Lore: Crafted by ancient ritual groomers and spiritual surgeons among the tropical island settlements, this item was forged to maintain physical balance, spiritual cleanliness, and social dignity across Saṃsāra. These practitioners understood that hair, feathers, scales, and manes hold residual life force, memories, and ambient magical energy. When a practitioner bound polished volcanic obsidian blades to an intricate silver-and-bone handle, they created a tool capable of pruning excess spiritual stagnation, cleansing personal hygiene, and refining an avatar’s physical appearance. This charm was historically granted to traveling barbers, guild groomers, and ritual stylists tasked with preparing warriors and diplomats for public audiences.
Description
- The item takes the form of a pair of compact, razor-sharp shears crafted from black volcanic glass, bound by a polished silver pivot and bone finger grips.
- Runic etchings depicting combed waves, sharp razors, and clean mirrors run along the outer flat of the obsidian blades.
- When held or drawn, the shears emit a faint, soothing violet glow that hums softly whenever brought near hair, fur, or cloth.
- The tool remains completely immune to rust, blood, or hair buildup, endlessly shedding debris to maintain a sterile, razor-sharp edge.
Detailed Stats
- Item Tier: Tier 1 (Common)
- Item Level: Level 1
- Required Avatar Tier: Tier 1 or higher
- Weight: 0.5 pounds
- Resilience: 10
- Maximum Item Health Points: 30 HP (Calculated as resilience of 10 multiplied by Tier 1, plus 20 base health points of a Tier 1 avatar)
- Armor Check Bonus: +1 Armor Check (Complies with the maximum limit of 3 Armor Check per item level)
- Attunement: Simple Attunement (Requires 1 minute of focused contact)
- Material Composition: Volcanic obsidian, bone, silver
Specific Slot: Hand Slot (Left or Right)
Multiple Passive Magics
- Barber’s Precision: While held and attuned, the avatar gains extraordinary fine motor control during grooming, medical, or delicate tailoring actions. The avatar receives advantage on skill checks made to perform haircuts, shave sensitive skin, trim fur/feathers, clean wounds, or alter clothing fit without causing accidental harm or pain.
- Residual Cleansing: Whenever the avatar takes physical damage from an incoming slashing or piercing attack, the magical matrix within the silver pivot absorbs a tiny fraction of the impact energy. This energy creates a subtle force field over the avatar’s worn garments and hair, instantly shedding dirt, blood, mud, or hair trimmings to keep the avatar’s appearance immaculate during combat.
Multiple Activable Magics
- Groomer’s Prune: By using 1 Action to snip the shears in the air and recite a short somatic mantra, the avatar releases a subtle wave of grooming magic. The shears instantly trim, style, wash, or alter the color of a willing target’s hair, beard, fur, or scales within 5 feet. This ability can be used three times per day.
- Soothing Snip: By using 1 Action to perform a rapid trimming motion against a target’s hair, clothing, or mantle, the avatar channels therapeutic vital energy. The target is immediately cured of one of the following minor conditions: Dazed, Fatigued, or Shaken, restoring full mental clarity through ritual physical care. This ability can be used once per day.
Tags: Kahuna 371 of the Pristine Shear, Hand Slot, Common, Tier 1, Weapon, Tool, Barber, Grooming, Hygiene, Precision, Obsidian, Bone, Silver, Styling Shears, Ritual Hygiene, Obsidian Blade, Hair Cut, Fine Motor Control, Grooming Tool, Aesthetic Enhancement, Wound Cleansing, Silver Pivot, Debris Shedding, Precision Cutting
Shops and Commerce for Kahuna 371 of the Pristine Shear (Venues and Transactions for the Item)
- Barber Parlors, Bathhouses, and Grooming Salons: Located within the bustling central districts and high-end commercial streets of island nations like Aterian, Minoan, or Teotihuacán. These shops cater to nobles, diplomats, and adventuring avatars seeking professional grooming or ritual preparation before court appearances. Purchasing the shears involves a direct transaction with a master barber or salon owner, who values the item for its self-sanitizing obsidian blades and precise cut. When selling the shears to a parlor, the owner evaluates the tool’s edge and deposits the funds into the avatar’s World Bank account based on standard merchant practice, reducing the payout by 10% times the avatar’s tier level.
- Purchase Cost: 10 Silver (or 2 Electrum)
- Sale Payout: 9 Silver (deposited directly into the World Bank account for a Tier 1 avatar)
- Guildhall Outfitters and Artisan Workshops: Located inside state-sanctioned Guildhalls and municipal craft quarters where Guild Masters manage the local workforce and trade apprenticeships. Access to these internal inventory stores requires active membership in the Barber, Surgeon, or Tailor Guilds. Members enjoy preferred pricing on professional tools and crafting accessories. Selling the item to a Guild Master involves logging the shears into the guild’s regional equipment ledger.
- Purchase Cost with Guild Discount: 9 Silver (reflecting a 10% discount off the suggested 10 Silver base value for a Tier 1 member)
- Sale Payout to Guild Master: 9 Silver (transferred directly to the World Bank)
- Family Cutlery Shops and Street-Side Tool Vendors: Found in smaller towns, rural island markets, and residential city districts where independent metalsmiths and lapidaries sell handcrafted tools. Buying the shears involves bargaining directly over the counter with the shopkeeper. Selling the item here yields immediate physical coin handed directly across the counter, though the merchant will haggle down based on local market margins.
- Purchase Cost: 11 Silver (or 1 Gold 1 Silver)
- Sale Payout: 8 Silver 5 Copper in physical coin
- Black-Market Fences and Illicit Back-Alley Docks: Situated in unpatrolled underground cellars, hidden coves, or back-alley bazaars outside the jurisdiction of state guards and city judges. Fences deal in undocumented, stolen, or contraband gear and operate strictly in cash. Transactions here bypass the World Bank completely and require physical gold or precious metal coins handed directly between buyer and seller.
- Purchase Cost: 15 Silver (or 1 Gold 5 Silver, due to black-market markups for unrecorded fine tools)
- Sale Payout: 10 Silver in physical gold coin (black-market fences may pay up to double a normal merchant’s offer if they have an immediate buyer needing unrecorded surgical or razor tools)
Roleplay Application of Kahuna 371 of the Pristine Shear Across Environments (Combat and Tactical Roleplay in Varied Environments)
- High-Society Parlors and Noble Courtroom Assemblies: Within the opulent marble halls of royal palaces, diplomatic summits, and grand galas where weapons are strictly forbidden by royal guards.
- Defensive Roleplay: An assassin disguised as a servant attempts to slip a paralyzing contact poison onto the avatar’s high-collared velvet doublet. As the toxic oil touches the fabric, the Residual Cleansing passive magic triggers with a quiet violet hum. The player narrates the impact being redirected as the shears instantly shed the poisoned silk threads, causing the liquid to drip harmlessly onto the stone floor while keeping the avatar’s attire pristine and unblemished.
- Offensive Roleplay: Confronted by an arrogant noble attempting to publicly humiliate the party before the court, the avatar steps forward drawing the compact shears. The player describes using the Groomer’s Prune activable magic, snapping the obsidian blades in the air with a crisp snip-snip. Across the room, the noble’s elaborate, towering wig or styled beard instantly shears away into embarrassing, uneven clumps, ruining their social standing and imposing a tactical distraction while court guards scramble in confusion.
- Muddy Trench-Lines and Rainy Frontline Encampments: In sodden, rain-slicked war zones, siege trenches, and muddy encampments where disease and filth hinder soldier morale.
- Defensive Roleplay: During a nighttime artillery bombardment, an incoming splash of burning pitch and mud threatens to blind the avatar and ruin their gear. The Residual Cleansing passive activates upon impact, causing the mud and ash to instantly slide off the avatar’s hair and tunic like water off a duck’s feathers, maintaining clear vision and preventing burns to the scalp.
- Offensive Roleplay: Spotting a frontline commander suffering from severe battle shock and daze amidst the mud, the avatar uses the Soothing Snip activable magic. The player roleplays stepping up to the panicked ally, making a rapid, therapeutic trimming motion to clear matted hair from their eyes. The magic releases a surge of vital energy, removing the ally’s Dazed condition and restoring their tactical focus in the heat of battle.
- Dense Jungle Canopy and Overgrown Island Paths: Deep within tangled rainforests, razor-vine thickets, and uncharted island wilderness where vegetation slows movement.
- Defensive Roleplay: While fleeing from a territorial jungle beast, a cluster of sharp razor-vines snaps out to entangle the avatar’s throat and hair. The avatar brings up the shears, using Barber’s Precision to instantly slice through the constricting vines with surgical accuracy without scratching their own neck, allowing them to keep moving without losing momentum.
- Offensive Roleplay: Facing an overgrown plant-monstrosity or entangling elemental, the avatar uses the Groomer’s Prune ability. The player narrates snapping the obsidian blades toward the creature’s vine-tangled core, unleashing a magical wave that prunes away critical fibrous supports, weakening the monster’s armor structure and leaving it open to heavy strikes from party members.
- Pitch-Black Underground Crypts and Damp Sewers: Inside ancient stone catacombs, subterranean sewers, and dank dungeon corridors filled with filth and undead hazards.
- Defensive Roleplay: An undead ghoul lunges from the shadows, attempting to grapple the avatar with filthy, disease-ridden claws. The avatar uses the shears to slice through the ghoul’s grip. The Barber’s Precision passive allows the avatar to sever the creature’s rotting tendons effortlessly, while the silver-and-obsidian composition repels the ghoul’s necrotic corruption.
- Offensive Roleplay: When an ally is struck by a ghoul’s paralyzing touch or afflicted by a disorientation spell inside the gloomy sewer, the avatar uses the Soothing Snip ability. The player narrates stepping in to snip away a lock of the ally’s grime-covered hair, releasing a warm violet spark that purges the mental fatigue and restores full movement speed to the ally.

Perception of Activation:
User’s Perspective
- Sight: The razor-sharp obsidian blades flare with a vibrant violet edge light as the etched runic icons—combs, razors, and mirrors—glow with intense ultraviolet energy along the flat of the shears.
- Hearing: A sharp, melodic snip-snip echoes softly in the user’s ears, accompanied by a subtle, soothing hum that sounds like wind rushing through fine silk threads.
- Touch: The bone grips warm pleasantly against the fingers, sending a tingling, energetic vibration up the user’s arm that clears lingering physical stiffness and enhances fine hand coordination.
- Smell: A clean, invigorating scent of bay rum, sweet lilac water, and freshly washed linen instantly fills the user’s nostrils.
- Taste: A faint, refreshing minty taste settles on the back of the throat, resembling a splash of invigorating mouthwash or tonic.
- Extra-Sensory Perception (Mind’s Eye): The Mind’s Eye perceives a precise visual overlay highlighting every individual strand of hair, fiber, or physical imperfection on a target, marking exact lines for surgical trimming or aesthetic refinement.
- Extra-Sensory Perception (Soul Sight): The avatar beholds a gentle violet aura flowing around their torso and mantle, shearing away negative energetic stagnation and chaotic mental residue.
- Extra-Sensory Perception (Hygiene Field): The user feels a subtle wave of pressure sweeping over their skin and garments, giving a tactile sense of absolute cleanliness as dirt, blood, and grime are repelled.
Observer’s Perspective
- Sight: Onlookers witness the black volcanic glass blades ignite with a vivid violet outline, casting sharp purple light across the avatar’s hands and the target’s face or clothing.
- Hearing: Nearby allies and foes hear a crisp, ringing metallic snip followed by the soft, whispering sound of falling silk or wool.
- Touch: Standing adjacent to the avatar reveals a sudden, cool breeze that carries away fine dust, leaving the immediate air feeling fresh and clean.
- Smell: Those nearby catch a pleasant whiff of traditional barbering oils, sea-salt soap, and fresh botanical wash.
- Taste: Observers experience no direct taste, though the surrounding air feels noticeably crisper to breathe.
- Extra-Sensory Perception (True Sight): Entities possessing True Sight see a razor-sharp field of violet energy expand outward from the silver pivot, neatly pruning away minor magical afflictions and lingering curses attached to the target’s spiritual aura.
- Extra-Sensory Perception (Aura Sensing): Sense-attuned creatures feel a sudden wave of calm and order wash over the area, as if physical chaos and disarray were being actively subdued.
Positives
- Instantly cleanses and trims the user or target, maintaining an immaculate appearance even in the midst of blood, mud, or battle conditions.
- Provides immediate relief from minor debilitating mental or physical conditions like Dazed, Fatigued, or Shaken.
- Enhances fine motor skills, granting extraordinary precision for grooming, delicate tailoring, or emergency wound cleaning.
- Keeps clothing, hair, and gear completely free of blood, dirt, and debris automatically during physical combat.
Negatives
- The bright violet flash and crisp snapping sound instantly reveal the user’s position in darkened or stealth-sensitive environments.
- The strong, pleasant smell of barbering oils and clean linen can easily be tracked by creatures with heightened olfactory senses.
- Excessive use of the Mind’s Eye target overlay can cause temporary eye strain or mild headaches after prolonged activation.
- The focused, deliberate motions required for ritual trimming can leave the user briefly open to wide, aggressive martial strikes if used mid-fight without cover.
Crafting Recipe: Kahuna 371 of the Pristine Shear
Materials Needed
- 2 unrefined blocks of Volcanic Obsidian (glass obsidian to be shaped into razor blades)
- 1 piece of dense Animal Bone (carved and polished for the finger grips)
- 1 strip of refined Silver Wire (drawn and shaped into the pivot pin and decorative scrollwork)
- 1 Tier 1 Magic Crystal (coin-sized catalyst to power the grooming and cleaning matrix)
- 2 drams of Fluid Collector-harvested Tree Sap (hardwood resin to seal the pivot and bindings)
- 1 vial of enchanted Violet-Dust Ink (used to etch the grooming runes onto the obsidian)
Tools Required
- Fine diamond-edge chisels, lapidary saws, and polishing files
- A specialized Hand-Held Attunement Workbench or Jeweler’s Anvil
- A Fluid Collector (for gathering pure tree sap resin during preparation)
- Precision bone-carving gouges and micro-engraving needles
- Fine abrasives and pumice stone for razor-edge honing
Skill Requirements
- Lapidary / Fine Metalworking Skill: Level 6 or higher (Base skill 5 + 1 for Tier 1 crafting target)
- Magical Crafting / Rune Inscription Skill: Level 6 or higher
- Crafter Tier: Tier 1 Avatar or higher
Crafting Steps
- Shaping the Obsidian Blades: Using lapidary saws and diamond-edge chisels, cut and shape the two blocks of volcanic obsidian into matching razor-sharp shear blades. Carefully grind the inner edges flat while honing the outer edges to a surgical point.
- Carving the Bone Grips: Shape the dense animal bone into comfortable, ergonomic finger loops. File down all rough edges until the grip fits flush against the tang of the obsidian blades.
- Fusing the Crystal Matrix: Place the coin-sized Tier 1 magic crystal into a ceramic crucible with the silver wire. Melt the silver slightly to encase the crystal, forming a compact, conductive pivot pin that links the magic matrix directly to both blades.
- Assembling the Pivot: Drill a precise pivot hole near the base of each obsidian blade. Insert the silver-encased crystal pivot pin through both blades, joining them together with a secure, smoothly rotating silver rivet.
- Inscribing the Grooming Runes: Using fine micro-needles, etch the runic icons depicting combs, razors, and mirrors along the outer flats of the obsidian blades. Fill the engraved channels with enchanted violet-dust ink.
- Bonding and Sealing: Attach the carved bone grips to the tangs of the obsidian blades using harvested tree sap as a binding adhesive. Apply a thin coat of sap resin over the runic etchings and pivot joint to seal the components against wear, moisture, and rust.
- Final Attunement and Sharpening Test: Conduct a 10-minute ritual attunement over the workbench. Channel 1 point of Mana into the silver pivot. Roll a d20 to verify the stability of the merger process: a roll of 2 or higher successfully binds the properties into the new shears, while a roll of 1 results in a catastrophic failure that shatters the obsidian blades.
Great Obsidian Shear of Clean Hair
In the long-ago time before the sun-god Helios had seven names upon his calendar, there lived in the big hut a man named Kahuna of the Sharp Hair. He was not a warrior who carried the heavy tree-trunk club, nor did he possess many fat pigs or canoes of mahogany, but his fingers were like the quick water-spider upon the river.
In those days, the men of the salt-water villages had hair upon their heads like the giant bushes of the swamp. The hair was filled with many small crawling insects, dried mud of the riverbank, and the sticky sap of the coconut tree. When the warriors went into the fight, their long hair did fall into their eyes like a heavy blanket, and so they could not see the stone axe coming toward their foreheads, and many did tumble into the dirt with much sadness.
The Great Chief of the Island called Kahuna to his coconut-leaf mat and spoke with a big wind from his mouth: “O Kahuna, the hair of my people is like the nest of the wild sea-fowl! It brings the itch unto their ears, and they cannot hit the wild hog with the spear! Make for me a tool that cuts the hair without taking the ears away, or I shall feed thy sandals to the sea-turtles!”
Kahuna went up to the mountain where the earth is black and vomits the black glass that shines like the wet beetle. He dug into the dark dirt for nine suns and nine moons. He found two pieces of the glass-rock that were sharp like the tooth of the reef-shark. He took also the white leg-bone of a big bird and a wire of pale silver from the stream of the mountain.
He sat upon a flat stone and spoke the ancient words of the wind-spirits, which are translated poorly as: “O Glass of the Mountain, cut the hair of the head, but do not drink the red water of the neck!”
He bound the two glass-blades with the silver wire so that they did move like the beak of the bird when it eats the small fish. When he did press his thumb into the bone loop, the two blades went snip-snip, and a purple light like the bruised plum came out from the middle part.
Kahuna walked into the grand meeting-place of the tribe. The Chief sat upon his high log, and his beard was full of old fish-bones and dried leaves. Kahuna did step behind the Chief. He did move his hands with great quickness, making the obsidian blades go snip-snip in the air.
Lo! The fish-bones did fly away like birds! The long tangled hair fell upon the grass like dry wheat cut by the bronze sickle! The Chief’s head became smooth and shiny like the shell of the coconut after the rain, and his beard was shaped like the crest of the wave. The people did cry out with great surprise in their bellies, saying, “The Chief looks like a young god who hath no bugs upon his forehead!”
For forty summers, Kahuna walked from village to village. Whenever a man was heavy with the battle-tiredness or the daze of the hot sun, Kahuna did snip the shears near his ears. The smell of sweet oils and clean water came out of the air, and the man did stand up straight with much power in his legs. No blood or hair did ever stick to the black glass, for the ring did spit the dirt away like a cat that cleaneth its face.
When Kahuna became very old and his fingers were like bent twigs, he gave the obsidian tool to his nephew, who was named Kahuna the Hair-Cutter. But the translation of the scroll says that the nephew was lazy and did not treat the bone loops with respect. He tried to use the magical shears to cut the iron chains of an enemy’s boat, but the shears were made only for the hair and the silk, and so the black glass did cry out with a loud noise and flew back into the mountain of black rock.
The shears were recovered many hundred years later by a diver who found them resting upon a coral branch in the deep bay. They were carried to the Royal Salons of the Great Cities, where the scribes wrote down their history. But all who cut the hair upon the world of Saṃsāra still remember the first Kahuna who made the head clean and the eyes clear.
Moral of the Story: He who neglects the cleanliness of his own house and head shall be blinded by his own untamed brush when the trial comes, for true strength beginneth with a clear mind and a clean face.
Suggested conversions to other systems:
Call of Cthulhu 7th Edition: The Shears of the Pristine Shear (Kahuna Relic 371)
System Stat Block and Mechanics
- Item Class: Medical & Grooming Arcane Relic / Protective Tool
- Era Compatibility: 1920s, Down Darker Trails, Modern, or Pulp Cthulhu
- Attunement & Study: Examining the obsidian etchings requires a First Aid, Medicine, or Art/Craft (Barber) roll. A failed roll causes 0 Sanity loss, but misinterprets the tool’s therapeutic application.
- Precision Grooming & First Aid Bonus (Passive): The wielder receives a Bonus Die (+1D) on all First Aid, Medicine, and Art/Craft (Barber) checks made to clean wounds, trim infected tissue, shave sensitive areas, or alter personal appearances without causing pain or injury.
- Debris Shedding Ward (Passive): The wielder gains a +10% bonus to resist physical contamination, liquid poisons, or infectious biological hazards, as the blades constantly shed fluids, blood, and grime.
- Groomer’s Prune (Activable): Spending 1 Magic Point allows the investigator to instantly clean, trim, or restyle a target’s hair, beard, or clothing within 5 feet.
- Soothing Snip (Activable): Spending 3 Magic Points allows the wielder to perform a rapid therapeutic trimming motion against a target. The target immediately recovers from 1 level of physical fatigue or recovers 1d3 Sanity points lost from recent physical shock or dazed conditions. This can be used once per day per target.
- Observational Drawbacks: Active use in dark environments causes the obsidian blades to flash with a bright violet edge light, alerting nearby hostiles and granting them automatic success on spot checks to locate the user.
Blades in the Dark: The Pristine Shears of the Kahuna
System Stat Block and Mechanics
- Item Type: Fine Relic / Unique Tool
- Load: 1 Load (Equipped in Hand / Tool Slot)
- Item Quality: Quality Tier I (Functions as Tier II regarding medical aid, fine alteration, and grooming precision)
- Barber’s Precision (Passive): When performing an Action (such as Tinker, Finesse, or Doctor) to perform delicate cuts, alter disguises, or treat physical wounds, the scoundrel gains +1 Effect or improves their Position by one step (e.g., converting a Risky Position to a Controlled Position).
- Residual Cleansing (Activable – Stress Cost):
- Cost: 1 Stress.
- Effect: When an enemy attack or consequence would result in mud, acid, blood, or biological contamination spoiling gear, blinding vision, or ruining a disguise, trigger this ability. Reduce the severity of the consequence by one level or negate the mess entirely.
- Soothing Snip (Activable – Special Push):
- Cost: 2 Stress.
- Effect: The scoundrel performs a rapid ritual trim on an ally or themselves. Immediately clear a Level 1 Harm (such as “Dazed”, “Fatigued”, or “Staggered”) or allow a target to act without penalty on their next action despite ongoing physical stress.
- Heat & Visibility Factors: Using active powers releases a bright violet flash and the crisp sound of snapping shears. Using active abilities in stealth situations increases Heat generated at the end of the score by +1 if witnessed by guards or civilians.
Dungeons & Dragons 5th Edition: Kahuna 371: Shears of the Pristine Shear
System Stat Block and Mechanics
- Item Category: Weapon (Simple Melee Weapon) or Wondrous Item
- Item Rarity: Common
- Attunement: Requires Attunement
- Damage & Traits: 1d4 Piercing or Slashing damage; Finesse, Light
- Armor Class Bonus: While holding these shears, you gain a +1 bonus to Armor Class while wearing light armor or no armor.
- Barber’s Precision (Passive): You have Advantage on Dexterity (Sleight of Hand) and Wisdom (Medicine) checks made to perform delicate physical tasks, clean wounds, shave targets, or alter physical disguises.
- Residual Cleansing (Passive): Whenever you take Piercing or Slashing damage from a melee attack, your clothing and armor instantly shed all blood, dirt, and liquid contaminants, granting you Advantage on saving throws against disease and contact poisons until the end of your next turn.
- Groomer’s Prune (Action): As an Action, you snip the shears at a willing creature within 5 feet to instantly wash, trim, style, or dye their hair, beard, or clothing. This property can be used three times per day.
- Soothing Snip (Action): As an Action, you perform a therapeutic trimming motion on a creature within 5 feet. The target instantly ends one of the following conditions affecting it: Dazed, Fatigued (reduces Exhaustion by 1 level), or Shaken (Frightened). Once used, this property cannot be used again until you finish a Long Rest.
Knave 2nd Edition: Kahuna 371’s Grooming Shears
System Stat Block and Mechanics
- Item Category: Weapon / Tool (Hand Slot)
- Weapon Stats: D6 Damage (Quality 1 / Light Weapon)
- Inventory Slots: Occupies 1 Item Slot (Carried in Hand)
- Durability: 3 / 3 Durability Points
- Slot Damage Interaction: As per standard Knave 2e rules, if the item slot containing these shears is filled by a Wound during combat, the item is damaged and rendered non-functional until repaired during Downtime.
- Barber’s Art (Passive): While equipped in an unwounded slot, the character automatically succeeds on ability checks made to clean wounds, perform delicate cutting tasks, or groom physical appearances.
- Defensive Cleanse (Passive): Grants a +1 bonus to Armor / Defense score while carried in an active, unwounded slot.
- Soothing Trim (Activable):
- Cost: Expend 1 Durability point.
- Effect: As an instant action, remove a Stunned, Dazed, or Off-Balance status from an adjacent ally.
- Rapid Prune (Activable):
- Cost: 1 Action and 1 daily charge.
- Effect: Perform a magical trimming motion that instantly cuts away non-magical entanglements, ropes, or organic vines binding a target within arm’s reach.
Fate Core System: Kahuna 371’s Shears of the Pristine Shear
System Stat Block and Mechanics
- Item Type: Extra / Aspect-Granting Stunt Focus
- Aspect: Shears of the Pristine Shear
- Invoke (Aspect): The wearer can invoke the Shears of the Pristine Shear when performing delicate physical cuts, dressing wounds, creating quick disguises, or maintaining composure in chaotic environments.
- Compel (Aspect): The GM can compel the aspect when the shears’ bright violet light, crisp snapping sound, or distinct scent of barbering oils betrays the user’s location in stealth-critical situations.
Item Stunts
- Barber’s Precision: You gain a +2 bonus to Crafts or Crafts (Grooming/Tailoring) and First Aid rolls when performing delicate cutting actions, dressing physical wounds, or tailoring disguises.
- Residual Cleansing: Once per scene, when you suffer physical Stress or a Consequence from a slashing, piercing, or liquid-based attack, you can spend 1 Fate Point to immediately clear your lowest marked Stress box as the shears shed the contamination.
- Soothing Snip: Once per scene, as an Action, you can perform a quick therapeutic trim on an ally in your zone. This allows you to remove a temporary minor Situation Aspect representing physical fatigue, disorientation, or daze (such as Shaken or Dazed) from the target.
Numenera & Cypher System: Kahuna Relic 371 (The Shears of the Pristine Cut)
System Stat Block and Mechanics
- Item Level: 1d6 (Typically Level 3)
- Form: Razor-sharp volcanic obsidian shears with silver scrollwork and bone finger grips.
- Wearable Artifact: Held in hand or equipped in a tool belt slot. Depletion: 1 in 1d20 (checked only when using the active Soothing Snip power).
Mechanics & Powers
- Barber’s Artistry (Passive Effect): While held or worn, the wielder gains an Asset (+1 step in favor of the character) on all Intellect or Speed tasks involving fine motor control, surgical wound cleaning, grooming, or fabric alteration.
- Self-Cleaning Ward (Passive Effect): The artifact automatically sheds fluids, blood, and grime, granting the user an Asset (+1 step in favor of the character) on Speed defense rolls against contact poisons, mud, or biological contaminants.
- Groomer’s Prune (Active Effect): The user spends 1 point from their Speed Pool as an action to instantly wash, trim, style, or alter the color of a willing target’s hair, fur, or clothing within Immediate Range (10 feet).
- Soothing Snip (Active Effect): The user spends 2 points from their Might Pool or Intellect Pool to perform a therapeutic trimming motion on an adjacent target. The target immediately recovers from an ongoing Stun, Dazed, or Fatigued condition, restoring full physical readiness.
Pathfinder 2nd Edition: Kahuna 371: Shears of the Pristine Shear
System Stat Block and Mechanics
- Item Level: Item 1
- Traits: Uncommon, Magical, Transmutation, Investment
- Usage: Held in 1 hand; Bulk: L (Light)
- Armor Check & Defense: Grants a +1 item bonus to Crafting checks (for tailoring and grooming) and Medicine checks to Treat Wounds or Stop Bleeding.
Mechanics & Features
- Surgical Precision (Passive): You gain a +2 item bonus to Medicine checks made to clean wounds or perform delicate surgical procedures. You ignore environmental penalties caused by blood or grime on your hands or tools.
- Residual Cleansing (Passive): Whenever you take piercing or slashing damage from a physical attack, your garments instantly shed all liquid contaminants and blood, granting you a +1 item bonus to Fortitude saves against diseases and contact poisons until the end of your next turn.
- Groomer’s Prune (Frequency: Three uses per day)
- Trigger / Cost: 1 Action (Manipulate, Transmutation)
- Effect: You snip the shears at a willing creature within 5 feet to instantly wash, trim, style, or dye their hair, beard, fur, or clothing.
- Soothing Snip (Frequency: Once per day)
- Trigger / Cost: 2 Actions (Manipulate, Magical, Healing)
- Effect: You perform a therapeutic trimming motion on an adjacent creature. You instantly remove the Dazed, Fatigued, or Frightened 1 condition from the target.
Savage Worlds (Adventure Edition): Kahuna 371’s Shears of the Pristine Shear
System Stat Block and Mechanics
- Item Class: Arcane Artifact / Minor Relic
- Requirements: Novice Rank
- Weight: 0.5 lbs.
Mechanics & Abilities
- Master Groomer (Passive): The wielder gains a +2 bonus on all Healing rolls made to clean wounds or stop bleeding, and on Common Knowledge rolls made regarding disguises, tailoring, or physical grooming.
- Armor Check Bonus (Passive): Grants +1 Armor against physical impact and slashing strikes targeting the hands or arms while held.
- Residual Cleansing (Passive): The wielder receives a +2 bonus to Vigor rolls made to resist poisons, acids, or biological hazards that rely on contact with skin or clothing.
- Groomer’s Prune (Active – 3 Uses per Day):
- Trigger / Cost: Free Action on the character’s turn.
- Effect: The wielder snaps the shears at a willing target within 1 inch (2 yards) to instantly clean, style, trim, or alter their hair, fur, or attire.
- Soothing Snip (Active – Once per Day):
- Trigger / Cost: Limited Action.
- Effect: The wielder makes a Healing roll. On a success, an adjacent target immediately recovers from the Shaken condition without expending a Benny, or reduces their Fatigue level by 1 step caused by physical shock or exhaustion.
Shadowrun 6th Edition: Pristine Shear (Force 1 Qi / Health Focus)
System Stat Block and Mechanics
- Item Type: Qi Focus / Health Focus (Grooming & First Aid)
- Force: Rating 1
- Karma Cost to Bond: 2 Karma
- Availability: 3 (R)
- Cost: 3,000 nuyen
- Physical Description: A pair of compact shears forged from volcanic obsidian, set with a silver pivot pin and carved bone finger loops.
Mechanics & Powers
- Barber’s Precision (Passive Effect): While bonded and active, the wielder receives a +2 dice pool bonus to Biotechnology, First Aid, or Disguise Tests when performing delicate physical cuts, dressing wounds, trimming hair/fur, or altering physical appearances.
- Residual Cleansing (Passive Effect): Grants a +1 bonus to Armor Rating against physical melee slashing attacks and provides a +1 dice pool bonus to resist contact toxins or biological contaminants.
- Groomer’s Prune (Active – Major Action):
- Trigger / Cost: Requires 1 Major Action and 1 Focus Activation.
- Effect: The focus channels mana to instantly clean, wash, trim, or restyle a target’s hair, fur, or clothing within 2 meters, completely shedding blood, grime, and environmental filth.
- Soothing Snip (Active – Major Action & Minor Action):
- Trigger / Cost: Requires 1 Major Action + 1 Minor Action.
- Effect: The wielder performs a rapid therapeutic trim on an adjacent target. The target immediately clears the Dazed status or reduces their Stun Damage Track by 1 box, restoring physical readiness.
- Wireless Functionality & Astral Signature: When active, the focus projects a faint, glowing violet astral aura (Force 1 signature). It broadcasts a clean, encrypted bio-hygiene verification signal up to 5 meters.
Starfinder 2nd Edition: Kahuna 371: Pristine Shear Tool
System Stat Block and Mechanics
- Item Name: Kahuna 371: Pristine Shear Tool
- Level: Item 1
- Price: 100 Credits
- Traits: Tech, Magical, Invested, Held (1 Hand)
- Bulk: Light (L)
Mechanics & Powers
- Surgical Precision (Passive): While invested and held, you gain a +1 item bonus to Medicine and Crafting checks made to perform delicate physical tasks, clean wounds, alter disguises, or trim biological samples.
- Self-Cleaning Field (Passive): Whenever you take piercing or slashing damage from a physical attack, your clothing and armor instantly shed all blood, acid, and liquid contaminants, granting a +1 item bonus to Fortitude saves against diseases and contact poisons until the end of your next turn.
- Groomer’s Prune (One Action):
- Frequency: Three times per day.
- Traits: Manipulate, Tech, Transmutation.
- Effect: You snap the shears at a willing target within 5 feet to instantly wash, trim, style, or dye their hair, fur, or attire.
- Soothing Snip (Two Actions):
- Frequency: Once per day.
- Traits: Evocation, Tech, Magical, Healing.
- Effect: You perform a therapeutic trimming motion on an adjacent target. You instantly remove the Dazed, Fatigued, or Off-Guard condition from the target.
Traveller 2nd Edition (Mongoose): Kahuna 371 Decontamination Shears
System Stat Block and Mechanics
- Item Class: Personal Decontamination & Surgical Tool / Exotic Tech
- Tech Level (TL): TL 11 (Special / Relic)
- Weight: 0.25 kg
- Price: Cr 2,500
- Power Requirements: Micro-fusion battery cell (lasts 1 year of continuous passive use).
Mechanics & Powers
- Barber’s Artistry (Passive): The wielder receives a +2 DM to all Medic or Deception (Disguise) checks made to clean wounds, perform minor field surgery, or alter personal appearances.
- Contamination Immunity (Passive): The shears automatically repel fluids and biological waste, granting a +1 DM to checks made to resist bio-hazards or contact toxins when handling infected materials.
- Rapid Grooming Sweep (Active – Fast Action):
- Trigger / Cost: Free or Reaction action when cleaning a target or gear.
- Effect: The wielder snaps the obsidian blades, instantly clearing all mud, blood, and hazardous residue from a crewmate’s vacc-suit or clothing within 2 meters.
- Therapeutic Refresh (Active – Main Action):
- Trigger / Cost: 1 Main Action (Uses 1 charge; cell holds 10 charges before requiring recharge).
- Effect: The wielder performs a quick, calibrated vibrational trim on an adjacent crewmate. The target immediately recovers from 1 level of physical fatigue or dazed shock caused by high-G maneuvers or physical impacts.
Warhammer Fantasy Roleplay 4th Edition: The Kahuna Shears of the Pristine Cut
System Stat Block and Mechanics
- Item Class: Arcane Relic / Magical Tool
- Availability: Exceedingly Rare (Unique Origin)
- Wearable Slot: Hand / Tool Slot
- Encumbrance: 0
Mechanics & Powers
- Barber-Surgeon’s Precision (Passive): The wielder receives a bonus of +1 Success Level (+1 SL) on all Heal, Trade (Barber), and Art (Tailor) Tests made to treat wounds, shave skin, or alter clothing.
- Residual Cleansing (Passive): The wielder gains a +10% bonus to resist disease, infection, and liquid poisons, as the obsidian blades constantly shed blood and filth.
- Groomer’s Prune (Active – Free Action):
- Trigger / Cost: Three times per day.
- Effect: The wielder snaps the shears at a target within Willpower Bonus (WB) yards to instantly wash, trim, or restyle their hair, beard, or attire.
- Soothing Snip (Active – Action):
- Trigger / Cost: Requires 1 Action and a successful Heal or Cool Test.
- Effect: The wielder performs a therapeutic trimming motion on an adjacent ally. The target immediately removes one Stunned or Fatigued Condition, regaining combat focus.
