Red Deck: “Failure” Cards with Emphasis on Blissful
1. Blissful Miscalculation
Effect: Your failed attack triggers a ripple of euphoric energy that affects your mental acuity.
You or an ally within 15 feet must subtract 1d4 from their next skill check.
Roleplay Element: Your failed attack sets off an oddly pleasing ripple in the magical atmosphere, momentarily distracting you and perhaps an ally. While it feels good, the sensation interferes with your ability to focus on tasks that require precision or intellectual rigor.
2. Delightful Hazard
Effect: Your failed maneuver heightens an enemy’s state of euphoria, making them more effective.
An enemy within 20 feet gains advantage on their next attack roll.
Roleplay Element: The miscue of your attack doesn’t go unnoticed. In fact, it infuses an enemy with an odd sense of delight, sharpening their focus and aim for a brief but potentially dangerous moment.
3. Illusion of Contentment
Effect: A small zone around the point of your failed attack transforms into a temporary idyllic paradise.
Any ally who enters this zone within a 10-foot radius has their movement speed halved for one round due to the blissful illusion.
Roleplay Element: Missing your mark, the energy of your failed attack alters the environment into what appears to be a perfect, peaceful spot. Allies may find it harder to move through this area as they become momentarily caught in the blissful illusion.
Green Deck: “Crit” Cards with Emphasis on Blissful
1. Blissful Triumph
Effect: Your successful attack generates a swell of euphoria among your allies.
All allies within a 30-foot radius gain a +1 bonus to their next attack roll.
Roleplay Element: Your attack is executed with such mastery that it elevates the spirits of your companions. They find themselves emboldened and more confident, making their next actions slightly more likely to succeed.
2. Euphoric Resilience
Effect: An ally of your choosing within 20 feet gains a momentary shield of blissful energy.
The chosen ally gains 1d6 temporary hit points for one round.
Roleplay Element: Your critical hit manifests a shield of radiant, blissful energy around an ally. The shield is not just protective but emotionally uplifting, albeit temporarily.
3. Serene Weakness
Effect: Your critical hit emits a wave of blissful energy that washes over an enemy.
An enemy within 25 feet takes a -2 penalty to their Armor Class for the next round.
Roleplay Element: As your attack lands perfectly, a wave of peaceful, blissful energy sweeps over a nearby enemy. The tranquility makes them momentarily less guarded, making it easier to land further blows.
After each card’s effect has been noted for completion, it is returned to the bottom of its respective deck.
