Shadowweave Cloak 22

From: Shroudheart Oni

Stats:

  • Level: Tier 1
  • Skills: Advantage on Stealth checks
  • Cost: 300 gold pieces
  • Tags: Cloak, Stealth, Rare, Shadowmancy, Invisibility, Darkness, Arcane, Cloak of Shadows, Concealment, Elusiveness, Forbidden Magic, Void-touched, Cursed Artifact

Lore: The Shadowweave Cloak is a mysterious garment woven from the very essence of shadows. Crafted by skilled shadowmancers or weavers who possess forbidden knowledge, this cloak is said to draw its power from the darkest corners of existence. Legends speak of shadowy entities that granted the Shroudheart Oni with this mystical artifact in exchange for dark favors or as a reward for performing acts of cruelty.

Use: When the Shroudheart Oni dons the Shadowweave Cloak, it gains enhanced stealth capabilities. The cloak melds with the surrounding shadows, granting the creature advantage on Stealth checks. It becomes adept at moving silently and remaining unseen, blending effortlessly into the darkness.

Furthermore, the Shroudheart Oni can activate the cloak’s magic with a bonus action, causing it to become invisible until the start of its next turn. This allows the creature to vanish from sight, further enhancing its stealth and providing a tactical advantage in combat or when navigating treacherous situations.

The Shadowweave Cloak is a prized possession among thieves, assassins, and those who operate in the shadows. Its ability to grant stealth and temporary invisibility makes it highly sought after by those who wish to move unnoticed or strike from the darkness. The cloak’s rarity and mystical nature contribute to its value, often commanding a price of around 300 gold pieces in the black market or among those who trade in arcane artifacts. Obtaining the Shadowweave Cloak may require venturing into forbidden realms, seeking the favor of powerful shadowy beings, or engaging in dangerous quests shrouded in secrecy.

In the world of Saṃsāra, the Shadowweave Cloak 22 is a rare and highly sought-after item, found only in select, often secretive locations. Its connection to shadowy forces and forbidden magic limits its availability to specific types of traders and merchants. Below are examples of the types of shops where it might be bought or sold, along with the corresponding costs.

  • Black Market Arcane Traders
    • Hidden in the shadowy corners of large cities, these underground markets deal in rare magical artifacts. Buyers here are often thieves, assassins, and mercenaries. The cloak is sold in dark, cramped stalls filled with other illegal or cursed items.
    • Cost: 350 gold (due to the secrecy and risk involved in dealing with black market traders).
    • How it’s bought/sold: Payment is often exchanged in secluded back rooms, with deals brokered in whispers. Buyers may be required to prove their intent for using such a powerful item or offer favors to shadowy figures for access.
  • Shrouded Relic Emporiums
    • These high-end magical artifact shops are typically located in districts known for dealing with rare and dangerous magic. They are run by individuals with deep knowledge of forbidden arts, who discreetly deal with adventurers and practitioners of shadow magic. The shopkeepers are often connected to powerful guilds or have ancient ties to creatures like the Shroudheart Oni.
    • Cost: 400 gold (as these shops guarantee the authenticity and safety of the item).
    • How it’s bought/sold: The buyer may need to present credentials proving their magical aptitude or complete a specific test. Transactions are conducted behind closed doors, with the cloak kept in a warded vault until payment is made.
  • Mystical Curio Shops (Specialized in Shadow Magic)
    • These are smaller, independent shops hidden away in remote towns or on the outskirts of major cities. The shopkeepers are usually eccentric figures who specialize in dark magic, collecting and selling items of shadowmancy. The cloak is often displayed behind layers of protective charms, attracting curious travelers and adventurers.
    • Cost: 300 gold (standard price).
    • How it’s bought/sold: Negotiations are simple, though the shopkeeper may ask for additional components, favors, or rare materials in exchange. Due to the item’s rarity, the buyer may need to wait for the shop to procure a cloak through risky expeditions.
  • Thieves’ Guild Storehouses
    • These secret guild-run stores are located in the heart of criminal organizations, selling equipment tailored for stealth and illegal activities. The Shadowweave Cloak is highly prized among the members of these guilds, making it difficult for outsiders to obtain.
    • Cost: 250-300 gold (guild members receive discounts, but outsiders pay full price).
    • How it’s bought/sold: Only trusted associates of the guild are allowed to purchase the cloak, often through favors or services provided to the guild. Payment is done through covert exchanges, with items delivered in coded packages.
  • Occult Auctions
    • Rare magical items, including the Shadowweave Cloak, are sometimes sold in private auctions held by secretive cabals or noble houses with a penchant for the arcane. The cloak is auctioned alongside other powerful and dangerous artifacts.
    • Cost: 500 gold or more (depending on demand and competition among buyers).
    • How it’s bought/sold: Potential buyers must be invited to attend, and bidding can be competitive. The auctioneer ensures anonymity and discretion, but the cloak’s price can skyrocket depending on how much interest it garners among thieves, shadow mages, and nobles.
  • Shady Forest Outposts
    • Far from cities, shadow-dwellers and rogue enchanters living in forests or mountain hideouts may offer the cloak for sale to those who know where to look. These merchants deal in magical contraband and survive by trading with adventurous or desperate buyers.
    • Cost: 280 gold (or traded for rare magical items or secrets).
    • How it’s bought/sold: Buyers must trek through dangerous wilderness and engage with merchants who prefer bartering. The cloak may be hidden within protective enchantments and only revealed when trust is established.

These varied shops reflect the mysterious and dangerous nature of the Shadowweave Cloak 22, with prices fluctuating based on location, availability, and the buyer’s reputation or connections in the world of Saṃsāra.

The Shadowweave Cloak 22 offers both offensive and defensive advantages in a variety of environments. Its ability to grant stealth and temporary invisibility makes it a versatile tool for roleplaying, depending on how the wearer navigates different situations in Saṃsāra.

  • Dense Forests or Jungles
    • Defense:
      • The cloak allows the wearer to seamlessly blend into the thick vegetation, using the natural shadows of trees and undergrowth to avoid predators, hostile creatures, or enemy ambushes. It enables the user to remain unseen while scouting or hiding, granting an advantage in evading detection during wilderness travel. When pursued, the wearer can activate the cloak’s invisibility to vanish among the foliage, leaving pursuers confused and unable to follow their trail.
      • Example: When chased by hostile beasts, the wearer can slip behind a tree and activate the cloak, becoming invisible. The creatures lose track of their prey and wander off, providing a safe escape.
    • Offense:
      • In a jungle environment, the wearer can use the cloak to move silently through the dense terrain, setting up ambushes. Whether they are hunting prey or sneaking up on enemies, the cloak gives the wearer the upper hand. They can strike unseen, retreat into the foliage, and then re-engage from a new vantage point, using hit-and-run tactics.
      • Example: While lying in wait, the wearer uses the cloak to hide in the shadows of thick vines and ferns. As the enemy passes by, they strike, retreat into invisibility, and reposition before the enemy can retaliate.
  • Urban or City Environments
    • Defense:
      • In crowded or dark alleyways, the cloak is ideal for evading guards or slipping through urban patrols. The wearer can duck into shadowy corners or dimly lit streets, using the natural architecture of a city to stay out of sight. The cloak’s stealth bonus ensures that they remain unseen by anyone passing by. In a pinch, the cloak’s invisibility can be used to disappear from view if cornered or trapped in a building or alley.
      • Example: The wearer is being pursued through the city by a group of bounty hunters. They slip into a dark alley, activate the cloak’s invisibility, and hide behind a stack of crates until the hunters pass by without noticing them.
    • Offense:
      • Urban environments provide ample opportunities for the wearer to use the cloak offensively, particularly for espionage, assassination, or theft. They can scale buildings, blend with the shadows cast by street lamps, and strike from unseen locations. The wearer can approach a target unnoticed, use the cloak’s stealth for a quick assassination or pickpocketing attempt, and then vanish into the crowd by activating the invisibility feature.
      • Example: The wearer uses the cloak to sneak up behind a corrupt official walking through the city streets. After delivering a quick, silent strike, they activate the cloak’s magic, disappearing into the shadows before the bodyguards can react.
  • Caves, Dungeons, or Underground
    • Defense:
      • In the deep, dark recesses of dungeons or caves, the cloak becomes a powerful tool for defense. The natural lack of light in these environments enhances the cloak’s stealth capabilities, making it nearly impossible for enemies or creatures to spot the wearer. If caught in a difficult situation, such as facing a powerful monster in a cave, the wearer can activate the cloak’s invisibility to hide in the darkness and avoid combat.
      • Example: The wearer encounters a fearsome, blind cave troll whose hearing is sharp. They use the cloak to quietly hide behind rocks and avoid making any noise, moving unseen and unheard until the creature leaves.
    • Offense:
      • In offensive situations, the cloak allows the wearer to scout ahead or surprise enemies lying in wait. Whether in narrow dungeon corridors or vast caverns, the wearer can use the cloak to remain hidden while they explore. When ready to attack, they can strike from the shadows, catching enemies unaware. The cloak’s invisibility also helps when retreating after launching an offensive move.
      • Example: While exploring an underground lair, the wearer uses the cloak to sneak past a group of goblins guarding a treasure room. Once inside, they disable the guards with swift attacks, retreat into invisibility, and escape with the loot before the other goblins can react.
  • Open Plains or Fields
    • Defense:
      • In wide-open areas like plains or fields, the lack of natural cover could pose a challenge, but the cloak can still provide defense. The wearer can use the slight dips in the terrain or the long shadows cast by objects (such as rocks, trees, or even large animals) to hide. When necessary, they can use the cloak’s invisibility to vanish from sight and lie low, waiting for pursuers to move on.
      • Example: The wearer is fleeing across an open field, pursued by mounted riders. They drop to the ground in a small dip, activate the cloak’s invisibility, and wait motionlessly as the riders search the area, ultimately giving up.
    • Offense:
      • Offensively, the wearer can use the cloak to approach enemy encampments or ambush foes in the open. The stealth and invisibility features allow them to cross large distances unnoticed, positioning themselves for an unexpected attack. Even without natural cover, the wearer can get close enough to an enemy, strike quickly, and then retreat back into the shadows cast by the horizon or the setting sun.
      • Example: As a scouting party approaches across the plains, the wearer activates the cloak to move unnoticed behind enemy lines, disabling a guard before the rest of the camp can sound an alarm.
  • Deserts or Barren Wastelands
    • Defense:
      • In harsh, bright environments like deserts, the cloak provides limited defense during the day. However, the wearer can still use the long shadows at dusk or dawn to conceal themselves. During the night, the cloak becomes much more effective, allowing the wearer to blend into the vast stretches of darkness. Invisibility becomes a key asset in escaping detection when natural cover is scarce.
      • Example: After being spotted by a patrol, the wearer activates the cloak to vanish into the evening shadows, hiding in the small shade provided by a sand dune until the patrol passes.
    • Offense:
      • In a barren wasteland, the wearer can use the cloak’s invisibility for offensive purposes, particularly at night when shadows dominate the landscape. They can sneak across a desert camp, sabotage supplies, or strike from unexpected angles. The cloak’s magic ensures that the wearer can disappear before any counterattack is launched.
      • Example: During a night raid on a desert outpost, the wearer uses the cloak to slip past sentries, plant explosives, and then vanish into the darkness as the outpost descends into chaos.
  • Swamps or Marshlands
    • Defense:
      • The damp, misty conditions of a swamp are ideal for the cloak’s defensive properties. The natural fog and shadows provide excellent cover, and the wearer can use the cloak’s stealth bonus to move silently through the mud and reeds. The cloak allows the wearer to evade swamp creatures, slipping through the terrain unnoticed.
      • Example: While navigating a dangerous swamp, the wearer encounters a massive swamp beast. They use the cloak to hide in the mist, waiting until the creature passes by before continuing their journey.
    • Offense:
      • The swamp’s eerie, low-visibility conditions are perfect for launching surprise attacks. The wearer can move through the swamp unnoticed, using the thick fog to approach enemies quietly. The cloak allows them to strike quickly and retreat into the mists, where they become virtually invisible.
      • Example: In a swampy ambush, the wearer approaches a group of unsuspecting travelers, takes one down swiftly with a blade, then disappears into the fog, leaving the survivors in disarray.

The Shadowweave Cloak 22 provides versatility in both offensive and defensive roleplaying, with its stealth and invisibility abilities adapting to the natural and urban environments of Saṃsāra. The wearer becomes a master of shadow and surprise, always ready to disappear into the darkness or strike from the unseen.

Perception of Activation: Shadowweave Cloak 22

  • User’s Perspective:
    • Sight:
      • Upon activation, your vision subtly dims, as though a veil of twilight has descended over everything. Shadows in your surroundings seem to reach out, almost blending with your form. The edges of your body blur, making it hard to distinguish where you end and the darkness begins. Movements feel smooth and quiet, as if you are a part of the shadows themselves.
      • Positives: You feel invisible in dim light or darkness, confident in your stealth, and the world becomes easier to navigate unnoticed.
      • Negatives: Your own vision feels slightly darkened, making it harder to detect small details, especially in brighter areas.
    • Sound:
      • All noises around you become muted, as though the cloak absorbs sound. Your footsteps, breathing, and even your heartbeat seem muffled. The world feels quieter, as if distant, but sounds that are usually subtle—like a distant whisper or the rustle of leaves—become more pronounced.
      • Positives: Your own sounds are nearly imperceptible to others. Moving silently feels effortless.
      • Negatives: The dulling of sound also affects your ability to hear potential threats, making you less aware of approaching dangers.
    • Touch:
      • The fabric of the cloak feels almost weightless against your skin, with a cool, silken texture. You sense a chill along your body, as if standing in the shade on a breezy night. It heightens your agility, making your movements feel lighter and more precise.
      • Positives: You feel nimble and unburdened, able to move quickly and deftly. The cloak clings softly to your form, enhancing your balance and control.
      • Negatives: The coolness of the cloak can become uncomfortable in cold environments, and the lightness may give you a false sense of invulnerability.
    • Smell:
      • A faint, earthy scent fills your nostrils, reminiscent of a damp, shadowed forest floor or old stone dungeons. The scent is subtle but grounding, reminding you of the cloak’s origin and power drawn from dark places.
      • Positives: The smell is calming and brings focus, aiding in remaining still and focused during stealth.
      • Negatives: The scent may distract from more immediate smells in the environment, such as fire, food, or poison.
    • Taste:
      • There is a metallic tang in your mouth, akin to iron or cold metal. It lingers briefly, a faint reminder of the cloak’s arcane nature. The taste fades after a moment, but it returns each time the cloak’s magic is activated.
      • Positives: The metallic taste reinforces the feeling of being connected to an ancient, powerful magic.
      • Negatives: The taste may be distracting or unpleasant, particularly during moments requiring intense concentration.
  • Observer’s Perspective:
    • Sight:
      • To an outside observer, the wearer seems to fade into the shadows as though wrapped in darkness itself. Their form becomes difficult to focus on, and their outline seems to blur or shift, particularly in dim light. In full darkness, the wearer appears to melt away entirely, leaving only the faintest ripple of movement.
      • Positives: The wearer becomes nearly impossible to detect in low-light environments, disappearing into the shadows.
      • Negatives: In bright light or open spaces, the unnatural blending of the wearer with their surroundings may appear odd or suspicious, drawing attention.
    • Sound:
      • From an observer’s perspective, the wearer moves with an eerie silence. Footsteps are barely audible, and any rustling or clinking that might usually accompany movement is strangely absent. Even nearby conversations seem to dull around the wearer, creating a bubble of near silence.
      • Positives: The wearer is difficult to hear, making it nearly impossible to detect them by sound alone.
      • Negatives: In environments where natural sound is expected (like bustling streets or noisy forests), the complete silence may seem unnatural, potentially alerting those familiar with magical effects.
    • Touch (Perceived by Others):
      • If someone attempts to touch or grab the wearer, they would feel a cool, intangible presence as though the cloak itself repels solid contact. The fabric feels silky but unnatural, and the wearer’s form seems slippery, difficult to grip or hold onto.
      • Positives: This creates an additional layer of defense, making it hard for enemies to physically grab or grapple the wearer.
      • Negatives: This odd sensation may reveal the cloak’s magic to those familiar with enchanted items or unnatural defenses.
  • Extra-Sensory Perceptions:
    • Magic Detection:
      • Anyone capable of detecting magic would sense a strong aura of shadow magic enveloping the wearer. The cloak’s magic feels ancient and elusive, like a living thing constantly shifting. The magic pulses in rhythm with the shadows, giving off a sense of fluidity and power.
      • Positives: The magic feels subtle and well-crafted, allowing the wearer to move unnoticed by those without specific magical detection abilities.
      • Negatives: Detecting the magic may alert others to the presence of a powerful enchanted item, drawing unwanted attention from those who covet or fear such items.
    • Sense of Presence:
      • To those with heightened senses (such as creatures that can detect life or movement), the wearer’s presence becomes dim and fleeting, almost as if their life force is muted or partially hidden. They may feel as though the wearer is not entirely “there,” making it difficult to track them even through supernatural means.
      • Positives: This dampening effect makes it harder for enemies using heightened perception or magic to locate or target the wearer.
      • Negatives: Sensitive creatures or magic users may become wary of the unnatural absence of life force, potentially investigating further.
  • Positives of Activation:
    • The wearer becomes incredibly difficult to detect through normal sight and sound, especially in low-light or shadowy environments.
    • The wearer’s movements feel more fluid and agile, enhancing their ability to navigate stealthily.
    • The cloak offers a defensive layer of silence, making it harder for enemies to track the wearer through sound or touch.
    • Extra-sensory magic dampens the wearer’s presence, making detection through supernatural means more challenging.
  • Negatives of Activation:
    • In bright environments, the cloak’s magic becomes less effective, making the wearer more noticeable.
    • The muffled sounds and dimmed vision can hinder the wearer’s own awareness of the surroundings, leaving them vulnerable to surprise attacks.
    • The cool sensation and metallic taste may become uncomfortable or distracting over prolonged use.
    • Detectable magic auras could still draw attention from skilled magic users or entities attuned to shadow-based magic.

Crafting Recipe: Shadowweave Cloak 22

  • Materials Needed:
    • Essence of Shadow (3 vials): Collected during the darkest hour of the night from shadow pools found in deep caves or dark forests.
    • Nightweave Silk (5 yards): Rare silk harvested from nocturnal spiders in enchanted forests, infused with shadow magic.
    • Void Thread (1 spool): Spun from the strands of a Void Crystal, which is ground and enchanted to create a thread that binds magic and physical fabric together.
    • Whisperleaf Extract (2 vials): A concentrated liquid derived from the Whisperleaf plant, known for its ability to enhance stealth.
    • Moonlit Needle (1 needle): A needle crafted from silvered moonstone, necessary to weave the shadow-infused materials together without disrupting their magical properties.
    • Darkroot Dye (1 batch): A deep black dye extracted from the roots of Darkroot plants, used to enhance the cloak’s ability to blend into shadows.
    • Spectral Feather (1 feather): A feather taken from a phantom raven, representing the cloak’s ability to grant temporary invisibility.
    • Shroudheart’s Sigil (1 piece): A rare arcane symbol, either stolen or earned through a dark ritual with the Shroudheart Oni, required to imbue the cloak with advanced shadow magic.
  • Tools Required:
    • Enchanted Loom: A loom that has been magically enhanced to handle shadow-infused materials without damaging their properties.
    • Alchemist’s Kit: Required to prepare and distill the Whisperleaf Extract and Essence of Shadow.
    • Enchanter’s Toolkit: Necessary for engraving and binding the magic to the cloak, particularly when working with the Void Thread and Shroudheart’s Sigil.
    • Runescribe Stylus: Used to inscribe magical runes into the cloak with precision.
    • Moonstone Shears: Specialized scissors that cut the Nightweave Silk without disrupting its magical integrity.
  • Skill Requirements:
    • Weaving (Expert Level): The creator must be proficient in working with delicate, magical fabrics, particularly shadow-infused materials like Nightweave Silk.
    • Enchanting (Intermediate Level): Required to bind shadow magic into the cloak, ensuring the Essence of Shadow and Void Thread are properly enchanted during the weaving process.
    • Alchemy (Intermediate Level): Needed to extract, distill, and properly apply Whisperleaf Extract and Essence of Shadow without disrupting their magical effects.
    • Inscription (Basic Level): Basic knowledge of rune carving and inscription to bind the Shroudheart’s Sigil into the fabric without overpowering it.
    • Stealth Knowledge (Basic): An understanding of stealth mechanics to ensure the cloak functions as intended.
  • Crafting Steps:
    • Prepare the Nightweave Silk: Begin by laying out the Nightweave Silk on the Enchanted Loom. Ensure the fabric is flawless and free from imperfections, as even minor disturbances can disrupt the cloak’s magical properties. Apply a coat of Darkroot Dye to the silk, allowing it to soak in the darkness for 12 hours to achieve maximum shadow-blending effects.
    • Distill the Essence of Shadow and Whisperleaf Extract: Use the Alchemist’s Kit to carefully distill the Essence of Shadow from shadow pools, ensuring that no other light is present during the process. Likewise, prepare the Whisperleaf Extract, distilling the liquid under moonlight. The combined essence will help enhance the cloak’s stealth properties.
    • Weave the Void Thread: Using the Moonlit Needle and Void Thread, begin stitching the edges of the Nightweave Silk. This step binds the physical fabric with the arcane essence, enhancing the cloak’s ability to merge with shadows. Make sure to stitch in the Spectral Feather along the inner seam of the cloak’s hood, providing the invisibility effect.
    • Inscribe the Runes: With the Runescribe Stylus, inscribe the runes of stealth and shadow along the inner lining of the cloak. The runes should be carved in an intricate pattern that mirrors the natural flow of shadow magic. While inscribing, drip a few drops of Whisperleaf Extract onto the runes to enhance the magic.
    • Attach the Shroudheart’s Sigil: The Shroudheart’s Sigil is crucial for unlocking the advanced magical properties of the cloak. Sew the sigil onto the back of the cloak, just below the hood, using Void Thread. This sigil will activate the cloak’s ability to grant temporary invisibility. Ensure the sigil is properly aligned and bound to the runes previously inscribed.
    • Infuse the Cloak with Shadow Magic: Gently pour the vials of Essence of Shadow over the completed cloak while chanting the binding ritual. This ritual locks the magic into the cloak and ensures its abilities remain stable. The cloak will begin to shimmer as the shadows are absorbed into the fabric, giving it a faint, living quality.
    • Final Attunement: Lay the cloak in complete darkness for a full night, allowing it to absorb the ambient shadow energies. This final step is necessary to solidify the magic and attune the cloak to the wearer’s stealth abilities. In the morning, the cloak will be ready for use.

The Shadowweave Cloak 22 will grant the wearer advantage on Stealth checks and the ability to activate invisibility until the start of the wearer’s next turn, blending seamlessly into their surroundings. The crafting process ensures that the cloak is of exceptional quality, allowing it to hold its enchantments indefinitely.

Tale of the Oni’s Dark Gift

In times of ancient past, when shadows still walked with men and darkness did speak to those who listened, there was once a being known as the Shroudheart Oni. His name whispered, but never spoken aloud, for he was feared by all who carried light. The Oni, neither beast nor man, did seek power not of strength but of the unseen, the unheard, and the untouched.

It is told, by those who remember, that Shroudheart did journey far into the lands where day could not find its way. There, under the endless night sky where stars hid their faces, the Oni found beings that did not know of the sun—dark things, older than time, whose eyes were like the deepest well, and whose hands were made of the void itself.

The Oni, with cunning words and cruel heart, asked for a gift that would make him like unto the shadows themselves. The dark beings, with voices that crawled on the wind, did say to him, “We shall weave for you a cloak from the breath of the void, stitched with the silent cries of the forgotten, and sealed with the weight of all that is lost.” In return, they asked not for gold or blood, but for the darkest deed the Oni could give.

Shroudheart, eager for his prize, did steal the light from the eyes of an entire village, leaving them to wander, forever blind, in a world that they could not see. The dark beings, pleased by this cruelty, wove the cloak as promised, a garment that drank the light, and the Oni became one with the shadows, never to be seen by the eyes of men again.

But the cloak, though powerful, was not without its price. As Shroudheart moved unseen, unheard, untouched, the shadows clung tighter and tighter, whispering to him in voices that no others could hear. Each day, the shadows grew bolder, pulling at him, dragging him further into the places where light dared not tread. In the end, it is said, Shroudheart vanished entirely, not by the hands of his enemies, but by the very shadows he had become.

Moral of the Story: The darkness grants power, but it does not share. Those who seek to own the shadows must beware, for shadows own those who walk too deeply into them.

Suggested conversions to other systems:

Call of Cthulhu (7th Edition)

Name: Shadowweave Cloak

  • Type: Magical Artifact
  • Effects:
    • Stealth Bonus: Grants a +25% bonus to Stealth rolls in darkness or dim light.
    • Invisibility: Once per day, the wearer can become invisible for 1D4 rounds. Roll a POW check to activate the ability.
    • Sanity Cost: Using the cloak’s invisibility causes 1D4 Sanity loss due to its unnatural connection to the dark.
    • Mythos Link: Prolonged use attracts attention from entities beyond the veil, requiring a Luck roll to avoid supernatural consequences.
    • Lore Penalty: Investigators who handle the cloak may gain a minor mythos-related phobia or obsession.

Blades in the Dark

Name: Shadowweave Cloak

  • Type: Special Gear (Tier III)
  • Effects:
    • Stealth Bonus: Grants +1D to Prowl rolls in low-light conditions or darkness.
    • Invisibility (Flashback Action): Once per score, the wearer can declare a flashback where they became invisible for a short time to avoid detection, spending 2 stress to activate.
    • Shadow Cloak Ability: Gain potency when using the cloak to hide from supernatural or ghostly entities.
    • Drawback: Frequent use of the cloak may draw the attention of forgotten powers, leading to 1 stress penalty after repeated activations.

Dungeons & Dragons (5th Edition)

Name: Shadowweave Cloak

  • Wondrous Item (Rare, requires attunement)
  • Effect:
    • Stealth Bonus: Grants a +2 bonus to Stealth checks in dim light or darkness.
    • Invisibility (1/day): The wearer can become invisible as an action for 1 minute, or until they attack or cast a spell.
    • Shadow Blend: When in dim light or darkness, enemies have disadvantage on Wisdom (Perception) checks to spot the wearer.
    • Attunement Requirement: Requires attunement by a character proficient in Stealth.
    • Curse (Optional): Prolonged use may impose disadvantage on Wisdom saving throws after the wearer becomes increasingly tied to shadowy entities.

Knave (Latest Edition)

Name: Shadowweave Cloak

  • Armor Class (AC): Grants +1 to Armor.
  • Effect:
    • Stealth Bonus: Grants advantage on all Dexterity-based Stealth checks while in dim light or darkness.
    • Invisibility: Once per day, the wearer can activate invisibility for 10 minutes, or until they move or attack.
    • Shadowmeld: When the wearer takes the Hide action, they can become invisible if they remain motionless in a shadowed area.
    • Drawback: The cloak loses its magic if exposed to bright light for more than 1 hour, requiring a night spent in darkness to recharge.

Fate Core

Name: Shadowweave Cloak

  • Aspect: “Cloaked in Shadows”
  • This aspect can be invoked to improve stealth and evasion in dark or shadowy environments.
  • Effects:
    • Stealth Bonus: +2 to Stealth-related rolls when in dim light or darkness.
    • Invisibility (Stunt): Once per scene, the wearer can vanish into the shadows for a short time. Spend 1 Fate point to gain complete invisibility for a single action.
    • Drawback: Invoke the cloak’s aspect for compels to create moments where shadowy forces manipulate or complicate the wearer’s situation.

Numenera & Cypher System

Name: Shadowweave Cloak (Artifact, Level 5)

  • Effect:
    • Stealth Bonus: The wearer gains 2 free levels of Effort on any stealth-based task in low-light environments.
    • Invisibility: Once per day, the wearer can become invisible for up to 10 minutes.
    • Depletion: 1 in 1D20 (each use of invisibility).
    • Drawback: After long-term use, the wearer becomes more susceptible to shadow-based effects, suffering a 1-step penalty to rolls against darkness-related threats.
    • Cost: 4 Intellect points to activate invisibility.

Pathfinder (2nd Edition)

Name: Shadowweave Cloak

  • Type: Worn Item (Level 6, Rare)
  • Price: 350 gp
  • Usage: Worn, cloak; requires attunement
  • Effect:
    • Stealth Bonus: Grants a +2 item bonus to Stealth checks in dim light or darkness.
    • Invisibility (Once per day): The wearer can cast Invisibility as a 2nd-level innate spell for 1 minute.
    • Shadow Meld (Reaction): Once per hour, when in dim light or darkness, the wearer can automatically Hide as a reaction if targeted by an attack.
    • Curse (Optional): Prolonged use of the cloak might impose a -1 penalty to Will saves against shadow-based magic, as the wearer becomes increasingly connected to shadowy forces.

Savage Worlds (Adventure Edition)

Name: Shadowweave Cloak

  • Type: Magical Item
  • Effect:
    • Stealth Bonus: The wearer gains +2 to Stealth rolls in low-light environments.
    • Invisibility: Once per day, the wearer can activate the Invisibility power with 5 Power Points, lasting for 3 rounds.
    • Shadowmeld: When standing still in dim light or darker, the wearer becomes nearly impossible to detect, granting a -4 penalty to Notice checks made to find them.
    • Drawback: Prolonged exposure to bright light while wearing the cloak results in 1 level of Fatigue as the shadows withdraw from the cloak.

Shadowrun (6th Edition)

Name: Shadowweave Cloak

  • Type: Magical Gear (Armor, Stealth)
  • Armor Rating: 2
  • Effects:
    • Stealth Bonus: Adds +2 dice to Sneaking tests when in low-light or darkness.
    • Invisibility (1/day): The wearer can become invisible for 2 combat rounds by spending a Minor Action. Attacks or interacting with objects end the invisibility immediately.
    • Drain (Optional): After using the invisibility, the wearer suffers 2 Stun damage as the cloak draws energy from the user to maintain the shadowy form.
    • Availability: 10F
    • Cost: 8,000¥

Starfinder

Name: Shadowweave Cloak

  • Type: Hybrid Item, Level 7
  • Price: 3,500 credits
  • Bulk: Light
  • Effect:
    • Stealth Bonus: Grants a +3 insight bonus to Stealth checks in dim light or darkness.
    • Invisibility (1/day): As a standard action, the wearer can activate Invisibility for 1 minute or until they make an attack or cast a spell.
    • Shadow Meld: When in dim light or darkness, the wearer gains a +2 bonus to AC against ranged attacks.
    • Drawback: The cloak loses its magical properties when exposed to bright light for more than 1 hour, requiring a full 8 hours of darkness to recharge.
    • Slots: Shoulder

Traveller (Mongoose 2nd Edition)

Name: Shadowweave Cloak

  • Type: Advanced Tech (TL 14)
  • Effect:
    • Stealth Enhancement: Grants DM+2 to Stealth rolls when in low-light or shadowy environments, such as starship interiors or night settings.
    • Invisibility (Once per day): The wearer can activate a cloaking field for 1D6 rounds, making them invisible to visual detection systems and personnel.
    • Power Requirement: Requires 1 Power Unit for each activation of the invisibility field.
    • Cost: Cr15,000
    • Encumbrance: 1 kg
    • Availability: Military or espionage organizations.

Warhammer (4th Edition Fantasy Roleplay)

Name: Shadowweave Cloak

  • Type: Magical Item (Rare)
  • Effect:
    • Stealth Bonus: Grants a +15 bonus to Stealth (Urban) or Stealth (Rural) tests when in dim light or shadow.
    • Invisibility (1/day): The wearer can become invisible for 1D10 rounds or until they take an action that reveals their presence (such as attacking or interacting with objects).
    • Drawback: Prolonged use may attract the attention of dark entities, resulting in Corruption Points at the GM’s discretion.
    • Encumbrance: 1
    • Cost: 100 gold crowns

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One response to “Shadowweave Cloak 22”

  1. […] Shadowweave Cloak: Woven from the shadows themselves, this cloak grants the Shroudheart Oni enhanced stealth capabilities. While wearing the Shadowweave Cloak, the creature gains advantage on Stealth checks and can use a bonus action to become invisible until the start of its next turn. […]