Lore
Among old gem markets and mountain workshops, Turkish folk practitioners believed that stones remembered every hand that shaped them. A poorly cut gem would “resent” the cutter, while a patient hand would be rewarded with clarity and balance. The Turkish 681 of the Steady Facet was created to ward against the evil eye of envy common among artisans and merchants, while guiding the cutter’s hands to harmony rather than haste. It is traditionally gifted to apprentices who have learned restraint, not speed, and is said to quiet both trembling fingers and greedy thoughts.
Rarity
Common
Tier
Tier 1
Slot
Hands (bracelet or wrist-bound charm)
Skills Gained While Openly Worn
• Gemcutting +1
• Fine Manual Dexterity +1
• Material Appraisal +1
Passive Magical Effects
• Steady Hand: The wearer’s hands remain calm and precise, reducing slips, chips, or fractures when cutting or shaping gems.
• Nazar Deflection: Minor envy, ill will, or malicious attention directed at the wearer subtly misfires, manifesting as harmless distraction instead of sabotage.
• Stone Sympathy: The wearer gains an intuitive sense of how a gem wishes to be cut, recognizing stress lines and natural facets.
• Patient Focus: Fatigue from long, delicate work sets in more slowly while performing gem-related tasks.
Active Magical Effects
• Clear Facet (2/day): The wearer may correct a minor mistake or uneven cut while working a gemstone, restoring balance or symmetry.
• Revealed Heart (1/day): By holding an uncut or partially cut gem, the wearer gains insight into its internal clarity, flaws, and optimal cutting path.
• Ward of the Watchful Eye (1/day): For a short time, hostile observation, spying, or ill intent aimed at the wearer’s work is dulled, reducing interference or tampering.
• Settled Grip (1/day): Temporarily eliminates hand tremor caused by stress, fear, or fatigue.
Limitations
• Does not improve speed of work
• Does not increase raw value of poor-quality stones
• Ineffective if the wearer rushes or works with greed
• Overuse may cause stiffness in the wrists or fingers
Tags
Turkish Folk Magic, Gemcutting, Artisan Tool, Nazar Ward, Precision, Crafting Focus, Non-Combat, Tier1, Common, Cultural Charm, Hand-Worn, Lapidary, Stonecraft, Fine Detail, Workshop Tool, Steady Hands, Craft Discipline, Optical Clarity, Material Insight, Anti-Sabotage, Focused Labor, Traditional Practice
How the Turkish 681 of the Steady Facet Is Obtained
• Apprentice Gift from a Master Cutter
Most commonly, the charm is bestowed by a master gemcutter upon an apprentice who has demonstrated patience, restraint, and respect for stone. The gift is symbolic; accepting it marks a transition from crude cutting to mindful shaping. Refusing the charm is considered an insult to the craft.
• Commissioned from Folk Artisans
Certain folk practitioners specialize in nazar wards for craftsmen. A gemcutter may commission the charm after presenting a flawed stone they ruined through haste. The artisan incorporates a fragment of that stone into the charm, binding the lesson into the talisman.
• Earned Through Market Reputation
In gem-trading cities, respected cutters sometimes receive the charm from merchant guilds after resolving disputes caused by accusations of sabotage, envy, or dishonesty. The charm is given as a sign that the wearer’s hands are trusted.
• Recovered from Old Workshops
Abandoned lapidary shops, collapsed mountain studios, or ruined trade districts occasionally yield these charms wrapped around broken tools or unfinished stones. Such charms often require cleansing before they function properly.
• Self-Made After Failure
A gemcutter may craft one themselves only after ruining a valuable stone through impatience. Attempting to craft the charm without such experience results in an inert trinket.
Types of Shops Where It Is Bought or Sold
• Lapidary Workshops and Gemcutters’ Studios
These are the most common places to acquire the charm. It is rarely displayed openly and is usually offered after conversation or observation of the buyer’s hands and demeanor.
Typical cost ranges from 6 to 10 Silver, depending on craftsmanship and local demand.
• Bazaar Stalls in Gem Districts
In large trade cities, folk charms for artisans are sold near gemstone markets. These versions are simpler and sometimes mass-produced but still effective.
Typical cost ranges from 4 to 7 Silver.
• Folk Magic and Nazar Warding Shops
These shops sell protective charms for craftsmen, merchants, and travelers. The Turkish 681 is often kept wrapped in cloth and sold with verbal instructions.
Typical cost ranges from 5 to 9 Silver.
• Guild Halls and Trade Houses
Gemcutters’ guilds sometimes offer the charm to members at reduced cost or as part of initiation rites.
Guild cost is usually 3 to 5 Silver, or exchanged for service or dues.
• Antique and Curiosity Dealers
Older or heirloom versions occasionally appear among artisan relics. These may carry stronger warding but are treated cautiously.
Prices vary widely, usually 8 to 14 Silver, depending on provenance and condition.
How It Is Treated in Commerce
• Considered a craft tool, not a luxury
• Bargaining too aggressively is believed to dull its effect
• Often sold only to those who work stone professionally
• Reselling without proper respect is frowned upon
• Wearing it while cutting glass or imitation gems is considered improper
In Saṃsāra, the Turkish 681 of the Steady Facet is valued not for wealth or power, but for what it protects: patience, reputation, and the quiet trust between stone and hand.
Roleplay Use of the Turkish 681 of the Steady Facet
• Lapidary Workshops and Studios
In the workshop, the charm’s role is primarily defensive. It protects the wearer from subtle sabotage, trembling hands caused by stress, and the corrosive effects of envy from rivals watching their work. When another cutter attempts to unsettle or distract, the charm absorbs that ill will, allowing the wearer to remain focused and precise.
Offensively, the charm allows the wearer to demonstrate mastery without confrontation. Producing flawless cuts under pressure undermines rivals’ reputations, exposing those who rely on interference rather than skill.
• Gem Markets and Trade Districts
In bustling markets, defense takes the form of reputation protection. The charm dulls malicious observation, false accusations, or attempts to tamper with the wearer’s stones. It subtly discourages theft or swapping of gems while work is underway.
Offensively, the wearer may calmly examine and cut stones in public, projecting confidence that unnerves dishonest traders. The ability to identify flaws and optimal cuts on the spot can be used to challenge inflated prices or reveal deceit without raising a voice.
• Caravans and Travel Routes
On the road, the charm defends against jostling, fatigue, and environmental conditions that might ruin delicate work. It steadies the hands even in moving wagons or rough camps.
Offensively, the wearer can continue working where others cannot, producing results that secure better trade terms or establish dominance within the caravan’s hierarchy.
• Underground Mines and Rough Terrain
In harsh environments, defense involves physical stability. The charm helps the wearer maintain precision despite dust, vibration, or poor lighting, reducing accidents.
Offensively, it allows the wearer to quickly assess rough stones and make decisive cuts that waste nothing, asserting control over limited resources.
• Social and Political Environments
Among guild halls, courts, or negotiation tables, the charm defends against the evil eye—envy, jealousy, or subtle curses aimed at undermining the wearer’s credibility.
Offensively, the wearer’s calm demeanor and consistent excellence force rivals into mistakes, exposing impatience or greed.
• Ritual or Superstitious Spaces
In culturally charged environments, the charm’s nazar ward is especially potent.
Defensively, it shields the wearer from ill intent directed at their craft or tools.
Offensively, remaining unaffected by hostile stares or whispered curses can reveal who harbors ill will.
• Psychological Roleplay Use
Defense is rooted in composure. The charm keeps the wearer grounded, preventing panic when mistakes occur.
Offense is subtle and social—others become frustrated or shaken when their attempts to provoke failure do not succeed.
• Symbolic Roleplay Use
The Turkish 681 of the Steady Facet represents discipline over greed.
Defense is patience.
Offense is mastery displayed without aggression.
The charm never forces success.
It removes the excuses for failure.

Perception of Activation:
User’s Perspective
• A subtle tightening followed by relaxation spreads through the fingers and wrists, as if invisible tension is gently unwound.
• The hands feel warmer and more responsive, with heightened sensitivity to texture, pressure, and resistance.
• Vision narrows slightly, focusing attention on fine details while peripheral distractions fade.
• A faint internal rhythm settles in the chest and forearms, steady and deliberate, matching the pace of careful work.
• The wearer experiences a quiet confidence, as though impatience has been momentarily set aside.
• Breathing becomes slow and controlled, each inhale aligning with intention rather than urgency.
Observer’s Perspective
• The charm emits a soft, steady glow centered on the nazar bead, neither bright nor flashing.
• The wearer’s hands become noticeably still, movements precise and economical.
• Nearby reflections—on metal tools or polished stone—appear briefly sharper.
• Onlookers may feel a slight pressure behind the eyes, similar to being carefully watched rather than threatened.
• Ambient sounds seem muted around the wearer, as if the workspace itself has grown attentive.
Extra-Sensory Perceptions
• Ill intent, envy, or hostile attention feels diverted away from the hands and tools, dispersing harmlessly.
• Stones and gems register as calm or resistant sensations, guiding touch rather than speech.
• The charm resonates faintly when a cut aligns with natural facets or stress lines.
• Magical perception interprets the effect as warding and focus, not enhancement or force.
• Emotional agitation nearby feels blunted, as if absorbed by the charm’s steady presence.
Positives
• Increased precision and control during delicate work
• Reduced risk of mistakes caused by stress or distraction
• Heightened awareness of material structure and flaws
• Emotional steadiness under observation or pressure
• Subtle protection against sabotage or malicious scrutiny
Negatives
• Prolonged activation may cause stiffness in fingers or wrists
• Overuse can dull urgency, slowing response in fast-paced situations
• The wearer may become overly cautious or hesitant to take risks
• Strong envy directed at the wearer may manifest as mild hand fatigue
• Sudden chaotic environments can briefly disrupt the charm’s calming effect
The activation feels deliberate and grounded, like placing one’s hands into warm water before careful work—quietly protective, deeply focused, and resistant to haste or interference.
Recipe Title: Crafting the Turkish 681 of the Steady Facet
Materials Needed
• One blue glass nazar bead or naturally imperfect blue gemstone fragment
• A thin strip of soft leather or tightly woven cloth
• Fine copper wire, annealed
• A small shard or dust from a gemstone previously damaged or miscut by haste
• Beeswax or natural resin
• Clean water drawn before sunrise
• A pinch of fine sand or emery powder
• A personal tool used in gemcutting (burin, small wheel key, or worn polishing stick)
Tools Required
• Small pliers for wire shaping
• Fine awl or needle
• Low flame or candle
• Smooth stone or wooden work surface
• Soft cloth for polishing
• Steady light source
Skill Requirements
• Practical knowledge of gemcutting or lapidary work
• Fine manual dexterity
• Patience and controlled breathing
• Familiarity with folk warding practices (nazar traditions)
• Ability to work without rushing or distraction
Crafting Steps
• Begin by washing the bead or gemstone fragment in clean water, then allow it to air-dry naturally without wiping.
• Place the damaged gemstone dust or shard on the work surface and touch it briefly with the gemcutting tool, acknowledging a past mistake made through haste.
• Wrap the bead or gemstone in the leather or cloth, leaving a small opening so the surface remains partially visible.
• Wind the copper wire around the wrapped stone exactly three times, tightening slowly and evenly. Do not overlap the wire.
• Seal the wire with a small amount of beeswax or resin, warming it just enough to flow and set.
• Sprinkle a trace of fine sand or emery onto the charm and gently brush it away, symbolizing restraint rather than abrasion.
• Hold the charm in both hands and breathe slowly for a full minute, focusing on steadiness, patience, and precision.
• Touch the charm lightly to the personal gemcutting tool, transferring familiarity and intent.
• Place the charm near a finished stone or polished surface and leave it undisturbed for several hours or overnight.
Completion Result
When properly crafted, the charm feels balanced on the wrist and slightly warm when worn. It should not tug, rattle, or twist. If the charm feels restless, cold, or heavy, it indicates impatience during crafting and must be remade.
Stone That Refused Greedy Hand
In the years before the markets learned to shout and before gems were weighed more than words, there lived a cutter whose name is broken in the telling. Some fragments call him Son of Glass. Others name her The One Who Waited. The old record does not agree, for the tongue that wrote it did not care for such precision.
This cutter lived near a mountain where stones grew slowly, listening to the weight of the sky. It is said that the mountain allowed only a few stones to leave its body each season, and those stones remembered every strike that touched them.
The cutter was skilled but not patient.
Each dawn, the cutter rose early and cut until the light grew sharp. Gems split cleanly, facets shone, traders nodded. But envy followed like a shadow that learned the shape of success. Other cutters watched. Merchants whispered. Eyes lingered too long on the hands.
One day, a stone arrived that did not behave.
It was blue, but not the blue of water or sky. It was the blue of depth, the kind that makes the heart hesitate. The cutter struck it with confidence, for many stones had already bowed. The stone cracked wrong. A fine fracture ran through its heart like a hairline fault in glass.
Anger followed.
The cutter struck again, harder, faster. The stone shattered, and with it went a week of work, a promise of coin, and a measure of pride.
That night, the cutter could not sleep. The hands trembled. The stomach burned. The mountain did not answer when asked why.
An old woman came at dawn, carrying nothing but a bead the color of an unblinking eye. She said the stone broke because it was not listened to. She said envy had found a door through impatience.
The cutter laughed, then stopped laughing, because the hands would not steady.
The woman took the broken shards and ground them into dust. She wrapped the bead in cloth, bound it with wire taken from a cracked tool, and pressed it against the cutter’s wrist. She whispered words that did not sound like prayer. They sounded like instruction.
She said, “This will not make you better. It will only stop the others from reaching you while you learn.”
The cutter wore the charm.
The hands steadied. Not immediately. Not magically. But they no longer betrayed the mind. The cutter slowed. Stones were turned, studied, refused. Traders complained. Coin came more slowly.
Then one day, another blue stone arrived.
The cutter waited.
The stone opened cleanly, as though relieved.
Years passed. The cutter taught others, but never sold the charm. When asked how it worked, the cutter said only that it reminded the hands to wait until the stone was ready.
When the cutter died, the charm was found worn smooth, the bead clouded from many watching eyes. Some say it was buried. Others say it was taken by an apprentice who had ruined a stone and learned something from the loss.
The old text ends unevenly, as though the scribe’s hand grew tired:
Do not wear the charm to be faster.
Do not wear it to be richer.
Wear it so your hands remember what your hunger forgets.
Moral of the Story:
The stone breaks not from weakness, but from haste, and only the patient hand is unseen by envy.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition)
Turkish 681: Charm of the Steady Facet
Type: Enchanted Charm (Wrist-worn)
Rarity: Common
Attunement: 1 minute of calm focus while holding the charm and a cutting tool used for delicate work
Passive Effects
• Steady Hand: Gain a Bonus Die on any roll involving fine manual precision (Craft, Art, Repair, or relevant skill) when cutting, shaping, polishing, or appraising stones.
• Nazar Deflection: Once per session, the Keeper may downgrade a sabotage attempt, envy-driven interference, or malicious scrutiny directed at your work (treat as a reduced penalty or allow a new roll).
Active Abilities
• Clear Facet (2/day): Spend 1 Magic Point to correct a minor flaw or unevenness during an ongoing craft attempt. This grants a Bonus Die to the current roll or negates a small penalty.
• Revealed Heart (1/day): Spend 1 Magic Point while holding a stone. The Keeper reveals one truthful insight about internal flaws, stress lines, or optimal cutting path.
• Ward of the Watchful Eye (1/day): Spend 2 Magic Points. For the next scene, observers attempting to interfere, distract, or tamper with your work suffer a Penalty Die on relevant actions.
Limitations
• Ineffective if the wearer works recklessly or with deliberate greed (Keeper adjudication).
• Using more than one active ability in an hour requires a CON roll or suffer mild hand stiffness (Penalty Die on the next DEX-based roll involving precision).
Blades in the Dark
Turkish 681: Talisman of the Steady Facet
Item Type: Arcane Tool (0 Load)
Passive Effects
• Calm Hands: When you Tinker, Study, or Finesse to cut, shape, polish, repair, or appraise gems, gain increased effect.
• Nazar Slip: Once per score, when a rival’s interference would reduce your effect, ignore that reduction (your effect remains unchanged).
Active Abilities
• Clear Facet (1/score): Take 1 stress to negate a minor complication related to delicate craftsmanship (chip, slip, uneven cut).
• Revealed Heart (1/score): Take 1 stress to ask the GM one pointed question about a stone’s internal flaws or the best way to cut it; the answer is truthful and practical.
• Ward of the Watchful Eye (1/score): Take 2 stress to create an advantage such as “Eyes Slide Away” or “Hands Unshaken,” applying +1d to resist distraction or sabotage for the remainder of the scene.
Drawback
• Over-Precision: If you use two abilities in one scene, start a 4-clock: Hand Fatigue. When filled, take –1d on physical actions requiring fine control until you rest.
Dungeons & Dragons (5th Edition)
Turkish 681 of the Steady Facet
Wondrous Item (Common), requires attunement
Slot: Wrist (bracelet/charm)
Passive Properties
• Steady Hand: You gain advantage on Dexterity checks made with artisan’s tools used for gemcutting, engraving, or similarly delicate work.
• Nazar Deflection: Once per long rest, when you would have disadvantage on a check due to distraction, interference, or sabotage, you may ignore that disadvantage.
Activated Properties
• Clear Facet (2/day): As a bonus action, gain a +1d4 bonus to your next check made with gemcutting or similar artisan’s tools within 1 minute.
• Revealed Heart (1/day): As an action while holding a gem, you learn whether it contains hidden flaws, fractures, or inclusions and the best direction to cut to avoid them.
• Ward of the Watchful Eye (1/day): As an action, for 10 minutes you have advantage on checks and saving throws to maintain concentration or focus against being distracted, and creatures attempting to tamper with your work have disadvantage on Sleight of Hand checks made against you.
Limitations
• If you use Ward of the Watchful Eye, you must succeed on a DC 10 Constitution saving throw or have disadvantage on your next Dexterity check due to temporary wrist stiffness.
Knave (Second Edition)
Turkish 681 of the Steady Facet
Type: Worn Item (Wrist)
Slots: 1
Passive Effects
• Advantage on checks involving gemcutting, appraisal, polishing, engraving, or other fine precision crafting.
• Once per day, ignore a penalty caused by distraction, envy, or sabotage while crafting.
Active Effects
• Clear Facet (2/day): Reroll a failed craft check involving a gemstone or delicate precision work, taking the new result.
• Revealed Heart (1/day): Ask the GM one narrow question about a stone’s flaws, stress lines, or optimal cut.
• Ward of the Watchful Eye (1/day): For one scene, enemies or rivals have disadvantage on attempts to distract, tamper, or interfere with your work.
Limitations
• Using more than one active effect in a short time causes hand fatigue: disadvantage on the next DEX-based roll requiring precision.
Fate Core / Fate Condensed
Turkish 681: Charm of the Steady Facet
Type: Aspect-Bearing Item
Scale: Personal
Refresh Cost: 1
Attunement: One minute of calm, deliberate breathing while touching a gemstone or cutting tool
Aspects
• The Stone Rewards Patience
• My Hands Do Not Tremble
Stunts
• Steady Hands: Once per scene, gain +2 to Crafts or Notice when performing fine, delicate work involving gems, stones, or precision tools.
• Revealed Heart: Once per session, you may ask the GM one specific question about a gemstone’s internal flaws, stress lines, or optimal cut; the answer is truthful and practical.
• Nazar Slip: Once per session, ignore a compel or complication caused by envy, distraction, or hostile observation while crafting.
Invocations
• Maintain focus under pressure
• Justify superior craftsmanship or appraisal
• Resist sabotage or interference
Compels
• Slow Is Right: You hesitate when rushed, even if speed would be beneficial.
• Craftsman’s Pride: You find it difficult to abandon a flawed piece without attempting correction.
Numenera / Cypher System
Turkish 681: Steady Facet Charm
Type: Artifact (Level 2)
Form: Wrist-bound bead and stone charm
Depletion: 1 in 1d20
Constant Effect
• The wearer gains an asset on all tasks involving gemcutting, appraisal, polishing, or other fine precision crafting.
Abilities
• Clear Facet (Action): Gain an asset on a single crafting or appraisal task involving gemstones.
• Revealed Heart (Action): Reduce the difficulty of a task to identify flaws or optimal cutting paths in a gemstone by one step.
• Ward of the Watchful Eye (Action): For one scene, reduce the difficulty of tasks to resist distraction, sabotage, or interference by one step.
Limitations
• No effect on mass production or rushed work.
• Repeated use in a short period may cause hand fatigue or stiffness, increasing the difficulty of the next physical task by one step.
Pathfinder Second Edition
Turkish 681 of the Steady Facet
Item Level: 1
Traits: Magical, Divination, Invested
Usage: Worn; Slot: Wrist
Bulk: —
Passive Effects
• +1 item bonus to Crafting checks involving gemcutting, stone shaping, engraving, or appraisal.
• +1 circumstance bonus to Perception checks to notice flaws, inclusions, or stress lines in gemstones.
Activated Abilities
• Clear Facet (once per day, reaction): Reroll a failed Crafting check related to gemcutting or precision stonework and use the new result.
• Revealed Heart (once per day, 1 action): You gain precise insight into a gemstone’s internal structure, gaining a +1 status bonus to your next related Crafting or Appraisal check.
• Ward of the Watchful Eye (once per day, 1 minute): You gain a +1 status bonus to saves and checks to resist distraction, interference, or sabotage while crafting.
Drawback
• Using more than one activation within an hour causes the fatigued condition for 10 minutes.
Savage Worlds Adventure Edition
Turkish 681: Talisman of the Steady Facet
Type: Wondrous Item
Slot: Wrist
Rarity: Common
Passive Effects
• +1 to Repair or Notice rolls involving gemcutting, appraisal, or fine precision work.
• The wearer is instinctively aware when a gemstone is at risk of cracking or chipping.
Powers
• Clear Facet (1/day): Reroll a failed Repair or relevant skill roll involving gemcutting, taking the better result.
• Revealed Heart (1/day): Gain +2 to one roll to identify flaws, value, or optimal cuts in a gemstone.
• Ward of the Watchful Eye (1/day): For one scene, enemies suffer –1 on attempts to distract, interfere with, or sabotage the wearer’s work.
Hindrance
• Hand Fatigue: After using a power, the wearer suffers –1 to Agility-based rolls involving fine motor control until their next turn.
Shadowrun (Sixth World Edition)
Turkish 681: Steady Facet Nazar
Item Type: Minor Magical Talisman
Category: Artisan / Protective Charm
Availability: 4
Legality: Legal
Bonding Cost: 1 Karma
Slot: Worn (Wrist)
Description
A wrist-bound nazar charm threaded with copper and stone dust, traditionally worn by lapidaries and gemcutters. It stabilizes fine motor control and deflects hostile attention directed at delicate work.
Passive Effects
• Gain +1 die to Crafting, Engineering, or Perception tests involving fine manual precision, gemcutting, appraisal, or inspection.
• Once per session, ignore a –1 dice pool modifier caused by distraction, stress, or hostile observation while crafting.
Active Abilities
• Clear Facet (1/day, Simple Action): Gain +2 dice on a single Crafting or Engineering test involving delicate stonework.
• Revealed Heart (1/day, Simple Action): Instantly identify internal flaws, inclusions, or optimal cutting paths in a gemstone you are handling.
• Ward of the Watchful Eye (1/day, Simple Action): For one scene, opponents suffer –1 die on tests to distract, sabotage, or tamper with your work.
Limitations
• Provides no benefit to rushed or mass-production work.
• Using more than one active ability within an hour inflicts –1 die to Agility-based tests for the next hour due to hand stiffness.
Starfinder
Turkish 681: Steady Facet Focus
Item Level: 1
Price: 140 credits
Slot: Wrist
Bulk: L
School: Divination
Description
A culturally preserved folk talisman combining sympathetic warding and precision magic, commonly worn by lapidaries and gem traders.
Passive Benefits
• +1 insight bonus to Profession (miner or gemcutter), Engineering, or Perception checks related to gemstones or precision tools.
• Automatically sense when a gemstone is at risk of cracking or fracturing during work.
Activated Abilities
• Clear Facet (1/day): As a standard action, reroll a failed Engineering or Profession check involving gemcutting, taking the better result.
• Revealed Heart (1/day): Learn a gemstone’s internal flaws, clarity, and best cutting orientation.
• Ward of the Watchful Eye (1/day): For 10 minutes, creatures attempting to interfere with your work take a –2 penalty to Sleight of Hand or similar checks.
Limitations
• No effect on synthetic or magically stabilized gemstones.
• Overuse causes mild wrist fatigue, imposing –1 to Dexterity-based checks for 10 minutes.
Traveller (Mongoose 2nd Edition)
Turkish 681: Steady Facet Charm
Tech Level: 2–3
Encumbrance: Negligible
Slot: Worn (Wrist)
Description
A traditional folk charm favored by gemcutters and artisans, intended to steady the hands and ward against ill fortune during fine work.
Passive Effects
• DM +1 to Artisan, Mechanic, or Science (Geology) checks involving gemcutting, appraisal, or inspection.
• Automatically detect when a gemstone is flawed or unstable before cutting.
Active Effects
• Clear Facet (1/day): Reroll a failed gemcutting or appraisal-related check.
• Revealed Heart (1/day): Gain DM +2 on a single check to evaluate a gemstone’s internal quality or optimal cut.
• Ward of the Watchful Eye (1/day): For one scene, DM –1 applies to any attempt to sabotage or distract the wearer’s work.
Limitations
• Ineffective during rushed labor or combat situations.
• Using more than one ability in an hour causes DM –1 to all DEX-based actions for the next hour.
Warhammer Fantasy Roleplay (4th Edition)
Turkish 681: Charm of the Steady Facet
Type: Enchanted Trinket
Encumbrance: 0
Availability: Common
Rarity: Common
Slot: Worn (Wrist)
Description
A simple folk charm combining warding beads and artisan ritual, believed to protect craftsmen from envy and trembling hands.
Passive Effects
• +10 to Trade (Gemcutter), Evaluate, or Perception tests involving gemstones or precision work.
• Automatically notice minor flaws or stress fractures in gems before cutting.
Activated Abilities
• Clear Facet (1/day): Reroll a failed Trade (Gemcutter) test and take the better result.
• Revealed Heart (1/day): Gain +1 SL on a test to evaluate gemstone quality or determine optimal cutting.
• Ward of the Watchful Eye (1/day): For one scene, hostile observers suffer –10 on tests to interfere, distract, or sabotage your work.
Drawbacks
• If two abilities are used in the same day, the wearer gains Fatigued until the next rest.
• The charm ceases functioning for 24 hours if used in deliberate acts of greed or deception.
