Lore: Achy, a legendary explorer known for venturing into the most treacherous and hidden realms, discovered this artifact on one of his expeditions. Crafted from the essence of the veil that separates dimensions, the Veil Piercer allows its wielder to access the hidden powers and knowledge that lie beyond the veil.
Tier 1 Stats:
- Damage: 1d4 piercing
- Weight: 2 lbs
- Value: 50 gold pieces
Slot: One-handed weapon
Skills:
- Veil Sense (passive): The wielder gains a +2 bonus to Wisdom (Perception) checks when trying to detect hidden or obscured objects, creatures, or phenomena.
- Veil Piercer (active, 1 charge per day): The wielder can spend an action to pierce the veil and gain advantage on the next ability check, saving throw, or attack roll within the next minute.
Passives Magic:
- Veil Sight (passive): The wielder can see through magical and non-magical veils, mists, and other obscuring effects.
- Veil Resistance (passive): The wielder gains advantage on saving throws against spells and effects that attempt to blind, deafen, or otherwise obscure their senses.
Active Magics:
- Veil Strike (active, 1 charge per day): The wielder can spend an action to make a melee attack that deals an additional 1d6 force damage and has a chance to stun the target for 1 round (DC 10 Constitution saving throw).
- Veil Walk (active, 1 charge per day): The wielder can spend an action to teleport up to 30 feet to an unoccupied space they can see.
Tags: Exploration, Magic, Utility
In the world of Saṃsāra, the Veil Piercer would likely be found in shops specializing in magical artifacts and enchanted weaponry. These shops are often located in bustling trade hubs or magical districts within major cities. They cater to adventurers, scholars, and magic practitioners seeking powerful and unique items.
The cost of the Veil Piercer would be determined by its rarity, enchantments, and the reputation of the shop selling it. Given its common rarity and the specific enchantments and abilities it offers, a reasonable price range for the Veil Piercer in Saṃsāra would be between 500 and 1,000 gold pieces.
The Veil Piercer, being a versatile weapon, can be utilized in various environments for both defensive and offensive purposes. Here are a few scenarios:
- Defense:
- Forest: When navigating through dense woods, the Veil Piercer can be used to detect hidden dangers such as camouflaged creatures or traps. Its Veil Sight ability allows the wielder to see through magical and non-magical veils, ensuring they are not ambushed by enemies hiding behind foliage or magical barriers.
- Underwater: In underwater environments, the Veil Piercer can be used to pierce through the veil of murky waters, granting the wielder enhanced visibility. Its Veil Resistance ability also provides protection against underwater hazards, such as poisonous algae or disorienting currents.
- Dark Cave: In dark caves, the Veil Piercer’s Veil Sight and Veil Resistance abilities are crucial for navigating through treacherous terrain. The wielder can see through magical darkness and resist the effects of illusions or mind-altering spells cast by cave-dwelling creatures.
- Offense:
- Open Field: In open fields, the Veil Piercer’s Veil Strike ability can be used to deliver a powerful attack that deals additional force damage and has a chance to stun the target. This is particularly useful against large, heavily armored foes that might be difficult to take down with conventional weapons.
- Urban Environment: In urban environments, the Veil Piercer’s Veil Walk ability can be used to quickly teleport short distances, allowing the wielder to outmaneuver enemies and surprise them from unexpected angles. This is especially effective in tight alleyways or crowded streets.
- Mountainous Terrain: In mountainous environments, the Veil Piercer’s Veil Piercer (active) ability can be used to gain advantage on ability checks, saving throws, or attack rolls. This can be crucial when navigating treacherous mountain paths or engaging in combat on uneven terrain.
The Veil Piercer’s versatile abilities make it a valuable tool for both defense and offense in a wide range of environments, allowing the wielder to adapt to various challenges and overcome obstacles.
The Veil Piercer appears as a sleek, slender rod about 2 feet long. Its surface is a deep, iridescent blue, shimmering with subtle magical energy. The rod is intricately engraved with swirling, abstract patterns that seem to shift and change as light plays across its surface. At one end, a small, circular gem is set, glowing with a soft, otherworldly light. The other end tapers to a sharp point, perfect for piercing through veils and barriers. The Veil Piercer feels cool to the touch, and its weight is surprisingly light, almost as if it were weightless.

When the Veil Piercer is activated, the wielder perceives a subtle shift in the surrounding environment. The air around them seems to shimmer, and there’s a faint, almost imperceptible hum that resonates within their body. The Veil Piercer itself glows with a soft, ethereal light, and its surface feels warm to the touch.
Extra-sensory perceptions include a heightened awareness of the veil between dimensions. The wielder can sense the thin barriers separating different realms, and they can almost see the veil itself, like a shimmering curtain of energy. They also feel a sense of connection to the Veil Piercer, as if it’s an extension of their own body.
- Positives:
- The wielder gains a sense of confidence and empowerment, knowing they can pierce the veil and access hidden knowledge and power.
- The heightened awareness of the veil allows the wielder to navigate through complex environments more easily, avoiding potential dangers.
- Negatives:
- The constant hum and shimmering can be distracting, making it difficult for the wielder to focus on other tasks.
- The sense of connection to the Veil Piercer can be overwhelming, causing the wielder to become overly reliant on the item.
- The wielder may also experience a sense of unease or discomfort when in close proximity to powerful magical barriers or veils, as they can sense the energy pulsing within them.
Recipe: Achy’s Veil Piercer
- Materials Needed:
- 1 Rod of Blue Ice (rare)
- 1 Gem of Perception (uncommon)
- 1 Scroll of Veil Piercing (rare)
- 20 Units of Ether (common)
- 10 Units of Elemental Essence (common)
- Tools Required:
- A forge with a magical flame
- An enchanted anvil
- A set of precision engraving tools
- A container for mixing magical components
- Skill Requirements:
- Proficiency in Arcana
- Proficiency in Smithing
- Proficiency in Enchanting
- Crafting Steps:
- Prepare the Materials:
- Melt the Rod of Blue Ice in the forge until it becomes a molten liquid.
- Crush the Gem of Perception into a fine powder using the precision engraving tools.
- Unroll the Scroll of Veil Piercing and sprinkle the powdered Gem of Perception onto its surface.
- Mix the Ether and Elemental Essence in the container, stirring until they are thoroughly combined.
- Craft the Core:
- Pour the molten Blue Ice onto the Scroll of Veil Piercing, coating it completely.
- Allow the mixture to cool and harden, forming a solid core.
- Use the precision engraving tools to carve intricate patterns into the core, mimicking the swirling designs of the original Veil Piercer.
- Enchant the Core:
- Place the core on the enchanted anvil and channel magical energy into it using the Arcana skill.
- Focus on imbuing the core with the ability to pierce veils and barriers, granting the wielder enhanced perception and magical resistance.
- Allow the core to absorb the magical energy, becoming imbued with the desired enchantments.
- Assemble the Veil Piercer:
- Carefully attach the enchanted core to the remaining piece of the Rod of Blue Ice, ensuring a secure fit.
- Use the precision engraving tools to etch the final details onto the surface of the Veil Piercer, matching the original design.
- Final Enchantment:
- Hold the completed Veil Piercer in both hands and channel the remaining magical energy into it, sealing the enchantments and activating the item.
- Focus on the desired abilities, such as Veil Sight, Veil Resistance, Veil Strike, and Veil Walk.
- Allow the Veil Piercer to absorb the energy, becoming a fully functional and powerful artifact.
- Prepare the Materials:
The crafting process requires patience, precision, and a deep understanding of magical theory and practical application. The result is a unique and powerful Veil Piercer, capable of aiding its wielder in their adventures across the world of Saṃsāra.
Tale of Achy’s Veil Piercer
In the time before time, when the world was young and full of magic, there lived a great explorer named Achy. Achy was known throughout the land for his daring adventures and his relentless pursuit of hidden knowledge.
One day, Achy set out on a quest to find the legendary Veil Piercer, an artifact said to grant its wielder the ability to pierce the veil between dimensions and access untold power. For many years, Achy searched high and low, braving treacherous terrains and facing fearsome beasts.
Finally, Achy came upon a hidden cave, deep within the heart of a mountain range. There, he found the Veil Piercer, guarded by a powerful ancient being. A fierce battle ensued, but Achy emerged victorious, claiming the Veil Piercer as his own.
With the Veil Piercer in hand, Achy became even more renowned, using its power to uncover secrets and protect the innocent. But as the years passed, Achy grew old and weary, and he knew that his time in the world was coming to an end.
Achy decided to pass on the Veil Piercer to a worthy successor, someone who would use its power for good and continue his legacy. He traveled to a remote village and bestowed the Veil Piercer upon a young orphan girl, who promised to use its power to help those in need.
And so, the story of Achy’s Veil Piercer lived on, passed down through the ages, inspiring countless adventurers to seek out the hidden knowledge and power that lay beyond the veil.
Moral of the Story: The Veil Piercer is a symbol of the power of perseverance, bravery, and the pursuit of hidden knowledge. Its legacy serves as a reminder that great power should be used responsibly and for the greater good, and that the quest for knowledge and understanding is a noble and worthwhile endeavor.
Suggested conversions to other systems:
Call of Cthulhu (7th Edition)
Achy’s Veil Piercer
- Description: A slender rod of iridescent blue, engraved with shifting patterns and ending in a sharp point. It is cool to the touch and weighs about 2 lbs.
- Stats:
- Damage: 1d4+1 (piercing)
- Base Chance to Hit: 30%
- HP: 10
- Value: $250
- Skills:
- Veil Sense: +20% bonus to Spot Hidden and Listen checks.
- Veil Piercer: Once per day, the wielder gains a +20% bonus on the next skill check, combat roll, or saving throw.
- Passives Magic:
- Veil Sight: The wielder can see through smoke, fog, and other obscuring effects.
- Veil Resistance: +20% bonus to POW rolls against blindness, deafness, or sensory impairment spells/effects.
- Active Magics:
- Veil Strike: Once per day, the wielder can make an attack that deals an additional 1d6 damage and forces the target to make a CON roll (Hard difficulty) or be stunned for one round.
- Veil Walk: Once per day, the wielder can teleport up to 10 yards to a visible location.
Blades in the Dark
Achy’s Veil Piercer
- Description: A sleek rod of deep blue, adorned with shifting patterns, light in weight, and sharp at one end.
- Load: 1 (Light)
- Quality: Fine (Grants +1 effect)
- Abilities:
- Veil Sense: Provides +1d to rolls involving detecting hidden or obscured objects, creatures, or phenomena.
- Veil Piercer: Once per score, the wielder can gain an additional +1d to any action roll.
- Veil Sight: Allows the wielder to see through smoke, fog, and other visual obstructions.
- Veil Resistance: Grants +1d to resistance rolls against effects that impair vision or hearing.
- Active Abilities:
- Veil Strike: Once per score, the wielder can perform an attack that gains potency and deals an additional +1d6 damage. The target must resist with a CON roll or be stunned.
- Veil Walk: Once per score, the wielder can teleport up to 10 paces to a visible location.
Dungeons & Dragons (5th Edition)
Achy’s Veil Piercer
- Weapon (Rod), rare (requires attunement)
- Description: A 2-foot-long rod, iridescent blue with intricate, shifting patterns, ending in a sharp point.
- Stats:
- Damage: 1d4 piercing
- Weight: 2 lbs
- Value: 750 gp
- Properties:
- Veil Sense: Grants a +2 bonus to Wisdom (Perception) checks.
- Veil Piercer: Once per day, you can use an action to gain advantage on your next ability check, saving throw, or attack roll made within the next minute.
- Passive Abilities:
- Veil Sight: You can see through magical and non-magical veils, mists, and other obscuring effects.
- Veil Resistance: You have advantage on saving throws against spells and effects that blind, deafen, or obscure your senses.
- Active Abilities:
- Veil Strike: Once per day, you can make a melee attack that deals an additional 1d6 force damage and the target must succeed on a DC 10 Constitution saving throw or be stunned for 1 round.
- Veil Walk: Once per day, you can use an action to teleport up to 30 feet to an unoccupied space you can see.
Knave
Achy’s Veil Piercer
- Description: A slender, 2-foot rod with a deep blue, iridescent surface, intricate patterns, and a sharp point.
- Stats:
- Damage: 1d4 piercing
- Slots: 1
- Value: 250 coins
- Abilities:
- Veil Sense: +2 to Wisdom checks to detect hidden or obscured objects, creatures, or phenomena.
- Veil Piercer: Once per day, the wielder gains advantage on the next ability check, saving throw, or attack roll.
- Veil Sight: Allows the wielder to see through smoke, fog, and other obscuring effects.
- Veil Resistance: Advantage on saving throws against effects that impair vision or hearing.
- Active Abilities:
- Veil Strike: Once per day, the wielder can make an attack that deals an additional 1d6 damage and forces the target to make a CON save or be stunned for one round.
- Veil Walk: Once per day, the wielder can teleport up to 30 feet to a visible location.
Fate Core
Achy’s Veil Piercer
- Description: A slender, 2-foot rod with an iridescent blue surface, engraved with shifting patterns, ending in a sharp point.
- Aspects:
- High Concept: Veil-Piercing Artifact
- Trouble: Overwhelming Sense of Connection
- Aspect: Seeker of Hidden Knowledge
- Skills:
- Veil Sense: +2 to Notice rolls when detecting hidden or obscured objects, creatures, or phenomena.
- Veil Sight: Can see through magical and non-magical veils, mists, and other obscuring effects.
- Veil Resistance: +2 to defend against attacks or effects that impair vision or hearing.
- Stunts:
- Veil Piercer: Once per session, gain +2 to any one roll related to piercing veils or detecting hidden things.
- Veil Strike: Once per session, make an attack that deals an additional +2 stress and can stun the target for one round (target defends against a Fair (+2) attack).
- Veil Walk: Once per session, you can teleport up to 1 zone away to an unoccupied space you can see.
Numenera & Cypher System
Achy’s Veil Piercer
- Description: A slender rod with an iridescent blue surface, engraved with shifting patterns, and ending in a sharp point.
- Level: 5
- Form: One-handed rod
- Effect:
- Veil Sense: +2 to perception-related tasks involving hidden or obscured objects, creatures, or phenomena.
- Veil Piercer: Once per day, you can gain an asset on your next task.
- Veil Sight: You can see through magical and non-magical veils, mists, and other obscuring effects.
- Veil Resistance: You gain an asset to defense rolls against effects that impair vision or hearing.
- Abilities:
- Veil Strike: Once per day, make an attack that deals an additional 5 points of damage and can stun the target (level 5 difficulty to resist).
- Veil Walk: Once per day, you can teleport up to 30 feet to an unoccupied space you can see.
Pathfinder (2nd Edition)
Achy’s Veil Piercer
- Item: Veil Piercer
- Level: 8
- Price: 450 gp
- Bulk: L
- Hands: 1
- Weapon Stats:
- Damage: 1d4 piercing
- Traits: Agile, Finesse, Magical
- Passive Effects:
- Veil Sense: +2 item bonus to Perception checks to detect hidden or obscured objects, creatures, or phenomena.
- Veil Sight: You can see through magical and non-magical veils, mists, and other obscuring effects.
- Veil Resistance: You gain a +2 item bonus to saving throws against effects that blind, deafen, or obscure your senses.
- Activated Abilities:
- Veil Piercer: (1/day) Use an action to gain a +2 status bonus on your next ability check, saving throw, or attack roll made within the next minute.
- Veil Strike: (1/day) Use an action to make a melee attack that deals an additional 1d6 force damage and the target must succeed on a DC 20 Fortitude save or be stunned for 1 round.
- Veil Walk: (1/day) Use an action to teleport up to 30 feet to an unoccupied space you can see.
Savage Worlds (Adventure Edition)
Achy’s Veil Piercer
- Description: A slender, 2-foot rod with an iridescent blue surface, engraved with shifting patterns, and ending in a sharp point.
- Type: Magic Item (Artifact)
- Weight: 2 lbs
- Damage: Str+d4 (piercing)
- Powers:
- Veil Sense: Grants a +2 bonus to Notice rolls when detecting hidden or obscured objects, creatures, or phenomena.
- Veil Sight: Can see through magical and non-magical veils, mists, and other obscuring effects.
- Veil Resistance: Grants +2 to resist spells or effects that impair vision or hearing.
- Active Abilities:
- Veil Piercer: Once per day, gain a +2 bonus on the next Trait roll.
- Veil Strike: Once per day, make an attack that deals an additional 1d6 damage and forces the target to make a Vigor roll (at –2) or be Shaken.
- Veil Walk: Once per day, teleport up to 6 squares to an unoccupied space you can see.
Shadowrun (6th Edition)
Achy’s Veil Piercer
- Description: A sleek, iridescent blue rod with intricate, shifting patterns and a sharp point. It is lightweight and feels almost weightless.
- Stats:
- Damage: 1d4 (Physical)
- Accuracy: 6
- AP: -1
- Availability: 10R
- Cost: 3,500¥
- Abilities:
- Veil Sense: +2 to Perception tests to detect hidden or obscured objects, creatures, or phenomena.
- Veil Piercer: Once per day, you can gain a +2 dice pool modifier on your next test.
- Veil Sight: Allows you to see through smoke, fog, and other visual obstructions.
- Veil Resistance: +2 dice pool modifier on resistance tests against effects that impair vision or hearing.
- Active Abilities:
- Veil Strike: Once per day, make an attack that deals an additional +1d6 damage and forces the target to make a Body + Willpower (3) test or be Stunned for one round.
- Veil Walk: Once per day, teleport up to 10 meters to a visible location.
Starfinder
Achy’s Veil Piercer
- Item Level: 8
- Price: 9,000 credits
- Bulk: L
- Weapon Type: Advanced Melee Weapon
- Stats:
- Damage: 1d4 P
- Critical: 1d6 Force + Stun (DC 18)
- Special: Operative, Unwieldy
- Abilities:
- Veil Sense: Grants a +2 insight bonus to Perception checks to detect hidden or obscured objects, creatures, or phenomena.
- Veil Piercer: Once per day, you can gain a +2 bonus on your next skill check, attack roll, or saving throw within the next minute.
- Veil Sight: Allows you to see through smoke, fog, and other visual obstructions.
- Veil Resistance: +2 bonus to saving throws against effects that blind, deafen, or obscure your senses.
- Active Abilities:
- Veil Strike: Once per day, make a melee attack that deals an additional 1d6 force damage and the target must succeed on a DC 18 Fortitude save or be Stunned for 1 round.
- Veil Walk: Once per day, teleport up to 30 feet to a visible location.
Traveller (Mongoose 2nd Edition)
Achy’s Veil Piercer
- Description: A slender, iridescent blue rod, intricately engraved with shifting patterns, ending in a sharp point.
- Stats:
- Damage: 1d4 (1d6)
- Traits: Lightweight, Precise
- Abilities:
- Veil Sense: Grants a +2 DM to Recon checks to detect hidden or obscured objects, creatures, or phenomena.
- Veil Piercer: Once per day, you gain an additional +2 DM on any skill check, attack roll, or saving throw.
- Veil Sight: Allows you to see through smoke, fog, and other visual obstructions.
- Veil Resistance: Grants a +2 DM to saving throws against effects that blind, deafen, or obscure your senses.
- Active Abilities:
- Veil Strike: Once per day, make an attack that deals an additional +1d6 damage and forces the target to make an Endurance check (8+) or be Stunned for one round.
- Veil Walk: Once per day, teleport up to 10 meters to a visible location.
Warhammer Fantasy Roleplay (4th Edition)
Achy’s Veil Piercer
- Description: A slender rod, 2 feet long, with an iridescent blue surface, engraved with shifting patterns, and a sharp point.
- Stats:
- Weapon: Finesse
- Encumbrance: 1
- Availability: Rare
- Value: 300 GC
- Skills:
- Veil Sense: +10 to Perception tests to detect hidden or obscured objects, creatures, or phenomena.
- Veil Piercer: Once per day, gain a +10 bonus to any one test.
- Veil Sight: You can see through smoke, fog, and other visual obstructions.
- Veil Resistance: +10 to tests to resist effects that impair vision or hearing.
- Active Abilities:
- Veil Strike: Once per day, make an attack that deals an additional +1d10 damage and forces the target to make a Toughness test (Easy (+20)) or be Stunned for one round.
- Veil Walk: Once per day, teleport up to 10 yards to a visible location.
