Celestial Gauntlets

From: Aetherborne

Lore: The Celestial Gauntlets are legendary artifacts steeped in celestial lore. According to ancient tales, these gauntlets were forged by master craftsmen who possessed a deep understanding of the celestial realms and the power of the stars. It is said that the celestial motifs adorning the gauntlets represent constellations and hold a fragment of their divine essence. The gauntlets are believed to have been blessed by celestial beings, granting them the ability to harness radiant energy and bestow incredible strength upon their wearer.

Use: The Celestial Gauntlets serve as a potent tool for those who seek to empower their unarmed strikes with radiant energy. When worn, the gauntlets infuse the wearer’s physical attacks with celestial power, allowing them to deal additional radiant damage. This radiant energy burns and purges, often having a devastating effect on creatures vulnerable to such forces. The celestial connection of the gauntlets also bestows the wearer with a moderate bonus to their Constitution, reinforcing their physical resilience and endurance.

By channeling the power of the stars, the Celestial Gauntlets allow the wearer to become a formidable force in close-quarters combat. Whether striking with fists, claws, or any other unarmed attacks, the gauntlets amplify the damage dealt and imbue the strikes with a radiant quality that can be overwhelming to opponents. Furthermore, the wearer’s constitution is enhanced, granting them increased fortitude to withstand physical blows and resist certain afflictions.

Tier 1 Stats:

  • Constitution: +2
  • Skills: None
  • Cost: 800 gold pieces

Tags: Light Armor, Aetherborne, Magical, Unarmed Strikes, Radiant Damage, Divine Fortification, Starforged, Constellation-Touched, Holy Warrior’s Grasp, Fist of the Heavens, Unarmed Mastery, Radiant Infused, Celestial Might, Sacred Protection, Blessed Artifact

The Celestial Gauntlets provide a significant boost to the wearer’s Constitution, enhancing their resilience and vitality. This increased Constitution modifier provides a bonus to related ability checks, saving throws, and hit point maximum. However, the gauntlets do not offer any direct skill proficiency.

In terms of cost, the Celestial Gauntlets are considered highly valuable due to their celestial origins and the immense power they bestow upon the wearer. They command a price of 800 gold pieces, reflecting their rarity, craftsmanship, and the benefits they confer.

The Celestial Gauntlets are categorized as light armor, suitable for wearers who prefer mobility and flexibility in combat. They bear the Aetherborne tag, indicating their connection to the Aetherborne lineage. Additionally, the gauntlets are imbued with magical properties, denoted by the magical tag. They emphasize the enhancement of unarmed strikes, signified by the Unarmed Strikes tag, allowing the wearer to unleash devastating blows without the need for traditional weapons. Lastly, the radiant damage tag highlights the celestial energy infused within the gauntlets, granting the wearer the ability to deal radiant damage with their unarmed strikes.

In the world of Saṃsāra, the Celestial Gauntlets, being artifacts of divine power and exquisite craftsmanship, wouldn’t be found in common marketplaces. They would be sought after and traded in exclusive establishments catering to those seeking extraordinary power and divine connection.

  • The Temple of the Radiant Dawn:
    • Description: A majestic temple bathed in golden light, where clerics and paladins dedicate their lives to the worship of celestial beings. The air resonates with hymns and prayers, and the walls are adorned with celestial motifs.
    • Cost: 800 gold pieces (standard price), but the temple may demand additional offerings or acts of devotion to prove the buyer’s worthiness. Haggling is unlikely, as the temple values spiritual commitment over material wealth.
    • How it’s sold: The gauntlets would be kept in a sacred chamber, guarded by vigilant clerics. Potential buyers would undergo rigorous tests of faith and combat prowess to demonstrate their readiness to wield such divine power.
  • The Arcane Emporium of the Stargazer:
    • Description: A dimly lit shop filled with arcane artifacts and enchanted objects, where knowledge and power intertwine. The air crackles with magical energy, and strange symbols adorn the walls.
    • Cost: 800 gold pieces or higher, depending on the Stargazer’s assessment of the buyer’s potential and the current market demand. Haggling is possible, but the Stargazer is a shrewd bargainer and may demand rare spell components or esoteric knowledge in exchange.
    • How it’s sold: The gauntlets would be displayed on a pedestal, shimmering with celestial light. The Stargazer would explain their history and power, emphasizing their potential for both combat and spiritual enlightenment.
  • The Hidden Market of the Sky Wanderers:
    • Description: A clandestine gathering of adventurers, treasure hunters, and those seeking forbidden knowledge. The location changes frequently, and the atmosphere is one of secrecy and intrigue.
    • Cost: The price could fluctuate wildly, depending on the desperation of the seller and the eagerness of the buyers. Haggling is intense, and the gauntlets might even become the centerpiece of a high-stakes auction.
    • How it’s sold: The gauntlets would be discreetly presented to potential buyers, their true power hinted at but never fully revealed. The seller would be cautious, ensuring that the gauntlets fall into the hands of someone capable of wielding them responsibly.

No matter where they are found, the Celestial Gauntlets would be regarded as treasures of immense power and spiritual significance. Acquiring them would be a momentous occasion, marking the beginning of a journey filled with both challenges and triumphs.

Roleplay Scenarios with the Celestial Gauntlets

  • Defensive Scenarios:
    • Protecting the Sacred Grove:
      • Environment: A serene forest grove, sacred to a nature deity, is under attack by marauding orcs.
      • Defense: A paladin, wearing the Celestial Gauntlets, stands at the grove’s entrance, their fists glowing with radiant energy. With each punch and block, they repel the orcs, the divine light searing their flesh and filling the air with a chorus of pained cries. The paladin’s enhanced Constitution allows them to stand their ground, a beacon of unwavering defense against the encroaching darkness.
    • Guarding the Pilgrim Caravan:
      • Environment: A desert expanse, where a caravan of pilgrims journeys to a holy site. Bandits ambush the caravan, seeking to plunder their valuables.
      • Defense: A monk, empowered by the Celestial Gauntlets, leaps into action, their unarmed strikes imbued with celestial force. They weave through the attackers, deflecting blows and delivering swift counterattacks that send bandits sprawling. The monk’s increased Constitution allows them to endure the bandit’s attacks, their resilience inspiring hope in the hearts of the pilgrims.
    • Holding the Line at the City Gates:
      • Environment: A besieged city, its gates battered by an army of undead.
      • Defense: A warrior, clad in the Celestial Gauntlets, stands defiant atop the ramparts. Their fists blaze with holy light as they strike down the undead, their touch turning skeletal warriors to ash. The warrior’s enhanced Constitution grants them the strength to fight tirelessly, their unwavering presence a symbol of hope for the beleaguered citizens.
  • Offensive Scenarios:
    • Breaching the Demon Lord’s Fortress:
      • Environment: A dark and twisted fortress, home to a powerful demon lord.
      • Offense: A barbarian, their rage amplified by the Celestial Gauntlets, charges through the demonic hordes, their fists crackling with radiant energy. Each strike cleaves through demonic flesh, the holy light causing them to recoil in agony. The barbarian’s increased Constitution fuels their relentless assault, their fury a force of nature against the demonic legions.
    • Liberating the Captive Clerics:
      • Environment: A damp and dreary dungeon, where a group of clerics is held captive by a cult of necromancers.
      • Offense: A rogue, their agility enhanced by the gauntlets’ celestial power, infiltrates the dungeon, their strikes precise and devastating. They move like a phantom, delivering radiant-infused blows that shatter the necromancers’ defenses and free the captive clerics.
    • Duel Against the Corrupted Paladin:
      • Environment: A crumbling coliseum, where a fallen paladin, corrupted by dark forces, challenges a righteous champion.
      • Offense: A seasoned knight, wielding the Celestial Gauntlets, accepts the challenge. Their strikes are a blur of radiant energy, countering the fallen paladin’s dark magic with holy might. The knight’s enhanced Constitution allows them to withstand the corrupt paladin’s attacks, their unwavering resolve a testament to their righteous cause.

In each scenario, the Celestial Gauntlets empower the wearer, transforming their unarmed strikes into weapons of divine retribution. Whether defending the innocent or battling against the forces of darkness, the gauntlets serve as a symbol of hope and a conduit for celestial power.

Perception of Activation:

  • Sight:
    • What’s perceived: A soft, celestial radiance begins to emanate from the gauntlets, tracing the intricate celestial motifs etched upon them. The light intensifies, casting a warm glow on your surroundings.
    • Description: The light is comforting and empowering, like a sunrise painting the sky with hues of gold and silver.
    • Positives: Enhanced vision, particularly in low-light conditions. Increased awareness of surroundings, potentially noticing subtle details or movements.
    • Negatives: May cause temporary blindness or disorientation in very bright environments.
  • Hearing:
    • What’s perceived: A faint, ethereal chorus rises, like the whispers of angels or the distant harmony of celestial spheres. The sound resonates within you, filling your being with a sense of purpose.
    • Description: The chorus is both calming and invigorating, inspiring courage and resolve.
    • Positives: Heightened auditory focus, improved ability to discern subtle sounds, potential for a sense of inner peace and clarity.
    • Negatives: May cause temporary difficulty filtering out background noise or distractions.
  • Touch:
    • What’s perceived: A surge of warmth and energy flows through your hands and arms, as if the gauntlets are becoming an extension of your own body. The metal feels alive, pulsating with celestial power.
    • Description: The sensation is empowering and exhilarating, like a surge of adrenaline coursing through your veins.
    • Positives: Increased strength and dexterity, heightened sense of touch, potential for improved reflexes.
    • Negatives: May cause temporary discomfort or hypersensitivity to touch after deactivation.
  • Smell:
    • What’s perceived: A subtle, invigorating fragrance fills the air, like the scent of a fresh mountain breeze or a blooming meadow after a rain shower.
    • Description: The scent is cleansing and uplifting, inspiring a sense of hope and renewal.
    • Positives: Enhanced sense of smell, potential for a sense of calm and well-being.
    • Negatives: May cause temporary heightened sensitivity to unpleasant odors.
  • Taste:
    • What’s perceived: A faint, metallic tang on the tongue, reminiscent of iron or ozone. It is quickly followed by a sweet, almost honey-like aftertaste.
    • Description: The taste is both grounding and invigorating, a reminder of the power coursing through you.
    • Positives: Heightened sense of taste, potential for increased vitality and energy.
    • Negatives: May cause temporary aversion to metallic tastes.
  • Extra-Sensory Perceptions:
    • Spiritual Awareness: A heightened sense of connection to the divine or celestial forces. You may feel a sense of guidance or protection from a higher power.
    • Empathy: Increased ability to sense the emotions and intentions of others, particularly those aligned with good or celestial forces.
    • Divine Insight: Fleeting visions or premonitions, potentially offering guidance or warnings about future events.
    • Aura Perception: Ability to see the auras or spiritual energy surrounding living beings, potentially revealing their alignment or emotional state.
    • Inner Strength: A surge of confidence and resolve, bolstering your determination and willpower.

Activating the Celestial Gauntlets is a transformative experience, awakening your senses and connecting you to the celestial powers that infuse them. The positives far outweigh the negatives, granting you not only physical strength but also spiritual fortitude and heightened awareness.

Crafting the Celestial Gauntlets

  • Materials Needed:
    • Starmetal: A rare and precious metal forged from fallen stars, known for its durability and ability to channel celestial energy.
    • Blessed Silver: Silver that has been consecrated in a holy place, imbued with divine power.
    • Essence of Starlight: A shimmering liquid distilled from starlight, captured during celestial events.
    • Feathers of a Celestial Avian: Feathers shed by a creature of divine origin, possessing inherent celestial energy.
    • Intricate Molds: Carefully crafted molds bearing the celestial motifs to be imprinted on the gauntlets.
  • Tools Required:
    • Forge of Sacred Flame: A forge fueled by holy fire, capable of reaching temperatures necessary to work with starmetal.
    • Master Smith’s Hammer: A hammer imbued with enchantments to enhance the smith’s skill and precision.
    • Chisels of Celestial Inscription: Finely crafted chisels capable of etching intricate designs onto the gauntlets.
    • Alchemical Apparatus: Tools for distilling and handling the delicate essence of starlight.
  • Skill Requirements:
    • Master Smith: Possesses exceptional skill in metalworking and forging, particularly with rare materials like starmetal.
    • Celestial Enchanter: Adept at imbuing objects with divine power and celestial energy.
    • Skilled Artisan: Capable of creating intricate designs and etchings with precision.
    • Alchemist: Knowledgeable in the handling and manipulation of volatile substances like the essence of starlight.
  • Crafting Steps:
    • Forge the Gauntlets: Heat the starmetal in the Forge of Sacred Flame until it becomes malleable. Using the Master Smith’s Hammer, shape the metal into the form of gauntlets, following the Intricate Molds to create the celestial motifs.
    • Infuse with Starlight: Carefully blend the essence of starlight with the blessed silver, creating a luminous alloy. Apply this alloy to the inner surface of the gauntlets, allowing it to bond with the starmetal.
    • Etch the Inscriptions: Using the Chisels of Celestial Inscription, meticulously etch the celestial motifs onto the surface of the gauntlets, channeling divine energy into the engravings.
    • Imbue with Celestial Power: The Celestial Enchanter performs a sacred ritual, invoking the blessings of celestial beings and infusing the gauntlets with divine power.
    • Attach the Feathers: Weave the Feathers of a Celestial Avian into the gauntlets’ design, further enhancing their connection to the celestial realms.
  • Additional Notes:
    • The crafting process is arduous and requires not only technical skill but also spiritual devotion and attunement to celestial forces.
    • The gauntlets’ power may vary depending on the strength of the celestial beings invoked during the enchantment process.
    • Only those deemed worthy by the celestial powers will be able to fully harness the gauntlets’ potential.

Tale of the Star-Touched Grasps

In the age before memory, when the heavens danced closer to the earth, there were hands that held the starlight. These were no mere gloves, but vessels of celestial might, forged in the crucible of a falling star.

Legend tells of a warrior, pure of heart and strong of arm, chosen by the heavens to bear these gauntlets. With each clenched fist, constellations blazed, and the strength of a thousand suns surged through their veins. They battled shadows that slithered from the abyss, their touch burning with the light of a thousand dawns.

But power, even that gifted by the heavens, can corrupt. The warrior, drunk on victory, sought to claim the stars themselves. They raised their gauntlets to the sky, demanding tribute. The heavens wept, and the stars dimmed in sorrow.

The warrior’s strength waned, their light extinguished. The gauntlets, once radiant, grew cold and heavy. They had become a burden, a reminder of their hubris. Stripped of their celestial gifts, the warrior wandered the earth, a hollow echo of their former glory.

In their final hour, the warrior offered the gauntlets back to the heavens, a plea for forgiveness. The stars flickered, a silent acceptance. The gauntlets ascended, leaving behind a trail of stardust, a testament to a fallen hero’s redemption.

Moral: Even the most righteous can be tempted by power. True strength lies not in conquest, but in humility and understanding one’s place in the grand tapestry of existence.

Suggested conversions to other systems:

Call of Cthulhu (7th Edition)

Name: Celestial Gauntlets

  • Description: Ancient gauntlets imbued with the power of celestial beings, radiating a faint, otherworldly light.
  • Attributes:
    • Damage: 1D6 + 1D4 Radiant Damage (to Mythos creatures or those vulnerable to radiant energy)
    • Armor: Grants 2 points of armor against physical attacks.
    • Sanity Loss: Wearing the gauntlets for extended periods may cause a temporary loss of 1D4 Sanity due to exposure to cosmic energies.
    • Mythos Knowledge: Grants a +10% bonus to Cthulhu Mythos skill checks when researching celestial or otherworldly phenomena.
    • Activation: Requires a successful POW check to activate the radiant energy, which lasts for 1D10 rounds.
    • Special Abilities: The wearer gains a +2 bonus to Constitution checks while the gauntlets are active.
    • Downside: The gauntlets attract the attention of cosmic entities, increasing the likelihood of a Mythos encounter by 10%.
  • Game Mechanics:
    • The gauntlets are particularly effective against Mythos creatures, dealing additional radiant damage.
    • The Sanity loss mechanic reflects the potential psychological impact of wielding such potent, otherworldly items.
    • The POW check balances the item by requiring successful activation, adding tension to its use.

Blades in the Dark

    Name: Celestial Gauntlets

  • Item Slots: 2 (heavy item)
  • Quality: Tier 4 (Superior Craftsmanship)
  • Effect: When worn, the Celestial Gauntlets allow the user to channel radiant energy into their strikes. This grants +1d to any Skirmish or Prowess action that involves unarmed combat. Additionally, the user can Push themselves (or take 2 Stress) to add Radiant as a Harm tag (inflicts damage similar to a fine lightning hook) for a single attack.
  • Special Ability: Once per score, the wearer can activate the gauntlets to gain an additional armor level against supernatural threats (ghosts, demons, etc.) for the duration of a scene.
  • Drawback: After each use, there’s a 1 in 6 chance the gauntlets temporarily lose their power, requiring the user to find a source of celestial energy to recharge them (a downtime activity).
  • Game Mechanics:
    • The gauntlets enhance the user’s combat abilities and provide protection against supernatural threats.
    • The Push ability aligns with the game’s stress mechanics, allowing for powerful effects at a cost.
    • The recharge mechanic introduces a potential downtime activity, integrating the item into the game’s resource management system.

Dungeons & Dragons (5th Edition)

    Name: Celestial Gauntlets

  • Wondrous Item, Rare (requires attunement by a character of Good alignment)
  • Armor Class: +1 to AC while worn.
  • Damage: When you hit with an unarmed strike while wearing these gauntlets, you deal an additional 1D6 radiant damage.
  • Ability Score Increase: The wearer’s Constitution score increases by 2, to a maximum of 20, while attuned to the gauntlets.
  • Radiant Burst (Recharge 5-6): As an action, you can release a burst of radiant energy. Each creature of your choice within 10 feet must succeed on a DC 15 Constitution saving throw or take 3D6 radiant damage and be blinded until the end of their next turn.
  • Light of the Heavens: The gauntlets emit a 10-foot radius of bright light and an additional 10 feet of dim light. You can extinguish or reignite the light as a bonus action.
  • Drawback: If the wearer has an evil alignment or performs an act of evil while attuned, they take 1D10 radiant damage at dawn each day until they relinquish the gauntlets.
  • Game Mechanics:
    • The gauntlets provide both offensive and defensive benefits, making them a valuable item for frontline characters.
    • The radiant damage and blinding effect add utility in combat, while the ability score increase boosts durability.
    • The alignment restriction ensures the item fits within the moral framework of the game.

Knave

    Name: Celestial Gauntlets

  • Armor: +1 AC (light armor)
  • Damage: Unarmed strikes deal 1D8 radiant damage when wearing the gauntlets.
  • Constitution Bonus: While wearing the gauntlets, the character gains a +2 bonus to their Constitution score (affects HP and Constitution saves).
  • Radiant Strike: Once per day, the wearer can unleash a powerful radiant strike that deals 3D6 radiant damage to a single target. This ability requires a successful attack roll.
  • Mishap: Whenever the gauntlets are used for a radiant strike, there is a 1 in 6 chance that the gauntlets become temporarily inert, losing all magical properties for 1D6 days.
  • Weight: 1 unit
  • Game Mechanics:
    • The gauntlets enhance unarmed combat, making them suitable for characters who prefer not to use traditional weapons.
    • The Constitution bonus improves the wearer’s overall survivability.
    • The radiant strike mechanic provides a powerful, but limited, attack option, while the mishap mechanic adds risk to using the gauntlets.

Fate Core

    Name: Celestial Gauntlets

  • Aspect: Star-Forged Armor of the Heavens
  • Invoke: You can invoke this aspect to add +2 to Fight or Physique rolls when engaging in unarmed combat or performing feats of strength.
  • Compel: The gauntlets’ celestial energy can be overwhelming, causing you to hesitate or overexert yourself, leading to temporary fatigue or loss of control over the radiant energy.
  • Stunt: Radiant Strike – Once per scene, you can make an attack using Fight that deals 2 additional stress and is infused with radiant energy. This strike is especially effective against dark or corrupted beings.
  • Refresh Cost: 1 Refresh
  • Game Mechanics:
    • The Celestial Gauntlets provide a powerful Aspect that can be invoked for combat or physical challenges.
    • The Radiant Strike stunt adds a unique combat option, allowing the player to deal extra damage with a celestial theme.
    • The Compel mechanism introduces a potential drawback, adding narrative tension and balance.

Numenera & Cypher System

    Name: Celestial Gauntlets

  • Level: 5
  • Armor: +1 to Armor while worn.
  • Abilities:
    • Radiant Fists: The wearer’s unarmed strikes deal an additional 5 points of radiant damage.
    • Celestial Resilience: The gauntlets grant the wearer +5 to their Might Pool and +1 Edge in Might.
    • Radiant Burst (Cost: 4 Intellect points): The wearer can unleash a burst of radiant energy that affects all creatures within immediate range. This burst deals 5 points of radiant damage and blinds affected creatures for one round unless they succeed on a Might defense roll (Difficulty 5).
  • GM Intrusion: The gauntlets’ power might attract the attention of celestial or dark forces, causing unexpected complications or encounters.
  • Game Mechanics:
    • The gauntlets enhance the character’s unarmed combat capabilities and physical resilience, fitting the high-powered nature of Numenera.
    • The Radiant Burst ability provides an area-of-effect attack, adding tactical options in combat.
    • The GM Intrusion adds a narrative element where the power of the gauntlets can lead to unforeseen events.

Pathfinder (2nd Edition)

    Name: Celestial Gauntlets

  • Item Level: 10
  • Price: 9,000 gp
  • Bulk: 1
  • Type: Light Armor (hands)
  • AC Bonus: +1 item bonus to AC
  • Damage: Unarmed strikes gain the Radiant trait and deal an additional 1D6 radiant damage.
  • Property Runes: The gauntlets come with the Greater Striking rune, allowing unarmed strikes to deal two weapon damage dice.
  • Special Abilities:
    • Celestial Fortitude: The wearer gains a +2 item bonus to Fortitude saves and Constitution-based checks.
    • Radiant Blast (1/day): The wearer can unleash a 30-foot cone of radiant energy dealing 6D6 radiant damage (Reflex DC 21 for half damage). Undead and fiends take an additional 1D6 damage from this blast.
    • Curse: If a creature of evil alignment wears the gauntlets, they take 1D10 persistent radiant damage until the gauntlets are removed.
  • Game Mechanics:
    • The gauntlets enhance the wearer’s combat capabilities and defenses, fitting well with Pathfinder’s mechanics.
    • The Radiant Blast ability provides a powerful, limited-use area attack.
    • The curse adds a risk element for non-good characters, creating alignment-based tension.

Savage Worlds (Adventure Edition)

    Name: Celestial Gauntlets

  • Armor: +1 Toughness while worn.
  • Damage: Unarmed strikes deal Strength +1D6 damage with the Radiant modifier, which adds +4 damage against undead and demons.
  • Powers: The gauntlets grant the wearer access to the Deflection power (with a +2 bonus to the casting roll), usable once per encounter.
  • Edges:
    • Celestial Power: The wearer gains the Brawny Edge (if not already possessed) and a +2 bonus to Vigor rolls.
    • Radiant Burst (3 Power Points): The wearer can use Blast with the Radiant trapping, dealing 2D6 damage in a Medium Burst Template. Enemies weak to radiant energy suffer an additional 1D6 damage.
    • Hindrance: Celestial Beacon – The wearer glows faintly in darkness, imposing a –2 penalty on Stealth rolls.
  • Game Mechanics:
    • The gauntlets provide significant combat and defense boosts, fitting the fast-paced and tactical nature of Savage Worlds.
    • The added powers and edges align with the system’s emphasis on character customization and flexibility.
    • The Hindrance ensures that the powerful abilities are balanced with a potential drawback, especially in stealth situations.

Shadowrun (6th Edition)

    Name: Celestial Gauntlets

  • Type: Magical Gear (Gloves)
  • Availability: 14R
  • Cost: 100,000¥
  • Attributes:
    • Armor: +1 Armor Rating (stacks with other armor)
    • Damage: Unarmed strikes deal an additional +2DV (Physical) with the Radiant damage type. This damage bypasses most mundane armor (AP –4).
    • Initiative Bonus: +1d6 to Initiative rolls due to the enhanced reflexes granted by the gauntlets.
    • Magic Resistance: The wearer gains +2 dice on any test to resist mana-based spells or effects.
    • Special Ability: Radiant Strike (Simple Action): Once per Combat Turn, the wearer can channel a blast of radiant energy through the gauntlets, dealing 6P damage to a target within 10 meters. This attack is resolved using the Unarmed Combat skill and has an AP of –6.
    • Drawback: Due to the potent magical energy coursing through the gauntlets, there is a +1 TN increase for all spellcasting rolls by the wearer, as the radiant energy interferes with other magical practices.
  • Game Mechanics:
    • The gauntlets provide substantial combat and defensive benefits, making them ideal for street samurai or magically active characters.
    • The Radiant Strike offers a powerful ranged attack, balanced by the high availability and cost.
    • The drawback of increased TN for spellcasting introduces a balance for magic-users, ensuring the item isn’t overpowered.

Starfinder

    Name: Celestial Gauntlets

  • Level: 9
  • Price: 12,000 credits
  • Slots: Hands
  • Armor: +1 EAC and +1 KAC bonus
  • Damage: Unarmed strikes deal 1D6 additional radiant damage, and are treated as magic weapons for the purpose of overcoming DR and immunity.
  • Special Properties:
    • Radiant Burst (1/day): As a standard action, the wearer can unleash a burst of radiant energy in a 20-foot radius, dealing 6D6 radiant damage to all enemies in the area (Reflex DC 18 for half). Undead and creatures vulnerable to light take double damage.
    • Healing Light: The wearer can use the gauntlets to heal themselves or an ally within touch range for 3D8 HP once per day as a standard action.
    • Alignment Restriction: The gauntlets only function for characters of good alignment. If a neutral or evil character attempts to wear them, they take 1D10 damage per round until removed.
  • Game Mechanics:
    • The gauntlets enhance both offense and defense, fitting into Starfinder’s space-fantasy setting.
    • The Radiant Burst and Healing Light abilities offer versatility in combat and support roles.
    • The alignment restriction ensures the item is only usable by certain characters, adding a layer of roleplaying and balance.

Traveller (Mongoose 2nd Edition)

    Name: Celestial Gauntlets

  • Tech Level: 15
  • Cost: 1,000,000 Credits
  • Armor: Provides +2 armor to all limbs and an additional +4 against energy weapons.
  • Damage: Unarmed strikes deal 3D6 damage with the Radiant trait, which ignores the first 5 points of any armor or shielding.
  • Special Abilities:
    • Energy Absorption: The gauntlets can absorb up to 10 points of energy damage per round and convert it into a stored charge. This charge can be released as an energy blast dealing 5D6 damage (range 10 meters) or used to power equipment.
    • Enhanced Strength: The wearer gains +2 to STR-related checks and damage rolls while wearing the gauntlets.
    • Power Requirement: The gauntlets require 1 power unit per hour of use, or they will revert to being simple armored gloves.
  • Game Mechanics:
    • The gauntlets provide substantial protection and offensive capabilities, suitable for high-tech combat scenarios.
    • The Energy Absorption feature allows for tactical versatility, fitting the resource management aspect of Traveller.
    • The high cost and power requirement ensure that the item remains balanced and fits within the game’s economic system.

Warhammer 40,000 Roleplay (Wrath & Glory)

    Name: Celestial Gauntlets

  • Tier: 4
  • Keywords: Adeptus Astartes, Imperium, Relic, Radiant
  • Armor: The gauntlets provide +2 Resilience.
  • Damage: Unarmed strikes gain +3 ED and are imbued with radiant energy, which deals additional 1D3 Mortal Wounds on a successful hit against Daemons or other Chaos entities.
  • Abilities:
    • Holy Smite (Once per Scene): The wearer can channel the Emperor’s light, performing a smite that deals 3D6 + 6 damage to all enemies within 10 meters. This attack bypasses all conventional armor and inflicts the Burning condition.
    • Faithful Protection: The gauntlets grant a +2 bonus to Conviction tests against fear or corruption.
    • Corruption: The gauntlets are so infused with holy energy that they resist any form of corruption; however, the wearer gains 1 Corruption Point per Scene if they commit any act the gauntlets deem unworthy.
  • Game Mechanics:
    • The gauntlets provide powerful combat abilities, making them suitable for high-tier characters within the Warhammer 40K universe.
    • The Holy Smite ability offers a powerful area attack that aligns with the narrative of divine retribution.
    • The Corruption mechanic balances the item by introducing potential moral consequences for the wearer’s actions.

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One response to “Celestial Gauntlets”

  1. […] Celestial Gauntlets: These gauntlets are adorned with intricate celestial motifs, channeling the power of the stars. They enhance the creature’s unarmed strikes, granting a bonus to damage and allowing them to deal radiant damage. Additionally, the Celestial Gauntlets provide a moderate bonus to the creature’s Constitution, fortifying their resilience. […]