Dream Magic 237 of Echoing Silence

Lore: In the world of Saṃsāra, where the fabric of reality intertwines closely with the ethereal realm of dreams, a unique artifact known as the “Dream Magic 237 of Echoing Silence” has been discovered. This item, appearing as a delicate silver locket with an intricate design that seems to change subtly in the moonlight, is said to have been created by a renowned dreamweaver who mastered the art of absence in the dream realm. The dreamweaver, fascinated by the concept of silence and void within dreams, imbued this locket with the essence of an unoccupied dream, a rare phenomenon where the dream space exists without form or sound, offering a blank canvas to the beholder.

Roleplay Emphasis on Absence: The “Dream Magic 237 of Echoing Silence” serves as a potent symbol for characters who are drawn to the concepts of absence, silence, and the unmanifest. It allows players to explore themes of introspection, the power of the unsaid, and the strength found in emptiness. This item is particularly suited for characters who seek to understand the void that lies both within and beyond, offering a unique narrative tool for deep, contemplative roleplay.

Passive Magics

  • Silent Harmony: When worn, this locket passively reduces the ambient noise around the wearer, creating a small aura of silence. This does not affect the wearer’s ability to speak or hear but makes the environment subtly quieter, enhancing concentration and meditation.
  • Dream Anchor: The wearer gains an enhanced connection to the dream realm, stabilizing their presence within dreams. This makes it easier for them to remember and analyze their dreams upon waking, offering insights that may be cryptic or prophetic.

Active Magics

  • Absence Manifestation: Once per long rest, the wearer can activate the locket to temporarily create a small pocket of void within a dream, either their own or another’s. This void can absorb any non-magical element or object within the dream, effectively erasing it from existence. The effect lasts for up to 10 minutes and can be a powerful tool for altering the course of dream narratives or for defense against dream-born threats.
  • Echo of the Unheard: With this ability, the wearer can, once per long rest, invoke the power of silence in the real world for up to 1 minute. During this time, any spoken word within a 10-foot radius of the wearer is muted, preventing verbal communication and spellcasting that requires a vocal component. This can be strategically used to disrupt enemies or to create a moment of peaceful respite amidst chaos.

Statistics

  • Slot: Accessory
  • Tier: 1
  • Rarity: Common
  • Requirements: Must be attuned by a character with the ability to dream or enter dream states.

Tags

  • Dream Magic: Indicates the item’s origin and primary source of power.
  • Absence: Highlights the item’s thematic focus on the concept of void and silence.
  • Roleplay: Emphasizes the item’s utility in narrative and character development over combat effectiveness.
  • Silence: Associated with the item’s passive and active abilities to manipulate silence and absence.
  • Additional: Dream weaving, Ethereal, Void craft, Meditation, Psychic Resonance, Night bound, Illusionary, Silence Aura, Subtle Magic, Unseen Forces

The “Dream Magic 237 of Echoing Silence” is not just an artifact; it is a gateway to understanding the profound silence that underpins existence. It invites those who bear it to explore the depths of their own psyche and the universe, offering a unique perspective on the nature of reality and the unseen forces that shape the world of Saṃsāra.

Activation Perception of the Five Senses for “Dream Magic 237 of Echoing Silence”

  • Sight
    • Perceived: Upon activation, the wearer’s vision is enhanced to see ethereal trails and auras that emanate from living beings and magical artifacts. The world takes on a surreal, dreamlike quality with more vibrant colors and a soft glow around objects of significance.
    • Description: The environment becomes slightly blurred at the edges, focusing the wearer’s attention on the essential elements of the dream realm and the magical essence of the real world.
    • Positives: Enhances ability to detect magic and living beings through visual cues. Offers a unique perspective on the world, revealing hidden patterns and connections.
    • Negatives: Can be distracting or disorienting, making it difficult to focus on mundane tasks. The altered perception may impair the wearer’s ability to read fine print or see details clearly.
  • Hearing
    • Perceived: The locket silences ambient noise, allowing the wearer to hear whispers from the dream realm and the subtle sounds that are usually drowned out by the noise of the physical world.
    • Description: Sounds become clearer and carry a musical quality, with important auditory cues amplified. The wearer might hear faint whispers or melodies that seem to have no discernible source, guiding them or offering warnings.
    • Positives: Increases awareness of surroundings through enhanced auditory perception. Can detect threats or secrets that would otherwise go unnoticed.
    • Negatives: Constant whispers and sounds can be overwhelming or lead to paranoia. Important sounds in the physical world might be ignored or missed.
  • Smell
    • Perceived: The wearer becomes sensitive to the scents of emotions and magic, able to detect fear, joy, sorrow, and the presence of specific magical auras through olfactory senses.
    • Description: The air is filled with a palette of scents, each associated with different emotions or magical signatures. This can range from the comforting smell of warmth and safety to the sharp, acrid scent of danger or deceit.
    • Positives: Provides insight into the emotional state of others and the presence of magic, adding depth to interactions and investigations.
    • Negatives: Some scents can be overwhelming or unpleasant. The wearer may have difficulty tolerating strong odors in the physical world.
  • Taste
    • Perceived: Flavors become more intense and nuanced, with the ability to taste the essence of magic and emotions. The wearer might taste sweetness in acts of kindness or a bitter taste in areas tainted by dark magic.
    • Description: Food and drink take on new dimensions of flavor, but so does the air, which may carry the taste of the environment’s magical and emotional residue.
    • Positives: Enhances the experience of eating and drinking, and can be used to detect poison or the presence of specific magical influences.
    • Negatives: Some tastes, especially those linked to negative emotions or dark magic, can be repulsive and hard to shake off.
  • Touch
    • Perceived: The wearer’s sense of touch is heightened, allowing them to feel the texture of magic and emotions. They might feel a tingling sensation when touching enchanted objects or a warm, comforting pressure in safe spaces.
    • Description: Textures become more pronounced, and the air itself seems to have weight and texture, varying with the emotional and magical climate of the surroundings.
    • Positives: Can discern the nature of magical artifacts or the presence of hidden enchantments through touch. Adds a tactile dimension to emotional and magical perceptions.
    • Negatives: Sensitivity can lead to discomfort or pain when in contact with discordant magical energies or negative emotions.
  • Extra-sensory Perceptions
    • Intuition
      • Perceived: A strong gut feeling that guides the wearer towards or away from certain people, places, or decisions, influenced by the dreamscape’s wisdom and warnings.
      • Description: This sense bypasses logical reasoning, offering direct knowledge or warnings through an unexplained inner knowing.
      • Positives: Can prevent danger and guide the wearer to beneficial outcomes or discoveries. Enhances decision-making with insights that logic alone might miss.
      • Negatives: May conflict with rational plans or the advice of others, leading to confusion or indecision.
    • Empathy
      • Perceived: The ability to deeply understand and feel the emotions of others, as if experiencing them firsthand. This includes emotions projected in dreams or left as echoes in the environment.
      • Description: An emotional resonance that allows the wearer to connect with others on a profound level, sensing their true feelings beyond words or actions.
      • Positives: Facilitates deep connections and understanding, aiding in communication and conflict resolution. Can be used to detect lies or hidden motives.
      • Negatives: Overwhelming emotions from others can lead to emotional fatigue or difficulty distinguishing one’s own feelings from those perceived.
    • Precognition
      • Perceived: Fleeting glimpses of possible futures, often triggered by current actions or decisions. These visions are more like feelings or impressions than clear predictions.
      • Description: An unsettling sense of déjà vu or sudden flashes of insight about what might happen next, influenced by the convergence of dream and reality.
      • Positives: Offers the chance to avoid potential dangers or to seize opportunities that might otherwise go unnoticed.
      • Negatives: The vague and fragmentary nature of these glimpses can lead to misinterpretation or anxiety about the future.

Each of these perceptions enriches the wearer’s experience, opening new avenues for interaction with the world and its magical fabric. However, they also bring challenges, requiring the wearer to adapt to a heightened and sometimes overwhelming sensory and extra-sensory landscape.

The “Dream Magic 237 of Echoing Silence” locket, with its unique blend of magical abilities, serves as a versatile tool for both defense and offense across various environments in the world of Saṃsāra. Its use varies significantly depending on the context, whether the wearer is navigating the physical realm, delving into the dreamworld, or engaging in encounters that blur the lines between these two planes. Here’s how it can be strategically employed:

In the Physical Realm:

Defense:

  • Silent Harmony and Echo of the Unheard: In situations where stealth is paramount, such as avoiding detection by enemies or eavesdropping on conversations, the locket’s ability to create a radius of silence around the wearer is invaluable. Additionally, in combat scenarios, muting an opponent’s ability to cast spells that require verbal components can turn the tide of battle.
  • Absence Manifestation: This ability can be used defensively to create voids that can absorb incoming non-magical projectiles or to create barriers that obstruct or slow down pursuers, providing the wearer with a tactical advantage during retreats or standoffs.

Offense:

  • Absence Manifestation: Offensively, this feature can be used to disarm opponents by erasing their non-magical weapons or to create environmental hazards that enemies must navigate, such as void pits or barriers.
  • Echo of the Unheard: Strategically silencing an area can disrupt enemy communication and coordination during group encounters, isolating targets or creating confusion among the ranks.

In the Dream Realm:

Defense:

  • Dream Anchor: This passive ability strengthens the wearer’s presence within dreams, offering protection against dream manipulation and attacks that seek to destabilize or trap the dreamer. It acts as a shield, maintaining the integrity of the wearer’s dream form and preventing forced ejection from the dream realm.
  • Absence Manifestation: In dreams, this can be used to remove threatening constructs or entities, creating safe zones or escape routes. It can also neutralize nightmares or hostile dreamscapes by erasing their components.

Offense:

  • Absence Manifestation: The ability to manipulate dreams by creating voids allows the wearer to assert control over the narrative of the dream, potentially turning the dream against its creator or other dream inhabitants. This can be used to attack or interrogate dream entities, extracting information or weakening them from within.
  • Echo of the Unheard: While less directly offensive in dreams, this ability can still be used to isolate and target specific dream entities, preventing them from calling for reinforcements or using verbal-based powers.

In Hybrid or Transitional Environments — In environments where the boundaries between the dream realm and the physical world blur, the locket’s abilities can be combined in creative ways:

Defense:

  • Silent Harmony and Dream Anchor: These combined abilities can protect the wearer from psychic or dream-based attacks that bleed into the physical realm, offering a sanctuary of silence that shields against both physical and ethereal threats.
  • Absence Manifestation: Utilized to create safe zones free from both physical and dream-originated dangers, acting as a buffer against attacks that transcend realms.

Offense:

  • Absence Manifestation and Echo of the Unheard: These can be used together to manipulate the battlefield, erasing obstacles or creating silent zones that disorient enemies, making them vulnerable to physical or psychic attacks.
  • Leveraging the enhanced perceptions (sight, hearing, etc.) to identify weak points in enemies’ defenses or to anticipate their moves, providing a strategic advantage in combat or negotiations.

The versatility of the “Dream Magic 237 of Echoing Silence” locket makes it a powerful asset in a wide range of scenarios, offering its wearer the ability to adapt and thrive in the ever-changing landscapes of Saṃsāra. Whether in direct confrontation, strategic retreat, or the subtle manipulation of the environment and opponents, the locket provides a unique blend of defensive and offensive capabilities that can be tailored to the wearer’s needs and circumstances.

In the world of Saṃsāra, the “Dream Magic 237 of Echoing Silence” locket is a unique artifact that transcends the common marketplace, making its acquisition a matter of both chance and destiny rather than simple commerce. However, there are specific avenues through which such an item might be bought, sold, or exchanged, each with its own set of challenges and costs.

Places of Acquisition

  • Arcane Bazaars and Mystical Markets: In cities where magic flows as freely as water, there are bazaars and markets that cater specifically to the needs of dreamweavers, magicians, and those touched by the ethereal realms. Here, amidst stalls overflowing with enchanted artifacts and arcane reagents, one might find the locket—or items like it—offered by merchants who specialize in dream-related magic. These merchants often demand not just gold but also magical items or services in exchange, making the cost variable and negotiable.
  • Auction Houses of the Arcane: On rare occasions, the locket may come up for auction at prestigious events where collectors and practitioners of the mystical arts gather to bid on rare and powerful artifacts. The cost at such auctions can soar to astronomical sums, driven by the rarity of the item and the prestige of owning such a unique artifact. Participants in these auctions might offer not only traditional currency but also rare magical components, promises of allegiance, or even shares of their own magical essence.
  • Quests and Treasures: Sometimes, the locket is not bought but earned. Hidden in ancient ruins, guarded by mystical creatures, or bestowed as a reward for completing a perilous quest, acquiring the locket in this manner is a testament to the bearer’s skill, bravery, and destiny. The cost here is not measured in currency but in courage, perseverance, and occasionally, blood.
  • Dream Realm Exchanges: In the more esoteric corners of Saṃsāra, it is rumored that items like the locket can be traded or acquired within the dream realm itself, through dealings with dream entities or by navigating the markets that exist in dreams made manifest. Such transactions might require the trader to offer memories, dreams, or even a piece of their soul’s essence as currency, making the exchange deeply personal and potentially perilous.

Cost — The cost of the “Dream Magic 237 of Echoing Silence” locket is as varied as the methods of its acquisition. In monetary terms, it might range from a few hundred to thousands of gold pieces, depending on the seller and the circumstances of the sale. However, the true cost often goes beyond mere gold:

  • In Arcane Bazaars: The cost might be around 500 to 1,000 gold pieces, along with a rare reagent or a favor owed to the merchant.
  • At Auction Houses: Bidding can start at 1,000 gold pieces but may escalate to 10,000 gold pieces or more, depending on the interest it garners.
  • Through Quests: The “cost” is the effort and risk involved in retrieving the item, which can be considerable.
  • Dream Realm Exchanges: The cost is intangible, involving the exchange of something deeply personal or valuable on a spiritual or emotional level.

In the world of Saṃsāra, the acquisition of an artifact like the “Dream Magic 237 of Echoing Silence” locket is a journey in itself, with the cost reflecting not only the item’s rarity and power but also the lengths to which an individual is willing to go to obtain it. Whether bought with gold, bartered with treasures of the mind and spirit, or earned through daring deeds, the locket finds its way into the hands of those meant to wield its profound magic.

Recipe for Crafting “Dream Magic 237 of Echoing Silence”

  • Materials Needed:
    • 1x Ethereal Silver Ingot: A rare metal that is mined from the veins where the physical and dream realms intersect. It is known for its ability to conduct magical energies, especially those related to dreams and the ethereal plane.
    • 3x Moonshadow Petals: Delicate flowers that bloom only under the light of a full moon, imbued with the essence of silence and the night. They are often found in places of deep tranquility or ancient power.
    • 2x Dream Essence Vials: Captured essences of raw dream energy, harvested from the dreams of powerful beings or from the ambient energy within the dream realm itself.
    • 1x Voidstone Shard: A fragment of a stone that embodies the concept of absence, typically found in places where reality is thin and the void is close.
  • Tools Required:
    • Dreamforge Anvil: A specialized anvil that exists simultaneously in the physical and dream realms, enabling the smithing of materials that are of both realms.
    • Ethereal Hammer: A hammer crafted from materials that resonate with the dream realm, required to work with Ethereal Silver and other magical components.
    • Enchantment Loom: A device used to weave magical energies and essences into physical objects, allowing them to hold enchanted properties.
  • Skill Requirements:
    • Advanced Metallurgy: Knowledge of working with rare and magical metals is essential to properly forge the Ethereal Silver without losing its magical properties.
    • Dreamweaving: The ability to manipulate dream essence and to work with materials that are connected to the dream realm. This skill is crucial for incorporating Moonshadow Petals and Dream Essence Vials into the crafting process.
    • Enchantment: Proficiency in the art of enchanting objects, particularly with spells related to silence, absence, and dream manipulation.
  • Crafting Steps:
    • Preparation of Ethereal Silver: Heat the Ethereal Silver Ingot on the Dreamforge Anvil until it radiates a soft, ethereal glow. This indicates the metal is ready to be shaped.
    • Forming the Locket: Using the Ethereal Hammer, carefully shape the glowing Ethereal Silver into the form of a locket, incorporating designs that resonate with themes of dreams and absence. This step requires a delicate touch to ensure the locket retains its magical conductivity.
    • Infusing Moonshadow Petals: Grind the Moonshadow Petals into a fine powder and sprinkle it over the locket while it is still on the anvil. The petals’ essence will merge with the silver, imbuing it with the property of silence.
    • Incorporating Dream Essence: Open the Dream Essence Vials and, using the Enchantment Loom, weave the essence into the fabric of the locket. This process binds the essence of dreams to the locket, enabling it to interact with and manipulate dream energies.
    • Embedding the Voidstone Shard: Place the Voidstone Shard within the heart of the locket. Use the Ethereal Hammer to seal the shard inside, allowing its essence of absence to permeate the locket.
    • Final Enchantment: With the locket fully assembled, perform a series of enchantments focusing on dream manipulation, the creation of silence, and the ability to manifest absence. This step solidifies the locket’s active and passive magical properties.
    • Cooling and Settling: Allow the completed locket to cool on the Dreamforge Anvil under the light of a full moon. This final step ensures the locket’s connection to the dream realm is fully activated and stable.

Crafting the “Dream Magic 237 of Echoing Silence” is a complex process that requires not only rare materials and specialized tools but also a deep understanding of the magical forces at work within the world of Saṃsāra. This recipe is for those skilled in the arts of metallurgy, dreamweaving, and enchantment, seeking to create an artifact of significant power and subtlety.

Tale of Dream Magic 237: Whisper of Echoing Silence

In epochs past, where time’s flow yet danced with the whims of unshaped worlds, there existed a realm of boundless dreams. This domain, a canvas of the cosmos, birthed from the void’s silent whisper, was home to the Dreamweaver, keeper of the ancient and unknowable art. The Dreamweaver, alone amidst the endless tapestry of creation, sought to capture the essence of absence, the profound silence that birthed creation and destruction alike.

Thus, in the heart of a moonless night, under the gaze of a thousand unseen stars, the Dreamweaver set forth upon a quest. A quest for the Ethereal Silver, the metal born from the tears of the moon, mourning the sun’s solitude. The Dreamweaver journeyed through realms of shadow and light, through whispers of time that spoke of beginnings and ends.

With Ethereal Silver in hand, and the Moonshadow Petals, plucked from gardens that flourished in silence, the Dreamweaver forged the locket. A locket not merely of metal and flower, but of dreams and the void. Into this creation, they sealed the essence of dreams, captured in vials of ethereal light, and the shard of Voidstone, heart of the absence itself.

Yet, as the Dreamweaver wove the enchantments, a truth profound and unsettling revealed itself. The locket, named “Dream Magic 237 of Echoing Silence,” was not a mere vessel of power but a mirror to the soul. It revealed the absence within, the silent spaces between thoughts, dreams, and desires.

The locket passed through many hands, each bearer confronted by their own void, their silence. Some found peace in the absence, a solace in the unspoken. Others fled from the echo of their own whispers, terrified of the silence within.

And so, the tale of the Dream Magic 237 spread across the realms, a story of a quest not for power, but for understanding. A tale of silence, not as absence, but as the canvas of creation, where dreams take shape, and echoes of the unvoiced find their voice.

Moral of the Story: In the echo of silence, amidst the absence, lies the canvas of creation. It is not in the clamor of existence that we find our truth, but in the quiet spaces between. The “Dream Magic 237 of Echoing Silence” serves as a reminder: to embrace the void, for in silence, we find the whispers of our deepest selves.

Suggested conversions to other systems:

Call of Cthulhu (7th Edition)

Dream Magic 237 of Echoing Silence

  • (Artifact)
  • Sanity Loss: 1D4/1D8 (Seeing/Using)
  • Special Abilities: Grants the user the ability to perceive ethereal trails and auras, dampen ambient noise, and manipulate dreams.
  • Silent Harmony: Once per game session, the user can create a zone of silence for up to 10 minutes, imposing a penalty on Listen rolls within the vicinity.
  • Dream Intrusion: The user can enter another’s dream once per game session, requiring an opposed POW roll. Success allows manipulation of the dream’s narrative or extraction of information.
  • Usage: The artifact requires a successful Cthulhu Mythos roll to activate its abilities.

Blades in the Dark

Dream Magic 237 of Echoing Silence

  • (Strange Artifact)
  • Quality: 2
  • Effect:
    • Silent Approach: Grants +1D to any Prowl rolls made to avoid detection by dampening sound around the user.
    • Dreamscape Manipulation: During downtime, the user can manipulate the dreams of others or gather information from the ghost field, using Attune. This counts as a gather information action.
  • Usage: Using the locket’s abilities counts towards the crew’s downtime activities or can be invoked during a score, requiring an Attune roll to activate.

Dungeons & Dragons (5th Edition)

Dream Magic 237 of Echoing Silence

  • (Wondrous Item, Rare)
  • Attunement Required: Yes
  • Abilities:
    • Silence Aura: Once per long rest, as an action, the wearer can activate the locket to create a Silence spell (as per the 2nd-level spell) in a 20-foot radius for 10 minutes.
    • Dreamwalk: Once per long rest, the wearer can use the Dream spell without needing material components. The wearer can manipulate the dream to a certain extent, as determined by the DM.
    • Passive Ability: The wearer gains advantage on saving throws against effects that use sound or are dream-based.

Knave

Dream Magic 237 of Echoing Silence

  • (Magical Item)
  • Slot: 1
  • Effect:
    • Silent Veil: Once per day, the user can create an area of complete silence with a 30-foot radius for up to 10 minutes. No sound can enter or exit this area.
    • Dreamer’s Passage: Grants the user the ability to enter the dreams of a sleeping target they are familiar with. Within the dream, the user can communicate with the target or alter the dream’s landscape. Useable once per week.
  • Usage: Activation of either ability requires the user to concentrate on the locket and speak a command word.

Fate Core

Dream Magic 237 of Echoing Silence

  • (Magical Artifact)
  • Aspect: A Locket That Silences the World and Opens the Realm of Dreams
  • Skills:
    • Create Advantage (Silence Aura): Use this skill to impose the Silent aspect on a scene once per session, which can be invoked to provide a bonus to stealthy actions or to hinder actions that rely on sound.
    • Overcome or Create Advantage (Dreamwalk): Once per session, the user can enter and manipulate a character’s dream, using it to gather information or influence the character. This requires a contested Will check.
  • Stunts:
    • Ethereal Perception: Once per session, the user can automatically succeed at a notice check by tapping into the dream realm’s insights.

Numenera & Cypher System

Dream Magic 237 of Echoing Silence

  • (Artifact)
  • Level: 4
  • Form: A silver locket with intricate patterns
  • Effect:
    • Silence Field: As an action, the user can create a level 4 area of silence for up to 10 minutes. This prevents any sound from being made or heard within an immediate radius.
    • Dream Manipulation: Once per day, the user can enter the dreams of a sleeping target they can see. The user can then manipulate the dream environment or attempt to extract information. The target can resist with an Intellect defense roll against the artifact’s level.
  • Depletion: 1 in 1d20 (After each use, roll a d20. On a 1, the artifact is depleted.)

Pathfinder (2nd Edition)

Dream Magic 237 of Echoing Silence

  • (Wondrous Item, Uncommon)
  • Type: Wondrous Item
  • Level: 5
  • Usage: Worn; Slot: Neck
  • Activation: Command; Frequency: Once per day
  • Effects:
    • Aura of Silence: Upon activation, the locket creates a 20-foot radius sphere of silence, functioning as the Silence spell, for up to 10 minutes.
    • Dream Invasion: The wearer can cast Dream Message as a 3rd-level spell once per day, with the added ability to slightly alter the dream’s content or extract information from the target.
  • Cost: 300 gp

Savage Worlds

Dream Magic 237 of Echoing Silence

  • (Magical Item)
  • Type: Magical Gear
  • Requirements: Novice, Arcane Background (Magic)
  • Powers:
    • Silence (Power): The locket grants the user the ability to cast the Silence power once per session. It requires no Power Points but needs the usual activation roll.
    • Dream Walk (Power): Once per session, the user can enter and manipulate someone’s dream. This functions like a modified version of the Mind Reading power, allowing communication or alteration of the dream content. The target gets a Spirit roll to resist.
  • Special: When not using its active abilities, the locket offers a +1 bonus to Stealth rolls due to its passive dampening of sound around the wearer.

Shadowrun (6th Edition)

Dream Magic 237 of Echoing Silence

  • (Magical Item)
  • Type: Focus (Artifact)
  • Rating: 4
  • Activation: Simple Action
  • Effects:
    • Silence Spell: The locket can cast a Silence spell (equal to a Force 4 spell) once per day. This creates a zone where sound is completely nullified, useful for stealth operations or to prevent spellcasting with verbal components.
    • Dream Manipulation: Allows the user to perform an Astral Projection once per day with the specific intent to enter and manipulate a target’s dream. This requires a Magic + Astral Combat [Astral] vs. Willpower + Logic [Mental] opposed test.

Starfinder

Dream Magic 237 of Echoing Silence

  • (Hybrid Item, Level 4)
  • Slot: Neck
  • Usage: Once per day, activated by command word
  • Effects:
    • Zone of Silence: Functions like the Zone of Silence spell, creating a 20-foot radius sphere where sound cannot be made or heard for 10 minutes.
    • Dream Travel: Grants the wearer the ability to cast Dream Message once per day, with the added benefit of being able to slightly alter the recipient’s dream or extract information.

Traveller (Mongoose 2nd Edition)

Dream Magic 237 of Echoing Silence

  • (Ancient Artifact)
  • Type: Personal Equipment
  • TL: 15
  • Effects:
    • Silence Field Generator: Creates a bubble of silence with a radius of 6 meters around the user, lasting up to 30 minutes. It effectively negates any sound-based detection systems and communication within the area.
    • Dream Interface Module: Allows the user to connect with a sleeping target through a virtual dream interface. This can be used for interrogation or influence, requiring an opposed INT or EDU check depending on the scenario.

Warhammer Fantasy Roleplay (4th Edition)

Dream Magic 237 of Echoing Silence

  • (Magical Talisman)
  • Classification: Arcane Item
  • Effects:
    • Aura of Silence: Can be activated once per session to envelop the user in a bubble of silence, making them undetectable by sound for up to 10 minutes. This acts as a spell with a casting number of 0.
    • Dream Walker: Grants the user the ability to enter the dreams of a sleeping target once per session. This requires a successful Channeling test against the target’s Willpower. Success allows the user to manipulate the dream or extract information.