Ammunition 47 of Whispering Wind

Lore: Crafted by the nimble hands of the “Wind Walkers,” a secluded guild of archers known for their acrobatic prowess, the Ammunition 47 of Whispering Wind is known to endow its user with unparalleled agility. These arrows are said to be imbued with the essence of wind elementals, and their presence can be felt as a light breeze even when stored in a quiver.

Stats:

  • Type: Arrow
  • Rarity: Common
  • Range: Standard for the weapon used
  • Damage: Standard for the weapon + 1
  • Effect: On a hit, the user gains a +1 bonus to the next Acrobatics check made within the next minute.

Roleplay: The Ammunition 47 of Whispering Wind is often used in tandem with agile maneuvers, enabling users to fluidly dodge attacks or navigate difficult terrain with greater ease. Using this arrow results in a soft, whistling sound as it flies through the air, alerting those attuned to its magic of its presence.

Costs:

  • Price: 10 silver pieces per arrow
  • Crafting: Requires proficiency in Alchemical Crafting with a focus on elemental magic.
  • Magics:
  • Imbued Element: Wind
  • Activation: The wind elemental essence activates upon successfully hitting a target.

Tags: Elemental, Wind, Acrobatics, Precision, Elemental Infusion, Lightweight, Scout Gear, Stealth-Compatible, Motion-Triggered, Quiver-Attuned, Wind-Aligned, Kinetic Enhancement, Terrain Adaptive

Use Cases: Weapon Compatibility: Can be used with any standard bow.

  • Defensive Use: Use the arrow to hit an obstacle or object, triggering its magic and gaining the Acrobatics boost to dodge subsequent incoming attacks.
  • Offensive Use: When using it to hit enemies in an environment with multiple vertical levels, take advantage of the Acrobatics bonus to swiftly climb or jump to a better vantage point for your next shot.

Environments:

  • Outdoor: Particularly useful in wooded areas or uneven terrain where acrobatic movement can provide a significant advantage.
  • Indoor: Ideal in labyrinthine settings with multiple levels, narrow passages, or traps, where agility can mean the difference between life and death.

The Ammunition 47 of Whispering Wind complements archers who emphasize mobility and agility, allowing them to maximize their combat capabilities while navigating complex environments. It’s a highly sought-after ammunition type among scouts and skirmishers, but also finds use among adventurers of all kinds who find themselves in situations requiring swift and agile movements.

Perception of the Five Senses

Sight:

  • What is perceived: A sleek, azure-tinted arrow with intricate wind patterns etched onto the shaft.
  • Description: The arrow appears more streamlined than regular arrows, and the etchings seem to shimmer as if imbued with some sort of elemental energy.
  • Positives: Easy to identify among other types of ammunition.
  • Negatives: Its distinct appearance makes it noticeable, potentially revealing the user’s position or intentions.

Sound:

  • What is perceived: A soft, whistling sound as the arrow is released.
  • Description: The sound resembles a light breeze, almost musical in quality.
  • Positives: Adds an aesthetic element to the shot; can signal allies attuned to its sound.
  • Negatives: The unique sound could alert enemies to the archer’s location.

Touch:

  • What is perceived: A gentle, cool sensation when touched.
  • Description: Feels slightly chilled and lighter than it looks.
  • Positives: Provides a tactile clue to the archer that the arrow is magical.
  • Negatives: Might be uncomfortable to hold in cold conditions.

Smell:

  • What is perceived: A faint, fresh aroma similar to the morning breeze.
  • Description: As if air from a high mountain peak were trapped in the arrow.
  • Positives: Pleasant and refreshing, could have a calming effect.
  • Negatives: The scent might be noticeable to creatures with keen senses, potentially revealing the archer’s location.

Taste:

  • What is perceived: Not applicable, as arrows are not meant to be tasted.
  • Description: N/A
  • Positives: N/A
  • Negatives: N/A

Extra-Sensory Perceptions

  • Magical Awareness:
    • What is perceived: A gentle pulse of elemental wind magic.
    • Description: A subtle, almost imperceptible vibration in the magical spectrum.
    • Positives: Can be sensed by those with magical sensitivity, aiding in its identification.
    • Negatives: Could be detected by enemies with magical awareness.
  • Elemental Resonance:
    • What is perceived: A harmonious connection with the wind element.
    • Description: Those attuned to elemental energies may feel a natural affinity with the arrow.
    • Positives: Enhances the user’s elemental focus.
    • Negatives: May clash with other elemental alignments, causing minor magical interference.

Recipe for Crafting the Ammunition 47 of Whispering Wind

  • Ingredients:
    • One standard arrow shaft
    • One arrowhead made from azure steel
    • Elemental Wind Essence
    • One owl feather for the fletching
    • Binding resin mixed with crushed sapphire
    • Windwalker’s Etching Ink
  • Steps:
    • Prepare the Shaft: Sand the arrow shaft until smooth.
    • Attach the Arrowhead: Affix the azure steel arrowhead to the shaft using the binding resin mixed with crushed sapphire.
    • Apply Wind Essence: Carefully apply a few drops of Elemental Wind Essence onto the arrowhead. Allow it to absorb completely.
    • Etch the Patterns: Using Windwalker’s Etching Ink, carefully draw the intricate wind patterns onto the shaft.
    • Attach the Fletching: Glue the owl feather to the end of the shaft for fletching. Ensure it aligns with the etched patterns.
    • Final Imbuing: Hold the arrow and channel elemental wind magic through it, activating the Wind Essence and ink.
    • Quality Check: Confirm the arrow’s magical properties through sensory or magical inspection.
    • Seal the Magic: Use a final drop of Elemental Wind Essence to seal the magical etchings.
    • Store Properly: Place the arrow in a quiver aligned with elemental wind to preserve its magical properties.

By following this recipe, the crafter imbues the ammunition with elemental magic while ensuring its physical properties remain optimized for both accuracy and damage.

The Fabled Tale of Arrow Whispery-Wind 47

Long ago, great archer named Winda. He skills unmatched, but aim heavy burden. People in suffering, evil wind spirits storm bring. Winda had quest. Use whisper arrow, calm evil wind, save many-many life.

Winda go on journey, arrow make. Magic learn, wind talk, owl feathers ask. Azure metal find, sacred. Ammunition 47 of Whispering Wind, final creation. Winda whisper, “You, arrow, silence angry sky.”

Day of fate, spirits create storm, angers high. Winda take out arrow. Whispering-Wind 47, chosen. Bow pull, air still, silence listen. Arrow fly, whisper make, wind spirits hear. Quiet, calm, storm end. Sky thank Winda, Whispering-Wind 47, now legend.

Many season pass, story Winda and arrow shared. Memory whisper, caution teach, arrow with care use. Magic thing not toy, heavy burden can be. But right use, great power yield.

Moral of Story: Arrow not just stick. It whisper, life and death hold. Use wisely, or wind take all.

Suggested conversion to other systems:

Call of Cthulhu

Item: Ammunition 47 of Whispering Wind

  • Type: Ranged Ammunition
  • Properties: Causes minor wind gust around the target, consumed upon use
  • Sanity Loss: None
  • Skill Requirement: Firearms (Rifle/Shotgun)

Dungeons & Dragons 5e

Name: Ammunition 47 of Whispering Wind

  • Type: Ammunition, arrow
  • Rarity: Common
  • Effects: +1 to attack rolls, causes minor gusts of wind upon striking a target
  • Requirements: Shortbow or Longbow

Knave

Name: Ammunition 47 of Whispering Wind

  • Type: Arrow
  • Effects: Causes a minor wind gust, distracting the enemy (-1 to enemy’s next action)
  • Usage Die: D6

Numenera & Cypher System

Name: Ammunition 47 of Whispering Wind

  • Type: Ammunition
  • Level: 1
  • Effects: Produces a minor wind gust upon impact; target must make a Might defense roll or be pushed back 5 feet

Pathfinder 2e

Name: Ammunition 47 of Whispering Wind

  • Type: Ammunition
  • Rarity: Common
  • Effects: Adds +1 circumstance bonus to attack roll; generates a gust of wind in a 5-foot radius around the impact area

Savage Worlds

Name: Ammunition 47 of Whispering Wind

  • Type: Arrow
  • Effects: Causes minor wind gusts, -2 to opponent’s next attack roll
  • Rarity: Common

Shadowrun

Name: Ammunition 47 of Whispering Wind

  • Type: Arrow
  • Effects: Wind gust distracts the enemy, -1 to the enemy’s next Initiative roll
  • Availability: 4

Starfinder

Name: Ammunition 47 of Whispering Wind

  • Type: Arrow
  • Effects: Causes a minor wind gust that can push small objects within 5 feet of the point of impact
  • Level: 1

Warhammer

Name: Ammunition 47 of Whispering Wind

  • Type: Arrow
  • Effects: Causes minor gusts of wind, -10 to the target’s next Ballistic Skill Test