Red Deck: “Failure” Cards
1. Blush of Vulnerability
Effect: An aura of awkwardness envelops an ally within 30 feet, making them susceptible to damage.
The chosen ally has disadvantage on their next saving throw.
Roleplay Element: The ally feels an inexplicable sense of bashfulness, weakening their resolve. Their cheeks turn red, and they appear hesitant, making them more susceptible to incoming threats.
2. Shameful Mistake
Effect: A momentary lapse in judgement strengthens an enemy within 40 feet.
The enemy gains a +2 bonus to their next damage roll against you or an ally.
Roleplay Element: The enemy catches sight of a subtle sign of your unease and, although bashful themselves, gains an unexpected boost of confidence for their next attack.
3. Timid Tremor
Effect: A wave of shyness washes over you or an ally within 20 feet, affecting physical prowess.
The targeted individual takes a -2 penalty on their next attack roll.
Roleplay Element: The bashfulness reaches a peak, causing hands to tremble and focus to waver, making the next strike less accurate.
Green Deck: “Crit” Cards
1. Humble Victory
Effect: Your successful attack empowers an ally within 30 feet, although they might not openly show it.
The chosen ally gains a +1 bonus to their next attack roll.
Roleplay Element: A flush of modest pride surges through your ally. They feel emboldened, even if they’re too bashful to acknowledge it openly, enhancing their next action.
2. Quiet Triumph
Effect: Your critical hit weaves a subtle spell around an enemy, making them less effective.
The enemy takes a -1 penalty on their next damage roll.
Roleplay Element: The enemy feels an odd sense of being upstaged yet can’t muster the audacity 6: the enemy’s next move is undermined, even if they are too bashful to admit it.
3. Reserved Resilience
Effect: Your prowess invigorates you or an ally within 20 feet, but it’s an inner strength that doesn’t show.
The targeted individual gains +2 temporary hit points.
Roleplay Element: A quiet, almost bashful sense of strength wells up inside, providing a cushion against the next blow without making it obvious.
These cards introduce elements that subtly change the dynamics of a confrontation or situation. They serve to enrich the story and the action without dominating the scene, emphasizing the bashful nature of the magic that powers them. Once the effects of the cards have been noted for completion, they should be returned to the bottom of their respective decks.
