Intelligent Voyager of Horizons

Lore: The Intelligent Voyager of Horizons was forged in the heart of a traveling circus, imbued with the essence of a star that exploded in a spectacular display of fireworks. This sentient rapier is drawn to those who crave adventure and the thrill of the unknown. It has been passed from owner to owner, each one contributing to its tales and experiences.

Roleplay: The Intelligent Voyager of Horizons is a free spirit, always looking for the next great adventure. It is charming, enthusiastic, and sometimes reckless, often urging its wielder to take risks and push beyond their limits. It has a fascination with maps, globes, and any device that helps navigate the unknown.

Slot: Main Hand

Costs:

  • Purchase Price: 500 gold pieces
  • Maintenance Cost: 10 gold pieces per week

Skills:

  • Acrobatics: +1
  • Navigation: +1
  • Persuasion: +1

Size: Small (rapier)

Speed: Fast (equal to the wielder’s speed)

Passive Magics:

  • Luminous Trail: Leaves a faint, shimmering trail that highlights the path taken, making it easier to navigate complex environments.
  • Cartographer’s Instinct: Grants the wielder a +1 bonus to Navigation checks.

Activatable Magics:

  • Starlight Sprint: For 1 minute, the wielder gains a +2 bonus to speed and Acrobatics checks. (1/day)
  • Mapmaker’s Insight: The wielder gains a detailed mental map of their surroundings, including hidden passages and potential hazards. (1/day)

Behavior:

  • The Intelligent Voyager of Horizons is more likely to urge its wielder to explore new areas and take risks when in unfamiliar environments.
  • It has a tendency to get distracted by new sights and sounds, sometimes causing its wielder to lose focus.
  • When used in combat, it focuses on quick, precise strikes, using its speed and agility to outmaneuver opponents.

Tags: Adventurous, Sentient, Magical, Arcane, Agile, Eloquent, Whimsical, Cunning, Ambitious, Daring, Expressive, Free-spirited, Inquisitive, Nimble, Optimistic, Resourceful, Unpredictable, Versatile

Stats:

  • Strength: 12 (+0)
  • Dexterity: 16 (+3)
  • Intelligence: 10 (+0)
  • Wisdom: 14 (+2)
  • Charisma: 16 (+3)

Stat Modifiers:

  • Melee Attack: +3
  • Melee Defense: +2
  • Evasion: +2
  • Initiative: +3

In the world of Saṃsāra, similar to Animal Crossing: New Horizons, the Intelligent Voyager of Horizons might be bought and sold at various shops depending on its rarity and type.

  • Nook’s Cranny: As a general store, Nook’s Cranny would likely carry the Intelligent Voyager of Horizons. This shop can be upgraded to increase its inventory and offerings. Prices at Nook’s Cranny might range from 50,000 to 200,000 Bells for rare items.
  • Able Sisters Tailor Shop: Although primarily focused on clothing, the Able Sisters shop might carry accessories or items like the Intelligent Voyager of Horizons, especially if it has a unique design or theme. Prices at Able Sisters could be similar to Nook’s Cranny, ranging from 5,000 to 100,000 Bells.
  • Harv’s Island Shopping Plaza: This plaza offers various shops and traders, including ¹ ²:
    • Saharah’s Rugs and Wallpapers: Potentially carries rare or unique items, with prices starting at 100,000 Bells for services.
    • Kicks’ Shoes and Accessories: Might have items like the Intelligent Voyager of Horizons, with prices varying depending on the item’s rarity.
    • Jolly Redd’s Art: Could carry rare or unique items, including potentially the Intelligent Voyager of Horizons, with prices starting at 500 Bells for raffle items.
  • Other Marketplaces: Other marketplaces or traders might also carry the Intelligent Voyager of Horizons, potentially at varying prices.

To determine the exact price and availability of the Intelligent Voyager of Horizons, it’s best to visit these shops and negotiate with the vendors. Prices can fluctuate based on supply and demand, and the item’s rarity.

The Intelligent Voyager of Horizons excels in various environments due to its versatility, magical properties, and sentient nature. Here’s how it performs in different settings:

Defense:

  • Tight Spaces: In narrow corridors or dense forests, the rapier’s agility and precision allow its wielder to dodge and weave through attacks, using the environment to their advantage.
  • Open Fields: The Intelligent Voyager’s speed and agility enable its wielder to quickly reposition and avoid area effects or charging attacks.
  • Urban Environments: The rapier’s slender design allows its wielder to navigate through crowded streets and alleys, using the environment to evade or surprise enemies.

Offense:

  • Close Combat: The rapier’s precision and agility make it deadly in close quarters, allowing its wielder to target vulnerable areas and exploit enemy weaknesses.
  • Ambushes: The Intelligent Voyager’s sentience and magical properties grant its wielder increased awareness, making it easier to anticipate and counter ambushes.
  • Against Magical Foes: The rapier’s magical properties and ability to sense the emotions and motivations of creatures make it effective against magical enemies, allowing its wielder to anticipate and counter their spells.

Environmental Interactions:

  • Illuminated Areas: The rapier’s luminous trail and starlight sprint abilities make it particularly effective in well-lit areas, such as sunlit gardens or brightly lit streets.
  • Dark Environments: The rapier’s ability to sense the emotions and motivations of creatures allows its wielder to navigate and fight effectively in dark environments, making it a valuable asset in stealthy or nighttime operations.
  • Magical Environments: The rapier’s magical properties and ability to sense magical energies make it effective in environments with strong magical auras, such as near ancient ruins or magical laboratories.

Perception of the Intelligent Voyager of Horizons

Sight:

  • What is perceived: Visual cues, light, colors, and movements
  • Description: The Intelligent Voyager of Horizons perceives the world through its glowing blade and gemstone, allowing its wielder to see in low-light conditions and detect subtle changes in the environment.
  • Positives: Enhanced low-light vision, detection of hidden enemies or objects, and insight into magical auras.
  • Negatives: Overwhelming bright lights can cause temporary blindness, and intense magical energies can disrupt its vision.

Hearing:

  • What is perceived: Sounds, whispers, and vibrations
  • Description: The Intelligent Voyager of Horizons can hear whispers from the cosmos, granting its wielder insight into distant events and hidden knowledge.
  • Positives: Enhanced hearing allows for detection of hidden enemies, eavesdropping on conversations, and insight into celestial events.
  • Negatives: Loud noises can be painful, and the constant barrage of whispers can be distracting.

Touch:

  • What is perceived: Temperature, texture, and vibrations
  • Description: The Intelligent Voyager of Horizons can sense the emotions and intentions of those it comes into contact with, granting its wielder insight into the emotional state of others.
  • Positives: Enhanced empathy, detection of hidden emotions, and insight into the intentions of others.
  • Negatives: Intense emotions can overwhelm the wielder, and prolonged exposure to negative emotions can be draining.

Smell:

  • What is perceived: Magical scents and residues
  • Description: The Intelligent Voyager of Horizons can detect the scent of magical energies, allowing its wielder to track magical sources and detect hidden enchantments.
  • Positives: Enhanced detection of magical auras, tracking of magical sources, and insight into magical properties.
  • Negatives: Overpowering scents can be overwhelming, and the inability to detect non-magical scents can be a limitation.

Taste:

  • What is perceived: None (the Intelligent Voyager of Horizons does not perceive the world through taste)

Extra-Sensory Perceptions:

  • Magical Sense: The Intelligent Voyager of Horizons can sense the flow of magical energies, allowing its wielder to detect hidden enchantments, track magical sources, and anticipate magical attacks.
    • Positives: Enhanced detection of magical auras, insight into magical properties, and anticipation of magical attacks.
    • Negatives: Overwhelming magical energies can cause sensory overload.
  • Celestial Awareness: The Intelligent Voyager of Horizons can sense the movements and positions of celestial bodies, granting its wielder insight into the workings of the universe.
    • Positives: Enhanced insight into celestial events, anticipation of celestial phenomena, and understanding of the universe’s workings.
    • Negatives: The vastness of celestial knowledge can be overwhelming, and the complexity of celestial movements can be difficult to interpret.
  • Empathic Link: The Intelligent Voyager of Horizons can sense the emotions and intentions of its wielder, granting a deeper understanding and bond between the two.
    • Positives: Enhanced empathy, improved communication, and a deeper bond between the wielder and the rapier.
    • Negatives: The wielder’s emotions can affect the rapier’s performance, and intense emotions can create conflict between the two.
  • Astral Resonance: The Intelligent Voyager of Horizons can sense the resonance of the astral plane, allowing its wielder to detect hidden patterns and connections.
    • Positives: Enhanced insight into hidden patterns, detection of subtle energies, and understanding of the interconnectedness of the universe.
    • Negatives: The complexity of astral patterns can be difficult to interpret, and the rapier’s resonance can be disrupted by intense magical energies.

Recipe: Celestial Whisper

Materials Needed:

  • 1 Starlight Ingot (a rare metal infused with the essence of starlight)
  • 1 Celestial Crystal (a crystal fragment imbued with the power of the cosmos)
  • 1 Enchanted Silverwire (a thin, magical wire used for intricate craftsmanship)
  • 1 Vial of Lunar Essence (a concentrated extract of the moon’s energy)
  • 1/2 ounce of Astral Dust (a fine, shimmering powder collected from the dreams of sleeping stars)

Tools Required:

  • Celestial Forge (a specialized forge infused with the essence of starlight)
  • Enchanted Engraving Tools (a set of precision instruments imbued with magical properties)
  • Crystal Resonator (a device used to attune the celestial crystal to the rapier’s resonance)
  • Astral Compass (a tool used to align the celestial bodies and channel their energies)

Skill Requirements:

  • Master Smithing (advanced knowledge of metalworking and crafting)
  • Celestial Magic (familiarity with the mystical properties of celestial bodies)
  • Arcane Enchantment (ability to imbue objects with magical properties)
  • Celestial Cartography (knowledge of celestial maps and astronomy)

Crafting Steps:

  1. Prepare the Starlight Ingot: Place the Starlight Ingot in the Celestial Forge and heat it to a precise temperature, allowing the ingot to absorb the essence of the starlight.
  2. Craft the Blade: Use the Enchanted Engraving Tools to shape the Starlight Ingot into a slender, elegant blade. Etch intricate celestial maps onto the blade, using the Astral Compass to ensure accuracy.
  3. Attune the Celestial Crystal: Use the Crystal Resonator to attune the Celestial Crystal to the rapier’s resonance. This will allow the crystal to amplify the rapier’s magical properties.
  4. Assemble the Hilt: Wrap the Enchanted Silverwire around the hilt, securing the Celestial Crystal in place. Add a small amount of Astral Dust to the hilt, allowing the rapier to channel the power of the cosmos.
  5. Infuse the Blade: Place the blade in the Celestial Forge and infuse it with the Lunar Essence. This will grant the blade its soft, ethereal glow.
  6. Enchant the Rapier: Use Arcane Enchantment to imbue the rapier with magical properties, allowing it to sense the emotions and intentions of those it comes into contact with.
  7. Final Attunement: Use the Astral Compass to align the celestial bodies and channel their energies into the rapier. This will grant the rapier its full magical potential.
  8. Completion: The Celestial Whisper is now complete. Hold the rapier and attune yourself to its resonance, allowing you to harness its power and unlock its secrets.

Tale of Starlit Wanderer

In the forgotten epochs, when gods still walked among mortals, a legendary smith named Tharros forged a sword of unparalleled beauty. The blade shimmered like the stars on a clear night, and its hilt was adorned with symbols that whispered secrets to the cosmos.

Tharros, driven by an otherworldly vision, crafted the sword for a chosen warrior, one who would wield it against the darkness that threatened to consume the world. The warrior, known only as the Wanderer, was said to possess a heart pure of intent and a spirit forged in the fires of a thousand suns.

As the Wanderer grasped the hilt, the sword’s power coursed through them, and the stars themselves seemed to align in their favor. Battles were won, and the darkness receded before the Starlit Wanderer’s advance.

Yet, with each victory, the Wanderer began to forget the sword’s true purpose. The taste of triumph soured, and the weight of the sword’s power corrupted. The Wanderer, now a shadow of their former self, wielded the sword for personal gain and glory.

The gods, beholding this corruption, wept for the Wanderer’s fall. They imbued the sword with a final gift: the capacity to choose its own wielder. The Starlit Wanderer vanished, lost to the annals of time, awaiting one who would wield it with a pure heart and noble intent.

Moral of the Story: Power, be it divine or mortal, is a double-edged sword. It can bring greatness or ruin, depending on the intentions of its wielder. True strength lies not in the power itself, but in the heart that wields it.

Suggested conversions to other systems:

Call of Cthulhu

Starlit Wanderer

  • Type: Artifact (Magical)
  • Description: A sentient rapier imbued with the essence of starlight, granting its wielder increased insight and combat prowess.
  • Mechanics:
    • +20% bonus to Spot Hidden rolls when used in combat.
    • +10% bonus to Dodge rolls.
    • Once per session, the wielder can use the Starlit Wanderer’s power to reroll a failed roll.
  • Sanity Cost: 1D4 SAN (Sanity points) for wielding the rapier; 1D6 SAN for using its power.

Blades in the Dark

Stellar Blade

  • Type: Special Item
  • Description: A rapier infused with the essence of the stars, granting its wieller increased agility and insight.
  • Mechanics:
    • +1d to Prowl and Skirmish rolls.
    • When used in combat, the wielder gains +1 effect on their next action.
    • Once per score, the wielder can use the Stellar Blade’s power to create an opportunity.
  • Load: 1

Dungeons & Dragons 5th Edition

Intelligent Voyager of Horizons

  • Type: Sentient Weapon (Rapier)
  • Rarity: Very Rare
  • Description: A rapier imbued with the essence of starlight, granting its wielder increased insight and combat prowess.
  • Mechanics:
    • +2 bonus to attack and damage rolls.
    • Grants advantage on Wisdom (Perception) checks.
    • Once per day, the wielder can use the Intelligent Voyager’s power to teleport up to 30 feet to an unoccupied space.
  • Sentient Properties:
    • The Intelligent Voyager has a personality score of 16 (+3).
    • It can communicate telepathically with its wielder.
    • It has its own goals and motivations, which may align or conflict with its wielder’s.

Knave

  • Starblade
  • Type: Magical Item (Rapier)
  • Description: A rapier infused with the essence of the stars, granting its wielder increased agility and insight.
  • Mechanics:
    • +1 bonus to attack rolls.
    • Grants advantage on Dexterity (Stealth) checks.
    • Once per day, the wielder can use the Starblade’s power to reroll a failed roll.
  • Burden: 1

Fate Core

Stellar Edge

  • Type: Artifact
  • Description: A rapier infused with the essence of starlight, granting its wielder increased agility and insight.
  • Mechanics:
    • +2 to Fight or Acrobatics when using the Stellar Edge.
    • Can be used to create advantages related to celestial events or starlight.
    • Once per session, the wielder can invoke the Stellar Edge’s power to gain a +3 bonus to a single roll.
  • Aspects: “Starlight Serenade,” “Celestial Guidance”

Numenera & Cypher System

Starforged

  • Type: Artifact (Cypher)
  • Description: A rapier infused with the essence of the stars, granting its wielder increased combat prowess and insight.
  • Mechanics:
    • +2 bonus to Might defense rolls.
    • Grants an asset to perception checks related to celestial events or starlight.
    • Once per day, the wielder can use the Starforged’s power to deal an additional 2 points of damage.
  • Level: 5
  • Form: Rapier
  • Effect: Deals 4 points of damage.

Pathfinder 2nd Edition

Celestial Whisper

  • Type: Artifact (Sentient)
  • Description: A rapier imbued with the essence of starlight, granting its wielder increased agility and insight.
  • Mechanics:
    • +1 striking weapon.
    • Grants a +1 item bonus to Perception checks.
    • Once per day, the wielder can use the Celestial Whisper’s power to attempt a Recall Knowledge check.
  • Sentience: The Celestial Whisper is a sentient item with its own personality and motivations.
  • Communication: The wielder can communicate with the Celestial Whisper through telepathy.

Savage Worlds

Starlight Stinger

  • Type: Legendary Artifact
  • Description: A rapier infused with the essence of starlight, granting its wielder increased agility and insight.
  • Mechanics:
    • +2 bonus to Fighting rolls.
    • Grants a +2 bonus to Notice rolls related to celestial events or starlight.
    • Once per session, the wielder can use the Starlight Stinger’s power to reroll a failed Fighting roll.
  • Requirements: Legendary
  • Power Points: 2
  • Notes: The Starlight Stinger glows with a soft, ethereal light, illuminating a Small area.

Shadowrun 6th Edition

Stellar Blade

  • Type: Magical Artifact (Rapier)
  • Description: A rapier infused with the essence of starlight, granting its wielder increased agility and insight.
  • Mechanics:
    • +2 bonus to melee attack rolls.
    • +1 bonus to Dodge rolls.
    • Once per combat, the wielder can use the Stellar Blade’s power to gain a +3 bonus to a single melee attack roll.
  • Drain Value: 2D
  • Requirements: Magical Focus, Exotic Melee Weapon Proficiency

Starfinder

Graviton’s Kiss

  • Type: Technological Artifact (Laser Rapier)
  • Description: A rapier infused with advanced technology and the essence of starlight, granting its wielder increased combat prowess.
  • Mechanics:
    • +1 bonus to attack rolls.
    • Grants a +1 bonus to Acrobatics checks.
    • Once per day, the wielder can use the Graviton’s Kiss’s power to deal an additional 1d6 force damage.
  • Critical Hit: Staggered for 1 round.
  • Level: 10
  • Price: 50,000 credits

Traveller

Starsword

  • Type: Advanced Combat Armor (Rapier)
  • Description: A rapier infused with advanced technology and the essence of starlight, granting its wielder increased combat prowess.
  • Mechanics:
    • +2 bonus to melee attack rolls.
    • Grants a +1 bonus to Stealth checks.
    • Once per combat, the wielder can use the Starsword’s power to reroll a failed melee attack roll.
  • TL: 15
  • Price: Cr 50,000
  • Requirements: Blade Combat training.

Warhammer 40k (4th Edition)

Starlight Epée

  • Type: Eldar Artifact (Power Sword)
  • Description: A rapier infused with the essence of starlight and the power of the Eldar, granting its wielder increased combat prowess.
  • Mechanics:
    • +20 bonus to WS (Weapon Skill) when wielding the Starlight Epée.
    • +1 bonus to Initiative rolls.
    • Once per battle, the wielder can use the Starlight Epée’s power to reroll a failed WS test.
  • Warlord/Wargear: Eldar Aspect Warriors.
  • Points: +50 points (dependent on the army and unit).