Emberstrike Bracers

From: Dracoraptoris Arborterra

Level Requirement: Tier 1

Stats:

  • Damage: 1d6 slashing damage

Skills: None

Cost: 200 gold pieces

Tags: Bracers, Light Weapon, Fire, Enchantment, Dragon, Melee, Fiery, Slashing, Combat, Heat, Bladed, Armored, Elemental, Forge, Strength, Agility, Flame

Lore: The Emberstrike Bracers are a pair of bracers forged from enchanted dragon talons, known for their sharpness and resilience. The bracers are carefully imbued with the essence of fire, channeling the raw energy of dragons into the wearer’s natural slashing attacks. Legends speak of the bracers being crafted by skilled artisans who managed to harness the power of dragons, granting those who wear them the ability to unleash devastating fiery strikes upon their foes.

Use: The Emberstrike Bracers enhance the wearer’s natural slashing attacks with a fiery energy. When engaged in combat, the bracers empower the wearer to deal an additional +1 fire damage with each successful hit. These bracers are particularly useful for melee-oriented characters who favor close-quarters combat and possess natural slashing abilities. Whether facing off against armored foes or creatures vulnerable to fire, the Emberstrike Bracers provide an advantage by adding the element of fire to the wearer’s attacks, potentially inflicting greater damage and leaving adversaries scorched in their wake.

In the world of Saṃsāra, the Emberstrike Bracers are a specialized and sought-after item, particularly favored by warriors, fighters, and those who engage in close combat. The shops where this item might be bought and sold reflect the bracers’ connection to dragons, fire, and melee combat. Here are a few types of shops and how the bracers might be traded:

  • Draconic Forges
    • Description: These forges are run by master smiths who specialize in crafting and repairing items imbued with dragon magic. Found in areas where dragon lore is revered, such as ancient mountains or volcanic regions, these shops are known for producing weapons and armor of exceptional quality. The forge itself is often built near sources of extreme heat, such as lava flows or geothermal vents, to harness the natural energy in the crafting process.
    • Cost: 250 gold pieces.
    • Notes: The Emberstrike Bracers purchased here would be of the highest quality, with the option for custom modifications. Buyers might also receive a detailed history of the bracers, including the dragon whose talons were used in the crafting.
  • Warrior’s Guild Outposts
    • Description: Located in major cities or near battlefronts, these outposts cater to professional soldiers, mercenaries, and adventurers. The shops are well-stocked with weapons, armor, and combat gear, with a focus on practicality and effectiveness in battle. The guilds that run these outposts are often closely connected with the military or have a long history of involvement in regional conflicts.
    • Cost: 200 gold pieces.
    • Notes: At a warrior’s guild outpost, the Emberstrike Bracers would be sold as part of a package with other combat gear, possibly including a discount for guild members or those with a reputation for bravery in battle. The bracers might come with a demonstration of their fiery capabilities.
  • Elemental Emporiums
    • Description: These arcane shops specialize in items connected to elemental magic. Found in larger cities where magic is prevalent, these shops are filled with a variety of enchanted items, potions, and scrolls. The atmosphere is one of mystery and arcane knowledge, with shopkeepers who are often skilled wizards or elementalists.
    • Cost: 225 gold pieces.
    • Notes: The Emberstrike Bracers here might be accompanied by additional enchantments or protections, such as resistance to fire damage. The shop might also offer services to enhance or re-enchant the bracers, ensuring they remain powerful over time.
  • Blacksmiths of the Flame
    • Description: These independent blacksmiths have a reputation for working with fire-based materials and crafting items with elemental properties. Their shops are usually located in towns near active volcanoes, lava flows, or other sources of intense heat. The forges are known for their distinctive, fiery glow, and the air is thick with the scent of molten metal.
    • Cost: 210 gold pieces.
    • Notes: The Emberstrike Bracers purchased from a Blacksmith of the Flame would be robust and built to last. Buyers might be offered the chance to have the bracers personalized with unique designs or additional fire-based enhancements.
  • Underground Markets
    • Description: In the shadowy corners of Saṃsāra, where rare and often illicit goods are traded, the Emberstrike Bracers might be found in underground markets. These markets are typically hidden from the public eye, operating in secret locations such as deep caverns, forgotten ruins, or beneath bustling cities. The clientele is varied, ranging from desperate adventurers to those seeking forbidden power.
    • Cost: 175 gold pieces (negotiable).
    • Notes: While cheaper, buying from an underground market comes with risks. The bracers might be stolen, or they could carry a hidden curse or defect. The buyer would need to be cautious and possibly bargain for a better deal. There might also be opportunities to learn the darker secrets of dragon magic in these markets.

These shops provide different experiences for acquiring the Emberstrike Bracers, each reflecting the unique qualities and lore associated with the item in the world of Saṃsāra.

The Emberstrike Bracers, forged from enchanted dragon talons and imbued with the essence of fire, offer various roleplaying opportunities in different environments for both defense and offense. These bracers enhance the wearer’s natural slashing attacks with fiery energy, making them versatile tools in combat. Here’s how they might be used across different environments in the world of Saṃsāra:

  • Volcanic or Lava-Ridden Regions
    • Offense: In areas filled with volcanic activity or flowing lava, the Emberstrike Bracers resonate with the fiery surroundings. The wearer can channel the intense heat of the environment into their attacks, delivering slashes that not only cut but sear their foes. The bracers might even cause small eruptions of flame upon impact, making them especially deadly against creatures resistant to normal weapons. The fiery energy of the bracers is amplified by the volcanic surroundings, making each strike more devastating.
    • Defense: The bracers provide a natural defense against the extreme heat and potential fire hazards of these environments. The wearer can use the bracers to deflect or absorb fire-based attacks, reducing incoming damage. The bracers might also create a brief barrier of flame to deter advancing enemies, giving the wearer time to reposition or retreat.
  • Dense Forests or Jungles
    • Offense: In the dense vegetation of forests or jungles, the Emberstrike Bracers allow the wearer to cut through thick undergrowth with ease, making them highly effective in guerilla-style combat. The bracers can be used to ignite foliage, creating barriers of fire that can trap or disorient enemies. The flames produced by the bracers can also serve to flush out hidden foes or create chaos among enemy ranks.
    • Defense: Defensively, the wearer can use the bracers to create controlled fires that block or slow down pursuers. The heat and flames can dissuade predators or enemies from approaching, giving the wearer time to find cover or set up ambushes. The bracers’ fiery aura might also make the wearer appear more intimidating to wildlife or adversaries, reducing the likelihood of direct confrontation.
  • Urban Environments
    • Offense: In crowded city streets or tight alleyways, the Emberstrike Bracers can be used to devastating effect in close combat. The wearer can unleash quick, fiery slashes that can catch enemies off guard, especially in confined spaces where dodging is difficult. The bracers might also be used to scorch obstacles or create burning hazards in strategic locations, controlling the flow of battle in narrow corridors or stairwells.
    • Defense: The bracers provide a tactical advantage in urban environments where enemies might be numerous or close at hand. The wearer can use the bracers to fend off attackers by creating a fiery barrier or by setting fire to nearby objects to block pursuit. The bracers might also help the wearer escape tight situations by using fire to clear a path or to distract enemies long enough to flee.
  • Deserts or Arid Wastelands
    • Offense: In the scorching heat of deserts or arid wastelands, the Emberstrike Bracers draw upon the sun’s relentless energy to enhance their fire-based attacks. The wearer can deliver slashing strikes that produce intense flames, capable of incinerating foes quickly in such dry environments. The bracers might also allow the wearer to superheat sand, turning it into a weapon that can be kicked up to blind or burn opponents.
    • Defense: The bracers can provide much-needed protection against the harsh desert sun, using their fire energy to create a heat shield that deflects or diminishes the impact of heat-based attacks. The wearer can also use the bracers to create mirage-like effects, confusing enemies or masking their movements as they navigate the open desert. Additionally, the bracers’ ability to produce small, controlled flames could be essential for survival, allowing the wearer to start fires for warmth or signaling.
  • Snow-Covered or Icy Landscapes
    • Offense: In freezing environments, such as snow-covered mountains or icy plains, the Emberstrike Bracers become a vital tool for cutting through both the cold and the enemy. The fiery strikes from the bracers can melt ice and snow, turning the terrain to the wearer’s advantage by creating hazardous, slushy conditions for enemies. The bracers can also be used to attack foes who are vulnerable to fire, making them particularly effective against creatures of ice or frost.
    • Defense: The bracers offer a source of warmth and protection against the biting cold, helping the wearer to resist frostbite and hypothermia. The heat generated by the bracers can also be used to create temporary shelters by melting snow or ice to carve out protective spaces. In combat, the bracers’ flames can deter frost-based attacks and create steam clouds that obscure the wearer’s position, making it harder for enemies to land a successful hit.
  • Caverns or Underground Tunnels
    • Offense: In the dark and confined spaces of caverns or underground tunnels, the Emberstrike Bracers provide both illumination and a powerful offensive tool. The wearer can use the bracers to light up the surroundings while slashing through rock or enemy formations with ease. The fiery attacks can create cascading showers of sparks, which can disorient or blind enemies in the tight quarters of a cave.
    • Defense: The bracers offer a defensive advantage by providing light in the darkness, helping the wearer to navigate treacherous underground terrain. The flames from the bracers can also be used to ward off subterranean creatures or to seal off tunnels by collapsing weakened sections of rock. The heat generated can be used to clear away debris or to create temporary barriers that slow down pursuers.

The Emberstrike Bracers excel in environments where the element of fire can be harnessed or where the wearer needs to enhance their natural slashing attacks. Their versatility in both offense and defense makes them a valuable asset across a wide range of settings in the world of Saṃsāra.

Perception of Activation:

  • Sight
    • Perceived: Upon activation, the Emberstrike Bracers begin to glow with a vibrant, fiery light. Ember-like cracks along the bracers’ surface intensify in brightness, and faint trails of smoke rise from the edges of the talons. The glow pulses with each heartbeat, as if the bracers are alive with the essence of fire.
    • Description: The visual effect is striking, as the wearer’s arms appear to be sheathed in flames. The glowing engravings add a mystical aura, making the bracers look both fearsome and enchanted. The fiery light flickers and dances, casting shadows that seem to move independently.
    • Positives: The intense glow can intimidate opponents, making them hesitate before engaging in combat. The light also provides visibility in dark environments, giving the wearer an advantage in dimly lit areas.
    • Negatives: The bright glow can make it difficult to remain concealed, especially in stealth situations. The fiery light might also attract unwanted attention from enemies or creatures sensitive to heat or light.
  • Sound
    • Perceived: A soft crackling sound, similar to burning embers, emanates from the bracers. As the wearer moves, the sound intensifies, resembling the roar of a distant fire or the hiss of steam. The sound is rhythmic, rising and falling with the wearer’s movements.
    • Description: The sound creates an atmosphere of heat and intensity, reinforcing the bracers’ connection to fire. It can be both comforting and unsettling, depending on the situation, as the wearer feels surrounded by the essence of flames.
    • Positives: The sound can boost the wearer’s morale, creating a sense of power and control over the element of fire. It might also serve to intimidate enemies who hear the approaching crackle of flames.
    • Negatives: The noise can be a giveaway in situations that require silence or stealth, making it harder for the wearer to move unnoticed. The constant crackling might also be distracting in sensitive or quiet environments.
  • Touch
    • Perceived: The bracers emit a warm, almost hot sensation, as if the wearer’s arms are being gently caressed by flames. The heat is intense but not painful, creating a tingling sensation that travels up the arms and into the body. This warmth intensifies during combat, making the wearer feel as though their blood is boiling with energy.
    • Description: The physical sensation is both invigorating and empowering. The heat from the bracers seems to synchronize with the wearer’s heartbeat, making them feel more alive and connected to the element of fire. The warmth can be both comforting and energizing, especially in cold environments.
    • Positives: The heat can help to ward off cold or numbness, keeping the wearer alert and agile in battle. It also serves as a constant reminder of the bracers’ power, boosting the wearer’s confidence.
    • Negatives: The intense warmth can become uncomfortable over time, especially in hot environments. The sensation might also be overwhelming or distracting, particularly during prolonged use or in high-stress situations.
  • Smell
    • Perceived: A faint aroma of burning wood and hot metal accompanies the activation of the bracers. The scent is rich and earthy, reminiscent of a forge or a campfire. As the bracers remain active, the smell intensifies slightly, filling the air around the wearer with the essence of fire.
    • Description: The smell evokes images of blacksmiths’ forges and dragon’s breath, adding to the bracers’ aura of power and elemental force. It is a grounding scent, connecting the wearer to the primal forces of fire and metal.
    • Positives: The scent can enhance the wearer’s focus and determination, reminding them of the power they wield. It can also serve as a subtle warning to nearby enemies, signaling the presence of a dangerous opponent.
    • Negatives: The scent, while subtle, can be detected by creatures with keen senses of smell, potentially giving away the wearer’s position. In certain environments, the smell might be out of place and draw unwanted attention.
  • Taste
    • Perceived: If the wearer touches their lips after handling the bracers, they might notice a faint, metallic taste with a hint of ash. The taste is subtle but lingers, reminiscent of the aftermath of a lightning strike or the air near a forge.
    • Description: The taste serves as a sensory reminder of the bracers’ connection to fire and metal. It is not particularly pleasant but adds to the overall experience of wielding a powerful, enchanted item.
    • Positives: The taste can act as an additional signal to the wearer that the bracers are fully activated and their power is at its peak. It might also serve as a deterrent to touching the bracers unnecessarily, preserving their energy for combat.
    • Negatives: The taste, though mild, could be distracting or unpleasant for some users, especially if it persists or intensifies during prolonged use.
  • Extrasensory Perception (ESP)
    • Heat Sense
      • Perceived: The wearer gains an enhanced sensitivity to heat sources within a 60-foot radius, allowing them to detect warm-blooded creatures or areas of intense heat, even through walls or obstacles.
      • Description: This heightened sense feels like a subtle warmth radiating from the direction of the heat source. The wearer instinctively knows where the heat is coming from, as if the bracers are guiding them toward it.
      • Positives: The wearer can easily track hidden enemies or navigate dark, enclosed spaces by sensing the heat of other creatures or environmental hazards.
      • Negatives: The constant awareness of heat sources can be overwhelming in crowded or chaotic environments, leading to sensory overload or confusion.
    • Dragon’s Wrath
      • Perceived: The wearer feels a surge of primal rage and power, as if tapping into the fiery essence of a dragon. This sensation is accompanied by a deep, rumbling growl that seems to resonate from within the wearer’s own chest.
      • Description: This feeling of immense power can be both exhilarating and terrifying, giving the wearer the confidence to unleash devastating attacks. The growl is felt rather than heard, like an echo in the soul, and it drives the wearer to strike with greater ferocity.
      • Positives: The wearer gains a temporary boost to their strength and aggression, making their attacks more powerful and intimidating. This surge of power can turn the tide in difficult battles.
      • Negatives: The intensity of the dragon’s wrath can be difficult to control, leading to reckless behavior or overconfidence. The wearer might also struggle with maintaining their composure, especially in the heat of battle.

Crafting Recipe: Emberstrike Bracers

  • Materials Needed
    • Dragon Talons (x2)
      • Harvested from a fire-breathing dragon, these talons must be intact and unblemished, with their natural sharpness preserved.
    • Molten Iron (x5 pounds)
      • Iron that has been melted in a forge powered by elemental fire, ensuring it can withstand the heat and power of the dragon’s essence.
    • Phoenix Feather (x1)
      • A rare feather from a phoenix, imbued with regenerative and fiery properties. This will be used to bind the essence of fire to the bracers.
    • Fire Quartz Crystals (x4)
      • Crystals that have been naturally formed in the heart of a volcano, containing concentrated fire energy.
    • Black Leather Strips (x2)
      • High-quality leather treated with flame-resistant oils, used for binding and securing the talons to the wearer’s arms.
  • Tools Required
    • Elemental Forge
      • A forge that can reach extreme temperatures, necessary for working with molten iron and infusing the bracers with elemental fire.
    • Dragonbone Hammer
      • A hammer crafted from dragonbone, essential for shaping the talons without shattering them.
    • Enchanter’s Anvil
      • A specialized anvil inscribed with runes for binding magical energies into physical objects.
    • Leatherworking Kit
      • Basic tools for cutting, shaping, and securing the leather strips to the bracers.
    • Fire Rune Engraving Set
      • Precision tools designed for carving runes into the bracers, ensuring the fire energy is properly channeled.
  • Skill Requirements
    • Master Smithing (Level 7+)
      • Expertise in working with rare and magical materials, required to shape and forge the dragon talons and molten iron.
    • Fire Enchantment (Level 6+)
      • Proficiency in binding fire-based magic to objects, essential for imbuing the bracers with the power of flames.
    • Leatherworking (Level 4+)
      • Adequate skill in crafting and applying leather to ensure a comfortable and secure fit for the bracers.
    • Rune Carving (Level 5+)
      • Ability to accurately engrave magical runes into the bracers, crucial for maintaining the flow of fire energy.
  • Crafting Steps
    • Preparation of Materials
      • Begin by preparing the dragon talons. Clean and polish them to ensure no impurities remain. The talons must retain their natural sharpness and be ready for forging. Simultaneously, melt the iron in the Elemental Forge, ensuring it reaches a temperature that matches the intensity of dragonfire.
    • Shaping the Talons
      • Using the Dragonbone Hammer, shape the dragon talons into a bracer form on the Enchanter’s Anvil. Carefully bend the talons to fit around a wrist, without cracking or dulling them. This step requires great precision and strength, as the talons must maintain their structural integrity while being shaped.
    • Forging with Molten Iron
      • Pour the molten iron over the shaped talons, coating them evenly and filling in any gaps to create a seamless, durable bracer. As the iron cools, it will bind to the talons, enhancing their strength and resilience. During this process, place the Fire Quartz Crystals around the talons to infuse the molten iron with their fiery energy.
    • Binding with the Phoenix Feather
      • Before the iron fully cools, weave the Phoenix Feather into the bracers, ensuring it is securely embedded within the structure. The feather will serve as the core of the bracers’ fiery essence, allowing them to channel the power of flames. Use the Enchanter’s Anvil to focus the magic of the feather, ensuring it spreads evenly throughout the bracers.
    • Engraving Fire Runes
      • Once the bracers have cooled and solidified, use the Fire Rune Engraving Set to carve intricate runes into the surface of the bracers. These runes will channel the fire energy within the bracers, allowing them to enhance the wearer’s slashing attacks with fiery power. Precision is key in this step; any mistake could disrupt the flow of magic and weaken the bracers’ effectiveness.
    • Applying the Leather Straps
      • Using the Leatherworking Kit, cut and shape the Black Leather Strips to fit around the bracers. Secure the leather to the talons, ensuring a comfortable fit for the wearer. The leather must be tight enough to hold the bracers in place during combat, yet flexible enough to allow for full range of motion.
    • Final Enchantment and Testing
      • Place the completed bracers back onto the Enchanter’s Anvil. Perform a final enchantment ritual, chanting the necessary incantations to fully bind the fire energy to the bracers. Once the enchantment is complete, test the bracers by performing a series of slashing attacks. Ensure that each strike produces a fiery effect and that the bracers are comfortable and functional.
    • Completion and Blessing
      • The final step involves blessing the bracers under the light of a full moon or in the presence of a fire elemental, depending on the desired power. This blessing solidifies the bracers’ connection to fire, ensuring they are ready for use in battle.

Estimated Crafting Time: 3-5 Days, depending on the availability of materials and the smith’s proficiency in handling fire-based enchantments.

Success Rate: High with the required skills and tools. Lesser-skilled crafters may face challenges in binding the fire energy properly or in maintaining the structural integrity of the dragon talons during the forging process.

Legend of the Flamebound Claws

Long ago, in the days when dragons still roamed the earth freely, there was a tale of great power and danger. It was said that there lived a dragon, mighty in size and terrible in wrath, whose claws could cut through stone like water and whose breath set the skies ablaze. The people feared this dragon, for its anger knew no bounds, and many sought to appease it with offerings of gold and treasure.

But one day, a warrior, bold and wise, sought not to appease the dragon but to challenge it. This warrior, whose name is lost to the winds of time, climbed the highest mountain where the dragon made its lair. The warrior carried no sword, no shield, only courage and a heart full of fire.

The battle was fierce, the earth shook, and the sky darkened. The warrior fought with the strength of many men, but the dragon was relentless. The warrior, seeing no other way, reached out and grasped the dragon’s claws, holding them tight even as the flames licked at his skin. In that moment, the dragon’s fire did not burn, but flowed into the warrior, filling him with its power.

With a mighty roar, the warrior ripped the claws from the dragon, and the beast fell, defeated at last. The warrior took the claws and forged them into bracers, binding the dragon’s essence within them. These bracers, known as the Flamebound Claws, became a weapon of great power, for they could unleash the very fire that once fueled the dragon’s rage.

The warrior wore the bracers into many battles, and with each strike, the fire within them burned brighter. Yet, with power came burden, for the flames within the bracers grew ever hotter, and the warrior’s heart became as wild as the dragon’s. In the end, it was said that the warrior disappeared into the mountains, consumed by the fire that once made him strong.

Moral of the Story: Power drawn from the flames is a double-edged sword; it can give strength, but if not tempered with wisdom, it will consume all who wield it.

Suggested conversions to other systems:

Call of Cthulhu (7th Edition)

Flamebound Claws

  • Type: Magic Item (Artifact)
  • Description: The Flamebound Claws are ancient bracers forged from dragon talons, imbued with fire energy. Wearing them grants the user the power to channel flames into their attacks, but also carries a risk of losing control to the elemental force within.
  • Skill: Fighting (Brawl or Martial Arts) – 75% recommended for effective use.
  • Damage: 1d6+1 slashing + 1d4 fire damage
  • Special:
    • Fiery Strikes: On a successful extreme success (roll of 01-05 on a d100), the fire damage increases to 1d6.
    • Burning Rage: Each time the wearer uses the bracers, they must roll a POW check. On a failure, the wearer temporarily loses control, becoming frenzied and attacking the nearest creature, friend or foe, for 1d4 rounds.
    • Sanity Loss: 0/1d4 for first-time users due to the sensation of the dragon’s wrath within.

Blades in the Dark

Flamebound Claws

  • Type: Fine Weapon (Bracers)
  • Load: 2
  • Description: A pair of bracers crafted from ancient dragon talons, still crackling with the elemental fire of their origin. They are prized by those who seek power in melee combat.
  • Special:
    • Fiery Strike: When you use the Flamebound Claws in a skirmish, you gain potency on your attacks due to the fire damage they inflict.
    • Burning Fury: Push yourself to deal +1d6 fire damage in addition to the regular attack damage. However, if you suffer stress, you gain 1 extra stress from the intense heat and power of the claws.
    • Devil’s Bargain: The claws’ fire might draw unwanted attention, or the flames could spread uncontrollably, creating hazards for both you and your allies.

Dungeons & Dragons (5th Edition)

Flamebound Claws

  • Weapon (Bracers), rare (requires attunement)
  • Damage: 1d6 slashing + 1d4 fire damage
  • Special:
    • Fiery Strikes: The bracers deal an additional 1d4 fire damage on a hit. On a critical hit, this fire damage increases to 2d4.
    • Dragon’s Wrath: Once per day, you can invoke the Dragon’s Wrath to double the fire damage dealt for 1 minute. However, each time you use this feature, you must make a DC 15 Wisdom saving throw or become enraged, attacking the nearest creature for 1 minute.
    • Attunement: Requires attunement by a character with proficiency in unarmed strikes or martial weapons.

Knave

Flamebound Claws

  • Type: Light Weapon
  • Damage: d6 (slashing) + d4 (fire)
  • Description: These bracers are forged from dragon talons and imbued with fiery energy, turning the wearer’s slashing attacks into devastating fiery strikes.
  • Special:
    • Fire Aura: Once per day, the wearer can activate the Flamebound Claws to deal an additional d4 fire damage on all attacks for 1d6 turns.
    • Dragon’s Fury: On a natural 20, the fire damage dealt is doubled, but the wearer must succeed on a Wisdom save or go into a frenzy, attacking the nearest target indiscriminately for the next round.
    • Encumbrance: 1 slot

Fate Core

Flamebound Claws

  • Aspect: “Dragon’s Wrath Unleashed”
  • Type: Unique Item
  • Description: These bracers, made from ancient dragon talons, allow the wearer to channel fiery energy into their strikes. However, the power within them can be difficult to control, leading to unpredictable bursts of rage.
  • Function:
    • Fiery Strike: Once per session, invoke the Flamebound Claws’ Aspect to add +2 to an attack roll or create a fiery advantage, such as “Scorched Earth” or “Burning Rage.”
    • Dragon’s Fury: Spend a Fate point to gain an extra action, but afterward, the GM may compel you to lose control, forcing a reckless action driven by the dragon’s wrath within.
    • Complication: The flames within the claws can be unstable, leading to potential damage to allies or unintended destruction.

Numenera & Cypher System

Flamebound Claws

  • Level: 6
  • Type: Artifact (Weapon)
  • Effect: The Flamebound Claws are powerful bracers that enhance the wearer’s melee attacks with fiery energy. On a successful hit, they deal 6 points of slashing damage plus 3 points of fire damage.
  • Depletion: 1 in 1d10
  • Special Abilities:
    • Fiery Strike: Spend 2 Might points to deal an additional 3 points of fire damage on a successful attack.
    • Dragon’s Wrath: Once per day, you can channel the full fury of the dragon, adding 6 points of fire damage to all attacks for 10 minutes. However, after this, you must succeed on an Intellect defense roll (Difficulty 5) or lose control, attacking indiscriminately for the next round.
    • Use: Melee-focused characters will find these bracers invaluable, especially against enemies vulnerable to fire.

Pathfinder (2nd Edition)

Flamebound Claws

  • Item Level: 9
  • Price: 4,500 gp
  • Type: Magical Weapon (Bracers)
  • Damage: 1d6 slashing + 1d4 fire damage
  • Special:
    • Fiery Strikes: The Flamebound Claws add 1d4 fire damage to all slashing attacks. On a critical hit, the fire damage increases to 2d4.
    • Dragon’s Rage: Once per day, as a free action, the wearer can activate Dragon’s Rage to add an additional 1d6 fire damage to all attacks for 1 minute. After the effect ends, the wearer must make a DC 17 Will save or become confused for 1d4 rounds.
    • Runic Flames: The bracers are inscribed with runes that glow when activated, providing a +1 status bonus to Intimidation checks while Dragon’s Rage is active.
    • Craft Requirements: The creator must be able to cast 4th-level fire spells and have a piece of dragon talon or scale.

Savage Worlds (Adventure Edition)

Flamebound Claws

  • Type: Magic Weapon (Bracers)
  • Damage: Strength + d6 (Slashing) + d4 (Fire)
  • Weight: 2 lbs
  • Special Abilities:
    • Fiery Strikes: When attacking with the Flamebound Claws, the wearer deals an additional d4 fire damage. On a raise (success by 4 or more), the fire damage is doubled.
    • Dragon’s Wrath: Once per day, the wearer can activate Dragon’s Wrath, adding +2 to all damage rolls for 1 minute. However, after this, the wearer must make a Spirit roll at -2 or become Berserk, attacking the nearest creature, friend or foe, for the next round.
    • Intimidating Presence: While Dragon’s Wrath is active, the wearer gains a +2 bonus to Intimidation rolls, as the fiery aura makes them appear more fearsome.
    • Power Points: If using Power Points, the Dragon’s Wrath ability requires 3 Power Points to activate.

Shadowrun (6th Edition)

Flamebound Claws

  • Type: Exotic Melee Weapon (Bracers)
  • Accuracy: 5
  • Damage: (STR + 3)P + 1d6 Fire
  • AP: -3
  • Availability: 14R
  • Cost: 25,000¥
  • Special:
    • Fiery Strike: When attacking with the Flamebound Claws, add 1d6 fire damage to the base damage. On a critical hit (4+ net hits), this fire damage is doubled.
    • Dragon’s Fury: Once per day, the wearer can activate Dragon’s Fury, adding +2 to their attack rolls and dealing an additional 2d6 fire damage for 3 Combat Turns. Afterward, the user must make a Willpower + Logic (4) test or become frenzied, attacking the nearest target, ally or enemy, for 2 Combat Turns.
    • Intimidating Presence: The flames surrounding the claws grant a +2 dice pool bonus to Intimidation checks while they are active.

Starfinder

Flamebound Claws

  • Level: 8
  • Price: 8,500 credits
  • Damage: 2d6 slashing + 1d6 fire damage
  • Critical: Burn 1d6 (fire)
  • Bulk: L (Light)
  • Special:
    • Fiery Strike: These bracers enhance the wearer’s melee attacks with an additional 1d6 fire damage. On a critical hit, the target also suffers 1d6 burn damage (fire) each round until the flames are extinguished.
    • Dragon’s Wrath: Once per day, as a swift action, the wearer can activate Dragon’s Wrath, doubling the fire damage dealt by the bracers for 1 minute. Afterward, the wearer must succeed on a DC 18 Will save or be Confused for 1d4 rounds.
    • Fearsome Glow: While Dragon’s Wrath is active, the bracers emit an intimidating aura of flames, granting a +2 bonus to Intimidate checks.

Traveller (Mongoose, 2nd Edition)

Flamebound Claws

  • Tech Level: 11
  • Type: Melee Weapon (Bracers)
  • Damage: 2d6 + 1d6 fire damage
  • Traits:
    • Fiery Strike: When making an attack with the Flamebound Claws, the wearer deals an additional 1d6 fire damage. On a roll of 12 or higher (natural), the fire damage is doubled, and the target suffers a burning effect, taking 1d6 damage per round until extinguished.
    • Dragon’s Wrath: Once per day, the wearer can activate Dragon’s Wrath, adding +2 DM (Dice Modifier) to all melee attacks and doubling the fire damage for 1d6 rounds. Afterward, the wearer must succeed on an Endurance check (Difficulty 8) or be overcome by a berserk rage, attacking the nearest creature regardless of allegiance for the next 1d3 rounds.
    • Intimidating Flames: While Dragon’s Wrath is active, the flames increase the wearer’s Intimidate skill by +1 DM.

Warhammer (4th Edition)

Flamebound Claws

  • Weapon Type: Melee Weapon (Bracers)
  • Group: Exotic, Magical
  • Damage: 1d10+4 (Slashing) + 1d4 fire damage
  • Qualities: Flaming, Penetrating, Intimidating
  • Encumbrance: 1
  • Special:
    • Fiery Strikes: The Flamebound Claws add 1d4 fire damage to all slashing attacks. On a critical hit, the fire damage is doubled and the target must succeed on a Hard (-20) Toughness Test or catch fire, taking 1d10 damage each round until the flames are extinguished.
    • Dragon’s Wrath: Once per day, as a Free Action, the wearer can activate Dragon’s Wrath, doubling the fire damage for 1 minute and granting a +10 bonus to Weapon Skill. Afterward, the wearer must pass a Willpower Test (Challenging +0) or enter a berserk state, attacking the nearest creature, friend or foe, for 1d5 rounds.
    • Frightening Presence: While Dragon’s Wrath is active, enemies within 10 yards must pass a Fear Test or suffer -10 to their Weapon Skill and Ballistic Skill for the duration.