Draconic Satchel

Know to: Draconic Bloodline

Description: This satchel is made from dragon scales and is enchanted to be spacious and lightweight. It is adorned with draconic motifs and runes.

Function: The Draconic Satchel has an enchantment that expands its interior space, allowing the creature to carry a larger number of items without increasing the weight or bulk. It is also resistant to fire, ensuring the safety of its contents even in hazardous environments.

  • (Tier 1)
  • Stats: Capacity +5 items
  • Cost: 200 gold pieces
  • Tags: Utility, Enchanted, Dragonforged, Draconic Heritage, Arcane Utility, Fireproof, Lightweight, Magical Storage, Adventurer’s Gear, Runecarved, Mystical Aesthetics

Description: This satchel is made from dragon scales and is enchanted to be spacious and lightweight. It is adorned with draconic motifs and runes, reflecting its connection to the ancient power of dragons. The Draconic Satchel exudes an aura of mystique and practicality.

Function: The Draconic Satchel possesses a powerful enchantment that expands its interior space, granting it a larger carrying capacity. It effectively increases the number of items the creature can carry without adding weight or bulk. The satchel’s magical properties allow it to accommodate additional items, making it an invaluable asset for adventurers who need to carry a wide array of supplies and equipment.

Moreover, the Draconic Satchel is resistant to fire. It safeguards the contents within, ensuring their safety even in hazardous environments where flames may pose a threat. The satchel’s resistance to fire allows it to protect delicate or flammable items from damage, providing peace of mind to the creature carrying it.

The Draconic Satchel is a highly sought-after utility item, prized by those who need to carry a significant amount of gear or valuable items. Its enchantment and lightweight nature make it suitable for adventurers who prioritize efficiency and practicality. The Enchanted tag signifies the presence of magical properties within the satchel, enhancing its functionality. The Dragonforged tag indicates its origin from dragon scales, lending it a touch of the draconic essence. Carrying the Draconic Satchel allows the creature to be prepared for any situation, ensuring they have the necessary tools and supplies at their disposal, all while keeping their belongings safe from harm.

In the world of Saṃsāra, where magic and myth intertwine, the Draconic Satchel would be found in various types of shops, each offering unique shopping experiences:

  • The Arcane Emporium – Located in the heart of magical districts or cities, these shops are renowned for their high-quality magical items. Here, the Draconic Satchel would be displayed alongside other enchanted gear, often in a section dedicated to dragon-related artifacts.
    • Cost: Around 250-300 gold pieces due to the exclusivity and craftsmanship involved.
    • How: Customers might need an appointment or a referral from another mage or adventurer. The sale could involve a demonstration of the satchel’s magical properties, ensuring the buyer understands its full utility.
  • The Adventurer’s Guild Outfitter – Found near major ports, adventurer’s guilds, or in towns known for their adventurers, these shops cater to those preparing for quests. Here, the Draconic Satchel would be marketed for its utility and durability.
    • Cost: 200-220 gold pieces, reflecting its practical use for adventurers.
    • How: The sale might include advice on how to use the satchel effectively for different types of missions. There might be a discount for guild members or for bulk purchases of adventuring gear.
  • The Black Market of the Dragon’s Hoard – In darker, less regulated parts of cities or in floating cities where the law is more flexible, black markets thrive. Here, a Draconic Satchel might be sold for 180-200 gold pieces, but the quality could vary, and there’s always a risk of buying cursed or counterfeit items.
    • How: Transactions are discreet, often requiring a password or a sign to enter. Buyers need to be cautious, as there’s no guarantee of quality or legality.
  • The Traveling Dragon Trader – These are mobile shops, often carried by dragons or dragon-like creatures, moving from town to town, selling items directly connected to dragon lore. A Draconic Satchel here might cost 210-230 gold pieces, with the price reflecting the rarity and the direct connection to dragon magic.
    • How: Purchases are made on the spot, often with haggling expected. The trader might throw in some dragon scales or a minor enchantment for free if they like the buyer.
  • The Sky Market – Located in the floating cities or high in the airships, these markets cater to the elite or those with a penchant for aerial life. Here, the Draconic Satchel might come with aerial-themed enchantments or be tailored for use in

Roleplay in Different Environments:

  • Urban Environments (Cities, Towns, Megacities):
    • Defense: In an urban setting, the Draconic Satchel could be used to quickly access defensive items like potions, scrolls, or even a compact shield. If pursued, one might throw down items from the satchel to create distractions or barriers, like smoke bombs or caltrops.
    • Offense: Offensively, the satchel could be used to carry and deploy traps or alchemical concoctions discreetly. For instance, a character might pull out a vial of acid or a net to ensnare an enemy, or use the satchel’s fire resistance to safely carry and deploy fire-based traps or bombs.
  • Rural or Wilderness Areas:
    • Defense: Here, the satchel’s capacity could be used to store survival gear like blankets, food, or medical supplies, providing long-term defense against the elements. It could also hold items to set up quick camps or shelters for protection against weather or wildlife.
    • Offense: For offensive strategies, one might carry hunting traps or poisons, using the satchel’s expanded space to keep these items organized and ready. The satchel could also be used to carry and deploy items like signal flares to disorient or signal for help, or to quickly change gear for different combat scenarios.
  • Underwater Cities or Oceanic Environments:
    • Defense: In underwater settings, the satchel could hold items like underwater breathing equipment or magical items that repel sea creatures. The fire resistance could also protect against thermal vents or underwater fires.
    • Offense: Offensively, it might contain specialized underwater weapons or nets, or items that can manipulate water currents to push enemies away or trap them. The satchel could also be used to carry and deploy bioluminescent markers or lures to distract or mislead aquatic threats.
  • Floating Cities or Airships:
    • Defense: In aerial environments, the satchel could store parachutes, wingsuits, or items for emergency descent. The fire resistance would be crucial for protecting against dragon breath or aerial combat where fire is common.
    • Offense: For offense, it might hold grappling hooks to board other ships, or items like wind-based spells or devices to disrupt enemy flight. The satchel could also be used to carry and deploy items that affect air currents, like smoke or gas bombs, to impair visibility or flight.
  • Magical or Enchanted Realms:
    • Defense: In realms where magic is prevalent, the satchel could be enchanted further to protect against magical detection or to nullify certain spells. It could hold anti-magic items or wards to create safe zones.
    • Offense: Offensively, the satchel might contain magical traps, scrolls of powerful spells, or components for on-the-spot spell casting. The user could quickly access these items to turn the tide in magical duels or to outsmart magical creatures with unexpected tactics.
  • Ruins and Forgotten Civilizations:
    • Defense: In ancient ruins, the satchel could be used to carry tools for navigation, like magical compasses or maps, or to store items that protect against traps or curses. The fire resistance would be beneficial in areas with traps involving fire or heat.
    • Offense: For offense, it might hold items to decode ancient scripts, or to disarm or trigger mechanisms. The satchel could also be used to carry and deploy items that mimic the environment, like dust to obscure footprints or items that mimic the sounds of ancient machinery to distract or mislead.

In each environment, the Draconic Satchel not only serves as a utility for carrying more items but also as a strategic asset, allowing for quick access to a variety of tools, traps, or magical items that can be used for both defensive and offensive maneuvers, enhancing the roleplay experience by adding layers of tactical depth.

Perception of Activation:

  • Sight:
    • Perceived: A faint, shimmering glow emanates from the Draconic Satchel, as if the scales themselves are catching the light in an unnatural way. This glow is subtle, often appearing as a soft, golden hue that seems to dance across the surface.
    • Description: The glow is reminiscent of dragonfire, with hues that shift between gold, red, and deep blue, reflecting the magical essence within.
    • Positives: This visual cue confirms the satchel’s magical properties are active, providing reassurance to the user.
    • Negatives: In very dark or stealthy situations, this glow might be visible to those with keen eyesight, potentially revealing the user’s position.
  • Sound:
    • Perceived: A low, almost inaudible hum, like the distant roar of a dragon, begins when the satchel’s magic is activated.
    • Description: This hum is so faint that it’s more felt than heard, creating a sense of ancient power stirring within the satchel.
    • Positives: It can serve as an auditory cue for the user, indicating the satchel’s activation without needing to look at it.
    • Negatives: In quiet environments, this hum might be detectable to those with heightened hearing, potentially alerting others to the user’s presence or the presence of magic.
  • Smell:
    • Perceived: A slight, pleasant scent, reminiscent of the crisp air high in the mountains or the faint scent of sulfur, wafts from the satchel.
    • Description: This scent is subtle, evoking memories of ancient draconic lairs or the crisp air where dragons soar.
    • Positives: The scent can be invigorating, enhancing the user’s focus or providing a sense of connection to draconic lineage.
    • Negatives: It might be detectable by creatures with heightened olfactory senses, like dragons or certain magical beasts, potentially drawing unwanted attention.
  • Touch:
    • Perceived: The satchel feels slightly warmer to the touch, as if it’s been warmed by the sun or by the breath of a dragon.
    • Description: The warmth is comforting, almost like a gentle reassurance from the magic within, suggesting the satchel is ready for use.
    • Positives: This warmth can be a tactile reminder that the satchel is active, useful in environments where visual or auditory cues might be obscured.
    • Negatives: In extreme cold, this warmth could be a giveaway if not concealed, or it might attract creatures that seek warmth.
  • Taste:
    • Perceived: Not applicable, as the satchel does not emit anything to taste.
  • Extra-Sensory Perceptions:
    • Magical Awareness:
      • Perceived: A tingling sensation or a slight pressure in the air around the satchel, felt by those attuned to magic.
      • Description: This sensation is like a whisper of energy, informing those sensitive to magic of its presence.
      • Positives: Provides an additional layer of confirmation that the satchel is active, useful for mages or those with magical training.
      • Negatives: This can be felt by other magic users nearby, potentially revealing the user’s intentions or location.
    • Aura Sight:
      • Perceived: For those with the ability to see auras, the satchel’s aura would change, becoming more vibrant and complex, with colors shifting to indicate its magical state.
      • Description: The aura might show swirls of fiery red and gold, symbolizing the draconic essence.
      • Positives: This visual confirmation can be invaluable for those who rely on aura reading for information.
      • Negatives: In environments where aura sight is common, this could make the user stand out.
    • Telepathic Resonance:
      • Perceived: A faint, non-verbal impression in the mind, like a soft echo of draconic power, felt by those with telepathic abilities.
      • Description: This impression feels like a distant roar, a reminder of the satchel’s origin.
      • Positives: Can provide an intuitive understanding of how to use the satchel.

Crafting Recipe: Draconic Satchel of Infinite Pockets

  • Materials Needed:
    • Dragon Scales: 20 pieces, preferably from a metallic or chromatic dragon for the best enchantment.
    • Mithral Thread: 100 meters, for its lightweight and durable properties.
    • Essence of Expansion: A vial of this rare magical substance, capable of altering spatial dimensions.
    • Fireproof Leather: 5 square feet, to line the interior and ensure fire resistance.
    • Runecarved Wood: For the frame, imbued with draconic runes for magical enhancement.
    • Enchanted Silk: 5 yards, for the inner lining to enhance the magical properties.
    • Crystals of Fire: Small, to be embedded in the satchel for fire resistance.
    • Mystic Ink: For inscribing runes and symbols of protection and expansion.
  • Tools Required:
    • Tailor’s Kit: For sewing and cutting the materials.
    • Enchanter’s Tools: For imbuing the satchel with magical properties.
    • Jeweler’s Tools: For setting the crystals and scales.
    • Carpenter’s Tools: For shaping the runecarved wood frame.
    • Alchemist’s Kit: For preparing the Essence of Expansion.
  • Skill Requirements:
    • Leatherworking: Proficient, for shaping and treating the dragon scales and fireproof leather.
    • Tailoring: Expert, for creating the satchel’s structure and ensuring durability.
    • Enchantment: Master, to imbue the satchel with the necessary magical properties.
    • Alchemy: Basic, for handling the Essence of Expansion safely.
    • Runecrafting: Advanced, to inscribe the draconic runes correctly.
  • Crafting Steps:
    • Preparation of Materials:
      • Dragon Scales: Clean and polish the scales to bring out their natural luster and magical properties.
      • Mithral Thread: Ensure it’s untangled and ready for use, possibly treating it with a minor enchantment for flexibility.
      • Fireproof Leather: Cut to size for lining the interior, ensuring no gaps for fire to penetrate.
    • Frame Construction:
      • Carve the runecarved wood into the shape of the satchel’s frame. Inscribe protective and expansion runes along the wood.
    • Assembly of the Satchel:
      • Sew the enchanted silk lining inside the frame, using the mithral thread. This lining will help in maintaining the magical integrity of the satchel.
      • Attach the dragon scales to the exterior, creating an overlapping pattern for both aesthetic and protective reasons.
    • Integration of Fire Resistance:
      • Embed the Crystals of Fire at strategic points inside the satchel. These will activate in the presence of fire, protecting the contents.
    • Enchantment Process:
      • Base Enchantment: Use the enchanter’s tools to imbue the satchel with a basic expansion spell, allowing for increased storage capacity.
      • Fire Resistance: Enchant the satchel to resist fire, ensuring the crystals and leather work in tandem.
      • Spatial Expansion: Carefully apply the Essence of Expansion to the interior, expanding the space within. This step requires precision to avoid creating a rift or instability in the fabric of space.
    • Final Touches:
      • Runes: With mystic ink, inscribe additional runes for durability, protection against theft, and minor enchantments for ease of use (like weight reduction).
      • Sealing: Seal all enchantments with a final layer of enchantment, ensuring they are stable and will last.
    • Testing:
      • Test the satchel by filling it with various items, checking for weight, space, and fire resistance. Ensure the magical properties are functioning as intended.

This crafting recipe ensures that the Draconic Satchel of Infinite Pockets not only holds true to its magical and practical origins but also stands as a testament to the crafter’s skill in both mundane and arcane arts.

Satchel of the Dragon’s Breath

In times long lost, when the world was but a whisper in the cosmos, there was a craftsman, or so the legends tell, who was neither man nor beast but of the very essence of creation. This craftsman, known only as the Weaver of the Void, had a heart that yearned for the unknown, for the secrets that lay beneath the fabric of reality.

One day, under the cloak of night, the Weaver found a scale, not of this earth, but of the stars, cold and silent. This scale, they say, was the heart of a celestial dragon, a cosmic wanderer that had lost its way among the stars. The Weaver, with hands that moved like the winds of fate, crafted from this scale a satchel, a satchel that could hold the very essence of space itself.

The satchel, they say, was given life by the Weaver’s own breath, a whisper of magic that could alter the very nature of space. It was said that the satchel could make one carry the weight of the world or nothing at all, could protect from the fiercest of fires, or even hold the secrets of the universe within its depths. But with such power came a warning, whispered in the winds, that the satchel would take from the wearer a piece of their true self each time it was used.

The first to bear the satchel a thief, a man with a heart as dark as the night he stole from. With the satchel, he could carry his ill-gotten gains without weight, could hide from the flames of justice, and he took from the rich and the poor alike, for he could not see the difference. But with each theft, his own face, his own identity, began to fade, until one day, he looked into the mirror and saw only the satchel, his true face lost forever to the shadows.

Then came a king, a ruler of a great land, who sought the satchel to lead his people in disguise, to understand their plight. But the satchel, it took from him his compassion, his empathy, until he ruled not with wisdom but with the cold logic of a machine, his heart as empty as the satchel’s eyes.

Finally, a young maiden, pure of heart, found the satchel. She sought not power nor wealth but to find her lost love, believed to be taken by the spirits of the forest. With the satchel, she became every creature of the wood, searching for her beloved. And when she found him, the satchel took from her the memory of love, leaving her to wander, forever searching for a love she could no longer remember.

The satchel, now lost to time, is said to still wander the world, seeking new faces, new souls to claim. And so, the moral of this ancient tale, as it has been passed down through the ages, is thus:

Beware the containers of our desires, for they may become our true selves, and in the end, we might lose ourselves to the very illusions we seek to hold.

Suggested conversions to other systems:

Call of Cthulhu (7th Edition)

Satchel of the Dragon’s Breath

  • Description: A mystical satchel capable of altering its internal space and offering protection from fire.
  • Cost: $1,000 (or equivalent in local currency)
  • Sanity Cost: 0/1D6 (Using it might unsettle due to its unnatural properties)
  • Stats:
    • Use: Once per session, the satchel can be used to gain a +20% bonus on Stealth rolls due to its ability to carry more items without weight.
    • Magic: The satchel can be invoked to change its interior space, allowing for an extra 5 items to be carried without weight. This requires a successful POW roll; failure might result in a temporary loss of 1D4 Sanity due to the disorienting nature of the magic.
    • Fire Resistance: Grants a +20% bonus to any roll to resist fire or heat-based damage.

Blades in the Dark

Satchel of the Dragon’s Breath

  • Tier: 3
  • Effect: When used, the satchel provides a +1d to any action roll related to carrying or hiding items.
  • Special: Once per score, the user can perform a “Spatial Expansion” which automatically grants a +2 effect level to any action involving carrying or concealing items but requires a downtime action to prepare.
  • Stress Cost: 2 stress to activate the magical properties.

Dungeons & Dragons (5th Edition)

Satchel of the Dragon’s Breath

  • Wondrous Item, Very Rare (requires attunement by a creature with the ability to cast at least one spell)
  • Description: This satchel holds more than it appears and offers protection from fire.
  • Properties:
    • Expanded Space: You can store up to 5 additional items without increasing the satchel’s weight. This feature can be used once per day.
    • Fire Ward: You have resistance to fire damage while wearing or carrying the satchel.
    • Disguise: Grants advantage on Stealth checks related to hiding items or changing your appearance due to the satchel’s magical properties.

Knave

Satchel of the Dragon’s Breath

  • Description: A magical satchel that can expand its space and resist fire.
  • Stats:
    • Use: Once per day, you can use the satchel to change its size, allowing for the storage of 5 additional items without weight.
    • Fire Resistance: When worn, you gain +2 to any save against fire or heat.
    • Disguise: Add +2 to your Disguise rolls when using items from the satchel to change your appearance or hide items.

Fate Core

Satchel of the Dragon’s Breath

  • Aspect: “Magical Expansion and Protection”
  • Stunts:
    • Dragon’s Hoard: Once per session, you can invoke this aspect for free to add an extra item to your inventory without it counting against your carry limit. You can also spend a Fate Point to use this stunt to gain a +2 on any roll related to stealth or disguise due to the satchel’s magical properties.
    • Cost: 3 Refresh

Numenera & Cypher System

Satchel of the Dragon’s Breath

  • Level: 5
  • Descriptor: A satchel that defies normal physics with its storage capacity and fire resistance.
  • Usages:
    • Expand: You can use this satchel to carry an additional 5 items without increasing its weight. This ability can be used twice per day.
    • Fireproof: You gain +2 to your Might defense rolls against heat or fire damage while wearing or carrying the satchel.
    • Depletion: 1 in 1d100 (after each use, roll to see if the satchel loses its magical properties)

Pathfinder (2nd Edition)

Satchel of the Dragon’s Breath

  • Wondrous Item, Uncommon (requires attunement)
  • Description: This satchel has the power to expand its interior and resist fire.
  • Properties:
    • Expand: Once per day, you can activate the satchel to carry an additional 5 items without weight. This requires a successful DC 15 Arcana check.
    • Fire Resistance: You gain resistance 5 to fire damage while the satchel is worn or carried.
    • Stealthy: Gain a +2 item bonus to Stealth checks when using the satchel to hide items or change your appearance.

Savage Worlds

Satchel of the Dragon’s Breath

  • Gear:
  • Type: Magical
  • Weight: 1
  • Cost: $1,000
  • Special Abilities:
    • Expand: Once per session, the user can activate the satchel to carry an additional 5 items without weight. This requires a successful Spirit roll at -2 due to the magical nature of the expansion.
    • Fireproof: Grants a +2 to any roll to resist fire or heat damage.
    • Disguise: Adds +1 to Disguise rolls when using items from the satchel to alter your appearance or hide items.

Shadowrun (6th Edition)

Satchel of the Dragon’s Breath

  • Availability: 12R
  • Cost: ¥5,000
  • Properties:
    • Expanded Storage: Once per run, the user can activate the satchel to carry an additional 5 items without weight. This requires a Magic + Logic (3) Test. On a glitch, the items might become inaccessible for a scene.
    • Fire Resistance: Provides a +2 dice pool bonus to resist fire damage.
    • Disguise: Grants a +2 dice pool bonus to Disguise tests when using items from the satchel.

Starfinder

Satchel of the Dragon’s Breath

  • Level: 4
  • Price: 1,000 credits
  • Bulk: L
  • Description: A satchel with magical properties for storage and fire resistance.
  • Properties:
    • Expand: Once per day, you can use the satchel to carry 5 additional items without adding bulk. This requires a successful Mysticism check (DC 15).
    • Fireproof: Gain energy resistance 5 against fire damage.
    • Stealth: +2 bonus to Stealth checks when using the satchel to hide items or change your appearance.

Traveller (Mongoose 2nd Edition)

Satchel of the Dragon’s Breath

  • Cost: Cr 5,000
  • Weight: 0.5 kg
  • Description: A high-tech satchel with magical enhancements.
  • Usage:
    • Expand: Once per session, the user can activate the satchel to carry an additional 5 items without weight. This requires a successful INT check (DM’s discretion on difficulty).
    • Fire Resistance: Adds +2 to any roll to resist fire or heat damage.
    • Disguise: Grants a +1 DM to Disguise checks when using items from the satchel.

Warhammer Fantasy Roleplay (4th Edition)

Satchel of the Dragon’s Breath

  • Rarity: Very Rare
  • Value: 1,000 gold crowns
  • Description: A satchel imbued with draconic magic for storage and protection.
  • Properties:
    • Expand: Once per session, the satchel can be used to store an additional 5 items without weight. This requires a successful Willpower Test. Failure might result in the items being lost in a magical void for a time.
    • Fire Ward: Grants +20 to all Toughness Tests against fire or heat damage.
    • Concealment: Adds +10 to any Sleight of Hand or Disguise Tests when using the satchel’s contents for stealth or disguise.