave that affects all creatures within a 20-foot radius, dealing 8P damage and potentially knocking them prone (Body + Strength [5] test, Threshold 4).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
- Usage Mechanics:
- Weapon: Provides significant physical damage in melee combat.
- Earthshatter: Can be activated once per day to disrupt and damage multiple enemies.
- Durability: Ensures the hammer remains functional and reliable under extreme conditions.
Starfinder
Item Name: Golem-Hammer
- Description: A massive warhammer crafted from enchanted stone, with runes that glow faintly when wielded. Infused with elemental earth magic.
- Statistics:
- Level: 10
- Damage: 2d6 B
- Bulk: 3
- Special Property – Earthshatter: Once per day, the wielder can strike the ground to create a shockwave affecting all creatures within a 20-foot radius, dealing 2d6 B damage and potentially knocking them prone (DC 18 Reflex save).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
- Usage Mechanics:
- Weapon: Provides significant bludgeoning damage in melee combat.
- Earthshatter: The special ability disrupts and damages multiple enemies within a 20-foot radius.
- Durability: Ensures the hammer remains effective and reliable in any scenario.
Traveller (Mongoose 2nd Edition)
Item Name: Golem-Hammer
- Description: A massive warhammer crafted from enchanted stone and infused with elemental earth magic. The head of the hammer is intricately carved with runes that glow faintly when the weapon is wielded.
- Statistics:
- Weight: 25 kg
- Damage: 4d (Bludgeoning)
- Special Property – Earthshatter: Once per day, the wielder can strike the ground to create a shockwave affecting all creatures within a 20-foot radius, dealing 4d damage and potentially knocking them prone (Athletics [Strength] check, 8+).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
- Usage Mechanics:
- Weapon: Provides significant bludgeoning damage in melee combat.
- Earthshatter: Can be used once per day to create a shockwave that disrupts and damages multiple enemies.
- Durability: Ensures the hammer remains effective and reliable in any scenario.
Warhammer (Fantasy Roleplay 4th Edition)
Item Name: Golem-Hammer
- Description: A massive warhammer crafted from enchanted stone, with runes that glow faintly when wielded, infused with elemental earth magic.
- Statistics:
- Encumbrance: 3
- Damage: +8
- Qualities: Impact, Slow, Shattering
- Special Ability – Earthshatter: Once per day, the wielder can strike the ground to create a shockwave affecting all creatures within a 20-foot radius, dealing +8 damage and potentially knocking them prone (Opposed Strength Test).
- Durability: The hammer is nearly indestructible, able to withstand tremendous force and magical attacks.
- Usage Mechanics:
- Weapon: Provides significant damage and impact in melee combat.
- Earthshatter: The special ability can be activated once per day, disrupting and damaging multiple enemies within a 20-foot radius.
- Durability: Ensures the hammer remains functional and reliable in any scenario.
