Animal Spirit 17 of the Abused

Lore: Created by the Nivkh shamans, this amulet houses the spirit of a mistreated animal. This spirit yearns for justice and aids its wearer in taking down those who exploit the weak. It is believed that the animal’s spirit can sense any sort of abuse occurring nearby, providing a vengeful edge to its wearer. The amulet is looked upon with both respect and caution, as the intensity of its power may be too much for those who cannot manage it responsibly.

Stats:

  • Type: Amulet
  • Weight: 0.5 lbs
  • Durability: Moderate

Roleplay: The Animal Spirit 17 of the Abused gives the character an uncanny ability to sense and intervene in abusive situations, either of animals or sentient beings. It grants the user heightened perception and increased combat abilities in those specific scenarios. However, the spirit’s overwhelming need for justice could lead the character into dangerous confrontations they might otherwise avoid.

Costs:

  • Material Cost: 20 gold pieces for crafting components
  • Creation Time: 3 days
  • Market Value: 50 gold pieces

Magics:

  • Sense Abuse: The wearer gains the ability to perceive any form of abuse within a 30-foot radius.
  • Vengeful Strike: When confronting an abuser, the wearer’s first attack roll has an added advantage.

Tags: Nivkh, Animal Spirit, Justice, Perception, Offensive, Defensive, Vengeance, Empathy, Awareness, Protector, Retribution, Spirit-Bound, Justice, Perceptive, Tactile Feedback, Guidance

Usage in Different Environments:

  • Defense: In an urban setting, the amulet could alert its user to mistreatments happening in alleys or secluded areas, giving them the option to intervene. In a forest or natural setting, it helps the wearer avoid predatory animals that have been driven to extremes due to abuse by others.
  • Offense: When confronting abusers or cruel individuals, the spirit within the amulet boosts the wearer’s offensive capabilities, empowering them to mete out justice effectively. In a dungeon, this amulet could direct the wearer to captives who are being mistreated, allowing for a surprise offensive.

Perception of Senses and Extra-sensory Perceptions

  • Sight:
    • Perceived: The amulet appears as a small, intricately carved totem bound by a simple cord.
    • Positives: The sight of the amulet often commands respect and attention.
    • Negatives: Its unique appearance may draw unwanted attention or suspicion.
  • Sound:
    • Perceived: When sensing abuse, a low growl emanates from the amulet.
    • Positives: The growl serves as a direct alert to the wearer.
    • Negatives: The sound could give away the wearer’s position.
  • Touch:
    • Perceived: The totem feels warm to the touch, vibrating slightly in the presence of abuse.
    • Positives: The warmth and vibrations offer tactile feedback.
    • Negatives: The vibrations may be disconcerting or distracting.
  • Smell:
    • Perceived: A faint scent of forest and soil.
    • Positives: The smell is grounding and comforting.
    • Negatives: Some people may find the earthy smell unpleasant.
  • Taste:
    • Perceived: N/A
    • Positives: N/A
    • Negatives: N/A
  • Extra-sensory Perception 1:
    • Perceived: The emotional state of abusers and the abused.
    • Positives: Enables the wearer to be highly aware of emotional dynamics in abusive situations.
    • Negatives: Could be emotionally overwhelming.
  • Extra-sensory Perception 2:
    • Perceived: An impulse or drive towards justice and intervention.
    • Positives: Provides a sense of purpose and resolve.
    • Negatives: Could lead the wearer into dangerous situations.

Recipe: How it is Made

  • Ingredients:
    • A totem carved from sacred ash wood
    • A strand of hair or feather from an abused animal
    • Three drops of lunar dew
    • An amethyst gemstone
    • A cord made from natural fibers
    • Ritual incense
  • Steps:
    • Sanctification: Begin by purifying all ingredients with ritual incense in a quiet space.
    • Totem Crafting: Carve intricate symbols of protection and justice into the ash wood totem.
    • Amethyst Placement: Secure the amethyst gemstone in the heart of the carved totem.
    • Spirit Binding: Place the strand of hair or feather next to the totem and chant the Nivkh spell of binding.
    • Dew Infusion: Sprinkle three drops of lunar dew over the totem, gemstone, and animal relic.
    • Cord Attachment: Thread the cord through the totem, tying a knot imbued with a minor protective spell.
    • Final Ritual: Light the ritual incense and hold the amulet above it, reciting the Nivkh prayers for justice and animal spirits.
    • Sealing: Store the amulet in a cloth bag for one lunar cycle to allow the magics to coalesce.
    • Ready: The amulet is now ready for use.

Tale of Amulet, Spirit Animal 17, Seeker of Wrongs

Long time ago, a spirit animal, wronged by two-legs, find haven inside small carved totem. Totem belong Nivkh shaman, wise, read signs of animal plight. He listen to the wind, the stream, the cawing of crows. Understand wrong.

Totem now new home for spirit animal, in exchange, grant powers to find wrong and put right. Wearer of totem—feeling, knowing, hurting, sensing—all things about abuse. The spirit not at peace, growls for justice, calls wearer to put right what broken.

Once, a hunter wear totem. Hear growl, feel hot on skin. Follow senses to cave. Inside, men tying wolf, angry and hurting. Hunter eyes flame, armed by spirit. Attack! Free wolf! Wolf howl thanks, vanishes in forest.

But, spirit not done, guide hunter to village. Chief cruel, hurting tribe. Spirit growl louder, amulet shake. Hunter challenge chief, reveal his abuses. Villagers rise, chief fall. New leader good, fair, just. Spirit quiet, pleased.

Hunter learn—cannot take off totem. Duty never ends. Must keep setting right, even if peace not come for him.

Moral: Wearer of totem become voice for silent, sword for weak. But peace not for him, but for world. Totem bearer, guardian forever, until wrongs righted, even if takes lifetime.

Conversion to other systems:

Call of Cthulhu:

Name: Animal Spirit 17 of Abuse

  • Type: Magical Amulet
  • Effects: Provides +5 to Psychology rolls involving abuse detection.
  • Usage: Single Use Per Day

Dungeons & Dragons 5e:

Name: Animal Spirit 17 of Abuse

  • Type: Wondrous Item (Amulet), Common
  • Attributes: Advantage on Wisdom (Insight) checks related to identifying abuse.
  • Usage: Once per short rest

Knave:

Name: Animal Spirit 17 of Abuse

  • Type: Magical Trinket
  • Effects: +2 to any Save involving detection or resistance to abusive actions.
  • Usage: One Use, recharges at dawn

Numenera & Cypher System:

Name: Animal Spirit 17 of Abuse

  • Type: Cypher
  • Level: 1
  • Effects: Grants an asset for interactions that involve identifying abuse for the next 28 hours.
  • Usage: One-time use

Pathfinder 2e:

Name: Animal Spirit 17 of Abuse

  • Type: Magical Item (Invested)
  • Level: 1
  • Benefits: +1 item bonus to Perception checks for sensing abuse.
  • Usage: Activate once per day

Savage Worlds:

Name: Animal Spirit 17 of Abuse

  • Type: Magical Item
  • Effects: +2 to Notice rolls when identifying abuse.
  • Usage: One Use, recharges every 24 hours

Shadowrun:

Name: Animal Spirit 17 of Abuse

  • Type: Magical Talisman
  • Effects: +2 dice pool modifier for Assensing tests to detect abuse.
  • Usage: Single Use Per Day

Starfinder:

Name: Animal Spirit 17 of Abuse

  • Type: Magical Gear
  • Level: 1
  • Effects: +1 insight bonus to Sense Motive checks related to detecting abuse.
  • Usage: Usable once per day

Warhammer:

Name: Animal Spirit 17 of Abuse

  • Type: Magical Talisman
  • Effects: +10 to Perception Tests that involve identifying abuse or mistreatment.
  • Usage: One Use, recharges at the end of a Long Rest