Red Deck: “Failure” Cards with Emphasis on Bitterness
1. Bitter Reprisal
Effect: Your failed attack resonates with a bitter energy that infuses an enemy, granting them a surge of vengeful strength.
For the next round, one enemy within 30 feet gains advantage on their next attack against your party.
Roleplay Element: The aura of your failed strike brews into a bitter resentment that infuses an enemy. They feel empowered, their eyes glowing momentarily with vengeful determination.
2. Grudge-Clouded Mist
Effect: A dark mist emanates from your position, shrouding one ally within 20 feet in a haze of bitterness.
The chosen ally has disadvantage on Wisdom and Perception checks for the next round.
Roleplay Element: A mist thick with the essence of old grudges and bitterness envelops an ally, clouding their judgment and perception, making them less effective in discerning their surroundings.
3. Astringent Aura
Effect: Your aura turns unbearably bitter, causing one random party member to lose focus on their magical abilities.
The affected party member cannot cast spells for the next round.
Roleplay Element: The bitterness of your failure permeates the environment, affecting a random ally whose senses are assaulted by an astringent magical blockade, making it impossible to concentrate on spellcasting.
Green Deck: “Crit” Cards with Emphasis on Bitterness
1. Bitter Triumph
Effect: Your successful attack causes a surge of bitter energy that revitalizes one ally within 30 feet.
The chosen ally may immediately make one additional non-attack action.
Roleplay Element: The success of your strike resonates with a triumphant yet bitter energy, awakening an invigorated sense of purpose in an ally, who then acts with newfound resolve.
2. Acerbic Shield
Effect: Your critical success cloaks one ally within 20 feet in an acerbic shield.
The chosen ally gains a +2 to AC until the start of your next turn.
Roleplay Element: An acerbic shield forms around an ally, crystallizing the air with bitterness that solidifies into a protective barrier, making it more difficult for enemies to land their attacks.
3. Scornful Glare
Effect: Your critical hit unsettles an enemy, causing them to falter in their next action.
Choose an enemy within 30 feet; that enemy has disadvantage on their next attack roll.
Roleplay Element: Your successful attack is accompanied by a glare full of such bitter scorn that it shakes an enemy to their core, making them second-guess and falter in their subsequent actions.
After the effects of these cards have been executed and noted, each card is returned to the bottom of its corresponding deck.
