Turn Based

When attacks are being made the game goes into turn based mode. The order is based on the initiative rolls made by players and foes.

Friendly bystanders, or grumpy watchers may not be part of the initiative or turns. This all depends on the dynamics of the situation. They can also be added to the turns after the start of the combat cycle depending on what happens.

How is Initiative determined:

  • Around the table:
  • Roll a die to determine the order:
  • PCs vs Foes:

The above is best decided in session zero…